Star Wars Roleplay: Chaos

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Approved Starship SF-58 "Thunderbird" Class Star Fighter

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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Jaeger Solutions
  • Model: SF-58 "Thunderbird" Class Star Fighter
  • Affiliation: Closed-Market

  • Production: Mass-Produced
  • Material: Lightweight Titanium Hull w/ Reactive Durasteel Alloy Skin Plates
TECHNICAL SPECIFICATIONS


[*]Defenses: Low
  • Lightweight Titanium Hull w/ Reactive Durasteel Alloy Skin Plates

[*]Squadron Count: Average: 12
[*]Maneuverability Rating: Very High

[*]Speed Rating: High

[*]Hyperdrive Class: None
STANDARD FEATURES

[*]Environmental Systems / Life Support:


[*]Sensor And Targeting Systems:

[*]Reactor System:

[*]Miscellaneous Systems:
  • ​Standard Astromech Droid Insert


ADVANCED SYSTEMS

[*]Offensive Advanced Systems:
  • Solar Ionization Cannons

[*]Defensive Advanced Systems:
  • Reactive Durasteel Alloy Skin Plates
  • Missile Deactivation Transmitter

Strengths:
  • Supremacy -

    The ‘Thunderbird’ as its come to be known, is a weapon designed to allow pilots maximum control over the vessel at all times, should they be capable enough. Extremely maneuverable, faster than most starfighters of its size, and all the dangers that come with it, should the safeties be turned off. The ship uses this exceptional agility as both its defensive and its weapon, lacking in both areas respectively. In a very major sense, this starfighter is reliant on the skill of the pilot for maximum effectiveness, rather than any other gimmick.

[*]Hardware Synergy -

  • For those who are unable to handle all that comes with an untame beast like the ‘Thunderbird’, there are innumerable computer operated systems to help alleviate some of the dangers that come with such fighter. Primarily, the droid brain built into the ships navigational controls allows the not as advanced fighter to get assistance in the form of automated weapons, maneuvers, and more. In effect, it is a co-pilot in all aspects, depending on the preferences of the pilot.

[*]Variable Orientation -

  • One of the greatest abilities the starfighter has is its ability to simply turn off its main thrusts and adjust its orientation for strafing runs, advanced maneuvers, and more. Although it seems simple in how it sounds, turning off the engines and pivoting in any modern vessel is next to impossible with all the conceptual designs put into them. This allows the ‘Thunderbird’ to not only fly perfectly forward, but at the very same time turn around and fire on any who are coming towards it; all at the cost of instant susceptibility to the casual shot, considering they are just travelling in a straight line at the time.

Weaknesses:
  • Clunky Safety -

    Without the skill of an extremely talented pilot, conventional users of the ship might find some of its safeties… a bit much. In general, each is meant to amplify the pilots ability to predict and assess the situation, offering guide points and more; but occasionally the droid pilot can attempt to take over a portion of the ships controls for the sake of self serving survivability. This can sometimes come at the cost of differing ideas with the pilot, who simply thought a barrel roll would have sufficed compared to a full downward dive.

    It may also be true that one could simply turn off the safeties in their varying degrees for a more customized and perfect fit, but the more safeties that are pulled off the ship the more likely one is going to simply lose control and crash. Often regarded as even more dangerous than the legendary A-Wing of old, the ‘Thunderbird’ is no different in that it is just as dangerous to its pilot as it is the enemy.

[*]No Shields -

  • To compensate for its insane abilities, the ship was made as light as possible to allow for higher grade turns and maneuvers. This means cutting the fat of many systems, from the weapon armament to the comfort standards; all void when it came to the greater goal of impossible maneuvers. One such system to be cut was the shield; a system that is almost mandatory on most modern day fighters or bombers. The ‘Thunderbird’ abandoned its conventional defense with the idea that it wouldn’t need it, so long as the pilot never got hit.

    That is to say, if they are hit, relatively small lasers and more could easily tear a hole in the ship.

[*]No Hyperdrive -
  • The vessel itself has no hyperdrive, once more because of its need to retain as little weight as possible. This forces the vessel to be entirely carrier dependent, or otherwise restricted to short range flights surrounding a star system without some sort of exterior hyperspace system, similar to that used by the Jedi Starfighters during the Clone Wars. Outside of this however, it can not travel past the fleet.

