Star Wars Roleplay: Chaos

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Sonic Force Emitter

e2dc_diecast_sonic_screwdriver.jpg

Image Source: http://www.thinkgeek.com/product/e2dc/
Intent: To create a personal weapon/tool for Enduri Jaii
Development Thread: If necessary
Manufacturer: Enduri Jaii
Model: N/A
Affiliation: Enduri Jaii
Modularity: Yes
The crystal can be swapped out.
Production: Unique
Material: Kyber crystal , Wave Emitters , Wave Amplifiers , various lightsaber components.
Classification: Mal-functioner and beacon.
Size: Handheld
Length: 15 cm
Weight: 800 g
Ammunition Type: No ammo required
Ammunition Capacity: No ammo
Effective Range: Mal-functioner works in personal range. Beacon works in battlefield range.
Rate of Fire: Semi-automatic
Special Features: Causes problems in anything eletronical. Works as a beacon.

Strengths: It causes problems anything non-organic (except for ships) , this ranges from civilian and surveilance droids , to , rifles and lightsabers.
It can be used as a beacon , if aimed upwards.
Weaknesses: The kyber crystal is exposed.
It doesn't work on anything organic.
Needs to use the Force to work.
Any Force user can sense the beacon.
After the mal-functioner mode is used , the Sonic will have a 10 minute cooldown. (2 posts)
Insulated areas , or areas with loud or chaotic noises , will impede the Sonic from working , as it would interfere the precision of the sonic waves.
Description: Since Enduri Jaii does not know how to fight , he needs to a weapon to defend himself. This handheld ,mal-functioner uses the Force of a being to interact with the structure of weapons , droid and lightsabers , to give them mal-functions. With a simple Force boost , the wave emitters and amplifiers , will send a sonic wave combined by the Force provided by the user and amplified by the kyber crystal to create problems within electronical things.Per example , if used on a lightsaber , it can make it turn on and off unexpectedely, it can make droids have memory loses , to speech problems and even the possibility to create problems with their walking capacities, if used on rifles , it can make every other shot a blank( 2 shots are fired , only 1 makes a blaster bolt, the other one doesn't create anything). It can also function as a beacon for the user , sending a wave of amplified Force power upwards , alerting Force users in a range of ~20 km of it. Sadly, enemies can also sense it.
The Sonic Force Emitter doesn't work on organics , as it was not made to. It is a defense mechanism.
Primary Source: (Please link the source of another writer's submission that you are modifying for your use; only necessary for "Chaos Canon" submissions)
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Enduri Jaii said:
It can de-activate anything non-organic (except for ships), this ranges from battle-droids , to doors , rifles and lightsabers.
There is a decent amount of potential for abuse with this feature, especially if it's combined with other items or Force powers.

At the very least, I'd like to see a notable operational weakness that would help prevent abuse, such as this process taking a time, as well as a development thread that is at the very minimum 30 posts long.
 
[member="Gir Quee"]

Actually , I'll need ~2 more days for the dev thread(s) , and could you please specify , concise?
Because what I've imagined is pretty much every single technological weapon/droid/ship/structure with a Yes , or No , and that would take me about a whole day to even find all of the stuff.
 
I'll understand if it takes you more time to do the development thread, and that's fine.



Enduri Jaii said:
Because what I've imagined is pretty much every single technological weapon/droid/ship/structure with a Yes , or No , and that would take me about a whole day to even find all of the stuff.
I'm talking about semi-broad classes (like battle droids). I really doubt that I'll be able to approve a device that "can de-activate anything non-organic" simply because the potential for abuse with it is extraordinarily high. If this non-negotiable with you, I will have to deny this submission.

I think that there are two distinct paths we can go with this submission then.

1) Full deactivating power on a distinct but small list:("can deactivate civilian droids")
2) Very low deactivating power on a broad list of objects: ("can create minor malfunctions in anything electronic")
 
[member="Gir Quee"]

Alright I've gone with route number 2 and have made some changes to description , special features and strenghts (swapped out de-activating to causing problems , and added effects on the description)
 
[member="Enduri Jaii"], cool.

Please remove all references to "shut off" or "de-activate" in the submission. I'd replace these with "malfunctions" or something similar.

Please change all "will make"s to "can make".

Your opponent, if there is one, will be deciding what effect or malfunction that this device has on their things.

What scant information that we have on canon sonic tools (such as the sonic wrench) or even with the Star Wars Chaos canon sonic servodriver suggests that we're talking about making slight adjustments to things. This can range from very minor annoyances to the catastrophic.

In addition, looking at the servodriver submission again, I think this should also have similar weaknesses when it comes to dealing with acoustically insulated devices or areas with chaotic or loud noises, since both would likely disrupt the ability of the device to make the precise sonic waves needed to alter the target device.
 
[member="Gir Quee"]

Alright , I think I've got all of the changes.
Also I've been thinking something , since these are sonic waves , that go at the speed of sound , I don't think there's a chance for the opponent to dodge it , just block it , and even then there would be a chance to make him deaf for blocking sonic waves going at the speed of sound. What do you think?

(I'm asking this since I'm not too keen on this aspect of science)
 
Looking good. Let me know when the development thread for this is done. Given its current state, I'd lower this to between 15-20 posts.



Enduri Jaii said:
I don't think there's a chance for the opponent to dodge it , just block it , and even then there would be a chance to make him deaf for blocking sonic waves going at the speed of sound. What do you think?

As a general rule of thumb, I cannot approve anything which does not give an opponent the opportunity to react to it or automatically sets damage to an opponent without their input.

So for practical purposes, the best this could do is make it very difficult to dodge.


It's worth noting that sonic devices don't necessarily have to be working at the speed of sound. Different sound waves have different properties. As an example of this, you can listen to music through your computer's speakers and not have to worry about shattering your house's windows.
 

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