Star Wars Roleplay: Chaos

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Starfighter Slang

I shamelessly stole this from another site and the SW Publication; Essential Guide to Warfare for us Pilots and our Suicide Sleds to enhance the flavour text of our posts. Feel free to use it and make suggestions for inclusions - I'll update the list as they come in to ensure it's up to date.

Imperial Fighter/Bomber Designations:
  • Eyeball: A basic TIE Fighter.
  • Squint: A TIE Interceptor.
  • Bright: A TIE/Advanced Fighter or TIE Avenger.
  • Dupe: A TIE Bomber.
  • Trip: A TIE Defender.
  • Peeper: A TIE used for reconnaissance, or a TIE Scout.
  • Clutch: A squadron of TIE Fighters or just TIEs in general.
Galactic Alliance Fighter/Bomber Designations:
  • Pointer: An X-Wing fighter.
  • Wishbone: A Y-Wing bomber.
  • Edge: An A-Wing fighter.
  • Spinner: A B-Wing fighter. Also known as a Cross.
Other Fighter/Bomber Designations:
  • Skull: A Z-95 Headhunter fighter.
  • Ugly: A general designation for any fighter cobbled together from parts once belonging to other starfighters such as the Y-TIE, or the X-ceptor.
Imperial Capital Ship Designations:
  • Dragship: An interdictor cruiser.
  • Impstar: An Imperial Star Destroyer.
  • SD Vic: A Victory-class Star Destroyer.
Galactic Alliance Capital Ship Designations:
  • None at this time.
Positional Lingo:
  • Klick: A kilometer.
  • 3-9 Line: A line across a fighters' wings, based on imaginary clock in which 12 is ahead of the fighter and 6 is behind. The goal of dogfighting is to keep bandits in front of one's 3-9 line.
  • Big-L: Lightspeed.
  • Bingo: Havaing enough fuel for a safe return.
  • Blue milk run: An easy hop.
  • Dirtside: On a planet's surface.
  • Gain angles: Maneuver for a better shot in a dogfight.
  • Get lines: Disengage and jump to hyperspace.
  • Go black: Head from a planet's atmosphere into space.
  • Go blue: Head from space into a planet's atmosphere.
  • Goo: A planet's atmosphere.
  • Latch: Get into position to destroy an enemy fighter or bomber.
  • Roof: A carrier's flight deck
  • Zero angle: The position behind the stern of a bandit.
General Combat Lingo:
  • Bogey: An unidentified fighter or starship, or, more commonly, an enemy fighter or starship.
  • ACM: Aerial Combat Maneuvering, aka: dogfighting.
  • Bumping: Engaging in ACM.
  • Check your six: "Be careful, watch out behind you."
  • Furball: A hectic dogfight.
  • Goes away: What an enemy fighter does when you hit it.
  • Judy: Comm call indicating you are intercepting a bandit.
  • Loud handle: The level that triggers a fighter's ejection seat.
  • SA: Situational Awareness.
  • The Show: ACM; dogfighting.
  • Splash: Shoot down or destroy target.
  • Scratch: Shoot down or destroy target.
  • Shocker: Not to be confused with shock, a "shocker" is an ion cannon.
  • Torp: A proton torpedo.
  • Trashed: Wasted, usually said in reference to warheads that miss their intended targets.
Status Indications:
  • Bluelined: Disabled by an ion cannon blast.
  • Cold nose: Operating with sensors down.
  • Full DSW: Having enough power for drive, shields and weapons.
  • Gripe: A mechanical problem. An up gripe is a problem that allows continuing operations; a down gripe does not.
  • Painted: Scanned by sensors.
  • Shock: To hit a bandit with a blast from an ion cannon.
Pilot "Honorifics" or Sayings:
  • Centurion: A pilot with one hundred landings on a carrier or fighter base.
  • Clear skies: "Be well," a traditional spacer's farewell.
  • Dirt flier: An atmospheric fighter pilot.
  • Drift factor: A measure of a pilot's flakiness or inability to follow orders.
  • Fangs out: Eager for a dogfight.
  • Flat-hatting: Showing off or engaging in dangerous maneuvers.
  • Hangar queen: A fighter that's often unable to fly because it needs repairs, and thus is raided for parts.
  • KM: "Kriffing Magic," a pilot's all purpose explanation for how technology works.
  • Wizard: An exclamation for how cool, awesome or nifty something is.
  • LTS: "Likely To Survive," indicating approval of a pilot's skills.
  • No decor: "Speak freely," without worrying about rank.
  • Senth Herf: An admiring assessment of another pilot's abilities.
  • Suicide sled: A starfighter, particularly one with weak shields.
  • Vapebait: A poorly skilled fighter pilot.
Other Lingo:
  • Easy chair: Pilot's seat in a fighter or bomber.
  • Flying the same vector: Thinking along the same lines.
  • Hawk circle: A formation of fighters waiting to land.
  • Hop: A mission.
  • HUD: Heads-up Display.
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