Star Wars Roleplay: Chaos

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Silk Holdings Product Roster (Post Orders Here)

A Tier 6 Corporation - Creators of the Mara Corridor​
Majority Shareholders: Aldiel D'Lessio and Selka Ventus​

Bacta. One of only two bacta firms in the galaxy, Silk Holdings operates farms on the ancient bacta world of Verkuyl. These farms are 33% owned by Santhe/Sienar, maximizing security and distribution efficiency. Whether you're after bacta in bulk, affordable personal supplies, or specialty products, Consolidated Bacta is the brand the Outer Rim trusts. Consolidated Bacta is also the galaxy's only supplier of kolto and the rare, incredibly powerful kolcta. The QQ-L13 Kolcta Geltab puts miracles in the palm of your hand.

Starships and vehicles. Silk Holdings has made a name for itself in affordable, reliable freighters, speeders, and bulk transports, designed by master pilots and experienced Outer Rim traders. Our traditional Mon Calamari starshipwrights are the best in the galaxy. Whether you're looking for a starter ship, the biggest bulk freighter in the galaxy, or a ship you can modify to your heart's content, Silk has what you need.

Government contracts. With our acquisition of Eshan Drive Yards and its subsidiaries, we provide state-of-the-art Echani technology and military-grade starships to governments across the galaxy.


Modules for Any Freighter
QQ-543N/53R Cap Drain Module - Resists ion cannons and electromagnetic pulses
QQ-C1R-C3 Decoy Module - The classic 'Crybaby' getaway decoy
QQ-4U85 Tractor Shroud - For escaping tractor beams
QQ-45H/310T Countermeasures Module - Advanced chaff/flare projector invulnerable to accidental/sympathetic detonation
Speeders and Combat Cloud Cars
Silk-5 Speeder Bike - 400kph, modular blaster
Silk-6 Swoop Bike - 600kph, modular dual blaster
Silk-9 Cargo Speeder - durable, dependable, with droid loading arm
Warden Combat Cloud Car - 2520kph, 4 laser cannons, 2 concussion missile launchers (3 warheads each) - All the functionality of a full-power warship, at a fraction of the price, in an atmospherically optimized hull that can fly rings around most starfighters.

Starfighters
Callan-class Starfighter - 12.9 metres, speed rating 2.0, 2 heavy laser cannons, 2 proton torpedo launchers (3 warheads each)
Cutter-class Interceptor - 5.4 metres, speed rating 1.0, 3 heavy laser cannons, 1 concussion missile launcher (4 warheads)
Rassilon-class Elite Starfighter - 7.1 metres, speed rating 1.0, 2 heavy laser cannons, 1 dual ion cannon, modular warhead loadout, modular non-combatives, class 0.4 hyperdrive, 24 possible configurations, the most powerful starfighter in the galaxy

Light Freighters
Tachyon-class Light Freighter - 17 metres, speed rating 4, crew 1-2, 1 laser cannon turret, 1 antipersonnel blaster, 1 concussion missile launcher (8 warheads), 60 tons cargo capacity, easily modified

Medium Freighters
Laekia-class Freighter - 50 metres, speed rating 4.5, crew 2-8, 2 quad lasers, 1 antipersonnel blaster, 1 Connor net launcher (4 canisters), 300 tons cargo capacity
Washburn-class Medium Transport - 82 metres, speed rating 4.5, crew 1-5, 82.5 tons cargo capacity, easily modified

Bulk Freighters
Tikulini-class Transport - 120 metres, speed rating 4.5, crew 10-40, 2 dual light ion cannons, 2 Connor net launchers (6 canisters each), 6 quad lasers, 2 MC15 Niathal-class assault shuttles, 500-2500 tons cargo capacity, easily modified
Tempus Ardet-class Bulk Freighter - 244 metres, speed rating 5, crew 7-14, 150,000 tons cargo capacity, easily modified
Peregrine-class Armed Freighter - 400 metres, speed rating 4, crew 110-420, 6,000/150,000 tons cargo capacity, full military spec carrier loadout, easily modified
Connestoga-class Heavy Freighter - 2000 metres, speed rating 9, crew 12-45, 1 billion cubic metres cargo capacity (roughly 50 million tons, upper lift limit unknown), highly modular, capable of planetary evacuation, easily modified

