Other Space Kaiden
Better than other-other space Kaiden
Intent: To expand the Graug military’s lore and create an interesting and unique weapon
Development Thread: n/a
Manufacturer: Graug Forgers (Gratos & Sabarene)
Model: Skyfire Mk I
Affiliation: Graug Infantry
Modularity: No
Production: Minor-Produced
Material: Durasteel
Description:
The Skyfire mortar system was created to provide the Graug Warriors with an easily portable infantry mortar that had devastating effects on the battlefield. When being transported from one location to another the weapon appears just as it looks above and the wielder carriers it by a handle atop the device. When the wielder is prepared to fire, the handle is pulled back towards the user to deploy a set of small legs for the weapon to stand on. The weapon is then placed on the ground and aimed at the desired target. A skilled user of the weapon can deploy the weapon in less than five seconds and depending on circumstances can deploy, aim and fire the weapon all in a matter of ten seconds. The weapon is not automated and aiming requires manual handling, but the mortar does have a targeting screen on the surface that allows the user to easily aim at given targets when they are painted with electronic devices such as lasers.
The weapon can only fire a single type of ammunition, accordingly named a Skyfire shell. Skyfire shells work in a very similar manner to laser flak in the sense that it uses unstable plasma in its usage. The shells placed into the weapon are cylinder canisters programmed to ignite upon launch. As the canister soars through the air, it creates a field of unstable plasmatic energy around itself. The burning plasma gives the shell the appearance of flickering red flames as it crosses the sky and once it has reached the area above its target it sends its core into critical. The resulting explosions releases the unstable energy in the form of multiple burning spheres of plasma that fall to the earth like meteorites. Upon impact with the surface, the unstable plasma spheres explode outward again and send “shards” of plasmatic energy in multiple directions. This way of attack means that targets can be killed through the explosions of energy themselves or by the shards of energy that are released as a result. The superheated plasma will often cause objects and individuals to burst into flames in an almost napalm like effect. (example of what it would look like: https://www.youtube.com/watch?v=whePwMAP-L0 )
While the weapon is powerful and mobile, it has its draw backs. The weapon plus its ammo are heavy and the user wouldn’t be able to carry both the mortar, its ammo plus ammo for anything larger than a small blaster pistol. Even without carrying a blaster pistol, the user would only be able to carry 8 – 10 shells and 4 – 6 with an additional weapon. However, if a long standing position is erected the user can theoretically have hundreds of rounds at his disposal. The manual aiming, especially if technological guidance is unavailable, can be slow and highly inaccurate which would lead to friendly fire or missing of targets. However, its effectiveness against ground troops and fortifications is outstanding, helping to even out the loss and gain.
Effectiveness against armor/vehicles
The shell is meant to fight a modern military and thus the damage reflects that. The "laser Shrapnel" expelled upon impact is capable of punching though quality 7 armor with mixed to only damaging effects against quality 8 (which most modern soldiers seem to where). The If an individual is caught too close to an exploding orb, the fire would defiantly burn through or simply cook the user of a quality 8 armor or below with painful and damaging effects to the user and armor of a quality 9.
When it comes to vehicles, the laser shrapnel is only effective against lightly armored vehicles such as rapid transports and troop carriers. A direct hit, however, would obliterate light vehicles and severely damage even a AT-AT sized walker but not to the point of destruction unless multiple direct hits were sustained.
Advantages:
Made to be moved and deployed quickly anywhere on the battlefield
Powerful ammunition
Disadvantages
Inaccurate
Heavy
Minimal amounts of ammo
Classification: Mortar
Size: Handheld (Graug, Wookiee etc)
Status: Military
Length: Mortar Launcher – 100 centimeters, Mortar - 81mm (3.2 inches)
Weight: 38.5 kilograms
RPM: 40
Ammunition Type: Shells
Ammunition Capacity: 1
Effective Range: 180meters (minimum) 2.3 miles (maximum)