Description:
--Overview--
To dip its toes in the market of actually flown starfighters, Jaeger created what it believes to be the pinnacle of mass produced ships. A ship so fast and maneuverable, it simply didn’t need the conventional armament or defenses made available to most conventional starfighters; something they’d allow to rely entirely on the skill of the pilot at hand instead of this system or that.

The perfect fleet orientated counter to bombers and any other starfighter.

--Design--
A number of designs were chalked up for Jaeger’s soon to be go to starfighter, with almost all being thrown in the trash. Designs orientated on weapons solely, or even a nigh indestructible ship with capital grade shields on a small form factor; yet all these never made it far past the desk of its respective R&D creator. It seemed, after months of attempting to create a design, was there finally little hope of surpassing what already existed. Yet, a single design came from an unknown persona within the company, and further field testing proved its theory.

Introducing, the SF-58 “Thunderbird” Class Starfighter; a ship so orientated on not getting it, it didn’t need the shield that it should have came with. From tip to engine, the fighter is made with nothing but agility in mind; and agility it does well. From its almost oversized 4L4 Fusial Thrust Engines with dynamic mounts, to its almost innumerable PjW 702 Ion Maneuvering Jets, allowing not only an atmospheric speed of over 1,500 Kilometers per hour; with an even higher speed in the vacuum of space.

All this accented by the fact that it could simply adjust its engine mechanisms to orientate itself on the fly; effectively allowing it to shoot at would be interceptors with ease, all by simply moving on its axis. This of course comes with the drawback of being a somewhat static target moving through space in the exact momentum it had just set itself towards, but enough of an advantage to allow extreme flexibility on the battlefield should it ever see fit.

However, with all this wanton power given to its engines and orienational abilities, many traditionally trained fighters would find it easily overwhelming. This means that transferring an existing pilot squadron over to these would require significant training to handle the excessive amount of pressure they are able to dish out on not only the pilot themselves but the enemy. Although there are numerous inertial dampeners to ensure no G-Force related casualties occur, the pure speed of the device can often outpace the reaction times of standard volunteers.

For those who can’t handle the ships speed and power, a number of safeties were put onto the ship that throttle down its limitations to the very brink of the 70th percentiles tested skills. These are ran by an integrated Droid Brain that learns the maneuvers and talents of its pilot and seeks to exceed them through amplification. This synergy orientated computerized system means that most conventional fighters could still easily outpace most enemy fighters, but at the cost of some control of the ship itself. This can become a problem the more skilled one gets with the system, in which case safeties can be disengaged in varying degrees to better accommodate a growing pilots repertoire.

Past these systems, the ship itself lacking in a significant number of areas. First and foremost, the simply fact the ship doesn't have a shield makes it a danger game to play for those looking for a more mass deployed fighter; meaning even passing heavy laser bolts could theoretically damage the system past the point of fixability. Astromech droids may be able to repair some damage, but the lack of shields creates a glaring weakness no matter how it's spun. Second, there is relatively low armament on the ship itself, and although advanced systems like solar ionization cannons were put on to better compensate for this, they are less than 15% the power of more traditional blasters, and take far longer to take down enemy combatants. Last, there is no standard deployment of this starfighter that comes with an internal hyperdrive; meaning all use of the device is restricted to carrier defense or planetary engagements. Simply put, it can not in any capacity be a quick deployed hyperlane defender.

--Summary--
All in all, the ship is a glass cannon in the sense that its extremely offensive, but could be destroyed with relative ease should it be outpaced. This means that while the vessel itself is strong against most ships, anything that can target and take it down would see them being no more than a nuisance on the battlefield.

Jaeger is also not responsible if you kill yourself, or get killed while piloting the ship.
 
The Slave said:
B1-TM3 Countermeasures Package
This is a pretty big emplacement (equivalent to 5 quad laser cannon batteries) which according to its sub, cannot be mounted on anything smaller than a heavy cruiser. Please remove this.


The Slave said:
Production: Mass-Produced


The Slave said:
Reflec Paint Job

Reflec is a piece of stealth technology. Because of that, it is not appropriate for something that is mass-produced unless it specifically has no competitive advantage in an RP, and is pure fluff. If you want to move it up to minor production, we can keep it. If you do take that route, I'd like to hear a little bit more about its effects on this sub (does it stop scans of the vessel, make it stealthy to sensors and/or visual observation, etc).
 
[member="Gir Quee"]

Didn't realize the B1 was only for larger vessels, my mistake. As far as the paintjob, it was mostly intended to help with lock ons and targeting computers rather than sensors outright; but I removed it for the sake of maintaining a balanced vessel.
 
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