Star Wars Roleplay: Chaos

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Star Wars Battlefront Beta [PS4]

Cristina Zeitlin

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So...
Who wants to buy some blood?
Say about $120 worth...
 

Cristina Zeitlin

Guest
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That is your opinion.
Of the 2 hours (nearly 3) that I've been playing of Star Wars Battlefront, I have enjoyed it the entire time and have only come across 1 disconnect.
I plan on buying it, preordering it if I can.
 

Connor Harrison

Guest
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[member="Cristina Zeitlin"] Sweet....can you share anything from what you think it's like? How it looks? Feels? Comapres to the others? :)

Can't wait to get this.
 

Gilamar Skirata

The most important step is always the next one
Battlefront 3 is everything they said it was going to be, though it may not be everything WE wanted it is a great attempt and a solid game. Even playing just the pod capture mode over and over again was fun, I was still finding stuff out and finding new things after 2 solid hours of gameplay. The visuals and particle effects are stunning, therere have been no-little downgrade in graphics online. The sounds are amazing, the soundtrack, though repetitive and admittadley a bit corny at times, goes very well with the gameplay.

Cons:
  • There are a few connection bugs (I haven't had any problem with connection, though there have been some travel glitches),
  • the jetpack could use some tweaking,
  • there could be more weapons (currently 4 and a one shot slugthrower card in the Beta),
  • Walker Assault is far too biased against the Rebels and could use some balance,
  • flight isn't exactly the way I would have liked it (the rolls are all hotkey presses rather than skilled flight by the player)
  • No Space (Yet *crosses fingers*)
  • Only a few planets playable
Pros:
  • Its a great feeling FPS (for those that are into them)
  • Its good in Third Person too!
  • Stunning visuals and oh my god the sound effects...*shudders in pleasure*
  • It feels like star wars and not a skinned version of Battlefield.
    This goes along with the star wars feel, but the blasters and movement seem to have a different feel or heft to them. I FEEL like I'm moving around an E-11 as a storm trooper

[*]Gameplay is easy to grasp
[*]Walker assault actually feels like a giant battlefield with Player controlled fighters flying overhead and players on the ground duking it out
[*]Despite the pod control game mode feeling a bit repetitive due to the pod landing points, there is a variety of different placement and they never fall in the same order.
[*]Maps, while only spanning a few planets, are not the same carbon copy map for each game type but different with each made for each different game type (so a walker assault Endor map isn't going to just be a blown up pod control map and the pod control map isn't just going to be a small section of the walker assault map etc.)
[*]Did I mention its a Star Wars game?!
 
It's also important to keep in mind that this is a beta. I just finished playing about two hours with my roommate, trading a controller back and forth. And naturally my first instinct is to just want more and more. But in its beta version, you're pretty much only going to have bare bones. Which I have no complaints about.

Of the primary guns available (all of which were actually used in A New Hope), they all felt really nice. A decent amount of variety, though I certainly hope that more are inbound.

I personally had no connection problems whatsoever. I'm also playing on the east coast when most people are at work so, that might help my case.

One of the unlocks you can get after playing for sometime is a "sharpshooter." It's an equipable item in a way, but it essentially transforms your character into a sniper-class of sorts. I haven't gotten to it yet, but I'm curious to try it out.

It looks like there will be 7 multiplayer modes in total. I'm not sure if they will all be limited to a single location or if they will open up. Only two are available for the beta, and both are quite fun. Pod capture is reminiscent of old battlefront modes (takes place on Sullust, which is the first time we've been there!) and Walker Assault is a cool variation on the Battle of Hoth.

There are 4 different maps for horde mode (only one available now) and each have 15 rounds (only 6 in the beta). Lots of fun. I played solo and couch co-op. There is another offline mode called battle that is solo or vs. with AI. Not available in the beta but I am imaging it's like the map select in the previous offline iterations of Battefront.

