Eternal Father
- Intent: Create a heavy starfighter for the Kainate
- Image Source: Click - Mike Chassagne
- Canon Link: N/A
- Permissions:
- Primary Source:
- Manufacturer: Malsheem Shipyards
- Affiliation: The Kainate
- Market Status: Closed-Market
- Model: Sion-class Heavy Starfighter
- Production: Limited
- Material:
- Quadanium, Durasteel, and Impervium Armor Plating
- Matrix-Trimantium-impregnated Alusteel Skeletal Frame
- Heavily Reinforced Duraplast Hull Liner
- Dallorian Alloy and Agrinium Panels
- Laminanium Structural Plating
- Ceraglass Viewports
- Various Starship Components
- Classification: Heavy Fighter
- Length: 4m
- Width: 23.2m
- Height: 10.4m
- Armament: High
- [2] Medium Laser Cannons (Side Wings)
- [1] Heavy Laser Cannon (Base)
- [1] Dual Heavy Laser Turret (Rear)
- [18] Hardpoints
- Defenses: High
- Polarized Energy Shield System (Solar-Ray, Ion, and Particle)
- Anti-Tractor Beam Countermeasure System (Shearing Plane)
- Anti-Missile Countermeasure System (Nagnol Gas Dispenser, Warhead Countermeasures, and Anti-Ordnance EM Probe)
- Composite Reinforced Hull System (Animated Metal Sealant and AR-0B Damage Reduction Armor Component)
- Anti-Energy Weapon System (Anti-Laser/Dampener Aerosol Dispenser)
- Squadron Count: Average
- 12 Fighters per Squadron
- Maneuverability Rating: Average (Normal) | Very Low (SLAM Activated)
- Speed Rating: Average (Normal) | Very High (SLAM Activated)
- Hyperdrive: Yes | 1.0 (Primary) | 3.0 (Secondary)
- Power and Propulsion Systems
- Tidal Ion Engines
- Twin Electromotive Field Motors
- Solar Ionization Reaction System and Solar Collection Arrays (Anti-EMP/Ion/Electronic Disruption Automatic Restart System)
- Fusion Reaction System (Secondary Powerplant)
- Amaranth Crystal Powered Weapons
- Sleg Ultracapacitor System
- Braking Engines
- SubLight Acceleration Motor
- Attitude Thrusters / Etheric Rudders / Pressor Projection System
- Power Coupling System (Power Conversion and Variable Power Routing Features)
- Hyperdrive Systems
- Utility Shield Systems
- Atmospheric-Friction Shield
- Radiation Shield
- Polarized Navigation Shield (Rated for Space Debris, Non-Combat Grade)
- Ion Shield (Internal Electronic Systems)
- Hydrostatic Force-Field (Underwater Capable)
- Life Support and Pilot Safety Systems
- Life Support System (Temperature Regulation, Artificial Gravity, Atmospheric Conversion, Oxygen Scrubbing Filter, Antisepsis Field, Etc.)
- Acceleration Compensation System / Antishock Field
- Shock Couch
- Automatic Blast-Tinting Viewports
- Emergency Crash Protection System (Restraint Harness and Crash Foam)
- Collision Avoidance System
- Automatic Radiation Dampening Foam Deployment System / Automatic InstaMist Fire Suppression System
- Ejection Seat (96 hours of Air, 1 Week of Consumables, Crash Webbing, Survival Kit, Temperature Regulation, Perfunctory Thrusters, and Repulsorlift Engines, Emergency Para-Foil, Encrypted Homing Beacon, Subspace/Holonet Transceiver, Space Capability, Etc.)
