Star Wars Roleplay: Chaos

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Work In Progress Serina Calis Shenanigans



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OBLIVARA

OOC INFO:
INTENT: Oblivara serves as a thematic and narrative bridge between the ancient eras of the Star Wars universe, particularly the Old Republic, and the contemporary setting of 900 ABY. Its role is multifaceted: it acts as a repository of lost histories, a reflection of the cyclical nature of conflict and civilization in the galaxy, and a stage for new stories and developments.

Historically, Oblivara was a critical battleground during a colossal civil conflict within the Infinite Empire, leading to its orbital paths being cluttered with the remnants of war—abandoned starships and shattered debris. This cataclysmic event erased Oblivara from the galactic maps and consciousness, turning it into a ghost planet, uninhabited and forgotten.

The rediscovery of Oblivara occurred by chance when, after the battle over the Star Forge, a fleeing Sith battlegroup, pursued hotly by Republic forces, miscalculated their emergency hyperjump due to the urgency of escape. This error led them to Oblivara, where both fleets met their demise in the planet's littered orbit, crashing onto the surface. This incident marooned survivors on a then-unknown planet, cutting them off from the rest of the galaxy.

Over the centuries, the descendants of these original Sith and Republic forces evolved into new societies. Stripped of the ability to maintain their technological heritage due to isolation and the decay of knowledge, these societies regressed technologically. They preserved remnants of their ancestors' technology as revered artifacts rather than usable tools, forming a unique culture that blends ancient galactic technology with primitive new-world adaptations.

The recent rediscovery of Oblivara by the Circle of Ten in 900 ABY marks the beginning of a new era for the planet. Its unique history and position make it a focal point for archaeological, political, and military interests.

IMAGE CREDIT: [X]

CANON: N/A

PERMISSIONS: N/A

LINKS: N/A

PLANET NAME: Oblivara
DEMONYM: Varan/Varans
REGION: Unknown Regions
SYSTEM NAME: Umbrae System

Primary Star: Umbra Solis - A type K orange dwarf star, dimmer and cooler than the typical main sequence star, which casts a warm, ruddy light over its planets.

Planets:
  • Oblivara: Fourth planet from Umbra Solis, primarily terrestrial with significant historical and cultural value due to its ancient battlefields.
  • Aetheris: Second planet, a gas giant with striking blue and white bands and a prominent ring system, often visible from Oblivara on clear nights.
  • Silentum: Third planet, a barren, rocky world with no atmosphere.
  • Vespera: Fifth planet, an ice-covered world with underground oceans, speculated to harbor microbial life.
Moons:
  • Bellator: Oblivara’s single moon, a rocky and cratered surface.
Asteroid Belts:
  • The Shattered Reach: An super massive asteroid belt between the second and third planets, remnants of a destroyed planet, extremely rich in rare minerals as well as ancient salvage and occasionally perilous due to unstable orbits.
Spatial Anomalies:
  • Echo Rift: A spatial anomaly near the edge of the system, emitting unusual electromagnetic signals that interfere with standard navigation systems, this has been the cause of the system's natural isolation.
Orbital and Rotational Characteristics:
  • Oblivara’s Rotational Period (Day): 26 standard hours, leading to slightly longer days.
  • Oblivara’s Orbital Period (Year): 389 local days, equating to approximately 1.06 standard galactic years.
  • System’s Orbital Layout: The planets of the Umbrae System are spaced in a nearly circular orbit around Umbra Solis, with Oblivara positioned in the habitable zone, where liquid water can exist.
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Unexploited Resources:
  • Durasteel Remnants: The wreckage of ancient starships provides a substantial amount of durasteel, a durable and versatile metal highly valued for construction and manufacturing in spacefaring cultures.
  • Kyberite: Rare and powerful, these crystals are remnants of the planet's earlier geological formations. They are potentially useful in the crafting of unique goods.
  • Exonium Ore: This dense, highly durable metallic ore is excellent for constructing spacecraft and advanced armor, making it a valuable resource for any military-oriented society or faction.
  • Isotope-5: A rare and powerful energy source that can be used to enhance weapons and reactors. Although its presence is speculative, any confirmed deposits would be of immense strategic value.
  • Agrinium: A versatile agricultural mineral used to enhance soil fertility. Given the large rural areas of Oblivara, agrinium could significantly boost food production, supporting larger populations and armies.
  • Tibanna Gas Pockets: Extractable from geological formations and underground pockets, Tibanna gas is crucial for the production of blaster gas and hyperdrive coolant, essential for any advanced military or spacefaring operations.
  • Ancient Artifacts and Technology: The planet is littered with relics from its past as a battleground for advanced civilizations. These artifacts could contain lost technologies or information valuable to historians, archaeologists, or technologists.
  • Bio-luminescent Flora: Unique plant species that emit natural light. They have potential applications in natural lighting solutions, medical treatments, and biotechnological innovations. Underground, it is said that the flora is cursed, though this remains to be further investigated.
  • Thermal Energy Resources: The planet's geothermal activity suggests potential for geothermal energy production, which could provide a stable and sustainable energy source for its inhabitants.
  • Helium-3 Deposits: If present in mineable quantities, Helium-3 is a valuable resource for nuclear fusion, providing a clean and efficient energy source for advanced technology applications.

