Star Wars Roleplay: Chaos

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Did Someone Order a War?
AIM.gif

The Steel Path, or just another brick in a wall.

OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
SPECIAL FEATURES
  • The Scylla AI builds on the Charybdis AI, improving its ability to coordinate many independent systems or variables on a common task. More importantly, it expands the roles the AI is capable of performing. Example tasks include targetting but also computation, investigation, market prediction or manufacturing among others.
  • Hardcoded and scaled levels of self-awareness are available. Depending on the design, the AI can have less or more freedom to carry out its task. Liberal use of Behavioral Inhibitors can be installed depending on the task or function the AI is fitted in.
  • ATRS tamper resistance installed as standard.
  • Mission Update Log
STRENGTHS
  • Learning AI, Adapts and Evolves, with limits on its parameters set by the owner.
  • Coordination. Specializes in using many independent parts or variables towards a common goal, loss of any single part or variable doesn't matter as much to the end result.
WEAKNESSES
  • Learning AI. If the AI comes across something new it doesn't adapt until it experiences it.
  • Vulnerable to cyberwarfare methods, subtle subversion works best because brute force attacks can trigger a potential counter immune response.
DESCRIPTION

The Charybdis AI was originally developed by Fire For Effect to fight elite starfighter squadrons during the One Sith and Galactic Alliance war. The pilots it faced from Rogue Squadron were not only trained but also experienced in a variety of techniques, tricks, and tactics. Although the AI was not able to stop rogue squadron on Coruscant or ultimately the fall of the One Sith, it did gather valuable data and experience in the final battles of that war.

Building on the Charybdis, the Scylla AI is designed with a wider goal in mind. Starting with going back to chess again, the designers tested the AI against a variety of strategies, encouraging not only prediction but also creativity. Looking to expand the Scylla upon being merely a military or strategic AI. True engineered creativity for an AI to develop awareness enough to handle a variety of situations, required exposure to a medium with more room for self-interpretation or adaptation of any established rules. The end result was a more proactive and creative AI.

Art was chosen as the medium to best develop the Scylla. Not just a blank page, but art under a variety of conditions. Hazardous environments, weak materials, shortage of resources, damaged tools. You name it the AI was given a variety of interesting problems to solve when creating works of art. AI's tend to be very systematic and follow a pattern of development. Given time however and enough variables some very interesting mathematical and multi-dimensional forms were created. This AI learned that following an established pattern is not optimal in many cases and experimentation is preferable.

What followed was an application in manufacturing processes, military designs, home defense systems, and stock market predictions to name a few, however always with a sense of art and mathematics to the calculation of the end result. Due to the many prototypes of the Scylla which have been tested during the development process, there are several tiers of self-awareness possible in the end product. Further the use of Behavioral Inhibitors can be installed to a greater or less degree depending on the task or function the AI is fitted in.

As usual, nobody from the company was available for comment but did anyway. Someone named Mr G Nayus remarked that watching an AI play an AI at wargames had a strangely hypnotic feeling to fictionally inspired AI armageddon, and pointed out many potential references toward the age of steel holonet film series.
 
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