- Power Surge Vent (5k c3 Carbon/Halon Extinguisher System)
- Communication Systems
- MC1005 Dolfin-class Communications Array
- IFF Transponder
- Battle Net Networking (Capable of Sharing Sensor Data With Friendly Units)
- Electronic Translation System
- Electronic Warfare Systems
- Full Spectrum Distortion Projector
- “Screamer” Sensor Jamming Module
- Scanner-Blocking Field (Variable Settings, Coverage, Etc. Blocks Scanner/Sensor Penetration to Conceal Nature of Pilot(s), Armament, Cargo, and Internal Systems; Does Not Hide Craft Itself From Scanner/Sensor Detection)
- Offensive Support Systems
- Automatic Pattern Harmonisation (Automatic Emitter/Barrel Adjustment Based on Targeting Data, Sensor Information, and Pilot Input; Optimizes Concentration of Fire at All Ranges)
- Fire-Linked Weapon Systems
- All-Aspect Missile Launch/Tracking Systems
- Computer Systems
- Computer System
- Slave Circuit System
- Aegis SH13LD / Network Security Data-Brains
- Echo Pulse / Pyrowall / Socketguard
- Sensor Systems
- Phase I “Spyglass” Sensor and Countermeasure Module
- Sensor Fusion Network
- Low-Feedback Mode (Disables all Active Sensors During Stealth Operations)
- Navigation Systems
- Astrogation Computer / MicroJump and Hyperspace Skip Calculation System
- Nav Computer Route Astrogation Bypass
- Flight Avionics System
- Navigation Sensors
- Misc. Systems
- Floodlight Projection System (250,000 Lumens, Variable Power Settings, and Strobe Light Module)
- Combat De-Ionization System and Cap Drain
- External Speaker System
- Landing Claws / Support Leg / Docking Collar
- Hull and Wing De-Icing System
- Ion-Flux Cooling System
- Various Starfighter Features (All Standard Starfighter Features, Systems, and Components)
- Advanced Piloting Systems
- Overseer Neurocrown Compatibility
- Independent Control Columns
- Advanced Misc. Systems
- Field Disruption System
- Advanced Hyperdrive Systems
- Field Disruptor Bypasses Shields
- High Armament
- High Defenses
- Activated Field Disruptor Disables Fighter Shields
- Gradual Loss Of Automatic Fire Accuracy
- Weak Lateral Angled Deflector Shields
Developed in secret at Malsheem, the Sion-class Heavy Starfighter was the culmination of the Sith Empire's research into starfighters and was outfitted with state-of-the-art weaponry hooked up to Amaranth Crystal generators, higher-efficiency ion engines, and relatively robust deflector shields; thought the lateral shielding was noticeably weaker.
The Sion required two individuals to operate at peak efficiency; a pilot and a rear-gunner. The pilot operated the craft and the forward-facing weapons while the rear-gunner operated the dual heavy laser turret, and although the pilot had the ability to fire all weapons it was generally considered that the rear turret was ideally controlled by the rear-gunner alone. Armed to the teeth, the Sion's weapon complement consisted of two medium laser cannons mounted at the ends of the lateral wings, a heavy laser cannon mounted at the base of the fuselage, a dual heavy laser turret situated behind the pilot's cockpit, and eighteen weapon hardpoints built into the fuselage.
Both occupants wore Overseer-pattern Neurocrowns, effectively melding their minds with the machine when in use. This allowed both pilot and gunner to work seamlessly with each other and with the fighter, acting almost as if they were one entity. The starfighter's yoke also consisted of two independent control columns with levered handgrips. These columns offered a higher range of motion and control over the starfighter, with strong haptic feedback allowing the pilot to maintain a greater sense of their surroundings. This coupled with the advanced neurocrown created an even stronger bond between pilot and machine.
The Sion was equipped with an energy shield that protected the craft from conventional energy, solar ionization energy, ionic energy, and physical particulates. The energy shield was simultaneously polarized to allow the Sion's laser cannons and missile launchers to bypass through the interior of the shield while keeping anything from bypassing the exterior of the shield.
Perhaps the most important aspect of the Sion was its Field Disruptor system. This system, when activated, allowed the Sion to physically bypass deflector shields of capital ships and planets to attack them directly. However, when the Field Disruptor system was activated it deactivated the Sion's shielding, rendering the craft vulnerable to enemy fire until deactivated. The Field Disruptor system also could not bypass non-conventional shieldings like molecular shields and xythan force shields.
Tidal Ion Engines propelled the Sion through the void of space, fine-tuned for exceptional and efficient energy output that allowed the heavy fighter to move at speed comparable with smaller fighters without a great detraction in maneuverability. SubLight Acceleration Motors, also known as SLAM, allowed the fighter to entirely sacrifice maneuverability for extraordinary speed at the pilot's discretion. This sudden burst of speed was achieved by a brief injection of an extremely small amount of coaxium directly into the ion engine's fuel system.
2/14/2021
- Changed Submission Name
- Changed Intent
- Changed Permissions
- Changed Primary Source
- Changed Affiliation
- Added Market Status
- Changed Model
- Changed Materials
- Changed Classifications
- Changed Armament
- Changed Defenses
- Changed Maneuverability
- Changed Speed
- Changed Hyperdrive
- Changed Standard Features
- Changed Advanced Systems
- Edited Description
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