Bombshell Genius
Of all Star Wars games I know about, none seem to be specifically about capital ship-vs-capital ship combat where you captain a capital ship in an attempt to defeat other capital ships and space stations (much like Starfleet Command I-III or Bridge Commander if you ever played those games) where one can capture other ships, target a ship subsystem, boost sensors or shields, and in SFC3, microjumps. I wonder why there seems to be no such Star Wars games... but also what kind of player wouldn't want to captain Star Destroyers (if you're a classical trilogy fan) or Droid Control Ships (if you're more of a prequel buff) in combat?
Even the closest equivalents (Empire at War) seem to have both a ground component and a space component and, while the space component does feature craft each with their own strengths and weaknesses, it does not feature the level of detail in how a captain can control a capital ship that the SFC series does.
I understand that Star Wars lore seems to be more small craft-based than capital ship-based, however, in the sense that the major canon characters seem to mostly fight in fighters or other small craft (Millenium Falcon being the best-known example) than capital ships - it seems that capital ships play more of a supporting role in SW lore (or at least those without superweapons mounted on them), despite their importance in space combat.
Even the closest equivalents (Empire at War) seem to have both a ground component and a space component and, while the space component does feature craft each with their own strengths and weaknesses, it does not feature the level of detail in how a captain can control a capital ship that the SFC series does.
I understand that Star Wars lore seems to be more small craft-based than capital ship-based, however, in the sense that the major canon characters seem to mostly fight in fighters or other small craft (Millenium Falcon being the best-known example) than capital ships - it seems that capital ships play more of a supporting role in SW lore (or at least those without superweapons mounted on them), despite their importance in space combat.