Star Wars Roleplay: Chaos

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Shuk Swii

Shuk Swii

The Silent Gand
Zuckuss_confronts_Fett.jpg

NAME: Shuk Swii
FACTION: Havoc Squad
RANK: Private / Initiate (?)
SPECIES: Gand
AGE: 26
SEX: Male
HEIGHT: 4' 1
WEIGHT: 96 lbs
EYES: White compound eyes
HAIR: None
SKIN: Brown exoskeleton
FORCE SENSITIVE: Yes

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STRENGTHS AND WEAKNESSES:
Exoskeleton: Gand have a tough exoskeleton, ecspecially around their hands, which serves as a form of natural armor. A Gand's exoskeleton can take a glancing blaster bolt, and some energy-based harms, as well as most sharp objects, but obviously ballistics and direct blaster fire hurt them just as much as any other species. Although, the exoskeleton on their hands are even more resistant.

Agile: Despite his exoskeleton, Shuk is remarkably fast and agile.

Skilled in Gand Martial Arts: When he was trainng to become a Findsman, Shuk was trained in Gand martial arts, therefore is fairly good at hand-to-hand combat. However, he had never been taught most of the 'specialized' moves of the fighting style, such as Striking Mist- but he is adept in the 'Piercing Touch' manuver. Which, basically, makes use of the Gand's remarkably hard exoskeleton on their hands to form a punch that can puncture medium body armor. (Yeah... I know... but it's canon.)

Natural affinity for 'sense' powers: Trained as a findsman, Shuk has a natural affinity for the 'sense' branch of force powers, such as force sense, which co-incides with his natural affinity for Precognition.

Skilled with staff / baton weaponry: Also, as part of his Findsman training, Shuk is highly skilled with staff-based, and baton-based weaponry, such as the Findman signature shock-sticks.

Battle precognition: Shuk has a rare trait ocasionally found in force sensitives; a natural affinity for Precognition. Though this is not abslaoute, and does not activate at all times, this usually warns him of mortal danger, allowing him to escape being shot in the head. (But, for example, if it was not a fatal / extremely maiming danger, it wouldn't warn him)

Exceptionally quiet: Shuk is great at being stelathy, and silent.



Poison air: As a breather Gand, Shuk cannot breathe oxegen and it wil literally burn the lining of his lungs if he attempts to. Therfore, he must wear a amonia-dispensing breath mask at all times, with a tank of amonia and a backup tank located in his clothing.
Horrible with bladed weapons: Shuk is useless with swords, knives, and the like.
Horrible with blasters: He couldn't hit a dead bantha at point-blank.

Inept at technology: Shuk knows the basics, but he'd pretty much inept at any advanced technology... (Think your 80 year old grandparent.)

Bad pilot: As long as he has a flight manual on him, he can fly a basic ship... but not very well. He's able to get from point A to point B, but don't expect evasive manuvers. Or safe landings.

Mute: No one knows why, but, Shuk was mute from birth.

Horrible at control / alter powers: If he was ever to be trained in the force, they would find that Shuk is totally inept at force abilities from the control and alter branches. He may be able to know when you're about to kill him, but his idea of a 'powerful telekinetic push' would be the equivlent to an ant poking you.

Hands: Shuk has large hands with long bulky fingers, which is excellent for Gand martial arts, and fine for gripping poles and staffs, but not great for other things. Like typing on datapads, working small instruments, of pulling blaster triggers. All of which he cannot do.

Untrained: Other then his findsman training, Shuk is untrained in the force. Only his natural force sense, and Battle precognition abilities are avaiable to him.



BIOGRAPHY:
As Shuk does not speak, and does not 'talk' about his past, most of his past is unknown. Those that know him well could only gather bits and pieces of his origins; He was to be trained as a findsman, he was cast out, he fled off-planet to avoid being killed, he eventually began to fight for the republic, he eventually officially enlisted in the republic millitary. Some time through that, he became part of the Havoc Squad. Other then that, he could've been a pastry chef for all they know.

SHIP:
Shuk flies in a very, very, very, ratty old freighter bought from a junk shop on Corusaunt. His co-pilot is an ancient R7 astrodroid that keeps the ship in one piece. More or less.

EQUIPMENT:

Gand Shockstaff
Stun Baton
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ROLE-PLAYS:
TBA
 

Shuk Swii

The Silent Gand
Thanks for having me. :D

[member="Kaiden 'Papa' Rohn"]

Read your name as Papa John for a moment... like the pizza... Lmao.
I need to go to bed. x_x
 

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