Star Wars Roleplay: Chaos

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Character Siyarr Ahan-Mitharran


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"Whats really important about Shamanism is that there is another reality that you can personally discover.... We are not alone."
Michael Harner

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THEME-
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Siyarr Ahan-Mitharran
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"The Dreamer"
HIGH-MARSHAL OF THE FIREDANCE BRIGADES
CO-CHIEF JUSTICE OF THE CENTRAL COURT AUTHORITY

INDEPENDENT GA SENATOR OF ARCHAIS
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-NPC APPEARANCES-
PRIVATE -
Shadows and Snowstorms

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-TRAITS-
Political Cunning
Discovered in the aftermath of Coruscant's conquest of neighbouring Vicondor, thrusting Siyarr into power in the wake of the Priest-King's ousting, thus was forced to find his knack for intrigue under pressure of a newly-arrived, overly-presumptuous overlord. Thrust into the Senatorial game as his coven were thrust into power along with him, it would seem the Dreamer had no other choice, but his vocally-Independent status within the Galactic Senate would imply that Arr'Huwal's chosen has developed a liking to this discerning, acquired taste. As like with all things war and strategic manoeuvre, there was always a certain gamesmanship involved in Mitharranson's military tenure, never once forgotten as he considers his future as an Independent in a sea of NJO-leaning ideals, and as Co-Chief Justice of the Central Court Authority in wartime.

Mentoring Excellence
Far from being the greatest of candidates for coaching and tutorship, especially with his lavish, hard-partying lifestyle considered, ol' Heady has developed something of a heart in the wake of the Empire's downfall; or perhaps, and at the very least, some better reasons to pry himself away from the comforts of the nearest Hookah Den for a while. Fortunate then that most of his coven learn whilst out on the town with their Godmask, though Elise Ahana-Gwyneira Elise Ahana-Gwyneira 's abilities have since manifested enough that certain demands of supervision have drawn Siyarr's efforts into deeper focus. Rooted in the Dreamer's role as the young Ajayid's guardian, more aspects to his guidance and counsel have since brought out the natural mentor from within, awakening a fatherly, protective mindset that assures Elise's personal safety as much as it does success in the nurtured growth of her powers.

Natural Magnetism
It is no secret that Heady always had something of a cultish allure, made all the more present and unavoidable with the addition of an ever-growing following that extended from as far back as Siyarr's wilder, formative years. Putting his talents to use as Commissar for the Firedance Brigades even served as a proof of this uncanny ability, as none of note could achieve such grand recruitment numbers at the time, nor in the immediate years after Siyarr vacated the role to lead in Yorunarr's absence, ample reason as to how so many Firedance militants could disobey their Priest-King in the fight for Nirauan in 880ABY. Devotion of which that seemingly goes deeper than mere issues of surface-level, sectarian concern, as the cult of personality could only bear root from the Dreamer - showing the Priest-King to be fortunate that his friend uses these powers for Novania's sake instead.

Strategic Awareness
Having spent most of his adult life working under the watchful gaze and instructions of the Brotherhood's founding high-command, much in the way of learned insight has been picked up along the way, marking a clear, contributing reason as to how the youth to climb so high (and so quickly) in the Brotherhood's ranking system, as one's cultish magnetism always served to no avail with men like Michael Barran there to temper it. Consequently nurturing officer-quality of the highest standard with friends and mentors of other sorts around Mitharranson at the time, an outcome of which wasn't lost on Yorunarr Ahan-Yan'Sharlim Yorunarr Ahan-Yan'Sharlim in 880 ABY, allowing the Firedance schism on the merits of the Dreamer's loyalty and adeptitude of command, and avoiding blood with his best friend for fear of losing everything.

Indulgent Decadence
Before grander duties awaited with the Highland Brotherhood, Siyarr had developed a taste for more than just the simple pleasures in life, and with beverages, parties and festivals running like the rivers all across Archais by the time the Galidraan Imperial State were declared as it's overlords, the young orphan would leave his fosters and find the nearest getaway destinations to work his magics of personal magnetism. Discovering his less-than-savoury trait for the lifestyle a little too soon for the liking of his soon-to-be handlers, a trait of which Mitharranson would never quite kick to the kerb, though the Druid-Grandmaster certainly helped matters when he introduced Siyarr to the wonders of Hookah-Pipe smoking when the Brotherhood were stationed on Serenno - a decision for which all Novanians find themselves endlessly grateful now.

Catatonic Regression
Initially misdiagnosed as a bodily symptom of PTSD, narcotic withdrawals, and even of neurodivergence in his fostered years among the Galidraani; and though all might have been true at the time, (as all would be now-) they bore too-lightly in significance to count as the true cause of his mild catatonic states, though time would work it's magic in getting to the bottom of the matter for everyone's sake. Fortunate then the lad was that it was merely the effects of telepathic-pairing with a divine being, namely Arr'Huwal, a Dreamgod of great power. But in this otherworldly binding of wills, none can deny it leaves the Dreamer wide open to attacks of every sort, for what is not seen is often what kills a warrior, and the same reality would apply to any suchlike Dreamseer potent enough to fight on a warrior's chosen battleground.

Vocal War-Weariness
Elements of Post-War trauma will doubtlessly have something to say in Siyarr's aversion to declaring and waging war on a Galactic scale, and to such extremes that conflict even enrages the Dreamer in lesser, territorial extremes. Enough that flashbacks often leave Mitharranson in unresponsive states similar to that of his telepathic-pairing symptoms, though the trauma response spans much shorter in time taken to snap out and into the norms of coherence again, thus the real issue is allowed to prevail in what seems to be isolated from the others for now. Yet this presents the Senator's folk with a problem, and with it, a problem for all of Archais, as their culture, their lands and even their very lives are surrounded on all sides - and none in the Galaxy know whether-or-not Siyarr has it in him to draw his sword again.

Warfighting Atrophy
Mitharranson will doubtlessly fight again in the wars to come, thus it is much more a matter of,"When" than it is a matter of,"If", but therein lies the real concern, one of which many around Siyarr share with equalling worry. As since achieving Shamanic Ascendancy with Arr'Huwal, (and mostly under training of Yorunarr's design) just as the Priest-King had before him with Melarran, Siyarr's consequent tenure as Arr'Huwal's chosen Dreamer has unfortunately made it easier to regress back into old, spiritually-unclean habits, all of which threaten great harm in detoxification. From the beverages, substances and the atrophy of the lifestyle, to the very rigors of recovery after battle, seers and soldiers alike know its going to hurt, and its going to hurt in ways Siyarr has long-since forgotten in his relapsing, hedonistic haze.

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-DESCRIPTION-
Height: 184.5cm (6.05ft)
Weight: 170lbs (77.1kg)
Eyes: Arkanian White (Pale Magenta hue)
Hair: Aged White w/ Purpling Flashes
Age: 55

Midichlorian Count: Low
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-LOADOUT (EQUIPMENT)-
Circular Rim Sunglasses

(Lens Colour: Dark Red)
A stylish solution to the problems that accompany the light-sensitivity of stirring semi-consciousness, coincidentally completing the look for a modernised Shaman of the Ancients, and with it, adding to Siyarr's overall effectiveness in combat. After all, shooters and duellists alike find difficulty in facing a foe whose eyes cannot be tracked behind the lenses, making the Dreamer every part as difficult to predict as it would be to get the drop on his surreptitious sort, and with the rounded rims tinted dark, sanguine red, Mitharranson is granted more freedom to choose between his blade and his pistol accordingly. It has also helped to hide the lids above and beneath the already-hidden eyes in the past, baggy and purple from his own decadence more oft than not, and in more-recent times, for occasions when Siyarr's eyelids are still red and puffy from longer REM-sleep cycles.

Layered Pinstriped Suit
(Inner Lining: Coven-Cloak Silk)
In the eyes of tailors, armourers and Shamans equally, Heady's societally-considered threads are, and to each and every suited array, a work of creative mastery. Though this design is but a replicated concept, and by the same collective of Brotherhood-Affiliated developers no-less, it was still sewn and stitched together with another great Shaman in mind, fitting enough for Heady if it was fitting enough for Preach in turn. Designed with high-risk Novanian statesmen in mind, the only things that needed to change were the coven-cloak materials and the sizings, and those adjustments were small and fleeting compared to the work put in by the armourers and tailors in the following phases of development; following recent assassination-trends and perpetrator preferences for certainty-assurances, along with the stylisation-preferences of the Dreamer, middling protection can now be offered against projectiles and blaster-trails at relatively-close distances.

Tribal-Military Overcoat
(Design: Galidraani Officer-Issue)
Modelled exactly on one specific Galidraani Officer-Issue overcoat design, worn exclusively by high-command officers of Archaisian-Human and Novanian-Arkanian descent, this particular coat has since been worn like a cloak specifically to denote wartime-officer status, nominally left open and unbuttoned, and with arms neglecting the sleeves to free one's reach of materielle-obstruction in combat. Such was Tal's way, as it remains with Clan Barran for all their time spent as military leaders in their own right already, and in faithful keeping with Imperial-Galidraani customs, Siyarr sees fit to let such visible affiliations appear in the open. Loud and present enough for all the Corellian senate to see, and though Mitharranson's own lacks the Imperial ensigns and pins his Priest-King still wears, the Dreamer himself knows the risks that accompany such loud statements from the thin ice of Independent Senator status.

