Star Wars Roleplay: Chaos

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Approved NPC Satwasin

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Pictured below: Lt. Barlan Sucz,​
Satwasin Commander.​
Barlan_Sucz.png

OUT OF CHARACTER INFORMATION
  • [SIZE=9pt]Intent: [/SIZE][SIZE=9pt]The intent for this submission is to create a special unit of The Sith Imperial Armed Forces that will follow Ophidia and her apprentices on campaigns.[/SIZE]
  • [SIZE=9pt]Image Credit: [/SIZE]Maven, uniform. Ghost in the Shell: First Assault concept art. Edited by me.
  • [SIZE=9pt]Role: [/SIZE][SIZE=9pt]Strike-team, personal guard. [/SIZE]
  • [SIZE=9pt]Links: [/SIZE][SIZE=9pt]Deployed during The Sith Empire's dominion of Kushibah.[/SIZE]

[SIZE=9pt]GENERAL INFORMATION[/SIZE]
  • [SIZE=9pt]Unit Name:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]The Satwasin.[/SIZE]
  • [SIZE=9pt]Affiliation: [/SIZE][SIZE=9pt]The Sith Empire, Darth Ophidia.[/SIZE]
  • [SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Special Forces.[/SIZE]
  • Equipment:
    [SIZE=9pt]​[/SIZE]Armour: Sith Imperial Legionare MKI[SIZE=9pt] (Painted black, marked with six blue [/SIZE]rhombuses[SIZE=9pt] on the left shoulder).[/SIZE]
  • Out of Armour: Black uniforms made of Baffleweave.
  • Cloaking device: SU-03 "Hunter" Imperial Issue Cloaking Device.
  • Main firearm: SIF-141 Interchangeable Weapon System.*
  • Sidearm: SIF-57s Blaster Pistol.*
  • Tertiary: Assorted melee weapons, often favouring vibroknives and stun batons.*
    ​*Note:Other weapons may occur depending on mission but these are standard issue for deployment.


Pictured below: Six blue rhombuses,
The Satwasin emblem.
satwasin_emblem_by_ebilmushroom-dbukq7d.png

[SIZE=9pt]COMBAT INFORMATION[/SIZE]
  • [SIZE=9pt]Availability: [/SIZE][SIZE=9pt]Unique.[/SIZE]
  • Deployment: Limited.
  • [SIZE=9pt]Strengths & Weaknesses:[/SIZE]
[SIZE=9pt]​+ Chosen:[/SIZE][SIZE=9pt] Hand-picked and tutored, the Satwasin hold a wider range of aptitude than the average Imperial Legionaire and exemplary skill in Imperial fighting methods.[/SIZE]
+ Loyalty: Indoctrinated with an extreme sense of belonging to the Empire and loyalty to the Sith cause, they will do as told, when told.
+ Tandem Fighters: Extreme levels of teamwork increase their chances of survival. These troopers are not likely to hold each other back.
+ Autonomy: Wind them up and let them go; these troopers need not a heavy hand to direct, but can easily self-govern based on their training and protocol.
+ Stealthy: Trained to move unseen and unheard. Their capability of stealth is considerable.
[SIZE=9pt]- Limited numbers[/SIZE][SIZE=9pt]: [/SIZE]This is not a private army, but a singular squad: Their numbers are limited to approximately[SIZE=9pt] ten individuals at any given time.[/SIZE]
[SIZE=9pt]- Low deployability: [/SIZE][SIZE=9pt]While able to work independently, they are never deployed outside of Ophidia's directive are therefore not deployed as frequently as the average squad.[/SIZE]
- Difficult to replace: Given their extensive training, it is both expensive and time-consuming to replace one of the Satwasin.
- Zealotry: Given their loyalty to the Sith Imperial cause and ability to work independently, the Satwasin must sometimes be kept in check when dealing with more delicate
matters, lest they light the wrong fuse.

- Caught in carnage: A highly specialised type of force, the Satwasin are unsuited for open field combat or stalemated battlelines. They are a surgical tool, not a hammer.
  • Description:
The Satwasin were drawn from the ranks of the Sith Empire, hand picked for their fervour, their skill, and their willingness to remain discrete no matter what they saw in their service to the Empire; it takes a special sort of trooper to not flinch at the methods of a Sith.

After completing the training of a Sith Imperial Legionaire, the prospective Satwasin is first and foremost trained to follow the orders of Darth Ophidia, and in her absence, their commander; Lieutenant Sucz Barlan. They are trained in a buddy-system in order to improve teamwork. At the end of their training, the partners are pitted against one another, and lastly, asked to murder their friend and commit to the Empire. The winner is given the chance to join the Satwasin.

Until that point, they are trained in the use of personal cloaking devices and how to best utilise them in combat, as well as general covert operational skills and advanced combat tactics. They are tested physically and mentally in order to ensure that only the best of the best gain entry. They are also taught how to use team-work and composite attacks to fight Force-Users. While primarily a ground fighting force, members will be taught how to operate ships of various type and purpose.

Most of the Satwasin are drawn from veterans that have first-hand experience fighting enemies of the Empire, such as Mirial, Korriban, and Serenno. Some of them are veterans who gained their first experiences fighting for the One Sith years prior.

The six blue rhombuses mimic Mirialan tribal tattoos. Some say it is a symbol of solidarity with the people of Mirial, others say it has a secret significance to Mirialans and other initiates. Some say it is replicating the scales and head shape of a serpent. It is difficult to say if any one reason is more or less correct.
 

Netherworld

Well-Known Member
[member="Darth Ophidia"]

Their extensive stealthing capabilities should be listed under strengths.

For that reason, please balance them out with another combat weakness, and this should be good to go.
 
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