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Approved Tech Series 1 Wreckingball Prosthetic

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rhangga-putra-armtextured.jpg


Image Source: https://cdn0.artstation.com/p/assets/images/images/000/235/776/large/rhangga-putra-armtextured.jpg?1443927942&dl=1
Intent: To create Cybernetic prosthetics for Nolan Detta's lost parts 

Development Thread: 
http://starwarsrp.net/topic/82586-repairing-the-wreckingball/?view=findpost&p=1235751
http://starwarsrp.net/topic/33019-can-you-dig-it-inval-cybernetics/ Acquiring mematerials during/after the installation of InVal Cybernetics Mining Facility
Manufacturer: InVal Cybernetics and Manufacturing
Model: Wreckingball Series 1

Affiliation: Nolan Detta

Modularity: None

Production: Unique
Material: Beskar, Standard Electronics and various other electrical components.

Description: After the loss suffered at the hands of Ember Rekali, Nolan was severely damaged. Needing massive amounts of surgery to even stay alive, a friend of the Mandalorians was called in to save Nolan's life. Nyos went to work on creating a new cybernetic prosthetic for the Wreckingball. What he came up with was the Series One. Using the Beskar from Nolan's homeworld, Nyos cast the arm entirely from the Mandalorian Iron.

With the aid of Nolan's wife [member="Satine D'ulin"], who has forged the Iron before, the Series One would replace the lost Left arm of Nolan. Equipping the arm with compressors and hydraulics, fused with Rybcoarse and augmented synthetic muscle, the arm is three times stronger than its fleshy predecessor. using the same fiber optic wiring in today's best droids, the data transfer is as fast as possible, surpassing bio-organic nervous system of the former flesh arm.

The forearm was fitted with a holoprojector and holopad interface, so Nolan can rid the excess weight from the normal comms gear and datapads. This allows for quick access to up to the minute data during a battle. Minor components of the arm are made from surgical durasteel to prevent rusting and infection during healing or from any wound suffered at the nub of the shoulder.

As all products of InVal Cybernetics, the MCD is implanted into the base of the brain to aid in control and protecting the wearer from electricity and EMP damage. With the added bonus of Rybcoarse, the MCD will not be held back by conventional limitations in most other prosthetic replacements. This will aid in Reaction time and longevity of the limb.

Your basic cybernetic prosthetic, made with ultra-durable Mandalorian Iron, with thicker plates of the iron covering sensitive parts like actuators and gears, but standard plating everywhere else. The limb is highly durable, like Mandalorian Iron is, of course, were someone to detach it from Nolan or to somehow get close enough to sabotage any of the components, without Nolan's knowledge, could disable the limb. Also, extreme forces, such as depressurization from altitude or depth, and crushing from extreme weight, like a building or a tank or a Hutt sitting on it could severely damage the precious inner matrices and actuators.

The limb does feature a nerve interface so he can feel it touching people and objects, but he can also feel pain from impacts and the like as if it were a normal limb. This was a request of Nolan's to add the interface, so he could feel his wife's hand in his or his children when he holds them.

To add a weaponized aspect of the limb, a series of Micro-Repulser generators were installed in the hand that can be activated at will by Nolan, in the arm itself. The downside to this addition, would be that the sensory interface would cause pain when used. So it is a last resort type weapon in the arm. The generators are known, from old tech, to tear flesh, break bone, and even shatter duracrete. It can also deflect melee attacks by repelling them.

And of course, being made of Beskar, the limb is resistant to Lightsabers and blaster fire. Although, taking a direct hit would send pain signals to Nolan's brain just like he would if it were on his organic arm.

Strengths:
Beskar Durability-Being Beskar, it is Lightsaber resistant and nearly indestructible
Weaponized Limb- The Micro-Repulsers in the hand can shred metal and shatter bone on contact
Enhanced Strength- Added Rybcoarse increased strength to near Wookie levels
Weaknesses:
Cybernetic Weakeness- Ion/EMP could disable the limb temporarily
Sensitive Limb- The limb is connected to the nervous system and can feel each and every blow it takes/deals

Weight: 8kg
Classification: Multipurpose


Special Features:
Lightsaber Resistant
Blaster Resistant
Mandalorian Iron durability

Amor Rating:
Lightsaber- 9
Blaster- 9
Slug- 7
Melee- 7

Primary Source: (Please link the source of another writer's submission that you are modifying for your use; only necessary for "Chaos Canon" submissions.
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
[member="Nyos Val"]

I'm going to need at least 10 more development posts for all features related to the use of pyronium, including its acquisition as it's an extremely rare material. I may still have you tone down the performance of the arm, but I would like to see some development before I proceed.

Please use full submission template, so add the missing sections.
 
It was to promote my company to tier two originally. But with that mine in place on a world that's currently uncontested on the map, I have a steady stream of materials on a resource rich planet.

[member="Suravi Teigra"]

If that's not sufficient, I can do a supplement mining thread to acquire need materials.

My only comment outside the above explanation is that, I've used Pyronium in most all of the submissions I've made, using it only for the micro parts or electronics. It's not the main material, just some fluff material I found on the Wiki that would bring flavor and depth to my submissions.
 
[member="Nyos Val"]

I recognize that this a construction only made with some Pyronium components, but said components make it highly resistant to overheating and electrical overload. This is on top of its extreme durability and offensive functions.

Give me at least five solid posts related to development the Pyronium components. Please tone down resistance to say something other than invisible or near invisible. The use of a defensive rating would be helpful.
 
[member="Suravi Teigra"] that seems fair. I'll tack it on to my Dev with Satine if that's alright.

Also, clarify on the Invisible/Near Invisible part....oh you mean invincible... Yes I can do that too.

Armor rating, +5 posts, plus adjust durability coming right up, I'll tag post when it's completed.
 
Nyos Val said:
Manufacturer: InVal Cybernetics and Manufacturing 

Please hyperlink this to the company's submission.

I also need the Weight & Classification fields from the template added. We also have a new portion of the armor template, which was implemented not too long ago, to list strengths and weaknesses of the armor. I've quoted it below for ease of access, please add it in to the submission as well.

Strengths: (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses: (Provide, in list format, a minimum of 1 weaknesses of this submission.)
 
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