Shaman's Mask
(Type: Cthonic)
In the Dreamseer Coven, tradition always stated their Dreamgod preferred his Shamans' masks to resemble that of his chosen Dreamer, and as closely as possible. For if Arr'Huwal's Chosen is to lose or break his mask, another must be ready to replace that which was lost to a mortal's error, as the masks of the Dreamer (along with that of Sur'Huwal's Ferryman) are known to be crafted of materials far more perishable than the Godmasks of Melarran's court. Siyarr keeps a collection in reserve, all resembling the exact specifics of the same mask he found preserved in the humid heart of the Novanian Wetlands, but deities such as Arr'Huwal would never want telepathic connections severed for long, capricious though that might appear to be in the eyes of the uninitiated.
Only ever worn in times of total-war conditions, in battles of potentially-apocalyptic magnitude, and even in utter disdain of it's mild movement-hampering weight, almost all of his military subordinates suggest their leader wears it for particularly-wild engagements. Its in such vital moments that Siyarr's fascination in Atrisian military preferences begins to take shape, allowing no heavier arm or pauldron coverage in the approach to upper-body protections, all whilst allowing frontal-only coverage from legs to feet, added with small-plated crossguard of his Songsteel sword, it doesn't take much for Siyarr to embody the archetypal Ronin, as his chosen fighting style quite-easily negates such glaring disadvantages of armament-preference.

The Mother's Root
(Potency Standard: Tier C++ [Current-Highest Holistic Grade])
For Shamanic and collaborative-spiritual use only, as is legally oathbound by order of the Highland Brotherhood's highest-ranked officials, thus the small supply of vapor-vials in Siyarr's coat pocket are kept solely for the purpose of unlocking his mystic potential, along with that of any mystic daring enough to Dance on Naked Flames with him at the time. Though Heady will need to prepare himself if he is to have a hope of surviving his first implementation of the Root in decades, as it will be a relapse which punishes for the presence of others in recent anatomical memory, traces ejected in fevers that combat would only exacerbate to lethal detriments, but the rewards of withstanding holistic relapse seem to be worth much more than all the risks involved.

Ceremonial Dagger
What was once intended primarily for blood-drawing use by the Blood-Shamans, even fated as recently as the early-9th Century ABY as a ritual-blade for animal and sentient sacrifice, eventually morphed and changed in purpose (even mutating with each differing Novanian coven) as the years drew nearer to the Imperial era; and in the Dreamseer coven, that same Shamanic dagger took on the role of a dreamer's totem, though Siyarr adheres to tradition in use as a mystic-tranquilizer. Laced with the same holistic-grade of the Mother's Root as there is locked within Mitharranson's vapor-vials, the goal is to increase the odds of finding the target recipient in the same dream, making it all the easier to find the recipient and forge a telepathic connection between the Dreamseer and his corresponding mystic, and all before the recipient stirs awake.

Gas Mask
Even in general immunity to the heaviest effects of the Roots highest holistic grades, there are other chemicals in this Galaxy of which no Shamanic adeptitude can ward against, including other, higher grades of Root-potency to which there is no resistance either, marking the I-22 Gas Mask (along with a spare he keeps for his attending coven-subordinate, just in case) as Siyarr's only line of defence against other gases implemented by opposition forces. The wonders of Brotherhood tech seemingly continue to yield gift after gift for Novania, and with the Brotherhood-issue I-22, every advantage is offered; though more-specifically, the safety achieved in the research devoted to air filtration and air-sealing upgrades, all perfected in the months preceding the I-21 Mk. 3 release as one of the Empire's last-ever scientific advancements, small though that contribution was viewed to be at the time.

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-LOADOUT (WEAPONRY)-
Songsteel Sabre/Katana Hybrid
(Main Weapon)
From the pommel to the base of the small, ovaline crossguard, this blade bears a curved knife-handle grip on the lower side of the tang, but beyond that, Siyarr's beloved Sleeper resembles something contrastingly Atrisian. Yet he knows not why this Songsteel wonder was forged in such a way, to bear rapier-like, modern one-handed trappings in such an oddly-specific way, as it was only found and bought in the latter years of his stationing on Serenno, and from a humble sword-broker in the Castle District with little and less of substance to reveal about it. Perhaps Shaman and salesman alike were inebriated that day, or perhaps it was of so little consequence that Siyarr dismissed it for it's lack of importance, thus all that is known about it's history is for the smith's proximity to Core-Dwelling cultures, with the tell of his official Corellian seal likely being the last, most-boring detail in the mind of Mitharranson.

Fragarach Heavy Disruptor-Pistol
(Secondary Weapon)
Another visible holdover from the Dreamer's Imperial tenure, one such that would certainly mark Siyarr as one who served as an officer with the Galidraan Imperial-State, and by almost anyone with military knowhow in the Galaxy today, as such was the Officer-Issue sidearm for the Tigers, the Devils, Bramber Lions, Blue-Hearts, Wildcats and the Highland Brotherhood respectively. Denoting high-status among the staunchmost sovereign contingents, though in the minds of their enemies, perhaps the overall most-stubborn elements outside the Empire's array of Stormtrooper Legions, thus the Fragarach itself can be interpreted as a challenge to all of Mitharranson's political opponents. A daring of sorts to point it out publicly, though none have dared as of yet, as most who recognise it understand the firepower it retains, seeing many an example on the outcome of just a single well-placed shot alone.

Dunwall Dusters
(Spiked Brass-Knuckles)
When the fight grows desperate, when blades are too long to use in close-quarters combat, and when the sidearm ammunition runs dry, a good pair of brass-knuckles will always carry the Dreamer through days of tooth-and-nail savagery. As they had through thick and thin on Nirauan, as they had through the Root-X fog on Hoth, Mitharranson has often sworn by the merit of his trusty knuckle-dusters, coincidentally gifted by a retiring junior-subordinate of Tyrell Lockhart Tyrell Lockhart , hoping for the Dreamer's sake that the welded spikes had enough purchase for another campaign or three. A gift of which many a Novanian-born Arkanian would accept from a Galidraani-born Human, and as according to some of Siyarr's associates, such a paired bestowal has been transferred to other warriors of the Firedance Brigades in much the same way - all taken as gestures of friendship between both cultures in times of war.

RX-2 Smoke Grenades
(Threat-Level: AMBER)
By way of strict, protective redaction in adherence to Hirkenburg Law, little is known of the talks that led to the Priest-King's Exception Code 4 authorisation, only the content of the codified exemption-parameters used in Yorunarr's approving justification. As the Exception Code states,"Under increased risk of capture, and for all that the Shaman might know, survivalist-evasion of capture would take priority - granting precedence for RX Implementation", laying out the overall content of the preceding talks on the issue, one of the few of the public sort ever recorded between the Dreamer and his revered Godseer. After all, this is a powerful chemical-agent, and in contact with alcoholics or recovering drug-addicts, it could very well prove lethal - and now Siyarr has two grenades with the same compound in his possession.

Capsule Smoke Grenades
(Threat-Level: JADE)
Designed specifically with Siyarr's methods in mind, however, just like things are with his RX-2 smoke grenades, Mitharranson can't allow himself to load out with more than two Capsule smoke grenades either. Understanding his own aggressive implementation-preferences, the Dreamer considers the potential target-recipients in application of nonlethal repellant-agents, ever-mindful of the fact the tear-gas infusion was designed to make it difficult for opponents to retrieve and discard the Capsule accordingl; giving rise to ethical concerns on certain uses of these Capsules, and for as long as Siyarr persists in closing doors behind his activated smoke-grenades, the desired recipients remain likely to endure more than their fair share of pain and discomfort before capture.



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"The worst pain a man can suffer: to have insight into much and power over nothing."
Herodotus


[PHASE ONE]

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THEME-
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BIOGRAPHY
BIRTH - EARLY CHILDHOOD


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854-858 ABY
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THE FATHER
The last years of strife within the Novanian community were approaching by the time Siyarr was born, and though the boy would be kept away from it's cruel embrace for the first four years of his life, the horrors of war would force him to see it with crystalline clarity eventually. A truth of life of which not even the humans in Hirkenburg could change, or even shield against it for that matter, and when the Syndicalists eventually swept over all of Outer-Perlemia, the great Mitharran would have no other other choice but to cover the escape of his wife and three sons. Wishing that his legacy would survive long enough to rebuild from the ashes of this,"Novanian Culture War", as his white-eyed compatriots dubbed it at the time, Mitharran knew he would never again get the opportunity to see the faces of the family he loved.

Fated a bittersweet ending to an otherwise-bloody life, fated a mythical demise that would resound across the ages - and the last stand was still days away by then.

Just as his longest-lived, dearest friend in life, Yan'Sharlim had perished a week before his family was sent away, so too would Mitharran,"The Bloodscribe", remaining behind in steadfast comfort that the legacy of the Blood-Shamans would endure. Sending away the youngest members of this hidden, clandestine order of dark art mystics, the only ones who remained with Siyarr's father were old, wisened and more than ready to die by then, and all more eager than ever for a meaningful death, especially if it was to be a death embraced alongside one they dubbed,"The Last Bloodseer", in the wake of his untimely election.