Gravity: Standard - Oblivara has Earth-like gravity, making it accessible and habitable for a wide range of species without the need for specialized equipment or adaptations.

Climate: Varied - Due to Oblivara's diverse geographical features and its axial tilt, the planet experiences a range of climates:
  • Equatorial Zones: Tropical, with high humidity and frequent rainfall.
  • Mid-Latitude Zones: Temperate, similar to Earth's Mediterranean regions, with wet winters and dry summers.
  • Polar Regions: Cold and mostly frozen, resembling Earth's tundra environments.
Primary Terrain:
  • Jungle: Dense tropical jungles dominate the equatorial belt, rich in biodiversity.
  • Mountains: Rugged mountain ranges are common, particularly in the mid-latitudes, featuring both volcanic and sedimentary formations.
  • Tundra: Cold and mostly frozen, resembling Earth's tundra environments.
  • Ruins: Scattered ancient ruins from both the Infinite Empire and the crash sites of Old Republic and Sith fleets provide a mix of archaeological and hazardous terrain.
  • Grasslands: Vast expanses of grasslands, particularly in the transitional zones between the jungle and mountainous areas, serve as grazing and agricultural lands.
Atmosphere: Type I (Breathable) - Oblivara's atmosphere is breathable for the majority of known galactic species without the need for assistance, composed of a mix similar to that of Earth's, with adequate oxygen levels and a protective ozone layer that shields the surface from harmful solar radiation.

Native Species: None.

Immigrated Species: Humans are the primary inhabitants of Oblivara, descending from the Old Republic and Sith fleets that crash-landed centuries ago.

Population: Moderate - The human population on Oblivara has had significant time to grow and spread across various regions, estimated to be in the millions.

Demographics: The population is overwhelmingly human, with traces of genetic diversity that reflect their origins from different sectors of the galaxy. Due to their isolation and the circumstances of their arrival, there is little to no presence of other galactic species. The society is deeply divided along the lines of descent from the original Republic and Sith fleet members, creating a patchwork of rival states and territories.

Primary Languages:
  • High Galactic Varietum:
    • Origin: Evolved from the Galactic Basic brought by the original Republic and Sith fleets, High Galactic Varietum is spoken primarily by the ruling classes and scholars but generally known by all as the primary language, as every nations people are able to read, write and speak it.
    • Characteristics: This language is formal and complex, featuring an extensive vocabulary and a rigid grammatical structure. It is often used in official documents, ceremonial events, diplomatic discourse and by regular people when communicating with those they would consider foreign.
  • Sith'Rel Dialect:
    • Origin: Developed from a mix of ancient Sith language remnants and local adaptations, this dialect is used among communities that trace their lineage back to the Sith fleet.
    • Characteristics: The Sith'Rel Dialect is harsh and guttural, with a strong emphasis on tonality and inflection. It includes terms specific to Sith culture and philosophy, making it popular in regions with strong Sith heritage.
  • Republic Common:
    • Origin: A simplified form of Galactic Basic that has diverged significantly over the centuries, spoken widely among the descendants of the Republic fleet survivors.
    • Characteristics: Republic Common is more informal and fluid than High Galactic Varietum, with a simplified grammar that makes it easy to learn and speak. It is the lingua franca among the common people and is used in everyday communication.
  • Fleet Sign:
    • Origin: Originally developed as a series of hand signals used for communication during space battles and in the noisy environments of ship hangars.
    • Characteristics: Fleet Sign is a non-verbal language that has evolved to include facial expressions and body language. It is used in situations where discretion is required or in communities where silence during hunting or warfare is prized.
  • Ancientia:
    • Origin: A ceremonial language that incorporates elements of the original Infinite Empire's language, preserved in ancient texts and ruins.
    • Characteristics: Spoken only during specific rituals and scholarly pursuits, Ancienta is complex and largely symbolic, with many words having multiple meanings depending on context. It is rarely spoken in daily life but is highly revered in cultural and religious practices.
Culture:
  • Daily Life and Society: Life on Oblivara is heavily influenced by its militarized history. The population is organized into various kingdoms, empires, and nation-states, each governed by leaders who claim lineage from the original fleet officers. Society is highly stratified, with clear distinctions in roles and responsibilities based on one's family history and lineage to the ancient fleets.
  • Militarization: Every citizen is trained from a young age in the arts of war, reflecting the ongoing skirmishes and territorial disputes among the different factions. Military service is a common path to social mobility and respect.
  • Arts and Sports: Artistic expressions and sports on Oblivara often celebrate martial prowess and historic battles. Popular sports might include combat games, strategy-based competitions, and mock battles that serve both as entertainment and training.
  • Religion and Beliefs: Spiritual beliefs on Oblivara may involve reverence for their ancestral heroes from the fleets, viewing them almost as mythic figures who guide their descendants. There may also be a cult of personality around the most legendary figures of their past, whose exploits have become part of the planet's lore.
  • Technology: While technologically regressed to a level akin to Earth's medieval era, remnants of advanced technology from the crashed fleets are revered as sacred artifacts, used ceremonially or as symbols of power by the ruling classes.
Government: There is no central planetary government on Oblivara. Instead, the planet is fragmented into numerous kingdoms, empires, and nation-states, each ruled by leaders who trace their lineage back to the original fleet officers. These various states often engage in conflicts or alliances based on historical rivalries and current interests.

