Enyo Typhos
Control
OUT OF CHARACTER INFORMATION
Intent: Unconventional mooks for Enyo.
Image Credit: Here.
Role: The Necropolis Knights are a group of special operatives who specialise in salvage and boarding actions.
Permissions: Permission for all ArmaTech gear and all other subs made by Laira Darkhold's writer here and here. Permission for Vanir items here.
Links: Givin, Body Astro Navigant, Body Calculus, Yag’dhul.
GENERAL INFORMATION
Unit Name: Special Recovery Group 2 is the official name. This sounds boring, so Talas' Necropolis Knights is more popular. Enyo disapproves of this significantly cooler name because of course she does.
Affiliation: Themselves, Archangel Research and Design, Iron Fist Consortium, Typhos Clone Family, Enyo.
Classification: Raiders, salvagers, astrogators.
Equipment:
Armour:
Rifles:
Melee Weapons:
Attached Weapons:
Sidearms:
- Verpine Shattergun
- Kusak Heavy Blaster Pistol
- X-7B Checkmate Holdout Disruptor
- CZ-H5 Shatterbeam Pistol
- SSK-5 Icon Blaster Pistol
- Sonic Stunner
- Grenades, Sonic Imploders, Photon Grenade. Plasticene Thermite Gel.
- Stecher Wasp Droid, Morpheus Sedative Drug.
- Monofilament wire and net.
- Deathwasp-series Type-S Antipersonnel Projectiles
- Hurlothrombic Compound.
- Plasma Torch.
- VT-Disruption Cutter
- Boarding Harpoon.
Starships:
- Katarn Class Boarding Shuttles.
- Droch-Class Boarding Craft or Reaver Class Boarding Pod (Open Market variant)
- A few PB-950 Patrol Boats
Regardless, most Givin are known for their mathematical abilities. These make them excellent starship builders and astrogators. One peculiar feature of the Givin is their skeletal appearance, and their ability to survive in vacuum. The Necropolos Knights share these traits with their people, but have decided that raiding is a lot more fun and lucrative than solving mathematical equations in an ivory tower.
Givin society is highly technocratic and ruled by an intellectual elite composed of the greatest mathematicians of their society. All political decisions are based on null-modal probability. This makes sense because their homeworld has randomly shifting oceans and atmosphere, which must be predicted in advance. However, the Necropolis Knights have broken free from the rule of the oligarchy that calls itself the Body Calculus. The starships they operate out of lack a navigational computer or a pressurisation system because they have need of neither. They have put their mathematical abilities and unusual physiology to good use by turning into a crack force of raiders and salvagers.
Enyo does not care about species or appearance. After all, she is a brain in a jar that has been put into a droid body. Moreover, her forces incorporate all manners of unusual or plain bizarre types. This makes the Necropolis Knights a good fit for her. Givin tend to find species that cannot survive in vacuum to be weak and pathetic. This does not apply to Enyo since she barely counts as an organic being and does not need to breathe. They carry out raids, and salvage operations and provide her with advance knowledge of raiding targets.
The Knights have been integrated into her Consortium and given access to better weapons and tech. Sometimes the Knights also consult on starship design. They are good at their jobs, but have a habit of 'forgetting' that not everyone is able to survive without a pressurisation system or calculate navigational vectors without a navigation computer. When reminded of this, they tend to respond by saying that the non-Givin should improve themselves to become more like Givin. They get on better with Enyo's droids than her organic servitors.
The Knights are led by a Givin called Talas. He used to be a member of the Body Astro Navigant, a group of Force-Sensitive Givin astrogators, but left it under somewhat dubious circumstances. He is a gifted astrogator, salvager and marauder. He finds solving multidimensional differentials in his head relaxing. He also finds it soothing to stare at hyperspace from the observation deck of a starship, gazing upon the higher-dimensional universe. Non-Givin may find his skull-like features and skeletal appearance unsettling. But all things considered, Talas is a decent boss, albeit a xenophobic one.
COMBAT INFORMATION:
Unit Size: Small
Unit Availability: Rare
Unit Experience: Elite.
Combat Function: The Necropolis Knights are a small unit of special purpose operatives. Their primary combat function is to carry out boarding operations in order to seize or sabotage space stations, starships and so on. To this end they take advantage of the unique physiology of Givin, as they can survive in total vacuum for an extended period of time. This also makes the members of the group very capable salvagers. Their exoskeletons also make them more resistant to physical harm.