It is told that Mitharran's execution was chosen in a similar fashion, opting for the wood-splitting axe (as accorded to Syndicalist-Novanian ideals at the time) so as not to leave any doubt that their enemy was felled that day, thus the noose was rejected a second time by non-believers. By those who always doubted the magic of the Ancients, by those who neither bought into superstitions nor Shamanic myths, and in their own factional return to tradition, these Arkanian, futurist traditions with which these Syndicalists forever flirted before, opted to make this execution more public than such was ever considered for the Godseer. However, just as they had countless times before, the Bloodscribe's seemingly self-sacrificial ways would leave their enemies scratching their chins for years after every encounter; but this time, and in unyielding, cackling mirth, Mitharran's old gaggle of prisoners had already resolved to reveal their workings to the entire world.

A turn of events so disturbing, and so horrifying to watch that both Mitharran's and Yan'Sharlim's sons alike would keep their Blood-Shaman Revival a secret from their new Imperial overlords - an event so eerily brutal that historians would aptly refer to this event as,"The Manic Peace".

All the remaining Blood-Shamans would be lined up in clear view of the Holographic-Recording Droid, with the Syndicalist Cosme "Gonçalo" Soutara presiding as a master-of-ceremonies, uncaring in the choice to let his closest commanders handle their roles as headsmen. Making it quite obvious to everyone that Soutara wished to have the affair concluded with short, snappy showmanship, unwilling as he was to stand on ceremony for too long, as no such poetry would be required but that which dared to follow the demise of Syndicalism's enemies; and after a fittingly showy introduction to audiences across the surface of Archais, the self-styled,"Matador of Perlemia.", snapped his fingers in wordless demand, prompting his officers to proceed with the execution.

The officers would endure the last of the laughter to make a singular, collective strike to end the war with lasting finality, but not in any way as anyone expected, as everything would change from the moment the first head hit the oaken platform, marked immediately by the most-subtle of changes in the white irises of the headsmen. Then the weather would change, bringing deep, dark clouds in the midst of a regional dry-season, and still, people celebrated and recoiled in abject cluelessness as to what would follow, thus the world would delay in their reaction when the same headsmen then turned on each other. Almost disbelieving when the first executioners dropped to the floor, but when one of the manic few turned and buried his axe in Soutara's back, this is when the target audience finally understood that something dark and arcane had befallen the last-surviving Syndicalist commanders.

With the Holographic-Recording Droid's microphone catching the consequent wheezing death-rattle, and in disturbing detail at that, it was then that the power of Blood-Shamanism power became an undeniable truth - nightmares made manifest before their very eyes.

It was Game, Set, and Match in favour of the Ancients, but at the cost of a father's future and the best weapons Novania retained to field against their oppressors, though Mitharran had always expressed a depressive interest in making such a statement of power eventually, as such was life for all separatists on the run at the time. Beholden to his own word when push came to shove, as all other Novanian mystics were in these moments of despair, and yet the Bloodscribe was smiling with absolute resolve in his last moments, an acceptance of fate so rare that not even the revered Yan'Sharlim could muster a smile in his deathly resolve. Mitharran had been laughing after all, cackling alongside all the old mystics who,"Surrendered", with him, so it only made sense to assume at the time that the Bloodscribe was enjoying, not only his own last laugh in life, but also the last laugh of a long, drawn out conflict of needless extremes.

His part was played, and much in the same way his tenure began as a Blood-Shaman, it would end in much the same way.

Written in blood.


THE MOTHER
Aline Ahana-Clara, dubbed,"The Darling of Slumber", for her elevated status as a Dreamgod's conduit throughout her marriage, already was a powerful mystic when she met Mitharran for the first time, though Aline's very-first encounter with with the Bloodscribe had only been in a professional, strategic capacity. Though this was but a singular, petty barrier between practicioners of Shamanism, made all the smaller by the fact both were arguably the most-powerful coven leaders of their era, and smaller still in noting they were the among the youngest High-Seers of their sort since archival records began.

Yet in mention of beginnings, those early days before the Darling of Slumber's tenure, Aline was born and bred in a life much easier, raised in Hirkenburg's suburbs as a happy daughter of a working, secular family. But just like Aline's son would later learn at his own pace, the daughter of Tomás and Clara Criado would learn of her mystic aptitude in small, yet noticeable leaps of progression, and before long the path would open itself for the Darling-to-be, and all within the boundaries of her very own dreamworld, not knowing that her long-dead predecessor had taken her time in exploring as Aline had. The main reason for this being, as Siyarr himself has correctly surmised, that there was never any need (or viable way-) to hasten one's improvement in dabbling with the magics of Arr'Huwal.

Time, fate, and the earnest that guided Aline every step of the way, however, had been enough that the second encounter would occur within the midst of Mitharran's mind, found wandering half-lucid in a blurry, though distinct backdrop. Making as much history as she was an impression on the Bloodscribe, destined, or perhaps even ordained to fall for the Darling of Slumber, though what was not arguable was the fact Aline would remain firmly in the heart, mind and soul of Metharran forevermore. Ill-fated though their romance would end up becoming, both of Siyarr's parents committed joyfully to each other, and would forevermore, though it only truly began to make sense after the birth of Siyarr's older brother.

Perhaps even moreso in the child who was born after Meiarr, as the birth of a daughter aided a newfound context for that revelation, especially for Aline. Naming the daughter Vela, the Arkanian word for,"Candle", as a reminder of that same, much-needed illumination of understanding.

Not long after, Siyarr himself would be conceived, even though neither Mitharran nor Aline were ready to bring a third child into the world; as it was then that their ill-fated future began to make more sense to the couple, just as their connection had just four years before, making their choices obvious, and long before their fated last parting. Setting the starcrossed lovers in their ways like concrete thereafter, and to such a deathly level of resolve that one last child of the brood would be born without worry, and almost two years before the Syndicalists finally came for the Blood-Shamans, for any children who were borne of their union had a chance of surviving the rotten luck of their parentage. Or at least, this was assumed in the moments prior to the kiss farewell, as all that would follow Mitharran would follow Aline in turn, circumstances of which not even the Ancients could change.

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Dark are the times when ancient celestial enemies weep together.
But mine hand was stayed, thus I was granted isolation.

To grieve in peace, a choice with which I still wrestle now.

Arr'Huwal - the Ancient God of Dreams
Caught traversing a quiet dirt trail toward the Novanian Wetlands, Aline would be found with her children without anyone left to protect them, as many of their protectors had already perished to flora and fauna, to pulse and steely weaponry along the way. All who remained to protect the children was the mother and mother alone, shielding them with her back to the Syndicalists, a vainglorious hope to keep the blaster-rays from passing through to sons and daughters alike, letting raw instinct guide her through abject hopelessness - as any brave mothers would in Criado's shoes.

But alas, only cruel, foul, murderous words and deathly intent would follow, and in the moment the Syndicalist officer bellowed,'And so passes the Witch, her legacy AND ALL THE ROTTEN CHILDREN SHE FLED WITH!!!! AND SO, BY ORDER OF THE MATADOR - I BID YOU SLAY CATTLE AS OFFERINGS TO THE FUTURE!!!!', nothing else but the aforementioned instinct remained. Huddling close at Aline's strong-arming demand, pulling close with words of love for every last second that remained, the Darling of Slumber exhuded warmth and nurturing, unconditional love in it's purest form in her final moments.

Forever remaining an exemplar of Arr'Huwal, to the bitter end and beyond.


THE SON
Seemingly not the only ones trying to reach Aline in time, the pursuing Syndicalists would never know that Gods were hot in pursuit of those who beset the Darling of Slumber, sealing their own fates almost as soon as the first shot was fired. Unluckily for Soutara's goons, however, no Blood-Shamans would be around to let them die by friendly, familiar hands, and if Arr'Huwal himself had been compelled to stay his hand in this dreaded outcome, then it would not be difficult to imagine the strength required to yield a Cthonic deity's acquiescence in these moments. Made all the more apparent in the future Godseer's memoirs, mentioning those who stepped forth on the Dreamgod's behalf, and by name at that, for it was Melarran the Creator who personally bade his champion inflict a fitting justice.

In any other predicament, Melarran would have sent his brother, as Maaru was always a fitting vengeance as the Ancients' perennial Wargod, but seeing and feeling Arr'Huwal in crippling dismay would change his mind almost instantaneously. Thus Surr'Huwal, the Ancients' Cthonic Deathgod, would be chosen, a decision of which the Creator would later learn was the wisest possible decision to make. The only perceivable problem getting in the way at the time was the fact Surr'Huwal had only recently chosen a new, rather-youthful Deathseer, an untested, lazy lad by the name of Rukkaya, though Melarran himself fortunately had more faith in the boy than the Deathgod was willing to muster yet.

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~=I BID YOU RECITE MY WORDS, BOY!!!!=~
~=THE HOUR OF INCANTATION IS UPON US!!!!=~

Surr'Huwal - The Ancient Ferryman of Death

Fortunately for all residing on Melarran's Firmament, the lad would be awake and within reach of the Casket-Wood needed to form the mask, and with the practiced incantation itself catalysing the formation of the mask Rukkaya needed, it would only be a matter of minutes to reach Aline's location from there. Yet when Surr'Huwal reached the expected scene of the execution, he didn't expect the killers would be dumb enough to stick around, thus seeing them mirthfully directing recording-droids towards the Darling's corpse surprised the Deathgod at first. Taken aback by these galling, brazen acts of desecration, it would take Surr'Huwal more than enough moments to comprehend what he was seeing, but when the realisation finally swept over him, descending like a red, sanguinous fog of rage, the killers would feel that otherworldly, loathing sickness approaching.