Affiliation: Oblivara does not fall under the direct rule of any external person, faction, or organization. Its political landscape is determined by the internal dynamics of its many sovereign entities. However, the recent rediscovery by the Circle of Ten might change its affiliation status as galactic powers take an interest in the planet.

Wealth: Low - Despite the planet's historical and potentially valuable resources, the continuous state of internal conflict and lack of advanced technology have hindered extensive exploitation and economic development. The wealth that does exist is concentrated in the hands of ruling classes and is largely spent on maintaining and enhancing military capabilities.

Stability: Low - Oblivara is characterized by its lack of central authority and ongoing conflicts among its various political entities. This makes it a planet of relative chaos, where power struggles and skirmishes are common. For travelers, Oblivara can be dangerous, especially without local knowledge or contacts.

Freedom & Oppression:
  • The atmosphere of freedom on Oblivara varies significantly from one state to another, largely depending on the governance and philosophy of the ruling class in each region. In some areas, the society might be more relaxed with a degree of personal freedom for the citizens, especially in states that have adopted more democratic forms of governance. In contrast, other regions could be under the thumb of dictatorial rulers who maintain power through oppression and strict control over their populace.
  • The level of oppression can also vary; some rulers may impose heavy restrictions on commerce and personal freedoms, using their military to enforce law and order. In such states, fear of the ruling body might be prevalent, and any dissent is quickly and harshly dealt with.
  • Legal peculiarities could also reflect the fragmented nature of the planet's governance. What is permitted in one kingdom might be illegal in another, leading to a complex patchwork of laws that can be challenging for outsiders to navigate.
Military: Oblivara does not have a unified planetary military due to its fragmented governance structure. Instead, each kingdom, empire, and nation-state maintains its own military force, which varies significantly in size and capability. Given the planet's history and culture, military prowess is highly valued, and much of societal resources are directed towards maintaining and enhancing military strength.
  • Military Composition: The military forces across Oblivara are generally composed of infantry, cavalry (which could include tamed local beasts or mechanized units depending on the region), and artillery using salvaged or repurposed technology from the crashed fleets. Some regions might have managed to maintain or adapt more advanced weaponry and defense systems, but these are exceptions rather than the norm.
  • Fortifications: Many of the political entities on Oblivara have heavily fortified their capitals and strategic locations, often built atop or around the ruins of ancient or crashed starships, providing both symbolic and practical defensive benefits.
  • Navy: There is no space-faring navy due to the lack of advanced technological capabilities and knowledge necessary to rebuild or maintain starships. Any existing spacecraft are relics from the original fleets and are often non-operational, used instead as static defense platforms or command centers.

    However, the planet's factions all maintain large maritime forces, massive water based fleets to wage war.
Technology: Oblivara's technological level is significantly below the Galactic Standard, having regressed to a roughly medieval level due to the isolation and loss of knowledge following the crash of the Old Republic and Sith fleets. However, some remnants of higher technology persist, revered as artifacts or utilized in limited capacities by the elite or military classes.
  • Salvaged Technology: Some areas, particularly those ruled by more powerful or knowledgeable leaders, might possess salvaged and partially functional technology from the ancient starships. These are typically used in defense, as status symbols, or in rituals rather than for economic development.
  • Communication and Information Systems: Most of Oblivara relies on primitive forms of communication, such as messengers or signal fires. Some advanced communication devices may exist but are rare and often restricted to military or ruling elites.
  • Medical and Scientific Knowledge: Medical treatment is primarily based on natural remedies and primitive medical practices, with any advanced medical technology from the fleets being scarce and poorly understood.
Discovery and Initial Settlement: Oblivara was first discovered during the height of the Infinite Empire, when it was chosen as a battleground for a significant civil war within the Empire due to its strategic location and rich resources. The devastating conflict led to massive casualties and the eventual abandonment of the planet, with it becoming a forgotten relic of war, surrounded by a belt of debris from destroyed spacecraft.

Rediscovery and Re-Settlement: The planet was rediscovered accidentally following the battle over the Star Forge in the era of the Old Republic. A fleeing Sith battlegroup, pursued by Republic forces, executed an emergency hyperjump which misfired, leading them to Oblivara. Both fleets were ensnared by the planet’s debris field and subsequently crashed on its surface. Stranded and unable to repair their ships or call for assistance, the survivors from both fleets settled on the planet. They established independent communities, initially cooperating to survive but eventually fracturing into various factions as old rivalries and new conflicts emerged.