The visuals and sound design are absolutely brilliant. Nuff said.

My roommate managed to be Luke Skywalker once. The controls are not intuitive, but you can still manage to mess stuff up even when you have no idea what you're doing.

Vehicles are fun. It took me two tries to get a handle on the controls but once I did I had no problem taking down other fighters. Air to ground is much more difficult, but crashing into things is sometimes a decent option, so, I did that a bunch.

I think it's still too early to judge whether or not this will be a good game. But it has me no less excited than when it was first announced. And, most importantly, I had a ton of fun playing it, even in it's skeletal state.
 
from the time I spent playing it... I am mixed. It being beta means it wont have everything but unless I missed an announcement they never said they were bringing back some of the features from the first two games so I had that going in. Actually playing it was well it was alright for what it gave. I won't say it was groundbreaking but it looked pretty. I'll buy it and enjoy it but I don't know about preordering it or getting the special edition.
 
Been playing on PC since yesterday. Probably around six to seven hours already...lol.

For a guy with an average PC that isnt that good, but not total crap either, the game auto-detecting my graphics options levels out the FPS to a solid 60 consistently. Still a rough render that hurts it a little when first loading in, of course, but it doesnt last long. Sound gets a bit choppy when this happens too. But hey, Beta. Can be fixed.

I have done a lot of flying/dogfighting. I agree with [member="Gilamar Skirata"] that the hotkey rolls and evasives are a bit "eh", but overall, dogfighting is AMAZING to me. Easily my favorite. I always rush to the fighter powerups :D

Love the beta. Will be preordering.
 

Roth Tillian

Guest
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I haven't been able to get it to run yet. Keeps freezing when I try to open it and then when I do get the start menu, it wants me to hit the return key, which I don't have.

Still trying to find out where I can find the driver it keeps telling me to update to.
 
I played it at a buddy's house and I thought it was pretty awesome. The only problem I have isn't even due to the game. It's the people that are like "How dare the thing I get for free not be perfect and the best thing I've ever experienced! It should've been so good I should've felt like a Snowtrooper on Hoth!" I personally, enjoyed it a lot. It's just the people that complain over the smallest detail. And thankfully, I've only encountered one or two of those people on a gaming forum I was looking at.
 

Cristina Zeitlin

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I know what you mean.
I just ended up in a Walker Assault match where I tooled around in a TIE Fighter. Got 8 kills the entire game, yet I was just strafing and knocking out enemies Fighters in the air. I cleaned up in Kill Assists alone.
I also found out that the best way to fly the TIE Fighter is to act like a TIE Pilot. So just fly it like its your last day to live and you don't care if you decide to meet the ground, and you'll have a ball of a time.
[member="Darth Vornskr"]​
 
I tend to zoom around for a bit until I've angled in a target, and while they're swerving up and around I just move my energy output all the way down and just turn where they go and keep firing and hold my lock-on.

It usually gets the job done.

[member="Cristina Zeitlin"]
 
Awesome star wars game. Dice was the right choice for this game as they know how to actually make shooting in an FPS realistic. Even though the Battlefield game quality has gone down, they retained all the good qualities to bring over to Battlefront. Such examples are blaster delay. It's fantastic how you need to shoot to where your target is going because blasters are a bit slower. Same thing with the one sniper they give you. It appears to be a slugthrower, but that doesn't mean they just made it an insta-kill when you fired with the crosshairs on the target's head, you need to predict where your enemy is going and fire a little ahead of them.

The starfighter gameplay is fantastic. Each ship feels heavily unique in the way they fly, and they all have different ranges of motion that you need to tailor your skills to.

Limited option in weapon and abilities, however this is most likely a beta restriction as to not ruin it for the main game. If the weapons we get to choose are our only choices though, I wouldn't be too dissapointed, as they are all fairly unique.

Overall, I am enjoying the game very much, and I'd recommend it to any one of my buddies who play Xbox One with me. :D
 

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