Feeling that dread of approaching doom almost a minute before they finally saw the lad in the mask, but by then, as all the perpetrators knew it was already much too late to escape it - as divine retribution had never known such exceptions on Archais.

None know what occurred next, for none now live who remember it, none but the Cthonic who answered the Creator's call, as Rukkaya would sadly take his glorious secret with him to the afterlife. Perishing in the early months of 873 ABY, and in his own ill-fated, coincidental fight to protect @ Gwyneira Vizsla from rogue Arkanians, sacrificed himself on Hoth's snowy surface to strengthen the resolve of his newly-coronated Godseer, letting secrets go unanswered so that Novania could survive as a culture. But what is known (or rather, that which Rukkaya ever allowed to be known) is that during the exertion of his God's powers, another, unaccounted heartbeat had been detected, prompting an abrupt change in strategy, one such that forced Rukkaya to use brute-force on the unlucky Syndicalists instead.

At least in this way, it is perceived that Siyarr's soul would be in no position to perish, thus would not be sent to the afterlife in the midst of misled, perilous zeal, frightening though the ordeal would have been for the young child who heard every brutalizing sound in the process. But eventually the horror would subside, made all the easier by the sound of another young voice, and perhaps even moreso in the care taken with the handling of Siyarr's departed family, a respect for the dead that would serve to provide a great comfort for the otherwise-shaken, traumatised son of Mitharran,"The Bloodscribe".

Closing over the eyelids, laying the dead out aside each other on their backs with faces pointing skyward, and with arms crossed toward the shoulders, chanting as according to the beliefs of their Shamanic coven before proceeding to dig their graves all night without interruption, the would-be Dreamseer would understand that Rukkaya's God had chosen his own Seer wisely. Acts of which still confuse today's historians as much as the following, seemingly-heartless choice made by Surr'Huwal in the story, as it seems to contradict the kindnesses shown, as in the hours following the considerate funerary practices of the Deathseer serving him at the time, Siyarr would be left sleeping by Rukkaya's campfire as an absentee-father would his own brood.

Rukkaya himself would protest this decision, and with all the violent, cutting language his vehemence could muster, but for as long as he awaited his order to break the mask, the Deathseer would find himself physically powerless to resist the will and control of Surr'Huwal. Not that the Ancient Ferryman could do anything about it either, as there was a familial consideration of his own to which he was blood-bound to adhere, and for as long as Arr'Huwal was resigned to languishing in this midst of his griefstruck, distraught stupor, the Dreamgod would remain unwilling to receive and initiate his next Seer.

Completely unaware that the Deathgod was the only one weeping for the boy they left behind.

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BIOGRAPHY
LATTER CHILDHOOD YEARS


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858-864 ABY
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As the newly-resurgent NLA struggled against the peoples of the stars, Siyarr would remain in the wild with nothing but his own imagination to keep him company, and with the modernised, Arkanian-leaning Novanians losing their fights at every turn, the Dreamseer-to-be would go on clueless about the forces who beset his previous oppressors at the time. Even with the injection of Syndicalist remnants to bolster their numbers, the specific sort of mercenaries they were fighting were much too adept in the art of warfare to counter, not that the lad cared much for those who murdered his mother, thus Mitharranson would remain oblivious to the mystery in continuation of a slow, unhealthy descent into ferality.

Wandering aimlessly amongst the trees, the bogs and the rivers, dancing in the reeds as the world continued its deathly spiral around him, heedless of the traumas his mind was suppressing after being orphaned by his own fate. Every part as heedless as Arr'Huwal had been in turn, and for as long as the Dreamgod and his next Seer continued down these paths, neither would understand how powerful they had become until both could join in the Bridging of Souls, clueless as to how such unhealthy immersions could build the foundations of the magic they were destined to wield together. But like in matters of spirituality, walking such paths of blind faith always took time to bear fruit, thus the young Dreamer would need to wander a little more.

And with that - Arr'Huwal would need to sleep a little longer in turn.

In all that time, the winds of change would sweep across the Galaxy, bringing with them war and strife on a scale not seen in centuries, reaching out to shake the overlord status-quo and shaking it to it's very foundations, and still the lad remained blissfully unaware. Clueless as to the affiliations and enmities of the NLA's foes by then, even uncaring enough that Siyarr gradually gave in to his previous nonverbal habits, such finer points on the invaders' homeworlds and accents wouldn't be known for a few years yet, but eventually things would change.

A change that meant finding other Novanians along the way, as two other, older children would be found on the run from the NLA, but unlike the wild young Seer-to-be, both Ajaya Ajaya and his older friend Yorunarr still retained the ability to communicate verbally. Thus three fates, as one, finally stepped in to bring destined routes together in convergence, and after four years of uncertainty, the young Dreamer would finally know relative safety again. Wild though the Wetlands had been for millennia, poisonous though much of the flora and fauna was for most sentient species in the Galaxy, Novania itself had seemingly shielded the boys from the wicked intent of rogue compatriots, and perhaps enough to keep them safe for another few years before the world came knocking.

Yet fortunately for all involved, however, time was, in fact, on their side, so Siyarr would have enough in reserve to relearn all the verbal language before the world discovered them. A marvel on it's own, one of which all three would grow up to look back on fondly, but it was the discussions that followed that truly brought the young feral back to the realms of the civilised, though this was not exactly without it's fair share of early-stages complications. From four years of untreated traumas, repressed memories and no guiding mentors, to all the deep-seated enmities the boy's new protectors never expected would be apparent, neither Yorunarr nor Ajaya thought that raising their friend would be so difficult in the beginning, but somehow - the older youths succeeded.

In that time, the boy's comrades would admit they knew him to be Siyarr, or at least that they correctly guessed it was him, admitting they had previously assumed Mitharranson had perished in the days following the death of his mother. In time the older lads would even admit their Blood-Seer heritage, with the name of Yorunarr's father hitting much closer to home than even Yorunarr himself had dared to consider, as hearing the name,"Yan'Sharlim Ahan-Karidim", had coincidentally stirred up memories from the years preceding the end of the Novanian Culture War. But despite the regression-precipice they neared in the young Dreamer's tears, Siyarr would find a newfound appreciation for his friends in the midst of this fateful revelation.

Hatred and resentment still remained for the NLA and their Syndicalist Remnant reinforcements, especially after hearing what befell the other Blood-Shamans, feeling a sense of pride for what their fathers achieved in their final moments, but it was in these affirmations of resolve where curiosity would find them. Not only in consideration of the NLA's slow and bloody downfall, and not only in a need to know what they had been doing in the years after the Blood-Shaman eradications, but also (and perhaps, mostly-) toward the very same mysterious invaders who had been so-relentlessly hounding their oppressors at the time. Sadly, however, neither Yorunarr nor Ajaya could possibly know more than Siyarr at the time, having embraced the wild for years like their young friend, but then another, altogether more-peculiar Novanian youth stumbled across their otherwise-hidden campsite.

Politely introducing himself as,"Rukkaya Ahan-Marhiyyan", the lad would also reveal himself to be the Deathseer in the hopes it further-assured their trust, going so far as to boast that he knew exactly who the trio were, and that he had been searching for them since the end of the Culture War. Luckily for Rukkaya, and perhaps even moreso for those who would need to pick up the pieces of personal-progress lost, his face had been covered in a Casket-Wood mask in the hours he spent with Siyarr, thus the young Dreamer would welcomed and invited by the Deathseer to sit by their campfire, remaining blissfully unaware that his new friend was the one who both saved and abandoned him on the night he lost his family.

Little did the Deathseer know at the time, but this would be the one and only chance Rukkaya had to tell Siyarr the truth, but in the understanding that Siyarr himself was far from ready to learn what his new friend had known all this time - the oddball had been both wise and unwise to omit his recollections of the Blood-Shamans' downfall.

Some clean breaks are just a little too clean, too good to be true.


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BIOGRAPHY
AMONG LIONS


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864-867 ABY
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By chance the foreign, Imperial invaders (soundly victorious by then) had found the four youths whilst on patrol, though much to the great relief of Siyarr's clique, it was almost too-obvious that these invaders were different, and not only for the fact they were Human either. As it was in that confusion the Novanian youths noticed something, for Humans, they knew well enough already, but everything about the planet's new overlords differed almost-entirely to Hirkenburg's key-demographic, and especially in the many confident ways these Imperials carried themselves. Uncharacteristically so, especially in the wake of their wintry-preferences revelation, as the warmth and humidity hard served very little aid in hampering their combat ferocity, a matter of which had almost always proven an issue for outsiders before.

