The Dead God
OUT OF CHARACTER INFORMATION
- Intent: To sub a mainline starfighter for the Sith Eternal.
- Image Source: FractalSponge
- Canon Link: N/A
- Permissions: B1-TM3 │ DC-2A
- Primary Source: N/A
- Manufacturer: Sith Eternal
- Subcontracted Manufacturer: Jaeger Solutions
- Affiliation: Sith Eternal
- Market Status: Closed Market
- Model: SFi-3 "Tomb" Class Starfighter
- Modularity:
- Various aesthetic changes.
- Personalized Comfort Measures
- Production: Minor
- Material:
- Frame: Alusteel Frame
- Subframe: Alusteel Crossbeams
- Hull: AB-163 "Svalinn" Class Starship Hull
- Stern: Quadanium Engine Struts & Plating
- Paint: Military Grade Shadowskin
- Interior (General): Alusteel w/ Specialized Friction Wax Overlay
- Blast Doors: Turadium
- Viewports (Artificial): Quadanium Plates w/ Mock 'Transparent' Toggle Screens
- Viewports (Real): Transparisteel
- Classification: Starfighter
- Length: 14.21 meters
- Width: 9.51 meters
- Height: 7.43 meters
- Armament: Low
- Fore:
- [4] Fixed Blaster Cannons
- [1] Proton Torpedo Launchers
- Proton Torpedo Loadout
- Port / Starboard [Per Side]:
- N/A
- Aft:
- N/A
- Fore:
- Defenses: Low
- Frame: Alusteel Frame
- Subframe: Alusteel Crossbeams w/ Impervium Reinforcement
- Hull: 15 RU
- AB-163 "Svalinn" Class Starship Hull
- Stern: Quadanium Engine Struts & Plating
- Accessory Hull Elements:
- Reinforced Quadanium Ram Plating
- Shield: N/A SBD
- Emergency Atomic Thrusters w/ Quick Re-Engagement
- EWAR:
- Aegis SH13LD w/ TunnelNet VPN Networking Protection
- Squadron Count: Average: 12
- Maneuverability Rating: Very High - 98 DPF
- Speed Rating: Very High - 130 MGLT
- Maximum Atmospheric Speed: 1,350 km/h
- Lowest Rated Orbit: N/A
- Maximum Atmospheric Speed: 1,350 km/h
- Hyperdrive: N/A
- Engine System: IE-10 "Event Horizon" Class Ion Engine
- Primary Unit(s): [2] Main Engines w/ 5 Degree Vector Plates
- Power Plants:
- Primary Reactor(s): BWR-44 "Minerva" Class Singularity Reactor
- Crew Requirements:
- Optimal:
- Officer(s): 1
- Crew: 0
- Skeleton:
- Officer(s): 0
- Crew: 1
- Optimal:
- Escape Craft:
- [1] Planetary Escape Pods
- Holds Two Passengers
- [1] Planetary Escape Pods
- Cargo Capacity: 0.5 Metric Tonnes
- Consumables: 2 Weeks
- Communications Systems:
- Environmental Systems / Life Support:
- LS-132 "Terra" Class Life Support System
- Environmental Converter
- Redundant Life Support Systems
- Military-Grade Air Scrubber w/ Toxic Gas Compensation
- Optional: Choice of Scent (Apple Pie, Lavender, Rock Candy, Et Cetera...)
- Sensor And Targeting Systems:
- Engineering Systems:
- Automated Cooling Monitors w/ Dallorian Alloy Piping
- Optimized Self Diagnostics w/ B-10 'Tensai' Droid Brain Overseer
- [2] RX-Series Pilot Droids
- Standard Ship Engineer Equipment
- Highly Advanced Engine Systems
- Swarm -
- What the ship lacks in armament, it makes up for it fully with its powerful engines and movement capabilities. With self adjusting wings, the ship is capable of outmaneurving other fighters with ease; keeping up with some of the fastest ships in the galaxy. The point of the 'Tomb' is to not to take a hit and keep going, but rather to never get hit in the first place; requiring a far higher level of training for its pilots, but makes up for in its exceptional prowess on the battlefield.
- No Second Chance -
- Without shields, the 'Tomb' fits its name - incapable of taking more than a few glancing blows before needing to redock for repairs, or otherwise going down under sustained fire where others might stay afloat. This makes the skill ceiling for the 'Tomb' far higher than other vessels - but doubles in the fact that its mortality rate is often higher than other ships of the same class.
- Stay At Home -
- Without a hyperdrive, or the means to attach itself to a hyperdrive ring, the ship is incapable of providing long range support as others might hope for. Meaning this ship offers no patrol effectiveness and must remain solely in the same system as it is deployed - making them better ship or base compliments while corvettes or patrol craft serve as a better means to monitor the borders.
Without a proper starfighter corp, the Sith Eternal once again turned to Jaeger Solutions to produce its main stay fighters. With the general consensus of the Dark Council being that the Sith Eternal didn't have the total manpower for heavy and slow moving ships - but rather the exceptional power of elite small groups of troops, it was decided that the starfighters would be built as a means to out maneuver their opposition while also providing a strong support for its nearby ships. This makes the starfighters highly capable - if not lacking in its heavier state - but fully capable of escorting more powerful anti-ship weapons to their target.
Most notably, attention was given strictly to the engines and internal dampening systems - allowing it to become a monster in terms of avoiding oppositional fire. However, this came with the harsh reality that only the most skilled pilots would succeed more than a few combat missions, where mortality rate would drop from 70% to 5% after the third mission. Where high population groups might consider this beneficial, the Sith Eternal realized that it could only maintain the most highly trained of individuals - helping to cement its veterancy throughout its military quickly and fully, having it compensate for their lack of overt numbers.
Overall, this makes the 'Tomb' fit its namesake - a dangerous ship to fly, but one that can easily make up for its dangerous nature and lack of protection by simply being too fast or hard to hit. This doubles as a means of effective escort for slower and heavier ships, as when an oppositional ship focuses on the harder to destroy central figures, the 'Tomb' can find a very easy path to getting behind the opposition; effectively making it a quick response escort while also carrying enough firepower to do damage to oppositional ships in a pinch.
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