Star Wars Roleplay: Chaos

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Temple that's not a temple (wip) Input appreciated

Quick explanation: The jedi have their temples (had the great one on Coruscaunt) sith have Korriban, all greatly detailed and richly historied and well defined with tidbits and lore. And until we get something similar we might as well have thw Sun Wardens sitting in a shack out in a desert. This is meant to be a place to create a place uniquely our own for those interested. One thing I don't want to do is outright lable this as a temple and instead move away from the psudo-religion of the sith/jedi. So this is a pre-work before I submit anything to the codex and locations forums.

Things I need from you:
  • A name for this place/the order, Sun Wardens is the current one.
  • Input, anything is appreciated down to the smallest detail or the grandest thing.
  • This is the place and time to speak up and be heard, don't be shy.
  • Everything is subject to change, if you'd like something improved/reworded/or otherwise different or gone, speak up.
  • I'd love to see discussion on this. Anything at all, even questioning if we should do this and why you think we should or shouldn't.

tumblr_n6ryw5FARD1suqhpzo1_500_zps5d83ea66.jpg

Name: The Solarium

Image Source: Pinterest

Intent: To create an iconic home base for the The Sun Wardens similar to the Jedi Temple or Korriban's Valley of the Dead.

Classification: Hidden HQ and Training Center

Location: Tisht, isolated from other settlements. (more depends on chosen picture)

Affiliation: The Black Suns

Population: (How large is this Military Base? How many armed units? If your military base is generic, please separate this population into Army Personnel, Navy Personnel, etc.)

Defenses: Force Dome, AA emplacements, Xythan force shields over exterior and sectional doors. Turadium blast doors and sectional bulkheads.

Points of Interest:
  • The Great Library: Mostly electronic, but with a great many physical copies, the Great Library contains a copy of every book printed in the Sun's space or legally available elsewhere. This is a common destination for recruits after their classes let out and they set to their projects.
  • Hall of the Wardens: A monument hall for the trophies of the wardens' great deeds, and for remembering those fallen for duty. The great heroes have a statue here, the truly great have their deeds carved into the wall frieze or painted into the ceiling's great mural.
  • Hall of Leaning:
  • The Commander's Study:
  • Situation Room: Also known as the war room, this large area is dominated by a holotank embedded into the floor that's capable of filling the room with images and maps. From here commanders can direct the defense of the Solarium or plan attacks. Adjoining briefing rooms allow for mission planning and debriefing. There's no fighting here.
  • Catacomb Vaults: Every order has their guarded secrets and treasures, the Warden's keep there's locked away in a series of maze-like vaults twisting for miles deep underground.
  • Recruit Barracks: Very similar to common training barracks, the recruits are given little in the way of comfort or privacy beyond what most Jedi Padawans of the Old Republic received.
  • Ranger Apartments: Commonly referred to in the collective as 'Ranger Way,' these are the rooms set aside for the bulk of the order's ranks and are several steps above the recruit's barracks in creature comforts and are far more private as each Ranger may have a private apartment or a shared one if partnered.
  • Warden Suites: On par with most luxury hotel villas, the suites are set aside for the ranking members of the order, those that have proved themselves time and again without fail. Each set of rooms is remodeled to suite the occupant's tastes and serves as a status symbol as much as anything else.
  • Hall of Healing: Open at all hours and is available to all Wardens and base personal that require healing. It's also one of the best places to learn the healing arts, both scientific and force-related. This is in fact a full hospital.
  • Restricted Archives: While the Great Library is open to all, some knowledge is just too dangerous in eager hands and un-tempered minds. This archive is restricted to Warden access only and contains the order's more powerful holocrons and scrolls as well as other secrete information and histories. A Ranger may access a particular object with a successful petition and view it in a special reading room. Nothing may be removed from the Archive and attached rooms save by the Warden Commander or his direct order. Strict measures are in place to prevent pilfering or unauthorized access.
  • Hangers: Five in total, each is equipped with a garage, traffic control pod, auto-blaster defense turrets, sturdy blast doors, and an extendable landing platform for those inexperienced enough to land through the falls. Hanger One is dedicated to landing supplies, trainees, and visitors. Hanger Two is for the personal ships of the Sun Wardens; consisting of private berths branching off from the main hanger, it extends quite a distance into the cliff. Hangers Three and Four are dedicated to defensive fighters, bombers, and gunships. The fifth hanger is reserved for the Warden Commander and VIP's
  • The Scientific Wing:
  • The Domed Quarter: A miniature underground city covered by a great dome, the Domed Quarter provides living space to base personal as well as common amenities like shops and a theater as well as a small park.