But these were men of Galidraan, a dual-sun system of which wasn't all that far from the singular sun to which, and in understanding of history, this wasn't the first time Galidraani and Goidels had occupied segments of the planet's surface. Previously under other barriers, and likely not even half as cohesive in their previous occupation, making Tal's Tigers, and a sizeable number of PMCs from the same region in the preceding decades, the most surprising, perhaps even the most-anomalous of naturally-adept surprises. Much the same would go for the nuances shown in considerations of Archaisian Humans and Novanian Arkanians alike, with Lord Willan Tal applying more than enough of a revolutionary's sense of balance and fairness, for all on Archais' surface bore a certain untapped potential, distinct enough for the Lion of North-Galidraan to notice within weeks of establishing the planet as his base of operations.

These Imperials were different to the Sith overlords of yesteryear, and by a margin wide enough to be considered chasm-like in contrast - and especially so in the way Tal's battle-commander handled the matter of the youths' integration.

Yorunarr would step forth to serve the New Imperial Order in Ajaya's stead, and in the old Goidel's acceptance of the lad's terms, and in Ajaya's acceptance of Lord Erskine's own, the next chapter of the youths' lives would be afforded in comforts far-exceeding those of the lives the young Novanians had been living by then. Yet despite the hardships faced by the Godseer-to-be in the next few years, Yorunarr would relish the fight for self-determination, and in that same warm anticipation he foresaw an easier end to the childhoods of his friends; as it was not only Ajaya's future that had been assured, but also that of Siyarr and Rukkaya in equal measure, the safety of Novania's Shamanic future.

Ajaya would be left alone to wander in search of meaning.
Rukkaya would return to the gravemounds.

But Siyarr, however, would need to begin his Imperial education immediately.

Making Siyarr the first Novanian ever to set foot on Nirauan, his three older friends at least stuck around long enough to bid Mitharranson farewell, as all were hoping to see him again someday. Their,"Pet-Project turned out alright in the end.", as the elder youths had joked enough times already, but by the time their young friend's transport-ship surged off into the starry-night sky, it was made almost too obvious to Major Barran that they were already beginning to believe it. Knowing what the three elders had known all along, the old Woad had assured them that wherever their friend went, the other youths there would know as they did before long, sensing potential in Siyarr akin to that which he saw in Yorunarr at the time.

The others would worry for a time, knowing that their friend would be carrying over more than a fair share of untreated traumas from Archais, completely unaware of the effect a comfortable bed could have on a child of Slumber's Darling, never once considering that all the other students in Siyarr's class were either War-Children or Army-Brats of Galidraani, Goidelic, and even Archaisian origin. The Galidraan Imperial State were expected to field an army of their own within the year, and with several differing age-groups offered to the planet's Imperial Academy, it would be clear to all that every youth in attendance would form the backbone's makings of their armoured brigades eventually, either training to replace tank crews and the like in the long-run, or to join entirely-new warfighting collectives along the way.

It all looked like an interesting means of obtaining useful, relevent information, as it all could be learned as means of defending his people down the line, including infrastructural and political ideals Siyarr had personally understood as potential lifelines for Novania's future. Yet what was perceived as the most-useful lifeline of all was the connections, friendships and skills of the friends he would make along the way, the resource of reliable, dependable comrades to assure survival and prosperity alike, all of which had been proven meritous within the first few months of Mitharranson's first semester. Over the course of the next few years, all of this and more would work to make repairs to the broken walls of the lad's mind, though in the last semester, Siyarr would be introduced to intoxicating beverages when a Goidelic classmate revealed a finished, rather-excessive batch of homemade hooch.

Beginning a love-affair with alcohol of which Siyarr would take with him into the years of his adult life, but back then - the lad would only drink socially with his newfound friends.

Such were the ways of warriors in the making, much ringing to the same tune with the would-be Druids around Siyarr at the time, marking the beginnings of a forming insight, that which would ultimately prove vital to the Highland Brotherhood down the line. Making formidable of the broken like never before, breathing life into a confidence so self-assured it would magnetise many to the cultish following he would cultivate over the years, though the effect Mitharranson had on his Human counterparts differed almost entirely, as this would be something altogether more fraternal in contrast.

Well-adjusted, and then some, and especially as his older friends had previously hoped; this Yorunarr and Ajaya would see for themselves, personally making a point of visiting Siyarr for his Academy Tier-1 graduation, and it was here when the others would decide on whether-or-not the lad was ready yet. But the elder lads were men grown by then, with Yorunarr in particular standing battle-hardened and many steps ahead of his young friend in terms of personal progression, thus the appraisal would still meet with all the honesty expected of men wishing not to see youths traumatised by war, vehement in their hope to avoid a boy's horror twicefold before adulthood. Ajaya himself would naturally agree to the newly-annointed Godseer's assessments, and though the elders were doubtlessly proud of the lad's progress and recovery, relief wasn't enough to weigh down the risks Siyarr would face in his then-current state of maturity.

Not that the young Dreamer held a grudge for it, as at the time, young romance, and the allure of feminine wiles had finally met with the young magnetist in turn, as such was life for the decadent-to-be; however, much to the great chagrin and resentment of Mitharranson, the lad would embrace another, altogether more-stringent educational curriculum, and on the face of another planet entirely. As there would always be difficulty for the addict in parting with the attachments he had formed in New Carannia, so too would there be difficulty in parting with the world where he found his way again, but in crossing over multiple star-systems to OLD Carannia, further time and discussions en route with Yorunarr would quickly put these resentments to rest.

Serenno would have awaited either way - resenting or not.

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BIOGRAPHY
AMONG TUTORS


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867-872 ABY
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The Yorunarr who stepped forth to offer his service to Galidraan and Imperial defiance, as much as Siyarr had respected him then, was seemingly an entirely new entity, a man grown from one whom Mitharranson would owe a fleeting respect in contrast. Yan'sharlimson had been a wonderful role-model in all that time, but for all that his older friend had achieved in bringing him back from the madness of ferality, it wouldn't take long to understand that Yorunarr had become the leader he was born to become. Yet still, even after all that time to think on his own about it, the young Dreamer had never once drawn to the conclusion that the Godseer had seen the same potential resonating in his young friend at the time, but Yan'Sharlimson knew Mitharranson well enough to know he still wasn't ready yet.

All the right learning had gone to the Dreamer's head, but there was still too much cloudy haze in Siyarr's mind to put him at risk - especially not in recalling the threats Yorunarr had been set against already.

Scars physical, emotional and spiritual alike would be shown in the slow, deliberate journey to Carannia's military college, revealed willingly and reluctantly alike along the way, carrying with them each and every last happening and story leading to these wounds, these callous marks the Galaxy dared to inflict on Siyarr's would-be mentor. Everything the lad was shown would be, and to each and every scar revealed, singular, stern reasons to wait a little longer, as too much from within the Godseer's former self had been lost to the Sith and the Mawsworn already. Thus with all the precedents a lad could ever need for such preparations, Mitharranson would accept the responsibility of training under the supervision of Pellaeonism's finest, embracing the sword as much as the pistol in his next educational setting, though under direction of Myrmidons past and present to ensure the best quality of training throughout.
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"Among Myrmidons, among warriors, Druids, Knights and scholars - this was the time Siyarr needed most. As nothing in life would prepare him more for the long-run, the autonomy for which Imperials fight to this day."
Yorunarr Ahan-Yan'Sharlim - Exiled Priest-King of Archais

It wasn't until many weeks after the Godseer's departure that the Dreamer would learn of his friend's Blood-Shaman ritual on the surface of Lao-Mon, his War-Dance against Darth Malus on Ziost, and the introduction of Druidry to Shamanism on Carlac, all being revelations of which would keep Mitharranson in line. Especially in the wake of completed training, though fortunately for Siyarr, Yorunarr eventually would oversee and nurture the last phase of the lad's Shamanic progression; though the Dreamer had no other option but to wait and train some more, beholden to his own trajectory as the Godseer's achievements continued to filter through the rumour-mill.

Not knowing that his own achievements were nothing to baulk at either, as something of which his older friend had learned in combat had been learned in training in turn - learned without duress or life-threatening circumstances.

Unexpectly manifesting Combat Intuition, but instead of the Warrior's Will aspect, as the Godseer had whilst wielding his mentor's very own Silken Lion, the Dreamer would unlock a lesser, observational aspect within himself, aptly named,"The Will of Perception", in the earlier days of it's first recorded conception. All whilst in the development-stages of Siyarr's signature defensive fighting-form, (a particular technique of which wouldn't be perfected until the day he met his first Tuath, ten years after that day) almost as if by contrasting means to those needed to obtain such rare NFU-predominant powers, as it was in the midst of playfully approaching a certain lateral-evasion method when time began to slow to a crawl around him.

But for as long as Arr'Huwal continued to remain in a griefstruck slumber, his Dreamseer-to-be would remain clueless as to how shallow his growth would continue to be without him, like scratching at the dry, frosty peak of an iceberg as it continued to grow in mass. However, both Yorunarr and an unnamed Ancient had foreseen this for some time already, knowing that Siyarr was laying the best of foundations in his time spent on Serenno; as the future Priest-King knew it was all in preparation for the day the Dreamgod finally snapped out from his slumber, that fateful, impending day that was expected to change Mitharranson, and in much the same way Melarran changed Yan'Sharlimson forevermore.