Exploration, Support, and Service Craft
KKT-74 Cricket Construction Vehicle (with MandalMotors)
HGG-343 Warthog Construction Vehicle (with MandalMotors)
MC15 Niathal-class Shuttle - 38 metres, speed rating 4, crew 2-5, 2 laser cannons, 1 ion cannon, 1 ventral autoblaster, 1 concussion missile launcher (8 warheads), 1 mag pulse launcher (6 warheads), powerful mapping sensors
SH-LS-78 Winter Eagle Recon Gunboat - 50 metres, speed rating 4, 2 turbolasers, 2 quad lasers, crew 1-2, impervium-coated hull, minor production
Jo'henry-class Rare Materials Mining Vessel - Only available used, 80 metres, speed rating 4, crew 1-5, 2 plasma jets, mining sensors, modular arms, 300 tons cargo capacity
Alndys-class Patrol/Exploration Craft - 180 metres, speed rating 5, crew 12-164, 4 mass driver flak cannons (ammunition variable), 2 turbolaser turrets, 24 Cutter-class Interceptors, powerful mapping sensors
Pathfinder-class Long-Term Exploration Craft - 361 metres, speed rating 4, crew 2-12, highly modular, class 0.5 hyperdrive, 2 heavy turbolaser batteries, 2 heavy ion cannon batteries, 2 Connor nets, minor production
Reclaimer-class Repair Vessel - 160m +, speed rating 5, class 4 hyperdrive, highly modular, fully extendable, a mobile light shipyard and replenishment craft, the original space train

Capital Ships
MC70 Ackbar-class Star Cruiser - 950 metres, available in civilian, cruise liner, or military (Assault spec) versions.

Specialty Products
HALCYON Space Train/Skyhook System
Capital-grade Shipyards - Silk has provided design, consultation, or construction aid to the Galactic Imperium, the Atrisian Empire, and the Fringe Confederation
Echani Personal Shield Generator
EMBU Combat Droid
Alastor/Deimos Combat Droids


Gallery - Previous Contracts (Design and/or Construction)
Many of these are not publicly known
For Levantine Sanctum:
QQ-83N Sidearm - Particle beam/paddle beamer
QQ-M4T-5U Scanpack - Multispectrum portable scanner
QQ-15L-3 Extreme Conditions Suit
Lightbringer Sensor Node
MC42 Ruisto-class Exploration Craft - Frigate, specialized

For Omega Protectorate:
PZ-9 Portable Sensor
P-15 Tracking Sensor
The Disciple - Personal vessel and command station of former Lady Protector Cira
Hammerdrop-class Missile Corvette - Contracted by Noah Corek
The Solomon (full refit) - Personal vessel and command station of Noah Corek, leader of Omega Pyre

For Kaeshana Confederation-
Nova-class Eldorai Interceptor
Quasar-class Eldorai Bomber

For the Republic:
Baas-class Training Vessel - Modified Tempus Ardet-class, mobile praxeum for the Jedi Order
MC180 Remembrance-class Battlecruiser - The Republic's largest command ship

For Private Buyers:
Reclaimer-class 'Space Train' Repair Vessel - Design bought at auction by Subach-Innes
The Yaim'la - Modified Tempus Ardet-class, personal vessel of a Mandalorian clan leader
The Oneiromancer - Personal ship of former Jedi Grandmaster Je'gan Olra'en
Rebel Signet Ring - Miniature shield generator for the Rebel Alliance
The Absolution - Former Rebel Alliance flagship
Kara Vi'dreya's Hidden Sanctuary
 
I've an order @[member="Selka Ventus"] for whenever Silk has the time to acquiesce to a small request. I am well aware ya'll are up to your ears in orders, so when available to talk business, I'm sure ya'll know my frequency.
 

Ashin Varanin

Professional Enabler
@[member="Ayden Cater"]

As one of our company founders has a long history with the Protectorate, we're pleased to be able to lend a hand. Before we can move forward, we'll need some general information from you. The HALCYON system is suitable for a wide variety of transportation applications. Many of our customers have found it perfect for mass transit, planetary evacuation, and ore export, on both inhabited planets and moons. Which worlds would be your highest priority for installation, in what order, and how many HALCYON units per star system? What would be your long-term expectations for saturation -- what percentage of your inhabited worlds would require a HALCYON installation?
 
