L I B E R T Y
H E A V E N L Y...D E E D S
Atrisia craved peace.
Throughout its storied heritage, the distance world had distinguished itself. Her people existed with dignity, honor, and strength that was scarcely surpassed in the modern Galaxy. Yet, like all shining gems, there were those who sought to claim Atrisia for their own. In the modern era, Atrisia had been a battleground far too many times. Her people were subjected to loss and reconstruction far too many times. And, despite their strength, staving off the avarice of the stars was a task often daunting.
Seventy-two hours ago, a cry for help was answered.
When rampant ambition saw a Sith and his allies descend upon Atrisia, they were met immediately by her valiant defenders. As the battle raged, the call for rescue made its way to the Southern Systems. At first, the Confederacy roused its fleets in order to save one of their own from death's door. Yet, as the battle raged, it became apparent that Atrisia would not know peace without intervention. The sovereign Commonwealth was mighty in her own right - yet the hell unleashed upon Atrisia was immense that day.
Calamities of the Force wreaked havoc upon the atmosphere. The result were freakish displays of nature whilst the wounded world attempted to heal itself. This will not happen again was the vow which fell from Confederate lips. And thus, like Eshan before her, the nation stepped in to restore and to protect. The local Commonwealth would not find themselves oppressed or made to bow, but rather they would find an armada rushing to their skies with aide. This day, the Southern Systems would see stability return to the dignified world.
And under their protection, Atrisia would finally know lasting peace.
Special Thanks to
Junko Ike
Ao'Tuin: [Open to the Public] - You can come and see this cool creature if you wish. It is commonly regarded as a Mobile Port for Atrisian Navy ships to dock and it also houses one of their Academies. It can move away from danger and can also operate in space.
Chitel: Difficult to access, but, well worth it! There are several points of interest. A Crystal Palace and a Painted Maze will greet you. It's a wonderful piece of Atrisian History. A good place for those who want to do some exploring!
Anshin: Orbital Shipyards. There is a Foreign Quarter that is designed as a section for visitors and travelers who wish to come to Atrisia. The outer sphere has a foreign sector for housing if needed.
Vael Aser: A temple within a mountain, beautiful, and glittering. Made of very white marble. A very interesting part of Atrisia that can be hard to find a way to enter, but, once you do it's well worthwhile and fairly even to navigate.
OBJECTIVE I:
Overall, the most densely populated areas of the world had enough infrastructure to weather the atmospheric damage. However, the elements are now the peoples' enemy. In an effort to restore the ravaged atmosphere, the Confederacy has arrived with a number of terraforming devices called Life Engines. Join the effort to see these vital restoration marvels installed across the world!
OBJECTIVE II:
As a full-fledged nation, the Atrisian Commonwealth more than held the capability to see to those within the most densely populated areas. Thus, the Confederacy's humanitarian efforts have begun outside of the urban environments. The mountainous countryside is full of hamlets and humble dwellings; and each was not immune from the tumult. Join the effort to bring aide to those in need!
OBJECTIVE III:
While the Confederate mission is that of restoration and protection, the beauty of Atrisia is a rarity for many souls. Setting foot upon the noble birthplace of the Yovshin is a feat that few can boast in their lifetime. From the rolling mountains to the most reclusive temples, Atrisia is full of wonder to explore. The day is yours, fill it as you see fit!
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Maur