Star Wars Roleplay: Chaos

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Approved Starship Starburn's Fangfighter

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mandalorian_fang_fighter_by_wingzero_01_custom-daptb63.png


OUT OF CHARACTER INFORMATION
Intent:To give my character a sweet ride
Image source: Image
Canon link: Link
Restricted Missions: N/A
Primary Source: N/A

PRODUCTION INFORMATION
Manufacturer: Ion Starburn (Grandfather)
Model: Fang Fighter The Breakneck
Affiliation:Closed-Market
Production: Unique
Materials: Everything from the canopy to the wings are both made from Chromium

TECHNICAL SPECIFICATIONS
Classification: Starfighter
Length: 12 meters
Width:5.90 meters
Height:2.50 meters
Armament: High
  • Forward-mounted twin light laser cannons {Moderate}
  • Proton torpedoes {High}
  • B-wing composite beam laser {Very High}


Defenses: Low
Manuverability:Extreme
Squadron Count: None
Speed Rating: High
Hyperdrive Class: 0.3


STANDARD FEATURES
The Fang Fighters were built to be Highly maneuverable and fast either in space or atmospheric combat. The most notable feature of the craft are its swivel-mounted wings which give it, it's aerial agility. This feature gives the fangfighter precise maneuverable abilities that few ships are capable of. While it's movement is the heart of the ship it was well armed with wing-mounted laser cannons and a retractable proton torpedo launchers found beneath the cockpit. This allowed for a pilot to fire a salvo of weaponry while also moving at break neck speeds hence its name.


ADVANCED SYSTEMS
Propulsion system: For quicker takeoffs
Navigation_computer
Astromech socket


Strengths:
Stolen Toy: Outfitted with a rebel class B-Wing fighter laser, made to destroy or immobilize cruiser class starships.

Watch This: The ship's most impressive feat being the natural agility due to its model.
Weaknesses:
No Reinhardt: The lack of any shielding makes it obviously quite vulnerable , too many direct hits put it out of commission and the pilot to inevitably crash and burn.

You need a teacher: The interiors layout is well ,very complicated . Having a ship modeled to have an advanced maneuvering allows the ship to glide through space, but it is hard to fully master the system, leaving the ship at a disadvantage in quick time events. The ship is meant to be used by the best otherwise you risk flying straight into enemy fire.

Last resort: When using the attached B wing laser, it shorts out the systems general features such as Engines,hyperdrive, and Blasters too much energy consumption would leave it dead and floating.

Description: The ship is of mandalorian design the Fangfighter also known as the Protectorate fighter. Many from clan starburn were thought to be ingenious with their starfighter tricks ,always quick to make things up on the fly .Rhaeon who aspired to become a pilot was gifted the ship by his grandfather Ion at the age of 13. The ship has come in handy over the years with its irregular attachments. One being its hyperdrive, which is able to travel from planet to planet at astounding speeds. The speed isn't all that it offers , its ability to fire different weapons such as its basic blasters , or its torpedos packs a punch. The real jewel of the Breakneck is its blockade buster laser cannon installed onto the bottom of the ship able to control its power lessening the amount of energy used in firing. Its odd placement suprising most that comes into its path.
 
Welcome to the Factory, Kid Starburn.



Kid Starburn said:
Manufacturer: Ion Starburn (Grandfather) Production:Minor

If I understan this correctly, this is going to be your character's personal ship? If that's the case, please change production to "Unique" (since it's a one of kind ship after some modications).



Kid Starburn said:
Materials: Everything from the canopy to the wings are both made from the Material beskar .
At this time, Beskar is a restricted material, meaning that it either needs a development thread or a large Tier 6 company to make it. Alternatively you could find another material. Mandalorian steel is a common alternative here on Chaos, but there are a number of other alloys or metals that might work well for you.



Kid Starburn said:
Armament: Forward-mounted twin light laser cannons[ Proton torpedoes B-wing composite beam laser Defenses: None

The armament needs a rating that give us an idea of how powerful all of your ships ratings are overall. I think that we're at least looking at a rating of "Average" given the weapons that you've listed.



Kid Starburn said:
Defenses: None

None is technically an option, but it also has this description in the template:
Where None is a man in a space suit hanging on to an engine, Average is typical defense, and Extreme is heaviest defense with heavy armor plating and multiple layers of powerful shields.
Based on its picture at least, I think that we're at least looking at "low" defense, but it could well be higher, especially if it has durable hull plating.
 
Kid Starburn said:
Model: Fang Fighter


Kid Starburn said:
Nickname: The Breakneck
You don't have to do this, but most people put their specific ship name here in the model. So it might look like this:

Model: Fang Fighter The Breakneck
But that's up to you.



Kid Starburn said:
Armament: Forward-mounted twin light laser cannons {Moderate} Proton torpedoes {High} B-wing composite beam laser {Very High}
If you want to give power ratings for individual weapons, that's optional and fine. However, we do need a rating that covers all of the weapons combined (the sum of its parts).
 
[member="Kid Starburn"], if you'll put that rating directly behind the "Armament:" please. Like this:

Armament: High
  • Forward-mounted twin light laser cannons {Moderate}
  • Proton torpedoes {High}
  • B-wing composite beam laser {Very High}
Now that I know the definite armament rating, I can fully judge its balance. Unfortunately, it's a little too good right now. We'll need to lower two ratings or add some significant weaknesses to get it to something approvable. You can take them from wherever you'd like, but my personal recommendations would be to lower "Maneuverability" from "Extreme" to "Very High" and "Armament" from "High" to "Moderate".

I just noticed this as well:



Kid Starburn said:
Width:590 Height:250
I think you may want to edit those numbers, since they're more appropriate for a cruiser, unless there's a decimal point missing from somewhere.
 
[member="Kid Starburn"], to clarify, when I talk about ratings, I mean the overall required ratings for the ship itself (speed, manevuerability, armament, defense, hyperdrive, squadron count). The ratings for individual weapons aren't required, and most people don't actually use them for individual weapons
 
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