@[member="Selka Ventus"]

I appreciate the prompt response. In order to facilitate the most expedient deployment of the HALCYON system, I've broken down the planets that will need it in phases.

Ideally, I'd like each system to have at least two of the HALCYON system. The planets in phases I and II will require at least four, and Fondor would ideally possess six.

Phase I

  • Fondor
  • Corellia
  • Bespin
  • Naboo
  • Vandlehelm
Phase II
  • Mustafar
  • Nkllon
  • Thyferra
  • Duro
  • Denon
Phase III
  • Lohopa
  • Sullust
  • Sluis Van​
  • Anoat
  • Belgaroth
Phase IV
  • Yag'Dhul
  • Asmeru
  • Dorvalla
  • Malastare
  • Suarbi VII
Phase V
  • Virmeude
  • Vulvarch
  • Bassadro
  • Rhommamool
  • Polis Massa
 

Ashin Varanin

Professional Enabler
@[member="Ayden Cater"]

That's a feasible timetable for us. We'll require some clarification on Bespin, Nkllon, and Polis Massa. The first is a gas giant, the second is prohibitively close to the system primary and not orbitally locked, and the third is an asteroid field. Our experts suspect your best option for these systems is to construct the docking and hypergate modules without the skyhook tethers, as with the regional rerouting deep-space modules.
 

Ashin Varanin

Professional Enabler
@[member="Ayden Cater"] - We'd suggest you could minimize transit time by clearing a direct lane through the Polis Massa asteroid field. A jump gate station at the edge of the asteroid field would be ideal. As for Nkllon, we suggest positioning a series of orbital jump gate stations within the habitable zone of the system primary, minimizing transit time between Nkllon and the nearest jump gate.
 
@[member="Selka Ventus"]

I've an itch to see if you are able to create somethin' akin to this for my transports and crew being able to move things to and fro and allow a measure of mobility.

SERENITY_mule2_by_leinilyu.jpg


image credit
Or something similar if you keen on a certain design.

Ain't gotta be solely for my use and all, I reckon there are other's who wouldn't mind seeing some use of this type of workhorse.

Ain't no rush with it t'all.
 
@[member="Selka Ventus"]

Unfortunately, Nkllon is deep within the Athega system, which necessitates a lengthy 10 hour sublight journey to the planet. As well, it would be prohibitively expensive to create a permanent safety corridor within the asteroid field in the Polis Massa system.
 

Ashin Varanin

Professional Enabler
@[member="Ayden Cater"]

When it comes to breaking and moving asteroids, Silk has access to a specialized craft, designed for situations like the Polis Massa scenario. However, if your preference is an outer-system installation for Bespin, Polis Massa, and Nkllon, we can certainly accommodate you.
 

Alndys

Mercenary, Artist.
@[member="Danger Arceneau"] @[member="Selka Ventus"]

I actually believe that speeder is similar in design and purpose to a craft we already comissioned for Subach-Innes. Wouldn't be too hard to re-purpose some of the software and technology we used for the Reclaimer's arms and modularity to fit a land-based purpose.
 
In Umbris Potestas Est
I believe we could come to a deal - for the time being at least, we could give you non-exclusive production rights to said Reclaimer-class vessels, receiving a royalty for each manufactured by Silk. It would benefit both our companies by letting you produce a design you're familiar with and letting Subach receive profit for use of the ship's design blueprints.

@[member="Selka Ventus"]
 

Ashin Varanin

Professional Enabler
@[member="Circe Savan"]

The Reclaimer-class is one of our designs and we'd love the opportunity to work with it again. We're prepared to pay a substantial per-unit-sold royalty fee for permanent non-exclusive production rights to the Reclaimer-class, equivalent to the royalty rates you obtained from Iron Crown for production of your starfighter designs.
 
@[member="Selka Ventus"]


Miss Ventus, as always, Silk provides me with quality goods for Arceneau Trade. I'll be takin fifty of them, no rush order on them.

Also, word down the proverbial Mara vine suggests that one fancy Reclaimer-class be available in your inventory?

If that be so, I'd be more than happy to order a set of six.
 

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