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Dominion TAC Dominion of Malagarr - Shadows of Malagarr


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Aiden Porte Aiden Porte | Saram Kote Saram Kote | Old Man Leonis Old Man Leonis | Kaaba and Mi Kaaba and Mi | Kaska Bastee | Ever Dawnracer | Sayno Clawe Sayno Clawe | @Coalition Members | Fynch Fynch | Braze Braze | Fervos Kej Fervos Kej | M1G-77 M1G-77 | Balun Dashiell Balun Dashiell

TAC Dominion of Malagarr - Shadows of Malagarr

Malagarr, a planet buried deep within Wild Space, is cloaked in a veil of crimson sands and ominous silence. Once the heart of Malagarrian culture, the planet now lies abandoned, its red sand dunes stretching into the horizon. Scavengers occasionally roam the surface, but few can explain the strange, metallic whispers carried by the wind, or the flickering lights in the distance, suggesting something more sinister beneath the sands.

The planet is dotted with remnants of old Imperial facilities and wreckage from the days of the Empire's attempt to establish a foothold in Wild Space. It has become a place where only the bold and foolish dare to tread, lured by rumors of powerful relics and advanced technology hidden within the sands. Many, however, never return, leaving only footprints swallowed by the shifting dunes.

Malagarr's foreboding atmosphere suggests that whatever was left behind after the fall of the Empire may still linger, waiting for those brave enough to uncover it.

Objective 1: Campfire Stories & Party
Amidst the eerie red sands of Malagarr, a large luxury yacht cruiser has landed near a relatively quiet stretch of dunes. As night falls and the crimson horizon fades into darkness, a group has gathered around a large campfire, sharing spooky tales of the strange happenings across the planet. Drinks are passed around, music fills the air, and the distant sound of the wind howls eerily over the sand dunes. But as the night deepens, the line between fun and fear begins to blur, leaving the group wondering if they're truly alone in the dark.

Inside the yacht, a more refined gathering is taking place. The ballroom offers a reprieve from the unsettling atmosphere outside, with food, drinks, and dancing in full swing.

Objective 2: Desert Expedition and Scavenger Hunt
The vast expanse of Malagarr's red desert hides the remnants of Imperial facilities and crashed starships, relics of the past waiting to be unearthed. Adventurers have set out to scour these ruins for valuable technology and artifacts. But the deeper they venture, the more they begin to experience strange phenomena: whispering voices, odd flickers of light, and the sensation of being watched. The desert itself seems alive, intent on keeping its secrets buried beneath the sand. The question remains—will they uncover ancient treasures or awaken something far more dangerous?

BYOO (Bring Your Own Objective)
For those seeking a more personal experience on Malagarr, feel free to chart your own course. Whether you're investigating the planet's forgotten secrets, hunting for ancient relics, conducting experiments, or confronting its strange phenomena, the planet's dark, ominous sands offer endless opportunities for exploration. (I'm not your dad do what you want)

 


Malagarr, Objective 2
Tags: Open

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Salvage.

Rayne was always in need of new salvage. Maybe it wasn't the most sustainable lifestyle, but it was what kept her independent. She was good with tech anyways, so who was she to be upset that she made so little? She wasn't starving or anything, and she definitely didn't want anything else.

Definitely.

Regardless of any shortcomings of her lifestyle, new places across the galaxy kept opening up. Malagarr was little more than a wasteland of red sand and imperial ruins, littered with junk from an age long past. In other words: Free Real-estate. Rayne wanted to be the first one in to collect as much good tech as she could, so naturally she was off in her walker, the Rayne-Runner. It's bright colorful exterior made it stick out on the dark landscape, but Rayne didn't mind much. She hadn't painted the thing, having found the chassis like that, but it grew on her rather quickly. It was a good machine for collecting salvage in any case, so she could live with a bit of an eye-catching design.

And jackpot, an old Star Destroyer, dead ahead. Rayne could feel herself bubbling over with excitement, the prospects of what valuable pieces of tech that lie within making her giddy. Maybe this could be her big break, a revolutionary piece of per-gulag tech that would change everything about her work.

A fantasy for a reason. She was most certainly tricking herself to stay positive. Regardless, her walker drew towards this 'big break' and brought her ever closer to whatever goodies lie within...

If there was anything good left at all.


 




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TAGS: A'Runda A'Runda



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Braze was deep in thought, working on a new project. He wanted to sketch out the details before committing to completing it, so he'd chosen a peaceful spot outdoors to concentrate. As the breeze drifted around him, Braze glanced over at A'Runda A'Runda

"Hey, Uncle A'Runda," Braze called out, setting his sketchpad aside for a moment. "You're from the desert, right? Is this place like anything you've seen before?"