Description: Built deep into the cliff face on which it rises above, only a small portion of the Warden's main complex is visible, the rest lies hidden behind the waterfall and deep underground. The tower was designed to be in harmony nature and resides where the four elements come together with unobstructed sunlight during the day. And while a great location from a defensive standpoint, the location and design was meant to awe fresh recruits as they're treated to a terrifying landing into one of the hangers concealed behind the falls.

History: (Optional. Describe the history of this Military Base.)

Links: (Optional. You may provide any links to other existing Codex/Factory entries that constitute any significance to this entry.)
 

The Honour

"Terribilis est locus iste"
Easy. Call it the Heliocenter. Don't make it a temple, but a skyscraper, like the Avengers Tower. Mirrored windows. Put it somewhere bright, where you can't stare at it directly anymore than you could the actual sun.
 
First thing I'd like to do is get an image of the place, this will help set the tone and feel of the whole thing and affect the description and fluff bits surrounding it.

I've got several here already pulled but am certainty open to more suggestions. I'm thinking of a non-menacing at one/at peace with nature type thing. At least some thing isolated and not surrounded by a city. I'm liking the waterfall one with the Indian and cathedral style ones in a close second myself but I'm still looking.

Using the military base template for now since it has more fields but may switch to the building one later.
 

The Honour

"Terribilis est locus iste"
[member="Domino"]

Oh, y'know -- Another RPer.

Just getting this character's OOC stuff all set up before getting my feet all wet.
 
Yeah, I just finished reading over your company, looks pretty cool and I'm glad you decided to make your home among us. Want in our skype room just PM me.
[member="The Honour"]

Ok, getting off topic now. Ideas for those fields people!
 
401px-JuanS%C3%A1nchezVilla-LobosRam%C3%ADrez.jpg

Name: General Lucellus Skywalker Poirot, Warden Commander of the Sun Wardens (AKA: The Peacock, AKA: That Bastard, AKA:
Loyalties: [Faction affiliation? Is he an NPC companion for a certain character? Is she part of a specific military unit?]
Role: [Is she your character's daughter? Is he your squad's sniper, the man you trust on overwatch? Is she your longtime pilot and occasional lover? Is he the Force ghost who appears to give you cryptic guidance? Is he your mortal enemy? Did she put a bounty on your head?]
Development Threads: [Please link to threads where this character has played a role. Not mandatory, but helpful, especially when powerful or skilled NPCs are involved.]
Age: 67
Species: Human
Force-Sensitive: Yes
Appearance: [Any distinguishing marks? Do they show their age? What do they usually wear? For droid characters, link to their production model, either on Wookieepedia or as an approved tech submission.]
Personality: [Acerbic? Friendly? Ditzy? Annoyingly calm and superior? What about mannerisms?]
Weapon of Choice: Lightsaber, Fencing Sword, Wits
Wealth: Comfortably wealthy.
Combat Function: [Combat is difficult to avoid -- after all, this is Chaos. Should your NPC wind up in combat, what would they be good at? How would they work alongside you, or would they be a liability? Please include relevant strengths and weaknesses. The Combat Function line also helps assure us that you won't be abusing this NPC. For very powerful NPCs, please keep it reasonable, and remember that an NPC Force Master or elite soldier cannot be assumed to be equal to a PC Force Master or elite soldier in power, skill, or functional immortality.]
Skills: [For Force users if they have any special abilities that are rare list them here. If they are skilled with a blade, for Non Force users have they been trained by special groups?]
Notable Possessions: [Again, please be reasonable. No holocrons of Force Storm, no private Super Star Destroyers, no canon items unless you've worked for them.]
Other Notes: [Include anything relevant here if it doesn't fit in the categories above. Notes on personal history would be appropriate here.]
 