Major Events:
  1. Initial Crash and Settlement (3956 BBY) The pivotal moment in Oblivara's history occurred in 3956 BBY when two battle-damaged fleets—one from the Sith Empire and one from the Galactic Republic—misjudged a crucial hyperspace jump while fleeing the aftermath of the Battle of the Star Forge. The fleets, heavily damaged and unable to navigate through the debris field surrounding Oblivara, crashed onto the planet's surface. Survivors from both sides, stranded and cut off from their respective governments, had no choice but to attempt to coexist on the alien world. Initially, efforts were made to establish a cooperative society, utilizing the remnants of their technology to survive the harsh conditions. Small settlements sprang up around the wreckage of their ships, which served as both shelters and sources of materials. This period, while fraught with tension, saw a brief era of collaboration as the survivors faced the immediate challenges of survival on a largely unknown and untamed planet.
  2. Founding of Factions and Initial Conflicts (3900 - 3500 BBY) As the immediate survival needs were met, old rivalries and ideological differences resurfaced. The descendants of the Sith fleet gradually formed factions based on their allegiance to different Sith Lords, while the Republic survivors organized themselves around principles of democracy and leadership from former military officers. By 3900 BBY, these factions had solidified into distinct states, each controlling different territories. Skirmishes over resources and territory became common, laying the foundational hostilities that would escalate into future conflicts.
  3. The Age of Blood (3500 - 1500 BBY) The next two millennia, known as the Age of Blood, were marked by constant, all-consuming wars that engulfed the planet. This era was characterized by the rise and fall of numerous warlords and the constant reshaping of borders as empires expanded and contracted like tides. Technological regression was rampant as the continuous state of war diverted attention from preservation and innovation. Society became feudal in nature, with power concentrated in the hands of those who controlled the remaining functional technology and could muster the largest armies.
    During this era, the culture of Oblivara became deeply militaristic, with every aspect of life revolving around the preparation for or conduct of war. Great fortresses rose from the ruins of crashed starships, and battlefields were littered with the remnants of ancient technology turned into weapons. Legends of heroic figures and epic battles became part of the oral tradition, passed down through generations as both warnings and inspiration.
  4. Temporary Alliances and the Era of False Peace (1500 BBY - 890 ABY) By 1500 BBY, exhaustion and the diminishing returns of endless war led to a series of tenuous alliances between various factions. This period, known misleadingly as the Era of False Peace, saw sporadic and localized conflicts replace widespread warfare. Several larger states managed to emerge, each governed by a dynasty that claimed descent from the original fleet leaders. These states engaged in political maneuvering and economic warfare, even as they faced internal challenges from factions seeking to return to the old ways of constant battle.
  5. The Great War (890 - 900 ABY) In 890 ABY, a discovery changed the power balance on Oblivara—a nearly intact databank was unearthed, containing detailed information about the ancient technologies and the potential for off-planet communication. This discovery led to the outbreak of the Great War, a conflict more devastating than any before, as factions sought to control the databank and the power it represented. This war was not just a repeat of the previous skirmishes but a highly strategic and ruthless conflict that employed every available resource and strategy gleaned from the ancient texts. The Great War continues to rage unabated into the current year of 900 ABY, with no faction yet able to claim decisive control over the databank. The planet remains isolated from the galaxy, its people caught in an endless cycle of war that has shaped every aspect of their culture and society.
Influence on History: The legacy of the Infinite Empire and the later arrivals from the Old Republic has imbued Oblivara with a deep sense of history and a complex cultural heritage. This history of conflict, survival, and division has forged a people who are fiercely independent and resilient, albeit often divided against themselves. As the planet re-enters the galactic stage, its strategic significance and rich history make it a focal point for archaeological, political, and military interests.

Capital City: Oblivara has no central planetary capital due to its fragmented political landscape. Each kingdom, empire, and nation-state on the planet maintains its own capital, often heavily fortified and steeped in the history of its particular faction.