His tone shifted, curiosity sparking. "I bet you know some spooky, scary stories from Tatooine. It must be just like this place, right? You're really old, so you've gotta know some terrifying tales! Come on, tell us your scariest!"

 
See with eyes unclouded by hate

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Location: Malagarr
Objective: 1

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A’Runda was a bit off to the side from the campfire. Standing up and looking over the deep red sand as it stretched out to the horizon. Where it met the dark starry sky overhead. Until his attention was drawn back to some of the others. “Uncle A’Runda?” The Sandman asked the child before stepping closer to them by the fire and hearing more of the pale boy’s request. Even if they were gonna call him old.

“Scary stories huh?” A’Runda questioned before gently sitting himself down. “Yeah there’s plenty of frightful stories I remember back on Tatooine. Some of which used to keep me up when I was little Uil-ah myself.” He explained some as he thought back to the stories he used to hear. Many of which came from his grandfather, the tribe’s esteemed storyteller.

“There’s stories about fierce beasts, others about discovering the unknown, even some about gods and demons. Anything in particular you would want to hear Padawan Braze? Knowing you, you’d probably want to hear the tales about the more supernatural terrors of Tatooine.” A’Runda had a suspicion that Braze Braze would wanna hear what there was about gods and demons in the desert world. Stories that ended up hitting quite close to home for him in particular.
 
Arash Garshasp, Specialist
Location: Red Dunes Scrap-yard of Malagarr
Objective 2: Desert Expedition and Scavenger Hunt

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Tags: Rayne Lo'to Rayne Lo'to [Heading towards] | (Open)​

The red sand dunes gave Arash a familiar memory, the faint cool early mornings of the deserts back on Thyrsus. Though with significantly less scrap and ancient scars of previous battles, by his own estimations the count ranged past centuries of old tech. It’s like a poorly kept museum of warships and battle mementos. The young Thyrsian wondered if there were ruined starships downed by Khonsu himself, a Thyrsian legend. A bygone time it seems, even if I had witnessed the man himself once before.

Arash perked up when he noticed something move below the dune, he maneuvered his speeder and gently coasted downward. A nearby starship wreck, the markings stripped by the wind and sand, but it appeared large enough that Arash guessed it could have been some sort of light freighter. The Corellian and Kuat ship designs were pretty obvious, and common, but Arash hadn’t seen something quite like the ruined starship that laid in front of him.

He quickly got off his speeder and walked towards one of the large holes torn into the hull, his eyes scanned the either side while his ears listened carefully. Fortunately the wind had slowed and Arash knew whatever scurried had run into the ship, I heard a faint patter. He moved carefully with silent steps, walking on nothing but his toes as he headed deeper inside the wreck. Arash’s breathing slowed as his eyes adjusted to the dim light, his ears listening until there he saw movement and he pounced.

Arash kicked beneath and threw himself to dodge the counter attack of a mynock screaming at him. He scrambled and drew his Apollo, with careful aim Arash fired and turned the jumpscare into nothing but solar-ash. He sighed before looking around, as if checking to see if there was anyone who saw him, Arash jumped back up and began to look around the ship. There wasn’t much but rotted wiring, ruined computers and even the black box that would have given Arash something to learn from wasn’t even possible to find.

With a sigh of defeat he headed back out of the hunk of metal and looked around to see what else was nearby. He climbed back on board his speeder and piloted himself back unto the large dune, he leaned forward on his now parked speeder and scanned the horizon. He noticed something was moving somewhere in the distance, bringing out his macro-binoculars Arash scanned and saw a rather strange looking four legged walker. Huh. Arash had ignored the larger starships, like the Imperial Star Destroyer that the walker was headed towards. I could be searching that wreck for months and come out with only Mynock bites and dust in my lungs.

But Arash figured that whoever was piloting such a walker was indeed a scavenger, and a confident group to head straight for the old Imperial warship. He mused a bit more before finally piloting his speeder over to the Imperial Star Destroyer as well, if there was anybody that could help him find what he was looking for, he figured that group in the walker could.

 


Malagarr
Tags: Arash Garshasp Arash Garshasp

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As Rayne made her way up to the hull of the star destroyer and began to examine the vehicle, a distant whirring caught her attention. It sounded like a speeder, or at least that's what she reasoned it was. The young woman turned her head in the direction of the noise, taking note of the red cloud of dust it kicked up in its wake. That definitely was a speeder, one that seemed to be headed straight towards her no less.

