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Approved Starship SS Ebonray - Assault Interceptor

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Manufacturer: Starcraft Shipyards
Market Status: Closed Market
Production: Minor
Length: High
Width: High
Height: Large
Size: Large
ship_design_stingray_2_by_paladad_of_light_dgxrfue-pre.png


I drew the ship
STANDARD FEATURES

Permissions:

Breshig War Forged Consolidated [X]
Si-Tech
[X]
ATC Purchases: [X] [X]
Concord Specialized Technologies Purchases :
[X]

Manufacturer:

  • Starcraft Shipyards

Model:

  • Ebonray Starfighter

Type:

  • Assault Interceptor
Squadron Count: Low: 8

Technical Specifications:

  • Length: 25 meters
  • Width: 14.3 meters
  • Height/Depth: 14.3 meters
  • Hyperdrive Rating: Hyperdrive - Hyperdrive 1.0, Backup Hyperdrive 4.0, Hyperdrive Ring 0.1
  • Crew:
    • Pilot (1)
    • Co-pilot/Sensor operator (1)
    • Gunners (2)
  • Minimum Crew: 1
  • Passengers: None
  • Cargo Capacity: 20 metric tons
  • Consumables: 1 month
  • Armament:
    • 3 Medium ion cannons
    • 2 Laser cannons
    • Proton torpedo launcher
    • Rail Guns
    • Blaster Cannons
    • Nano missiles
    • Null-Burst Projector
    • Minelayer equipped with seismic charges
    • Slugthrower Kinetic Gun
    • Electroshock net
    • Mortar
Offensive Equipment
Defensive Equipment
Shields List:
Utility Equipment:
SS-Military Grade Modular Emergency Suite
null-series-gravity-well-neutralizer
Medical
Comfort and Luxury Enhancements
Navigation and Visibility Enhancements
Sensors and Assorted Components
SS-Military Grade Intelligence Package: Basic

Engine Components
Other Systems
Landing and Docking Enhancements
SS- Military Grade Modular Landing Gear
  • Magnetizable Landing Gear: Advanced system with variable magnetic strength for secure docking and landing on metallic surfaces.
ADVANCED SYSTEMS
Droids
Breshig War Forge Consolidated BMD-01 Vhe'viin Battlefield Mechanic Droid

Other Notes:
  • All engines are hybrid: Designed for both space and underwater propulsion made with Repulsor lift tech.
  • Submersible Capability: Fully waterproof and capable of operating underwater.
STRENGTHS
  • Agility and Speed: Designed for rapid engagement and evasive maneuvers, the Ebonray excels at dodging enemy fire and outmaneuvering opponents, making it ideal for fast-paced combat scenarios.
  • Hyperdrive Ring 0.1: Equipped with a detachable hyperdrive ring that enables quick jumps to hyperspace. However, the ring is vulnerable when stationary and can be easily destroyed if not adequately protected.
  • Versatility: Beyond starfighter roles, the Ebonray is adaptable for various missions, including small-scale patrols and reconnaissance, making it a flexible asset in diverse situations.
  • Robust Defense: Engineered with durability in mind, the Ebonray features a sturdy construction and strong defensive systems to ensure the safety of its crew in hostile environments.
WEAKNESSES
  • Larger Profile: Bigger than your typical light interceptor, its sturdy design and larger size take up more space and cannot travel where some smaller ships might.
  • Sensitive Electronics: While the Ebonray is equipped with advanced electronic systems, they can be prone to disruption if an enemy bypasses its defenses. Though not a major vulnerability, this can lead to temporary system glitches during intense engagements.
DESCRIPTION
The Ebonray is a sleek, black starfighter built for speed and agility, excelling in fast-paced combat. With its advanced defensive systems and durable construction, it's well-suited for both dogfights and patrol missions. Behind blast doors, it offers a small, secure room with a single bunk for extended operations. The Ebonray's versatility allows it to perform well as a scout or interceptor, making it a reliable and formidable asset in any fleet.
 


Out Of Character Info


Intent: A versatile and advanced assault interceptor designed for patrol, scouting, and dogfighting missions.
Permissions: Starcraft Shipyards + Partners ie Si Tech and Breshig War Forge Consolidated

Technical Information


Affiliation: Starcraft Shipyards
Starship Class: Small Craft (1-50m)
Starship Role: Fighter
Modular: Yes
Material: Alusteel Frame Alusteel Skeletal Frame, with Laminanium Structural Plating. Agrinium Panels B'sant with Darkened Transparisteel Carbo-plas Outer Shell Condensed-matter Composite Corellian Leather Interior Dallorian Alloy (around engines) Dallorian Alloy and Agrinium Panels Deflector Shield Material Duralloy Duralloy Plating Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage.) Durasteel Hull and Armour Plating Duravlex Lining (around engine components) Ferroceramic Glasteel Viewports. Laminasteel Myoflex Heat Sinks. Plasteel Titanium Transparisteel Turadium Armour Plating. Various Starfighter Components.
Armaments: Fire-linked Weapon Systems.
GAQL-82 Superfang Chain Laser: High-energy ship-to-ship combat weapons.
Dust: "Dust" is a tracking compound designed for covert surveillance, attaching to targets for real-time location and activity monitoring over several weeks.
Ion Cannons: Disables enemy vessels non-destructively.
Minelayer equipped with seismic charges: Deterrent or destructive spaceborne explosives.
Rail Guns : Secondary weapon system
Flex Tube Torpedo Luncher(s) - Max 12 Per Side ( Has x2 launchers)
Armament can include but not limited to the following:
Advanced proton torpedo
Port concussion missile launcher
Concussion missiles
Advanced concussion missile
Defense Rating: Very High
Speed Rating: Very High
Maneuverability Rating:: High
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: Average
Minimum Crew: 1
Optimal Crew: 4
Cargo Capacity: Average
Last edited:
T E R R A R I S - C O M M A N D
Factory Judge
Braze Braze

Nice job again! Here too, this part is missing from the pre-made fields but part of the original template and this is important information. I would like to ask you to add this field to your template:
Squadron Count: (Please provide the amount of fighters this submission would have in a squadron. The average squadron for any starfighter is 12, at lengths averaging 12.5 meters. The bigger the fighter, the smaller your Squadron Count should be. The smaller the fighter, the bigger your Squadron count can be. [None: 1 | Very Low: 4 | Low: 8 | Average: 12 | High: 16 | Very High: 20 | Extreme: 24 ] Squadron Sizes may be listed as just the rating.)
 
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