Planetary Features:
  • Ancient Ruins: Scattered across Oblivara are ruins from the time of the Infinite Empire and from the subsequent battles that led to the planet being lost to history. These ruins provide valuable insights into the planet's past and are often contested territories due to their historical and potential technological significance.
  • Crash Site Relics: The remains of the Old Republic and Sith fleet ships that crashed on Oblivara have been integrated into many of the planet’s settlements. Some have been converted into static defenses, others serve as palatial residences for rulers, and a few remain untouched, revered as sacred sites.
  • Interconnected Castles: In regions where historical rivalries have given way to alliances, some states have developed interconnected castle systems, featuring high walls and protected trade routes, facilitating safer local commerce and communication between allied territories.
  • Planetary Layout: Oblivara is a mix of wild and rural landscapes, with urban centers focused around the capitals of various states. The wild regions are often uncharted and dangerous, harboring both natural predators and hidden resources.
Major Locations:
  1. Bellator’s Watch: Named after Oblivara’s moon, Bellator’s Watch is the fortified capital of one of the more powerful kingdoms. It is built around the largest intact portion of a crashed Sith battleship, utilizing its hull as part of the city’s defenses.
  2. The Verdant Ruins: Located in a lush jungle region, these are the overgrown remains of an ancient Infinite Empire outpost. The ruins are rumored to contain powerful artifacts and are a frequent destination for treasure hunters and archaeologists.
  3. Halcyon Fields: This region is known for its vast, fertile fields, managed by a confederation of rural communities. It is one of the primary food-producing areas on the planet, relatively peaceful but well-defended against raiders. It is renowned for the Battle of Halcyon Fields, where it is said that the final battle of the Age of Blood was fought between six armies, legends say over one and a half million men perished in an all out melee, their blood providing the fields with their renowned fertility.
  4. Skyfallen: An urban center built around a massive crater where several Republic and Sith ships collided above and crashed together. The city is built vertically along the crater walls, with the wealthier residents living towards the rim and the poorer deeper within.
  5. The Iron Bastion: A heavily militarized city-state that serves as the stronghold for one of the planet’s most warlike factions. Its architecture includes massive iron walls forged from the metal of crashed fleet ships and is known for its formidable armories and warrior guilds.

 
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OUT OF CHARACTER INFORMATION

  • Intent: To create an ambitious, secretive organization tied to Serina Calis' development as a powerful force outside the Jedi and Sith Orders. The Circle of Ten provides a foundation for future stories and conflicts as it grows in influence and power.
  • Image Credit: [TBD]
  • Canon: N/A
  • Permissions: N/A
  • Links: N/A

GENERAL INFORMATION

  • Organization Name: The Circle of Ten (also referred to as the Sisterhood of Ten)
  • Classification: Secret Dark-Side Covenant
  • Affiliation: Serina Calis
  • Organization Symbol: A flower with ten petals, each petal marked with intricate, faint patterns.

DESCRIPTION

The Circle of Ten is a fledgling, secretive organization formed by Serina Calis, born from her growing disillusionment with the Jedi Order and rejection of traditional Sith teachings. Made up of ten Force-sensitive female Padawans who share Serina's ambition to transcend the dichotomy of Jedi and Sith philosophies, the Circle is bound by a shared commitment to mastering and ultimately dominating the Force.

Operating in the shadows of Coruscant, the Circle is more a movement than an established organization. They use secrecy, subtlety, and forbidden knowledge to explore the Force's true nature. While loyal to Serina, each member is ambitious, ensuring a dynamic of cooperation and rivalry within the group as they strive for power and mastery under her guidance.


GEOGRAPHICAL INFORMATION

  • Headquarters: None (Currently meeting in secret locations across Coruscant, typically abandoned chambers in the lower levels.)
  • Domain: The Circle does not lay claim to any specific territory or area yet, focusing instead on remaining hidden and accumulating resources.

NOTABLE ASSETS

  • None.

SOCIAL INFORMATION

  • Hierarchy:
    1. Serina Calis - The undisputed leader and founder of the Circle, hailed as the group's visionary and guide.
    2. Circle Members - Equal in theory, but their loyalty and obedience to Serina give her practical supremacy. Each member brings unique talents and skills to the Circle, adding to its collective power.
  • Membership:
    Membership is limited to ten individuals, all Force-sensitive, all female. New members are considered only upon death or betrayal of an existing member. Initiates are sworn to secrecy through both oaths and dark rituals binding them to the group.
  • Climate:
    The Circle's climate is one of ambition, secrecy, and mutual respect tempered by rivalry. Members are encouraged to grow in strength and knowledge while remaining loyal to Serina and the group's collective goals. Betrayal is met with swift and merciless retribution, unless decisively pulled off.
  • Reputation:
    Unknown to the galaxy at large, the Circle is a shadow. Whispers of rebellious Padawans and stolen knowledge are the only signs of its existence.
  • Curios:
    Members wear no external symbols of the Circle to avoid detection. However, each member possesses a small, blackened ring of obsidian with faint golden inscriptions visible only under certain light, signifying their bond to the Circle.
  • Rules:
    1. Absolute loyalty to the Circle and Serina Calis.
    2. The Force is not a master to be served but a tool to be dominated.
    3. All actions must serve the Circle's growth in power, influence, and knowledge.
    4. Secrecy above all else; exposure of the Circle is punishable by death.
  • Goals:
    1. To transcend the limitations of Jedi and Sith ideologies, forging a new understanding of the Force.
    2. To amass power, influence, and resources in preparation for future galactic ascendance.
    3. To dominate the Force and the galaxy, reshaping both to their vision of order and control.

MEMBERS

  1. Serina Calis(Founder, Leader)
    • Charismatic visionary and driving force behind the Circle.
2-10. The Other Nine Members




HISTORICAL INFORMATION

The Circle of Ten was founded shortly after Serina Calis returned to Coruscant, her faith in the Jedi shattered and her ambition fully ignited by her transformative experiences on Rakata Prime. Recognizing that she was not alone in her doubts about the Jedi Order, she sought out like-minded Padawans—women who shared her frustrations, ambitions, and willingness to explore the forbidden.

