Star Wars Roleplay: Chaos

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Shanoed Marais

The Crystal Spyder/Shanoed Marais


ShanBio2.jpg
ShanBio1.jpg




NAME: Shanoed Marais; Alias: The Crystal Spyder
FACTION: The Grayson Imperium

RANK: Rogue Knight

SPECIES: Miraluka

AGE: 26

SEX: Female

HEIGHT: 5'10"

WEIGHT: 165lbs

EYES: N/A

HAIR: Platinum Blond

SKIN: Pale Cream

FORCE SENSITIVE: Yes



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STRENGTHS AND WEAKNESSES (Required: 2 Weaknesses Minimum) :
Enhanced Force Sight: Due to extended training in heavily wooded areas, Shanoed has a far greater grasp on Force Sight than most normal Miraluka. She can detect the smallest fluctuations within two miles of herself. She can extend the range to a maximum of 5 miles, but that will be the only thing she will be able to focus on, and it is extremely draining to do so.


Feral Hunting: Because her targets are often strong force sensitives, she has to be fast, and learned to use the environment to her advantage. She excels at making camouflage using the local flora and fauna. She also excels at climbing trees and running through the tree tops.

Social Outcast: Shanoed spends most of her time in the wilds of planets, and does not socialize often. She struggles with boundaries, and her manners are lacking. She generally chooses to remain silent for that very reason.

Fast, but Weak: The fighting style Shanoed uses means she is extremely fast and light on her feet, but lacks pure physical strength. For that reason, she tries not to give her enemy the opportunity to grapple her.

APPEARANCE:
Every muscle in her body is toned through rigorous exercise, but she is built for speed. She often appears taller than her 5'10". This is because, even when she is not hunting, she is often hovering and bouncing on the balls of her feet, as if ready to take off at a moment's notice. When she is hunting she is often wearing rudimentary outfits made from the local flora and fauna, complete with necklaces of teeth and animal skulls hanging from her belt. There are a few pieces she keeps the same in every outfit, however. She wears an ancient mask, an artifact found on one of her trips into some forgotten ruins. Her belt, for it was truly a trophy belt. The final object was a clawed gauntlet, that had a backwards blade on it. Her platinum blonde hair is usually in quite a wild state while she is hunting. When she is exploring ruins, she sets aside the ancient mask in favor of a simple cloth. The rudimentary outfits are traded for silky-soft robes that fall like water around her. Her platinum hair is properly groomed and styled, though rarely put up. The trophy belt is hidden away, and the gauntlet left behind. Her lightsaber is used the most in ruins, when she wants to prevent as much damage to the surroundings as she can. Shanoed rarely wears shoes, she doesn't like not feeling the ground beneath her. She hunts at night, so her skin rarely sees the sun for long, thus why she is a hunter who remains a pale cream. Zari also fights with a lance she built, and rebuilt, herself, throughout the years. Her expression is almost always neutral, it is rare to see her show any real emotion, almost as if she has forgotten what those emotions are and how to express them.

BIOGRAPHY:
Shanoed Marais was born on a world torn apart by war. Her mother did not survive the labor, and her father had died in the fighting. She was raised with many other orphaned children. By the time she was 5, death no longer seemed to have much of an effect on her. That was when her force abilities began to surface. She eventually started to become a danger to herself and the other children, so the Miraluka were forced to seek outside help. The Luka Sene responded, clinging to their ways, to the chance to bring new members in to their order. As a child of 6, Shanoed had no choice. She grew up among the Luka Sene, learning, training. Watching. The Luka Sene's aversion to killing someone who deserved to die always left a sour taste in her mouth. She was chosen to be a Seeker when she was 19, and assigned to a team. Shanoed played the part for a year, watching, studying the other Seekers, learning their tactics. Until one day she didn't check in. Her fellow Seekers found no trace of her, she knew how to hide her tracks from them. It was another year later when her team finally found her, but not how they had hoped. They were hunting the same rogue Luka Sene. Shanoed found her first. Her former comrades watched in horror as she snapped the neck of a woman she had trained next to without even a flicker of regret. She had then turned to look at them and they attacked. They eventually overpowered her, but when they could not bring themselves to kill her, she taught them the folly of their ways, piercing her former comrade through the heart with his own saber. "You will do your duty and hunt me. Know that I will kill you, given the chance. Learn to do the same, and you may survive." She left them with those words and became a ghost.

Shanoed Marais ceased to exist that day. She came to be known as The Crystal Spyder, a rogue knight that killed Jedi and Sith indiscriminately. She was not a hired killer, she chose her targets. She stalked her targets like prey. She waited patiently until they were in her territory, and then the hunt truly began. The only people who know why she chooses her marks are dead. She tells each and every one why she is killing them before they die, and then they are forgotten, left for the scavengers. In between hunts she sought out long forgotten tombs and ruins, seeking lost knowledge, and saving what she could find. She usually only had to contend with beasts in the tombs and ruins. Sentient creatures that saw her exploring in the middle of the night normally assumed she was a spirit and ran away. Those that don't, wish they had. All of her discoveries have been hidden in various caches throughout the galaxy, waiting for a time when and order comes along that will truly value them. Though there is rumors about The Crystal Spyder's true identity, there is nothing that directly links her to Shanoed. She kept her Luka Sene and Seeker training, using it to hunt her marks, and avoid detection by the Seekers. It helped that she rarely spent more than a few months on a planet at a time. What time she did spend on planet was mostly spent in the unsettled wilds. She had learned to fend almost entirely for herself, however, credits were not something she could just forage, and she was no seamstress. She had always had a weakness for beautiful waterfall dresses, so she was forced to enter civilization from time to time to sell skins, bones, "recovered" technology. She would save the credits until she had enough to buy a new dress, and start the process anew. Some dresses were left behind in her caches. She never sold the knowledge she recovered from ruins.

SHIP:
N/A


KILLS:
N/A

BOUNTIES COLLECTED:
N/A
 

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