Aside from this, the senior members of the Necropolis Knights are also often good navigators and hyperspace scouts. This is beneficial for allied ships, as they can steer them through unknown or hazardous areas of space. Moreover, they can use mathematical abilities to determine when and where a targeted ship will come out of hyperspace, enabling their allies to set up an ambush. Their combat tactics are based on stealth, surprise and subversion. They attack fast and hard, take what they want and then leave. They are not the type to engage in a protracted defence, especially not against superior numbers or heavily armoured enemies. They are ruthless and methodical in their approach.
Outside of their niche, the Givin raiders are equipped as light infantry. Most of their gear helps them stealthily infiltrate enemy starships and space constructs, and carry out their tasks. Because they are not meant to engage formations of heavy armour or even really participate in planetside operations, they forego heavy weapons and wear light armour. They are a special task force and thus suffer in pitched front-line combat, especially since they only have a small number of members.
Strengths:
- The Necropolis Knights excel in boarding operations and salvage. They are quick, efficient and ruthless.
- Givin physiology grants them special benefits. Their people have a hard exoskeleton that can seal all external orifices to protect against sudden depressurisation and temperature changes. It also provides protection from physical harm. Even without sealed suits, they can easily survive in total vacuum for a standard day.
- Specialists, not assault troops. They are a niche unit with a clear mandate. They are not ones to lead a heroic charge to storm a trench. They do not drive tanks or use artillery and lack heavy weapons or Force powers.
- Operate in small units and are thus easily outnumbered. They are raiders and thus suffer in pitched front-line combat.
The Necropolis Knights were set up by a Givin called Talas, their leader. Talas used to be an adept of the Body Astro Navigant, an exploration and cartography guild. It consists of Force-Sensitive Givin dedicated to using their abilities to sense and traverse realspace and hyperspace, chart undocumented space lanes, phenomena, and obstacles. Its members also explore hyperspace, Otherspace, and subspace. However, he eventually grew disenchanted with the group and his rather regimented life in it. He may have also sold starcharts compiled by it, though he denies this.
Regardless, he left Yag'Dhul under a cloud and became a freelancer. For a while he worked as an astrogator on a number of heavy freighters. This was difficult due to his xenophobia and belief in Givin superiority. In his view, he was not being speciesist. The aliens he encountered could not survive in the vacuum of space, so Givin were obviously superior to them. Eventually he joined a group of salvagers and smugglers. His mathematical skills enabled him to determine when and where patrol ships would appear from hyperspace. Moreover he could detect and identify, and sometimes subtly manipulate, nearby gravitic fluctuations and celestial objects, and use a combination of Force and mathematical skills to plot optimal courses through space. Thus he could navigate routes through space that could normally not be traversed.
Talas had not progressed far through the ranks of the order he had once belonged to, but his skills were still beneficial. Moreover, his Givin physiology made him a good salvager. In time he used his earnings to purchase the ship and fill the crew with his fellow Givin. A group that contested this found out that he had no problem with venting his new ship, as he would definitely survive. Depending on the situation at hand, the crew performed salvage work and smuggling, or committed acts of piracy. Sometimes they held captives taken during such operations for ransom. Unlike some pirates, they actually held up their end of the deal if they were paid, provided no one attempted to cross them. Their inherent ability to survive in space worked to their advantage, as he and his people did not need to worry about a ship being depressurised.
The fact that various galactic powers kept going to war with each other meant there were plenty of wrecks to salvage, and they had no time qualms about cannibalising them. Sometimes they accepted letters of marque or salvage contracts from planetary or interstellar governments. Ostensibly legal salvage work could obviously also translate into outright theft. This is what brought them to the attention of Enyo Typhos and her enterprises. Like the Givin, Enyo was a war dog. To a significant degree, her business model revolved around profiting from various large and petty conflicts across the Galaxy. She counted credits made on the backs of the dead, both innocent and otherwise. But she was under no illusion of being anything else. At the same time the Givin were working for an unsuitable employer, namely a First Order warlord. Their employers were than a little bigoted and viewed them as expendable.
The Givin were salvaging the wreck of a warship that was close to a black hole. The radiation would have caused issues for a regular crew. The lack of atmosphere did not bother the Givin, but the still active defences were a danger. Enyo had sent a couple of her Shards and HRDs to investigate the wreck as well. Out of necessity, they formed a truce with the Givin, and when the latter's employers betrayed them, Archangel provided a ship for evacuation. Then the Givin displayed their skills by paying their ex-employers a visit. They switched employment to Archangel after doing some house-cleaning.
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