The group began as quiet discussions in shadowed corners, but Serina's vision soon forged them into a cohesive unit. She revealed her plans to transcend the Jedi and Sith, using her own experiences and the whispers of the Dark Side to inspire and rally them. Each member was handpicked for their abilities and potential, their loyalty secured through Serina's charisma and promises of power.

 



HOUSE CALIS
"HEARKEN OUR WORDS, OR BEFELL TO OUR WHIM"



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OUT OF CHARACTER INFORMATION

Intent:
To establish House Calis as a prominent noble family with a dual legacy of public loyalty to the Old Republic and secret allegiance to the Sith Empire. This submission highlights their historical duplicity, decline, and current resurgence under Serina and Dominic Calis.

Image Credit:
[X]
Canon:
N/A
Permissions:
N/A
Links:
Serina Calis Serina Calis [X]
Reicher Vax Reicher Vax [X]
Dominic Calis Dominic Calis [X]


GENERAL INFORMATION

Organization Name:
House Calis

Classification:
Noble House

Affiliation:
Organization Symbol:
A black dragon set against a crimson background. The dragon symbolizes strength, ambition, and the enduring legacy of the family, while the red background signifies power and determination.

Unknown to anyone but the core members of the family, this symbol came to Serina Calis in what she describes as a dream.

Description:
House Calis is an ancient and influential noble family with a storied history stretching back to the era of the Old Republic. Known for their ambition, discipline, and adaptability, they have survived countless galactic upheavals through a combination of shrewd diplomacy, military prowess, and calculated alliances. Publicly staunch supporters of the Republic, they secretly funneled resources and intelligence to the Sith Empire during the Old Republic era, playing both sides of the galactic conflict to secure their position. Their fortunes waned significantly over the centuries until Serina and Dominic's father, a shrewd gambler turned industrialist, bought his way into the family, reviving its prominence. With the sudden deaths of their parents in a tragic speeder crash, Dominic became Patriarch but remains preoccupied with his naval career, leaving Serina to lead the family from the shadows.




GEOGRAPHICAL INFORMATION

Headquarters:
  • The Calis Residence, located on Chandrila, an ancient ancestral estate blending luxury and militaristic practicality.
Domain:
  • Chandrila:
    • House Calis wields significant influence on their home planet, particularly within its political elite.
    • Known for their subterfuge, sponsoring of military academies, vast wealth and economic ventures, they maintain a prominent yet discreet presence.
  • Polis Massa:
    • House Calis, through Reicher Vax’s governorship, controls Polis Massa.
  • Servacos II:
    • Holds a majority of the planet's spice production through military conquest.
Notable Assets:
  • House Calis Guard: An elite unit serving as the family’s personal protectors.
  • Servacos II Mines: Churn out vast amounts of wealth for the family.



SOCIAL INFORMATION

Hierarchy:
  1. Patriarch/Matriarch

    • Position Description: The official head of House Calis, responsible for maintaining the family's legacy, overseeing its major decisions, and acting as the public face of the family.
    • Current Role: Dominic Calis (Patriarch), though preoccupied with his naval career, leaves much of the family's day-to-day leadership to Serina.
    • Key Responsibilities:
      • Representing the family in official capacities, such as alliances and public appearances.
      • Making final decisions on matters of governance, wealth distribution, and political alliances.
      • Balancing the family's public loyalty to the Galactic Alliance with its covert ties to the Sith Empire.

  2. De Facto Leader

    • Position Description: The true power behind the throne, managing the family's intricate web of secrets, alliances, and operations.
    • Current Role: Serina Calis.
    • Key Responsibilities:
      • Strategizing long-term plans for the family's resurgence and dominance.
      • Managing covert operations, including alliances with Sith forces and overseeing clandestine wealth generation.
      • Ensuring unity within the family and quelling internal dissent.
      • Acting as a shadow diplomat to negotiate secret treaties and business ventures.

  3. Heirs and Key Members

    • Position Description: Trusted family members with direct roles in governance, military leadership, or enterprise management. They are the future of House Calis, groomed to uphold and expand its influence.
    • Current Members:
      • Reicher Vax: Sith Governor and military officer. His position ensures House Calis' foothold in the Sith Empire.
      • Serina Calis (Dual Role): While serving as the de facto leader, Serina also acts as the visionary driving the family's internal and external ambitions.
    • Key Responsibilities:
      • Overseeing key planetary holdings like Polis Massa and Servacos II.
      • Expanding the family's influence in their respective domains (military, governance, economy).
      • Acting as liaisons between House Calis and external factions, including Sith and Galactic Alliance representatives.

