Akestos
Surge Lord
Swarm Effects on Worlds
1, Concept.
The swarm effects planets in a variety of ways.
Firstly for RP purposes, this allows people to play out anything, from a tiny infestation of small bugs in a garden to an outbreak of flu, a small hive, or a full-on Swarm Surge.
2, Swarm Surge.
A surge happens when the Swarm reaches a critical mass on a planet or in a region. That is the hive achieves not only dominance over an area but more important integration into its local flora and fauna. Surges are not external invasions usually, though they can be from a neighboring moon or asteroid, for example, anything with enough biomass to create it.
3, Resources
The Swarm doesn't strip resources from worlds and biomass at random. Doing so denies it any new DNA, any new biological material and food. That said, certain worlds areas and perhaps one-day worlds are completely harvested for their resources, this usually leaves them with an orange residual, also as deserts, barren rocks and hive structures left in place of an environment. The gasses released from the conversion also give the area a drier weather pattern. Again this is not common, as it usually isn't in the Hive's interest to do so. There are two instances it is, when the Swarm wants a more controlled world, creating larger structures, hives and a central point of strength. The second can be if they know they are being pushed out of an area, it can be an option to take all the biological resources they can with them.
For RP Purposes, this means they can exist on any world without altering it too much, at the same time they can terraform custom planets or specific worlds when the RP calls for it.
4, Infection.
This will be covered in another post. For a small idea, the swarm starts off very small on a planet, usually. Think Bacteria, parasites, microbes, viruses, whatever works. Cold and flu symptoms are the most common reaction from a humanoid, and not very severe ones at first either, as the Swarm prefers to work with a host creature, rather than completely overtake it. The rejection rates are still quite high at present, but they would be even higher if it worked with a more forceful approach.
1, Concept.
The swarm effects planets in a variety of ways.
Firstly for RP purposes, this allows people to play out anything, from a tiny infestation of small bugs in a garden to an outbreak of flu, a small hive, or a full-on Swarm Surge.
2, Swarm Surge.
A surge happens when the Swarm reaches a critical mass on a planet or in a region. That is the hive achieves not only dominance over an area but more important integration into its local flora and fauna. Surges are not external invasions usually, though they can be from a neighboring moon or asteroid, for example, anything with enough biomass to create it.
3, Resources
The Swarm doesn't strip resources from worlds and biomass at random. Doing so denies it any new DNA, any new biological material and food. That said, certain worlds areas and perhaps one-day worlds are completely harvested for their resources, this usually leaves them with an orange residual, also as deserts, barren rocks and hive structures left in place of an environment. The gasses released from the conversion also give the area a drier weather pattern. Again this is not common, as it usually isn't in the Hive's interest to do so. There are two instances it is, when the Swarm wants a more controlled world, creating larger structures, hives and a central point of strength. The second can be if they know they are being pushed out of an area, it can be an option to take all the biological resources they can with them.
For RP Purposes, this means they can exist on any world without altering it too much, at the same time they can terraform custom planets or specific worlds when the RP calls for it.
4, Infection.
This will be covered in another post. For a small idea, the swarm starts off very small on a planet, usually. Think Bacteria, parasites, microbes, viruses, whatever works. Cold and flu symptoms are the most common reaction from a humanoid, and not very severe ones at first either, as the Swarm prefers to work with a host creature, rather than completely overtake it. The rejection rates are still quite high at present, but they would be even higher if it worked with a more forceful approach.