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Approved Vehicle Self-Propelled Mobile Assault Cannon

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Not open for further replies.
Manufacturer: Aether Systems
Market Status: Closed Market
Production: Mass-Produced
Width: Very High
Height: Very Large
Weight: Very Heavy
Size: Very Large
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SELF-PROPELLED MOBILE ASSAULT CANNON

OUT-OF-CHARACTER INFORMATION
Intent
An updated variant of the Self-Propelled Heavy Artillery for use by the Galactic Alliance Defense Force
Image Source[HERE]
Permission(s)Not Applicable
Canon Link(s)Self-Propelled Heavy Artillery
Primary Link(s)Not Applicable

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PRODUCTION INFORMATION
ManufacturerAether Systems
AffiliationGalactic Alliance
ModelSPMAC-A
ModularityLimited - Unit Colors and Emblems
Market-StatusClosed-Market
ProductionMass-Produced

Materials

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TECHNICAL INFORMATION
ClassificationHeavy Walker
Mobile Artillery
Role(s)Self-Propelled Artillery
SizeVery Large
WeightVery Heavy

Rating Specifications
ArmamentsVery High
DefensesVery High
ManeuverabilityVery Low
SpeedVery Low
PropulsionMulti-Legged

Armaments and Defenses
(1) Heavy Agrocite CannonDeflector Shield Generator
(2) Twin Fire-Linked Anti-Vehicle Laser CannonsHeavyweight Ablative Armor
(12) Anti-Personnel Blasters(6) Missile Deactivation Transmitters


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ADDITIONAL INFORMATION AND LOGISTICS
Crew Compliment(1) Commander
(2) Officers
(6) Technicians
(15) Primary Crew
(12) Gunners
Minimum Crew(1) Commander
(6) Technicians
(7) Primary Crew
(4) Gunners
Passenger Capacity(50) Troopers
Cargo CapacityLarge
Consumables1 Galactic Standard Week

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STRENGTHS
  • Agrocite Cannon - The Self-Propelled Mobile Assault Cannon is equipped with an Agrocite Cannon, an upgraded variant of the more common Turbolaser Cannon, providing it with more impressive firepower.
  • Secondary Fusion Generator - Each vehicle is equipped with a secondary fusion generator that is specifically utilized for powering its primary weapon.
  • Walker - The Self-Propelled Mobile Assault Cannon is propelled forward by multiple articulated legs which prevent it from being rendered vulnerable to anti-repulsorlift weapons.
WEAKNESSES
  • Behemoth - These vehicles are massive in size and weight, lacking both speed and maneuverability in any measure, and take time to move into position.
  • Primary Weapon - The Self-Propelled Mobile Assault Cannon is equipped with an Agrocite Cannon as its primary weapon which must be charged before it can be fired. During this charging period, the primary firing chamber, located behind the main energy collection dish, if struck with heavy ordnance has the potential of rendering the weapon inoperable. In a worst-case scenario, damage to this firing chamber can result in a localized explosion with severe and catastrophic results.
  • Indirect Fire - These vehicles are incapable of providing indirect fire support on targets or out-of-sight locations.
  • Fast Movers - The Self-Propelled Mobile Assault Cannon lacks any form of complex turret mechanism and must rely on maneuvering the entire walk into a firing position to fire on a target. Because of its fixed positioning and slow firing speed, the vehicle is all but useless against rapidly moving vehicles such as speeders or aerial vehicles.
  • Fire and Cycle - Once the primary weapon has been fired, the vehicle must be cycled out to the rear to allow technicians to properly cool down the firing chamber, and cycle the system to prevent damage to the weapon or other internal systems of the vehicle.
DESCRIPTION
The Self-Propelled Mobile Assault Cannon represents one of the largest vehicles produced by Aether Systems at the current time. Though not as large as the GAAT-5 Sphinx produced by Si Tech or even the TF-144 produced by the Trade Federation, the SPMAC-A is a behemoth in its own right that lumbers onto the field of battle. The SPMAC-A was designed on the same chassis and principle as the Self-Propelled Heavy Artillery utilized by the Clone Army of the Republic during the Clone Wars, which is to provide the Galactic Alliance with mobile ground-based long-range artillery that can be deployed to consolidate gains and provide heavy reinforcement. Much like its predecessors, the power consumption of its primary weapon dictated the overall design of the vehicle, resulting in the ungainly, lumbering behemoth of a walker.

Equipped with an Agrocite Cannon, an upgraded variant of the more common Turbolaser Cannon, it requires an additional separate power source dedicated just for the weapon. However, the primary drawback of the weapon is both in its charging time - which provides an ample opportunity for an enemy to strike as damage to its charging capacitor can render the weapon inoperable, or in a worst-case scenario result in a catastrophic explosion - and the fact that once fired, the vehicle must be cycled to the rear to be replaced with charged guns. Likewise, the vehicle is incapable of providing indirect-fire support and cannot strike hidden or out-of-sight targets or locations.

Despite many of its drawbacks, the Self-Propelled Mobile Assault Cannon provides the Galactic Alliance with a vehicle that can be utilized to maintain and control gains on the front lines. It can accomplish this due to its heavy armaments, as well as its ability to carry and deploy up to fifty troopers that can be utilized to secure an area and provide protection against infantry and light vehicles. As the Galactic Alliance continues to standardize and organize its forces into a cohesive uniformed entity, the Self-Propelled Mobile Assault Cannon complements its already established forces and key elements of the Galactic Alliance Defense Force.

 


Out Of Character Info


Intent: See Above
Permissions: See Above

Technical Information


Affiliation: Galactic Alliance
Modular: Yes
Material: See Above
Movement: Multi-Legged
Armaments: See Above
Vehicle Type: Walker
Vehicle Role: Artillery
Defense Rating: Very High
Traction Rating: None
Top Speed Rating: None
Braking Power Rating: Very Low
Corner Speed Rating: None
Speed Rating: Very Low
Acceleration Rating: Very Low
Balance Rating: Very High
Maneuverability Rating:: None
Energy Resist: High
Kinetic Resist: High
Sonic Resist: High
Thermal Resist: High
Radiation Resist: High
Minimum Crew: 18
Optimal Crew: 36
Passenger Capacity: 50
Cargo Capacity: Large
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