Underworld Tales
Triads Storyteller
Contract Offered By: The Triads, Various Apex and Underworld Partners.
Type Of Contract Offered: Credits, Real Estate, and Possible Revenue Share.
Type of Contract Desired: Corporation and Faction.
Contract Description:
Sub Contracting for Systems and Subsystems on a Massive Space Colony Sized Commerical Station.
No Weapons.
Priority, with examples, feel free to suggest others.
1) Defensive Systems: Redundant Shields, Armor, Escape Pods, Chaff, and Flares. Anything non-offensive, nothing is too big or small.
2) Power Systems: Emergency Power, Emergency Forcefields, Batteries, Conduits, and Internal Wiring.
3) Habitat Systems: Living Quarters, Life Support, Oxygen Tanks, Environmental, Gravity Control, Seating, Beds, Food Dispensers, Water and Food storage, Purification, Garbage Disposal and Recycling.
4) Internal Policing: Security Software, Cameras, Holonet Feeds, ECCM.
5) Emergency Services: Medical Bay, Doctors Surgery, Fire Systems, Hazmat Containment.
6) Engineering and Maintenance Systems: Logistics, Hangar Bays, Repair and Maintenance Bays, Transport Rail, Secure Corridors and Docking Pylons.
7) Entertainment: Dancefloors, Bar Technology, Restaurants, Casinos, Holosuites, Food Storage, Artificial Beaches, Arboretums, Museums, Clubs.
8) Misc: Anything you can think of. It's a big place, a space colony. Information Storage, Banking Terminals, Day to Day Life etc.
This project will be part-owned by a lot of small and large groups. Not everything will be able to go in the main sub, but there may be smaller location subs that can make use of anything.
It will, of course, be a hive of scum and villainy
Many future lucrative opportunities exist for the wise.
Our partners thank you for your time.
Type Of Contract Offered: Credits, Real Estate, and Possible Revenue Share.
Type of Contract Desired: Corporation and Faction.
Contract Description:
Sub Contracting for Systems and Subsystems on a Massive Space Colony Sized Commerical Station.
No Weapons.
Priority, with examples, feel free to suggest others.
1) Defensive Systems: Redundant Shields, Armor, Escape Pods, Chaff, and Flares. Anything non-offensive, nothing is too big or small.
2) Power Systems: Emergency Power, Emergency Forcefields, Batteries, Conduits, and Internal Wiring.
3) Habitat Systems: Living Quarters, Life Support, Oxygen Tanks, Environmental, Gravity Control, Seating, Beds, Food Dispensers, Water and Food storage, Purification, Garbage Disposal and Recycling.
4) Internal Policing: Security Software, Cameras, Holonet Feeds, ECCM.
5) Emergency Services: Medical Bay, Doctors Surgery, Fire Systems, Hazmat Containment.
6) Engineering and Maintenance Systems: Logistics, Hangar Bays, Repair and Maintenance Bays, Transport Rail, Secure Corridors and Docking Pylons.
7) Entertainment: Dancefloors, Bar Technology, Restaurants, Casinos, Holosuites, Food Storage, Artificial Beaches, Arboretums, Museums, Clubs.
8) Misc: Anything you can think of. It's a big place, a space colony. Information Storage, Banking Terminals, Day to Day Life etc.
This project will be part-owned by a lot of small and large groups. Not everything will be able to go in the main sub, but there may be smaller location subs that can make use of anything.
It will, of course, be a hive of scum and villainy
Many future lucrative opportunities exist for the wise.
Our partners thank you for your time.