Ayden Cater
Grumpy Goat
Capital Guns:
Hypervelocity Gun: 10 capital guns
---Restricted to Light Star Destroyer and larger.
Fast Mount: Single Barrel and Heavy-types only
---Allows a ship to track faster moving targets, up to Class 4.
1 Capital Gun = 2 Defense Guns
Light: x0.5 (Sub-Capital Only)
Repeating: x2 (Sub-Capital Only)
Composite Beam: x2 (Sub-Capital Only)
Heavy: x2
Dual: x2
Quad: x4
Long-Range: x5 (Capital Ships only, Capital Guns Only)
Warheads:
Normal Warhead: 2 capital guns
Heavy Warhead: 8 capital guns
Homing: x2 (Sub-Capital Only)
Cluster: x4 [/spoiler]
This list covers the general and widely available weapons. This is not to say that ships can’t have weapons not mentioned above, but their value is up to the judging Starship Factory Judge or Roleplay Judge.
Hypervelocity Gun: 10 capital guns
---Restricted to Light Star Destroyer and larger.
Fast Mount: Single Barrel and Heavy-types only
---Allows a ship to track faster moving targets, up to Class 4.
1 Capital Gun = 2 Defense Guns
Light: x0.5 (Sub-Capital Only)
Repeating: x2 (Sub-Capital Only)
Composite Beam: x2 (Sub-Capital Only)
Heavy: x2
Dual: x2
Quad: x4
Long-Range: x5 (Capital Ships only, Capital Guns Only)
Warheads:
Normal Warhead: 2 capital guns
Heavy Warhead: 8 capital guns
Homing: x2 (Sub-Capital Only)
Cluster: x4 [/spoiler]
This list covers the general and widely available weapons. This is not to say that ships can’t have weapons not mentioned above, but their value is up to the judging Starship Factory Judge or Roleplay Judge.