Straight towards her?

That could be bad news. Rayne scrambled to get a hand on her blaster, at least to make sure it was there before assessing her surroundings. Cover was decent, in her favor at least. Hopefully this stranger wasn't looking to kill over a little scrap. A muted sigh escaped her lips as she waited for the stranger to arrive, crossing her arms in an attempt to at least look a little imposing.

Not that it helped. Rayne's height was all she had going for her.


 
Arash Garshasp, Specialist
Location: Red Dunes Scrap-yard of Malagarr
Objective 2: Desert Expedition and Scavenger Hunt

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Tags: Rayne Lo'to Rayne Lo'to | (Open)​


The travel across the dunes was rather uneventful, of course the caveat being the strange walker that Arash was heading towards. Plus the remains of the Imperial Star Destroyer. He hardly considered himself a historian, but the model of the Destroyer was clearly an older craft. Meaning there was a chance that Arash could find something from that ancient era, a memento of old myths and legends.

Arash slowed his approach as he finally got close enough to identify someone waiting for him. He scanned around and noted that there appeared to be only one other person out here, which caused him some hesitation as he slowly got off his speeder. With careful steps he raised both his arms to hopefully signal his non-hostility. These guys are good, I can’t even locate the rest of the group.

“H-hey there,” Arash called out, attempting to give the most non-threatening smile and tone of voice possible, “-Just trying to look for something, willing to trade for it too,” He explained as he a took few more steps forward, wondering if he could find the others. I hate not knowing where weapons are pointed at. It was a rare thing for Arash to find himself unable to determine where possible threats could lie, It feels like there's no one else out there, man they're good.

“I ain’t here to claim your find as for my own, just curious if that Imp Destroyer behind you is as old, if not older than it looks.” Arash added. “Name’s Arash by the way, just a first time treasure hunter I guess” He kept looking around as he approached the quite tall and imposing Twi’lek.

 


TAGS: A'Runda A'Runda
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Braze nodded excitedly, watching as A'runda took a seat. He scooted closer, giving the man his full attention as A'runda moved to stick a white, fluffy treat onto the end of his stick. Braze tilted his head, perking up at the various options around them.

"Demons? What demons live in the desert?" Braze asked, his curiosity piqued. He wasn't sure if demons were real, but he knew that some of those funny-looking Sith Purebloods sure looked like the 'demons' straight out of his fantasy books.



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See with eyes unclouded by hate

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Location: Malagarr
Objective: 1
Tag: Braze Braze

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“Well quite a few to be honest. There is actually an apex predator on Tatooine called a Sand Demon in galactic basic.” A’Runda explained to the boy as he looked into the fire that they began to use it to heat up some treat on a stick. The red lenses of his goggles flickering as it reflected the light of the fire.

“But there is an old myth, originating many generations ago that has spread throughout the deserts of my homeworld through all of the tribes. The story starts with a tribe, traveling alone as a caravan in the frosty night. Along their journey finding another tusken camp. But it was destroyed and every member slaughtered. Those who found it were outraged over such a discovery. Believing that it was the work of settlers. Who killed not just the men, but the women, and children too. However, upon further investigation found that the wounds the dead had suffered were from no ordinary weapon. What was also uncharacteristic compared to other attacks by offworld settlers as that all of their gaffi sticks were left behind as well.” A’Runda said before pausing for a moment to think. Wanting to add some extra clarity about what that last detail meant.

“Padawan Braze, where I am from, our gaffi sticks hold special significance in our culture. About as much as the bond between a tusken and their bantha or an Uil-ah and Massiff.” To illustrate his point A’Runda presented his own gaffi stick to show. “Each one is unique and handcrafted by their wielder. Just like a lightsaber commonly is.” As A’Runda spoke he poked and stirred the sand in front of him with his weapon. Creating simple images in it of other gaffi stick designs and silhouettes. "Because of this poachers on Tatooine that regularly hunt Tuskens will confirm their kills by bringing back their gaffi sticks. Since you could trust that each one represented a slain tusken.” He explained, before continuing on with the story.

“Because the gaffi sticks were all left behind that signified to the Tuskens that whoever had slaughtered the entire tribe had not done so for profit or even were an… hmm… how do you say? Taking advantage of an opportunity? Just to collect a few credits from their slaughter.”
 