Waiting, so irritating though it was to Mitharran's only-surviving son at the time, and even though he wanted to know why, was the best (and only-) strategy his would-be mentor needed to assure absolute success. Yet Siyarr would be commended for his patience from afar, as the Highland Brotherhood would welcome Novanian Shamans into their midst in that five-year span of time in the dark, and some had been assigned to observe the prospect from the shadows, daring not to reveal their faces so as not to confuse or distract their young compatriot. This was still a tentative process after all, and in keeping Siyarr emotionally stable for as long as the Galaxy was willing to allow, time would be given before the Dreamer could make contact with other Novanians, a choice that would remain out of Mitharranson's hands until his second, resoundingly-final graduation ceremony.

The Godseer had been watching, but needed more to go on.


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BIOGRAPHY
AMONG FRIENDS


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872-873 ABY
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Fresh out of the Academy on Serenno, and Yorunarr wasted no time in taking Siyarr to meet their commander on Sword Mountain, overlooking Carannia (and Castle Dooku) from the southern hills like an eagle, standing sentinel over King Lucien's beloved city like an eagle on it's perch. Much had changed in his older friend over the years, and in the same night, the Dreamer would both learn why and learn how far-reaching the implications could be - with all roads leading to @ Lord Michael Barran as the answer.

The exact first meeting in time when the legend of Preach, Heady & Antlers was born.

As for the,"Why", and the,"How far-reaching the implications could be.", and especially with Yorunarr in mind, there was much and more of which Lord Michael himself was willing to reveal, all of which Siyarr would internalise like a sponge. Such information, as far as Mitharranson could tell from Barran's perspective, would fit many a puzzle piece into place; but for all the questions the Woad would answer in the Novanian's mind, this would only yield other, mind-boggling questions, yet the Druid-Grandmaster would still answer every follow-up in a calm, encouraging tone. It would be made obvious before long that the Barrans had been exemplary mentors to the young Priest-King, and in the respect and appreciation shown towards the Dreamer's endearing first impression, that sense of earnest curiosity would be rewarded with a similar sort of curiosity.

By then, everyone around the young Dreamer had known of his potential, and with that, reports of academic growth and tutors' behavioural notes had always found their way to Lord Michael and in archival form; thus Barran had known from the start that Mitharranson was a heavy sleeper, an eerily-popular personality despite his laziness in the beginning of every morning lesson, following every last step of Siyarr's progress toward unorthodox academic brilliance. Alas, despite following the Dreamer's progress on paper for so long, there was only so much that could be done to aid the process, and Lord Michael was vehement in adhering to his own strict, personal codes of conduct and ethics, a near-constant reminder of the need to move with the times in order for traditions to survive.

After all, the true power of Novanian spiritualism wasn't locked away in it's traditions, but rather - it was beating within the hearts, latent within the souls of all surviving to renew their culture.

Without these indicators of latent, ancestrally-permeated power, and without these strengthening Shamanic connections to a sleeping God of Dreams, it may have been infinitely more difficult for Yorunarr to convince an otherwise-irreverent Lord Michael of the lad's importance to Novania's future, but the odds were defied in true Goidelic fashion. Like all the Galaxy's greatest gamblers, it didn't take long for the risk/reward factors to entice the Woad, and before long, that long-awaited reward would awaken within the mind and the soul of their young friend. Granting the lad much-needed access to the early makings of the Root-X Program, and a chance to take note as the Godseer took his Deer-Skull Wearing commander on little trips to Melarran's Firmament, Mitharranson would learn of all the risks and requirements that went with Holistic and Weapons-Grade applications of the one substance he needed.

That one specific cleansing-psychedelic vineroot, catalyst to the very fumes that would aid in his impending Shamanic journey.

Fortunately for Siyarr, this meant he had time to lessen the intensity of the Root's detoxification effects ahead of the eventual first ceremony, and to Mitharranson's credit he stayed off the cigarras, beers and lesser-holistics, all the way to that one fateful night in 873 ABY. A night of which the Dreamer would carry with him for the rest of his days, even dragging it with him into the next century down the line, as on that night of nights, a close friend of Siyarr's and Yorunarr's alike would appear for the first time in almost eight years. It was as if they were all sitting by the same meadow campfire together again, but much to the Novanians' dismay, Rukkaya speaking telepathically from the cold, snowy mountains of Hoth, far from the home comforts of Archais at the time.

A hurting Arkanian soul had been exacting spiritual, personal and ideological vengeance, inflicting retribution on the sort of compatriots that Novanians all over would despise, and Rukkaya, (following Death's Trail for nigh on nine months already by then) in his infinite wisdom had been drawn with reason to follow this individual's trail of carnage, following and investigating every every step of the way. Rukkaya, Siyarr's friend, was braving the dangers of the Galaxy, and all whilst Mitharranson was embracing the languishing process of reconnecting with the lands he left behind; but as soon as the Priest-King's small armada made it's way to Hoth, it was made apparent before long that the Dreamer would have been better off staying in Novania, as the lad's life was destined to change from the moment he found the Deathseer for the first time since they last embraced as brothers on Nirauan.

Great shame it would be for the Dreamer that his Cthonic peer, as powerful as he was, would be found dead with a Mandalorian protecting his corpse, overlapping destinies with more layers of fate's woven tapestry. An uncovered truth of which broke Siyarr to his core, as it did Yorunarr in turn, but in this discovery, the Mandalorian's pre-foundling ancestry was noted to be of Hybridised Arkanian origin, even answering to the surname,"Krayt", at the time. But like with all things Arr'Huwal and Siyarr alike, the relevance of Gwyneira Vizsla Gwyneira Vizsla 's story with Mitharranson's own would take time and healing to evolve, with neither knowing that their futures would march in tandem down the line, as the paths of the Ajayids were still unknown to their would-be protector.

Even unknown to the Ancient who would eventually guide a worried mother to the Dreamer's coven, but as a distraught, grieving Mitharranson laid his head down that night, he would finally find an awoken Dreamgod awaiting his arrival, setting much of the long-awaited progression into motion once and for all. Arr'Huwal had been slumbering in his own grief for too long, and after seeing the son of Slumber's Darling wallowing in the same exact state the Dreamgod was in before, the Cthonic Ancient would feel a sense of remorseful candour taking hold of conscience; and especially upon the sudden arrival of Surr'Huwal, having held out for both their sake for decades, caring little and less until he finally made his own glance toward the youth.

A face of which, as the Dreamgod would quickly learn, tugged more at the heartstrings of the Deathgod than it had on Arr'Huwal's own - causing the Dreamer to question who they were and why one was more affected by his presence than the other.

In the following moments, all the truth would come tumbling out, including all that Rukkaya was never able to admit; compelling Arr'Huwal on the spot to accept Aline's son as his next Dreamseer, and though he was loathe to admit he was ready to take on another so soon, the Dreamgod was acquiescent in the moment the Deathgod revealed his brother should have answered the last prayers of Darling's Slumber. Too distraught to notice one of her sons had survived, too heavily in his stupor to know that Rukkaya had exacted divine retribution in favour of Aline's deathly dignity, even handling the process beyond the point of ferrying her soul to the next life, leading the Darling hand-in-hand beyond the threshold of Melarran's Gateway.

Where the Dreamgod should have been found waiting, just as it was the Dreamgod's duty to oversee Aline's burial - both of which Arr'Huwal knew he had not fulfilled.

Arr'Huwal owed Siyarr, Rukkaya and Surr'Huwal everything.
Forever owing his redemption to the son of Metharran Bloodscribe, of all people.



[END OF PHASE ONE]





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"I believe in a long, prolonged derangement of the senses in order to obtain the unknown."
Jim Morrison


[PHASE TWO]

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THEME-
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BIOGRAPHY
WALKING THE PATH I


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873-876 ABY
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After the first connection between Arr'Huwal and his Dreamseer, all would be overseen by Surr'Huwal personally, though mostly to keep both unruly elements on track and in concert with each other, as all that was easy for the Darling of Slumber would be like pulling teeth from her son in the beginning. Not that such matters were much easier for the Highland Brotherhood in the conscious, waking realms of Realspace either, though that depression would not be allowed to fester for long, not on conscious or dreaming planes of existence for that matter, and certainly not with Druids and Shamans heavily in conference with Melarran's Firmament by then. Permissions had been granted to go ahead with the Root-X Program in his absence, and in keeping the news from a lad in dire need of a break from it all, had been denied at least two years of crucial insight already - Mitharranson was needed then more than ever.

The lad needed to wake up, the lad needed to know.
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Imagine, for a moment, how it must feel.
Imagine if you can, mortal.

For a young lad to learn such life-changing truths in the wake of his friend's passing.
Learning a protector, a mentor had passed before he could admit he was the one to bury the lad's mother.
The one to avenge, prepare, and incant the Darling of Slumber's soul - but missed his chance to speak the truth in his heart.


It is a lot for any soul to wrestle with, let alone for anyone of the Dreamer's age.
Imagine that if you can, mortal.

Although it was known to many that Siyarr was at the deepest, most distraught depths of his grief, none could possibly have predicted the healthy impact the Grandmaster's mentorship would have on the young Dreamer, as all had agreed after the fact that the effect over Siyarr was like that over Yorunarr, but tenfold in the necessary, the wondrous evolution it would awaken within Mitharranson's soul. Made all the better that the lad would be able to share all the following moments of personal growth with his closest surviving friend, core memories of which the young Dreamseer proudly admits to shaping him into the man he is today, better recollections, all loud enough to drown out yesteryear's traumas, and all a new memory's blare with bombast and certainty.