  4. Advisors and Retainers

    • Position Description: Loyal confidants and skilled professionals who provide expertise, manage the family's enterprises, and handle daily operations.
    • Roles and Responsibilities:
      • Strategic Advisors: Experts in politics, military strategy, and business who provide counsel to the leadership.
      • Financial Overseers: Ensure the smooth operation of family-owned businesses, including the Servacos II Mines and other ventures.
      • Stewards and Administrators: Manage the Calis Residence on Chandrila, maintain the estate's prestige, and ensure seamless day-to-day operations.
      • Espionage Specialists: Handle intelligence gathering, counterintelligence, and covert sabotage of rival factions.

  5. House Calis Guard

    • Position Description: The elite military force sworn to protect the family and enforce its will.

  6. Trusted Outer Circle

    • Position Description: Non-family allies and associates who are deeply loyal to House Calis, often rewarded with wealth, protection, or power in return for their service.
    • Key Roles:
      • Political Allies: Senators, governors, or influential figures aligned with the family's goals.
      • Corporate Partners: Leaders of industries and businesses tied to the family's economic ventures.
      • Mercenaries and Freelancers: Hired specialists for specific tasks, from smuggling to artifact retrieval.
    • Responsibilities:
      • Expanding the family's influence within their respective spheres.
      • Assisting in public or covert initiatives that benefit House Calis.
Membership:
  • Membership is exclusive to the bloodline or by marriage (rare and highly scrutinized).
  • Exceptional loyalty and skill are required for retainers and allies.
  • For retainers, an oath of loyalty and an intensive vetting process ensure alignment with the family's interests.
Climate:

1. Discipline and Hierarchy

  • Strict Expectations: Members and retainers are expected to maintain a high level of discipline in their roles, reflecting the family's military roots and noble stature.
  • Clear Chain of Command: Everyone knows their place in the hierarchy. Orders flow from the top, and questioning leadership is rare and risky.
  • Regimented Lifestyle: Daily life is structured around tasks and duties, with little tolerance for frivolity. Even downtime is expected to serve a purpose, such as improving skills or fostering alliances.

2. Ambition and Competition

  • Incentivized Success: Ambition is seen as a virtue. Members and retainers who exceed expectations are handsomely rewarded with privileges, influence, and resources.
  • Internal Rivalry: Healthy competition is encouraged, particularly among heirs and key members, to drive innovation and strengthen the family. However, Serina enforces strict boundaries to prevent destructive infighting.
  • Meritocratic Tendencies: While bloodline is essential, skill and results determine one's standing. Non-family members can rise to positions of prominence through exceptional loyalty and ability.

3. Loyalty and Unity

  • Family First Mentality: Every decision and action must serve the interests of House Calis. Loyalty to the family supersedes personal desires or external relationships.
  • Trust as a Currency: Trust is not given freely, even within the family. Every member and retainer must prove their dedication repeatedly, fostering a climate of vigilance.
  • Ceremonial Reinforcement: Rituals and traditions, such as annual family gatherings and oaths of allegiance, reinforce the family's unity and shared purpose.

4. Fear and Secrecy

  • Zero Tolerance for Betrayal: Disloyalty, insubordination, or failure to protect the family's secrets is met with severe consequences, ranging from banishment to death.
  • Culture of Secrecy: Members are trained from a young age to keep the family's true dealings hidden. Even among close allies, the full extent of the family's operations is never disclosed.
  • Whispered Rumors: The family thrives on controlled misinformation, even among its own members. Not everyone knows the full scope of the family's plans, creating an atmosphere of intrigue.

5. Tradition and Legacy

  • Reverence for Ancestry: The deeds of past Calis leaders are celebrated and serve as examples for current generations. Tales of their cunning and ambition are passed down as inspiration.
  • Symbolism: The black dragon insignia is a constant reminder of the family's strength, resilience, and legacy. Members are expected to honor and embody the traits it represents.
  • Evolving Vision: While traditions are respected, Serina and Dominic encourage innovation and adaptability to ensure the family's survival and resurgence in a changing galaxy.

6. Controlled Rivalry

  • Serina's Calculated Oversight: Serina fosters competition among family members, retainers, and even trusted allies, believing that ambition sharpens loyalty and effectiveness. However, she maintains strict control to prevent damaging power struggles.
  • Dominic's Subtle Influence: Dominic's occasional presence adds balance, as he represents the family's honor and public image. His focus on military discipline tempers the more cutthroat aspects of internal competition.

7. Rewards and Consequences

  • Lavish Rewards for Success: Those who achieve exceptional results are granted access to wealth, power, and prestige. This extends to both family members and loyal retainers.
  • Swift Punishments for Failure: Mistakes are rarely forgiven, and repeated failure is seen as an irredeemable weakness. Punishments range from demotion to exile, ensuring accountability.
Reputation:
  • Allies: Admired for their strategic genius, cultural sophistication, and contributions to galactic politics and military affairs.
  • Enemies: Feared for their ruthlessness, unyielding ambition, and the shadowy methods they employ to maintain power.
  • General Galactic Public: Regarded by anyone with an mediocre understanding of Galactic History with at least some respect.
Curios:
  • A black dragon sigil worn as a ring, amulet, or insignia, marking loyalty to House Calis.
Rules:
  1. Nothing is left unshared.
  2. The family’s interests and legacy are paramount.
  3. Secrecy is vital; internal matters must never be exposed to outsiders.
  4. Strength and discipline are virtues; weakness is a liability.
  5. All members and allies must serve the family’s vision of galactic prominence.
Goals:
  • Dominion: Expand the family’s influence in politics, commerce, and military affairs.
  • Preservation: Maintain and enhance the family’s legacy, reputation, and power.
  • Unity: Align the divided allegiances of its members to secure a singular vision.