Ro-Tahn Mashayekhi

Guest
R



“Heroes are made by the paths they choose, not the powers they are graced with.”
Ro-Tahn Mashayekhi, Knight Warden





Objective 2: Desert Expedition and Scavenger Hunt



I am
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a winter and snow and icy cold individual, have been since my 9th season when I grew up on the icy world of Tokmia. To see the red dunes and sand and feel the heat beat down on me led me to wonder why anyone would choose to live in a desert. If one was born to such a harsh climate, I could understand. To opt to live here was madness to me. Though in retrospect, the same could be said about living among the cold and icy worlds and frozen tundras. If not for the prospect of finding artifacts or relics for studying purposes, I would not be here up to my knees in coarse sands.

Taking one last inspection of my packed gear and the speeder bike I managed to acquiesce for a fair price from one of the local shops, I was set for exploration. Pulling down my necessary goggles to prevent those fine fibers of sand invading my eyes while flashing across the desert in high speeds, I took one final look at the datapad displaying the map of the area I was preparing to set out for. The locals had warned me about the area, hearing the words ghosts and haunted a few times in their bid to sway me to explore elsewhere. But I was determined.

The race to the first set of ruins was to beat the darkness. I had no desires to campout in the vast dunes overnight, unprotected by the elements and whatever secrets the planet held in store. Upon my arrival, I unpacked the essentials I needed for the night, my tent, campfire accessories, and food. After getting my tent raised, I got a small campfire up and running where I began to cook my night's meal. I stood and looked upon the ruins before me whilst my food continued to cook, wondering what discoveries awaited me in the morning. I withdrew my small datapad. speaking into the mechanical device my first collection of notes for this expedition. I finished my meal, cleaned up the site, and tucked myself in for a good night's rest, in the morning it would be all business.


 


TAGS: A'Runda A'Runda
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Braze sat quietly, turning his marshmallow over the fire, listening closely to A'Runda's story. When the gaffi stick came into view, his eyes widened in amazement. He hadn't expected it to be so unique, so personal. He knew lightsabers had that kind of significance to Jedi, but seeing it in another culture, in a simple stick, hit him differently.

As he carefully toasted his marshmallow, Braze's mind spun over the story. The idea of someone leaving the gaffi sticks behind, killing without reason or gain—it unsettled him. It felt empty, cruel.

"Why would someone do that?" he muttered, more to himself than A'Runda. He took a bite of his s'more, the sweet taste doing little to ease the dark thoughts in his mind. He glanced up at A'Runda, eyes reflecting the firelight, and said softly, "It's awful... to destroy a life and leave behind nothing but fear."



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Ro-Tahn Mashayekhi

Guest
R



“Heroes are made by the paths they choose, not the powers they are graced with.”
Ro-Tahn Mashayekhi, Knight Warden





Objective 2: Desert Expedition and Scavenger Hunt

Snapping on the handheld glowrod to cast a radius of illumination around me, I entered the first of the three structures of the ruins, and slowly moved down the sand-filled corridor. Judging by the lack of activity, I could only assume the ruins must have been abandoned and lost for some time. I wasn't exactly confident I would find anything worthy of discovery among these set of ruins, but it's about the journey more than the destination in some cases; and this could be one of those cases. The winding, dark infused corridor seemed to bring me to a crossroads, options of right or left. There was no documentation about the ruins or the structures that create said ruins that involved a layout or map, just coordinates and ghost stories. So left it was.

Left's option brought me to a small enclosure, inhabited by only red sand and broken pottery. There was no way to date the pottery or determine what style they once were, now they were just strewn litter sleeping in the dark. I passed by the original tunnel heading right, which led me to a set of stairs heading in one direction, down. Carefully I moved down the stairs, some in worse for wear shape, until I reached the ground floor. In front of me was a wall, and again I had two options; left and right. This time I chose heading right and found myself in a massive antechamber filled with statues, broken coffers, and two rows of concrete slabbed tables. I opted to examine the tables first, finding nothing of use but a few odd-looking trinkets that were more rust than anything.

My attention turned to the broken coffers, and as I expected were empty. Whatever contents they once possessed where gone, either by graverobbers from years past or through the process of decay. Regardless, they produced no results. The statues though were interesting, most standing at an estimation of five meters and resembling creatures or a species I didn't recognize. Using my cam that I withdrew from my knapsack, I took several pictures in varying angles to study and cross-reference later. Nothing more of interest, I left the chamber and headed left.

The chamber I stood in now was empty for the exception of a few paintings hanging on the wall. Whatever oils and paints used to create the artworks had long faded and the images themselves only represented ruin. I examined a few of the paintings trying to unravel an image and found I could not; and taking photos for later studying was pointless. But I did have sense of foreboding wash over me as I began making my way to the exit, as if something or someone was watching my every move carefully.


 

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