It was in these first two years of progress when Mitharranson finally proved himself able, and focused enough to finally take the last step to Shamanism, to Dance Barefoot on Naked Flames once and for all, inhaling the Mother's Root for the first time. Despite the fact he had only done so by accidentally stumbling across another first ritual with the Root, the connection attained would finally build Siyarr his telepathic bridge to Arr'Huwal's dreams, and consequently - a sudden addition of few friends from the Warseer caste along with it.

It wasn't until the following day, half-drunk and half-asleep on Tihaar and Hookah-Herbs when the Dreamer's abilities, his intuition began to awaken; however, both fortunately and unfortunately for Siyarr and Lord Michael alike,"Going to find oor resident dafty!", meant the consequence of impressing and angering Barran at the same time, as someone (including half the people in the Hookah Bar that night-) would fall asleep on the spot. Mitharranson would look on in bemusement for more than a few moments, but in the understanding of the Dreamgod's power, Siyarr was quick enough to call for City Guard assistance, and for brotherly advice from an equally-worried Yorunarr.

The Druid-Grandmaster would fortunately wake up to admit he should have expected such an impromptu awakening in the young Dreamer, as the Godseer's own awakening was considered every part as weird, perhaps even more so in consideration of the impact it had on the balance of power during the Third Battle of Ziost. Barran himself knew he should have expected it from the moment Mitharranson reported his accidental contact with the Mother's Root, as anything beyond that point would have been fair game for betting as to when and how Siyarr's abilities would manifest, even smiling at Yorunarr in rueful, long-overdue loss of credits in a bet made earlier between mentors, as Barran would then reveal (though with great reluctance-) that he had not foreseen much in the Dreamer's potential in previous years.

All the faith the Grandmaster had found in the young Shaman in these moments, loathe though he was to admit it - had been held in Yorunarr's great belief in Siyarr from the start.

The Godseer had known it all from the very moment the young Dreamer came clambering out from the bushes in Novania's Wetlands, and if the recently-departed Rukkaya had been alive to see it, the Deathseer himself would have known it for longer, and with a two-year advantage on Yorunarr's realisation at least. Yan'Sharlimson even ventured so far as to bet Mitharranson's newfound insights would aid them in furthering the progress of the Root-X Program, and in time, Siyarr's fresh perspective would, in fact, aid in multiple breakthroughs, both as a Shaman and as a budding scientist of the Brotherhood. Penning several research-papers that found implementation along the way, even refining the RX-2 formula for wider distribution and higher reaction-stability in it's targets, and yet it wasn't just the RX Labs that welcomed the Dreamer's presence in all that time, especially not with an ever-raging war ever-changing the realm around him.

With Imperator Irveric assassinated just two years after meeting with the Galidraan Imperial State for the first time, the young Dreamseer had been forewarned abundantly on the tumult that was expected to follow, and even with the fabled ascension of Rurik Fel to the title of Galactic Emperor, the wars' effects (and all that they were doing to the ranks of the steadfast) would be seen clearly in the old Woad they all knew as unshakable before. Times were changing, and with Erskine Barran's abilities beginning to wane, the last year of Siyarr's education would ultimately prove to be the greatest of all shocks to the nervous system, and not only for Mitharranson himself - but for the entire realm for which the Dreamer had already invested more than enough of his life already.

Fel's newly-anointed Lord General had played his part in putting Dromund Kaas to the sword.
But with the Maw constantly working to bring civilisation to an end - the most-destructive battle of the century awaited.

All would be decided on Tython, and long before any living Imperial could foresee it's approach.



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BIOGRAPHY
WALKING THE PATH II


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876-880 ABY
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Under direct orders of IMPAF Command, King Lucien's Pellaeonist forces had been compelled to defend the Empire's borders before, during and after the fight for Tython, working in counteroffensive posture across a thinned, undermanned frontier, beholden to oaths made to the realm's citizens whilst the Emperor led the bulk of the realm's heavy-hitters in the impending struggle. Lord Michael's Highland Brotherhood would not complain, however, as even then the former-Tarkinist Goidels were keen for experience that fitted their change in political doctrine, but if they had known the Dark Lord of the Maw would awaken and unleash evils on a scale never seen before, there was a great and terrible chance that many, (Siyarr included-) would have compelled their leaders to seek assistance before embarking on their ever-intensifying clashes against wicked, murderous entities.

The Highlanders, along with every Shaman they had among them, had been able to hold out as the Myrmidons escorted the Imperial armada across from Galactic Alliance space, but their fight would only continue for all the hours of untethered outbreak the Mawsworn ritual had unleashed upon the Galaxy, only finding out after months of esoteric warfare that their Emperor had perished in his fight against Solipsis. A death that galvanised the fighting spirit of other saviours with his final breaths, though not before naming the Lord General of IMPAF as his successor, a shockwave to follow the quake of devastation; resounding as a shock like no other in the realm's history, as none were ready to accept what a dead Emperor meant for Imperium's future, with none more shocked and disbelieving as the man Rurik chose as his replacement.

Thus began the ill-fated Regency Era, with Lord Erskine Barran leading at the helm, a fate of which none wished on the man who ascended as Imperium's Custodian; but in keeping with his loyal, reverent view of the man he learned to respect, the Imperial within Siyarr's heart would never waver, having known the Lord Regent to be everything his Druid-Grandmaster would aspire toward. Even sensing it as far back as their first encounter in his Hirkenburg compound, pondering on the blaster burn on the office's back wall, (just beneath Erskine's family picture) only to find the man himself was entertaining enough to ignore the only blemish in the room, and distinct enough that Mitharranson had forgetten that moment for years before that memory popped up again.

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As far as any Ancient knows, this is a repressed memory.
But not of any doing known to our realms, this - the Dreamer compartmentalized personally.

Unsurprising, for those were the first good memories to come from his suffering.

I dare say it would be impossible to keep from associating that day with all the uncertainty that preceded it.
Already firmly on his path to Shamanic Awakening, and as a Cthonic Dreamseer at that, Mitharranson wisely chose not to ignore the timing of it all, the relevence it had to unlocking his mind's potential. Prophets would always look to the future, but in Siyarr's time learning to master the Mother's Root, he soon found reason to understand the power in Dreamseer's desire to look into the past. Encouraged, and often by other Shamans and peerage Druids alike, as the Dreamer would be given plenty examples as to how such thinking gave rise to Novanian culture in the first place; with the one building in his dreams, a domed-roof public building with a name that escaped him for so long, until it beamed out from within his mind.

Illuminating all around that one building he avoided in his dreams - glowing like a neon billboard.

O ARCHIVO LARAS
All that Siyarr ever could have possibly needed as an example.
All the precedents required to dig deeper within his own mind.

To roam farther than ever before, farther than every Dreamseer dared before him.

But the fates of the living, it seemed, would only permit young Siyarr a short while to dwell and dream on these revelations, though this spoke a great deal to the merit of the old Woad who awakened all within him, and all over a decade after their brief, though-amicable interaction. Rurik Fel had opted for safety and security with the choice to ascend his Lord General, and from what Mitharranson could divine from that one discussion he had with Erskine Barran, the ambition of Imperium's Defiance would surely have been a factor in the Emperor's final decree. Yet the Stormchaser, much like the Dreamer was, would find himself denied the time needed to allow the realm it's time for grief and mourning; and by the time the Battle of Ilum transpired, briefly reuniting the old Woad with his predecessor (though only until a god of Goidelic origin stepped in to bring him back) in a duelling defeat to @ Shai Maji on the dark, frozen surface of Tellan Lake, all would know the flame of Imperium was dwindling.

Seeing his friend taking on a vessel-like form for his culture's ferryman, as wonderful though it was to behold, still beheld something more of the past the Dreamer feared, tearfully seeing something of Rukkaya in the already-fabled,"Antlers", sensing everything for which his soul would cry out in primal-screaming ferality. Enlightenment like never before, and in that one brief moment, Mitharranson would see why the Regent's son was viewed as an honourary-Shaman among the more-folkish of Novanian families; and for as brief as the moment was, it's great significance would not be lost on the blubbering, dumbfounded Siyarr, struck wordless as the path he walked seemingly gained a certain substance in it's spiritual, religious foundations.

It seemed the entire Galaxy had turned on the very realm that freed it from tyranny, but even after suffering the Bendu that day, and the Enclave matters that followed soon after, Mitharranson never wavered. Siyarr's devotions had extended far beyond the mere, middling definitions of loyalty, and for as long as his mind desired to delve into the past, the Dreamer would persist in his pursuit of the means to mend his soul.
Even through the Hell that was Exegol, the battle that almost ended Michael Barran's life, the Dreamer held firm, caring little and less about the lost infallibility of the Order's Druid-Grandmaster, knowing his friend would pull through as Barrans always had before. Thus Siyarr would remain beholden to his Imperial Defiance, even through the disappearance of Serenno's lawful, rightful King, the Dreamer would stand firm in his loyalties to the Empire. Regency or not, this life was all that he knew, making his philosophies appear uncannily Goidelic in these last, tentative years of the realm's prominence. Yet for all these portents, these omens of the end, Lord Erskine would find all the commander he needed in Lord Michael, and on Neshtab, Siyarr would stand, as a Lord-Colonel, with the Highland Brotherhood as they faced down the GADF threat and sent it packing from the outskirts of Drastarra.