MEMBERS

  • Serina Calis: Visionary leader and shadowed ruler of House Calis.
  • Dominic Calis: Naval officer and strategist, officially the Patriarch but preoccupied with his duties in the Galactic Alliance.
  • Reicher Vax: Sith Governor and Lieutenant, wielding power within the Sith Empire.
  • House Calis Guard: Elite warriors sworn to protect the family.




HISTORICAL INFORMATION

House Calis traces its lineage back to the Old Republic, with its origins steeped in duplicity. Publicly celebrated as staunch defenders of the Republic, the family secretly aligned themselves with the Sith Empire, funneling resources, intelligence, and strategic aid during the galactic conflicts of Revan and Malak’s time. This dual allegiance was a calculated gamble that allowed House Calis to accumulate vast wealth and political influence, ensuring their survival and relevance through the Republic’s victories and the Sith’s resurgence. They became masterful at playing both sides, a dangerous game that defined their legacy for generations.

However, the family’s fortunes began to decline as galactic politics evolved. The Republic’s consolidation and the Sith’s eventual fragmentation left House Calis exposed. Their covert dealings, once a source of power, became liabilities as rival factions unearthed their duplicity. By the modern era, their influence had waned significantly, and the once-proud name of Calis faded into obscurity. The family’s salvation came under the leadership of a bold and shrewd gambler who bought his way into the bloodline. Though not born of noble heritage, his cunning business acumen and strategic alliances reinvigorated the house. His marriage into the family restored their wealth and standing, and his ambition set the stage for a new era of prominence.

Tragically, his and his wife’s lives were cut short in a suspicious speeder crash, leaving their children, Dominic and Serina, as heirs. Dominic, the elder sibling, ascended to the role of Patriarch, but his responsibilities as a naval officer and his commitment to the Galactic Alliance left him little time to focus on the house’s affairs. The true leadership fell to Serina Calis, whose sharp intellect, cunning, and mastery of intrigue positioned her as the family’s de facto head. Operating from the shadows, Serina took on the monumental task of navigating galactic politics, securing new alliances, and quietly reclaiming the family’s influence.

Today, House Calis stands as a paradox: a noble house with a storied history of loyalty and betrayal, resilience and decline. Under Serina’s guidance, the family weaves its way back into prominence, leveraging its dark legacy and ambitions for galactic dominance. Her methods, though veiled in secrecy, reflect the same calculated duplicity that once defined the house, ensuring that House Calis remains a force to be reckoned with in the ever-shifting power dynamics of the galaxy.

Chandrila, renowned throughout the galaxy for its deeply rooted democratic traditions and egalitarian principles, is an unlikely home for a noble family like House Calis. The planet's culture emphasizes governance by elected representatives and the fair distribution of power, leaving little room for hereditary aristocracy or dynastic rule. Yet, House Calis has managed to endure as Chandrila's only significant noble family, an anomaly both tolerated and scrutinized by the planet's democratic society.

The Persistence of House Calis on Chandrila

Historical Roots and Tolerance

House Calis traces its presence on Chandrila back to the era of the Old Republic, when they were instrumental in aiding the planet's defense and development. Their contributions to Chandrila's infrastructure, education, and economy won them favor among the populace. Even during the tumultuous periods of galactic conflict, the family remained steadfast in presenting themselves as protectors of Chandrila's values, carefully crafting an image of benevolence and service.

Despite Chandrila's general disdain for aristocratic privilege, House Calis managed to maintain their position through calculated generosity and public works, funding institutions such as schools, libraries, and public gardens. They emphasized their role as stewards of the planet's prosperity rather than as traditional rulers, framing their wealth and influence as tools for the betterment of all Chandrilans.

Democratic Apprehension and Limits

The tolerance for House Calis is born as much from pragmatic acceptance as from genuine admiration. While many Chandrilans view the family's enduring nobility as an affront to their democratic ideals, others recognize that House Calis wields resources and connections that benefit the planet on the galactic stage. Their support for elected officials and sponsorship of democratic initiatives have further ingratiated them to the population, allowing them to exist as a peculiar but accepted exception to Chandrila's norms.

Even so, House Calis operates under constant scrutiny. Any action perceived as undermining Chandrila's democracy risks swift public backlash. The family walks a fine line between leveraging their influence and maintaining the goodwill that has allowed them to endure.

 
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