Cira
Best Onion
Hey everyone,
Currently, the Factory is in an active discussion over the an increasing concern when it comes to ships. I know there are several aspects of Ships itself that is a pain point, but in this specific case, I really wanted to get some crowd sourcing ideas because I am stumped and my staff is also at odds itself.
The Concern:
We have seen a massive increase of ships being submitted that contain well over a dozen hyperlinked subsystems either canon or chaos created. Often times these can end up at over 50 linked special features for a ship, each requiring a Factory Judge to have to review each item to ensure for balance and FairPlay.
We understand people love ships and want to make them unique and work suited based on a role, to show off their tech. And while we can objectively ask, "Please review your systems and only keep the items you specifically deem as the most important." Even then, we still end up with two dozen subsystems that provide advanced special features.
We already have a limited amount of judges to review ships. Along with that, the meticulous care that comes along with it with having to review these advanced systems means that it takes even longer to judge, along with an even longer secondaries to give it a second review. Even then, we may miss things that ultimately may end up being reported and then prompting the submission to be pulled out.
I want to reduce this lengthy process. I want to still be able to give the flexibility of allowing submitters to create neat ships with neat features, but i also recognize that when it gets beyond a dozen of hyperlinks to review, it may be grating. I've been told that the lengthy process also gives off the perception of favoritism or persecution, and that is not what i want for the Factory. Ships, unfortunately, have always been a section that just seems to always be a pain point.
We've often said that simply using common sense and trying to balance a submission on its own is enough. However, this is a pain point i struggle with to find a way to balance it. A few of my Factory staff have ideas, ranging from making a max limit on advanced features to making writers write additional detail in the description that would "Justify" why these advanced features should be on the ship. I really, really do not want ot limit anyone or add more rules.... but i am so utterly lost on how to possibly find a balance here.
So I am asking the memberbase, fleeters, ship designers, those of you who use the Factory for creating the ships you love -- how can we find a balance?
Any ideas would be appreciated.
Currently, the Factory is in an active discussion over the an increasing concern when it comes to ships. I know there are several aspects of Ships itself that is a pain point, but in this specific case, I really wanted to get some crowd sourcing ideas because I am stumped and my staff is also at odds itself.
The Concern:
We have seen a massive increase of ships being submitted that contain well over a dozen hyperlinked subsystems either canon or chaos created. Often times these can end up at over 50 linked special features for a ship, each requiring a Factory Judge to have to review each item to ensure for balance and FairPlay.
We understand people love ships and want to make them unique and work suited based on a role, to show off their tech. And while we can objectively ask, "Please review your systems and only keep the items you specifically deem as the most important." Even then, we still end up with two dozen subsystems that provide advanced special features.
We already have a limited amount of judges to review ships. Along with that, the meticulous care that comes along with it with having to review these advanced systems means that it takes even longer to judge, along with an even longer secondaries to give it a second review. Even then, we may miss things that ultimately may end up being reported and then prompting the submission to be pulled out.
I want to reduce this lengthy process. I want to still be able to give the flexibility of allowing submitters to create neat ships with neat features, but i also recognize that when it gets beyond a dozen of hyperlinks to review, it may be grating. I've been told that the lengthy process also gives off the perception of favoritism or persecution, and that is not what i want for the Factory. Ships, unfortunately, have always been a section that just seems to always be a pain point.
We've often said that simply using common sense and trying to balance a submission on its own is enough. However, this is a pain point i struggle with to find a way to balance it. A few of my Factory staff have ideas, ranging from making a max limit on advanced features to making writers write additional detail in the description that would "Justify" why these advanced features should be on the ship. I really, really do not want ot limit anyone or add more rules.... but i am so utterly lost on how to possibly find a balance here.
So I am asking the memberbase, fleeters, ship designers, those of you who use the Factory for creating the ships you love -- how can we find a balance?
Any ideas would be appreciated.