Beating back the Coruscantine masses with (what appeared to be) lasting finality, this would prove to be the final ever engagement between the Empire and the Galactic Alliance, ending an era of conventional warfare along with it. A shortlived victory by any and all accounts, and though the next great fight loomed, the Imperials stood over the field of glory with the very sense of the Defiance that forged the realm in steel in the beginning. It would be that tenacity that earned Siyarr awards and unit-citations, along with a few service-medals, but no honour would compare to that which he felt in finally getting to meet with Lord Erskine again, the first time they had been within each other's vicinity for nearly fifteen years, and the Custodian of Imperium himself was already promising to see the Dreamer again - and very soon at that.

There would be a gathering among Imperial officers, knights, politicians and dignitaries, a social affair on Galidraan III, and there, before the party was even scheduled to commence - the old Woad would invite the warriors among them to Barran House's grand, expansive sparring-courtyard.

In the earlier hours of the session, Lord Erskine himself would have soft-sparring and instructional bouts with the lesser talents among them, though in Barran's great insights, had much in his mind that the lesser-officers could learn to their great benefit. But then Lords Aron Gowrie and Yorunarr would help in this process, making it worthwhile for pretty much everyone by then, thus with everyone happily moving around the yard with dancing-partners working to dominate similar, adjacent spaces, it wouldn't be long before Sleeper met with the Silken Lion for the first time. Not that Mitharranson would be kept waiting for long, as even Yorunarr could sense the need to speak with the Regent, and in his kindness and respect for the man Siyarr had become, the Priest-King would bestow his blessings in the form of coaching insights throughout the course of their own, Novanian face-off.

Making life feel all the more complete when Lord Erskine complemented Siyarr's good fighting-form on first contact, but deep down, even the old Woad knew his young Novanian counterpart had questions. All of which the Lord Regent would answer willingly, standing as the example to whom Lord Michael looked upward as his moral-compass, a forthright candour Mitharranson always admired. Especially in the smiling confession of the blaster-burn on the Hirkenburg office wall, revealing it to be the work of an extremely potent COMPNOR asset, making a prophetic example of the Stormchaser's career-long burden of juggling war with the workings of shadow-organisations. An interesting revelation on it's own, but the implications of what sort of man it took to take every last challenge in stride, along with every other trial in Lord Erskine's lifelong struggle for survival, the Dreamer would find himself amazed beyond words.

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"Be wary, Siyarr.... These games might be fun for me, but they're still the most dangerous games a leader could indulge. Clandestine games, political games - the violence of these games. Complexities in which you'll have your role to play down the line, an' we both know that Archais will need you to play your part when the time comes.... Be wary, Dreamer. Be very fethin' wary."
Erskine of Clan Barran: Lord Regent of the Empire

Siyarr had always known the Barrans were cut from entirely different cloth, but in seeing the way it fuelled their inherent need to go above and beyond their own limitations, the Dreamer would quickly learn how to center himself, his mind and his soul in perfect alignment; untethering the reigns to the next stage of Shamanic evolution, unlocking the door to mastery over Cthonic Awakening, the final part of the pairing process between the Dreamseer and his half-broken Dreamgod. The old Woad, surprised though he was to see it, decided there and then to help the young Novanian tap into his intuitive potential, delving deeper in search of the missing puzzle-piece. Searching with the only means known to men of Barran's sort, by way of the sword, fully aware that the swords on display were all they would need in the following minutes, especially if only swords were needed to stir that part of Mitharranson's soul just moments before.

Come what may, Arr'Huwal's Dreamer would be ready for the impending fight for Imperium.
Everything, every last drop of experienced gained - had been leading to the next, most-important battle in Imperial history.

But nothing would prepare Siyarr for the next, most-devastating phase of his life.


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BIOGRAPHY
WALKING THE PATH INTERLUDE


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880-882 ABY
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Gazing into the Grandmaster's Bacta-Tank, the Swarm of Nirauan had proven to be a dark moment in the realm's history, as even in victory, the hope for survival had dried like ashes in Siyarr's mouth. Holding off the opportunistic hordes of the Unknown Region, holding off the Scar Hounds, only to find that the new Lord General had perished in the last sallying charge of the battle, then moments later received news that his Grandmaster was on life-support after losing his own fight to the same nemesis.

New Carannia had won, but at a cost too great to consider as the smoke was still clearing, yet this was not all that was besetting the mind, heart and soul of the Dreamer, as something hitting much closer to home had occurred. As just before the last, greatest clash of the siege had commenced, a schism had transpired within the walls of Melarran's Firmament, completely changing the intentions, the will and even his allegiances, and all in the blink of an eye. Tearing the Firedance Brigades in two as if by way of clean, concise breakaway, and just moments before the first blaster shots rang out in anger, but despite Siyarr not showing any signs of resistance to Melarria's Will, (a moment of which made it difficult for the friends to reconcile after the fact) the Priest-King and the Dreamer were still able to fight like lions despite the clear split of the War-Shamans from their secular soldier contemporaries.

Fortunate General Gowrie was that the West front would hold firm against wave after wave of the Swarm's and Scar Hound's attacks, but in the frenzied, half-delirious westward push, the advance to distance the Swarm from the Hand of Thrawn's northern breach would leave them clueless as to what was going on behind them. Only Yorunarr's contingent would know of Lord Aron's fate on the East Front, breaking the news to an otherwise-oblivious Dreamer, ad the Priest-King knew it would likely incite a recoilling self-disgust, ringing quite close to the mark in the visible bitterness of soured joy the Godseer could see behind Siyarr's red-tinted sunglasses. It was not the loss of another Imperial legend that would break Mitharranson, however, not with Michael Barran teetering in a precarious dance between life and death at the time, compounded all the heavier on the Dreamer's shoulders in Yorunarr's cold, disappointed delivery.

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"Go make your peace with the Grandmaster, Siyarr! Tell our mentor what happened in your soul, then begone! Return to Archais with your Seculars, and with as much haste as our ships can muster.... I bequeath them all to Novania's new ruler."
Yorunarr Ahan-Yan'Sharlim: Exiled Priest-King of Archais

In the wake of a shared, disgusted glance between them, a horrid last moment of near-lifelong friendship, that parting moment would mark a long and tumultuous fall from grace for the willing exile and his replacement, Hirkenburg's new, drunken, debauched de facto ruler. Dancing hand in hand with the endless fractures that would devour the Empire as Siyarr once knew it, the Dreamer's desire to fight would be cast to the winds, and for a longer while than he would ever feel comfortable admitting, so too would all of Mitharranson's Shamanic aspirations. It all seemed to be cursed, too much so to go near anything resembling the esoteric warfare that forged his own methods along the way, and in the days following Ravelin's gut-wrenching downfall, Mitharranson's belief in the curse drove him far enough to despair that he went missing for over a year after the so-called victory on Nirauan.

The Ancients who wished to stay on Archais would depart with Melarran, and as Siyarr knew fine and well, the one who coveted, lusted after other worlds would remain on Archais with her siblings in turn. Yet Yorunarr, of all people, saw much in this turn of fate that he wished to change, still wishing not to punish his friend - even after the perceived betrayal.
After finding the Dreamer, and in a state more inebriated than the Priest-King had ever seen him in before, Yorunarr would drag his old friend from the only drinking hovel in town that hadn't barred him from entering yet, in a predicament the Godseer could only describe as his friend's lowest point in life. Breaking Preach's heart to see a promising young man spiralling so viciously, witnessing Heady's deepest fall from grace would be enough to move a Priest-King to return as Archais' rightful leader, to bring the rain to Novania for as long as this tentative autonomy was fated to last, but some hard-hitting news would first need to be retold before any thoughts on statecraft could be humoured.

Fighting through tears of his own, Yorunarr would maintain his composure to reveal all that Siyarr had missed in his distraught absence, bringing a blubbering mess away from sad attempts to drown away his sorrows, only to find himself in a similar state in recalling everything that transpired after Nirauan. It was there, in the open expanse of Perlemia's flatlands, among the reeds and the stars above, this was where Mitharranson would learn of the realm's downfall. Ending in a stubborn last stand for Fortress Imperator, concluding the Empire's story in the heart of it's capital, along with that of it's brave old Regent, a leader who manned his station to the bitter end. Despite all that the loss was doing to the Priest-King at the time, Yorunarr understood his young friend still deserved to know, as like the Godseer himself revered the Stormchaser, so too did Arr'Huwal's Dreamer, and perhaps to grander extreme.

It was a wake-up call that was so extreme it rendered the Dreamer unable to speak for months after the Godseer's revelation, but for all that the loss of a realm (to which he owed everything) would inflict upon him, along with all the damage Mitharranson's psyche would incur in the Root's Detoxification process, just one moment was all it would take to put Siyarr down the right path. A matter of great enough importance that Yorunarr would risk capture to find Siyarr to resolve it, a matter of which the former would admit that he never thought would become so relevant to the latter, but the Ancients always worked in mysterious ways, this the two Shamans understood like a second language.

By the whims of their masks, friendships were broken just as easily as they were made.
The Wills of Novanians, whether anointed or inherited - were never so simple as black and white.

This the former friends would learn when faced with Rukkaya's dying demand.










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