For your temple I was thinking some thing like cross between a temple and Hutta place I have borrowed from other work for most of details and added a few of my own so here you go.

ddmsrealm-star-wars-hutta-nem-ro-palace.jpg
Name: The Blacksun citadel
Image Source:
Intent: To create an iconic home base for the Sun Wardens similar to the Jedi Temple or Korriban's Valley of the Dead.
Classification: Hidden HQ and Training Center.
Location: TBD
Affiliation: The Black Suns
Population: TBD
Defenses: Force Dome, AA emplacements, Xythan force shields over exterior and sectional doors. Turadium blast doors and sectional bulkheads. Numerous booby traps, Secuty droids, and other automated defensive emplacements
Points of Interest:
The Great Library: Mostly electronic, but with a great many physical copies, the Great Library contains a copy of every book printed in the Sun's space or legally available elsewhere. This is a common destination for recruits after their classes let out and they set to their projects.
Hall of the Wardens: A monument hall for the trophies of the wardens' great deeds, and for remembering those fallen for duty. The great heroes have a statue here, the truly great have their deeds carved into the wall frieze or painted into the ceiling's great mural.
Hall of Leaning:
The Commander's Study:
Situation Room: Also known as the war room, this large area is dominated by a holotank embedded into the floor that's capable of filling the room with images and maps. From here commanders can direct the defense of the Solarium or plan attacks. Adjoining briefing rooms allow for mission planning and debriefing. There's no fighting here.
Catacomb Vaults: Every order has their guarded secrets and treasures, the Warden's keep there's locked away in a series of maze-like vaults twisting for miles deep underground.
Recruit Barracks: Very similar to common training barracks, the recruits are given little in the way of comfort or privacy beyond what most Jedi Padawans of the Old Republic received.
Ranger Apartments: Commonly referred to in the collective as 'Ranger Way,' these are the rooms set aside for the bulk of the order's ranks and are several steps above the recruit's barracks in creature comforts and are far more private as each Ranger may have a private apartment or a shared one if partnered.
Warden Suites: On par with most luxury hotel villas, the suites are set aside for the ranking members of the order, those that have proved themselves time and again without fail. Each set of rooms is remodeled to suite the occupant's tastes and serves as a status symbol as much as anything else.
Hall of Healing: Open at all hours and is available to all Wardens and base personal that require healing. It's also one of the best places to learn the healing arts, both scientific and force-related. This is in fact a full hospital.
Restricted Archives: While the Great Library is open to all, some knowledge is just too dangerous in eager hands and un-tempered minds. This archive is restricted to Warden access only and contains the order's more powerful holocrons and scrolls as well as other secrete information and histories. A Ranger may access a particular object with a successful petition and view it in a special reading room. Nothing may be removed from the Archive and attached rooms save by the Warden Commander or his direct order. Strict measures are in place to prevent pilfering or unauthorized access.
Hangers: Five in total, each is equipped with a garage, traffic control pod, auto-blaster defense turrets, sturdy blast doors, and an extendable landing platform for those inexperienced enough to land through the falls. Hanger One is dedicated to landing supplies, trainees, and visitors. Hanger Two is for the personal ships of the Sun Wardens; consisting of private berths branching off from the main hanger, it extends quite a distance into the cliff. Hangers Three and Four are dedicated to defensive fighters, bombers, and gunships. The fifth hanger is reserved for the Warden Commander and VIP's
The Scientific Wing:
The Domed Quarter: A miniature underground city covered by a great dome, the Domed Quarter provides living space to base personal as well as common amenities like shops and a theater as well as a small park.
Description: WIP
Links:
 

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