Star Wars Roleplay: Chaos

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Approved Tech The Alchemist's Eye

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OUT OF CHARACTER INFORMATION
  • Intent:
    • To begin Venn Kolis' career and history as an alchemist.
    • To create an instrument through which to facilitate the enslavement conversion of the Draelvasier species.
    • To signify the beginning of Venn's ascension to the rank of Sith Knight.
  • Image Source: Link
  • Canon Link: These Sith artifacts consist of the main inspiration for the Eye's powers. (&) (&) (&)
  • Permissions: Jin'Jsina, the Darksteel (Darth Maliphant)
  • Primary Source: Talisman of Chains (Unique rather than Limited, broader scope with more specific weaknesses attached.)

The Alchemist's Eye

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I SEE YOU
PRODUCTION INFORMATION
  • Name: The Alchemist's Eye
  • Classification: A ring (Sith Artifact)
  • Manufacturer: Venn Kolis
  • Affiliation: Venn Kolis
  • Market Status: Closed-Market
  • Model: N/A
  • Modularity:
    • Modification is possible, but risky- see Weaknesses. Power scales with the Force Mastery of the wearer- see Strengths.
  • Production: Unique
  • Material: Jin'Jsina, Flamestone
SPECIAL FEATURES
  • To Rule Them All
    • The ring empowers Venn's Force Dominate skill. The effect is roughly 6 times more potent against the Draelvasier species.
  • To Find Them
    • Any being dominated by Venn while he wears the ring is linked to Venn through a weak Force Bond.
  • To Bring Them All
    • The Eye empowers Venn's telepathic Force abilities encompassed by Domination, including Suggestion, Whisper, and Fear.
  • In Darkness, Bind Them
    • Creatures that Venn dominates with the ring will likely survive being twisted into Sithspawn, a dangerous procedure.
STRENGTHS
  • Will to Dominate All Life
    • The Alchemist's Eye greatly empowers Venn's Force abilities related to free will and the mind. It is especially potent against beasts and Draelvasier, due to Venn's affinity for animals, and the ring having been imbued in Aeravalin blood.
  • His Cruelty, His Malice
    • Made of his Master's Darksteel, the ring is impervious to Force Light and incredibly durable. It has the potential to disrupt Light Side connections, and projects tormented screams and whispers through the Force, which can only be heard by fellow Sensitives.
  • Sorcerer of Dreadful Power
    • The power of the Alchemist's Eye scales with the power of the wearer; as Venn grows, it does too.
WEAKNESSES
  • Set in Steel and Stone
    • The ring specifically augments mental abilities, and would need to be re-alchemized in order to gain any other power- a dangerous proposition.
  • Bound in Blood and Bile
    • If the Eye were to be destroyed (whether by enemies or while being re-alchemized) Venn would likely lose his connection to the Force... or die.
  • Rooted in Rock and Rage
    • The Eye is most effective against the Draelvasier, or in proximity to Kesh. In other circumstances, its benefit is lessened.
  • Flare of Fear and Fire
    • While wearing the ring, Venn's presence in the Force is amplified, making stealth difficult if the enemy is Force Sensitive.
  • Debasing Trickery
    • The Ring, being Alchemized, cannot be permanently damaged by the equivalent of a Force Suppression Field. However, its power becomes dormant, as the voice of the Dark Side quiets. The ring in this state cannot enhance Venn's power, nor infect the minds of others. Though Venn's thralls remain faithful, he loses his telepathic contact with them. This muting of their Force Bond with their master can have unintended consequences on those the ring has branded: fits of anxiety, insomnia, nightmares, uncontrollable rage. These side effects will worsen with every day the ring remains muted.
  • Choir of Screaming
    • Even when using The Eye to Dominate a Non-Force Sensitive, Venn is still connected to that being by a faint one-way Force Bond. This link comes with perks, but also a cost. The dark bond can be broken by focused and intense Force Light, or by the thrall's death. When these links are severed, Venn experiences telepathic pain transmitted through the ring. This pain scales proportionally to the connection Venn had with that servant- the death of fodder might elicit a nagging headache. The death of a powerful vassal could result in debilitating agony. Building up a tolerance to the pain might be possible... negating the feedback is not.
  • He Does Not Share Power
    • Due to the personal nature of this artifact, the ring likely wouldn't work for another Force User, or at the very least would function somewhat differently. Because of the role Darth Maliphant played in the Eye's fabrication, Venn suspects his master would be able to use it effectively- for any other agent of the Sith, it's a toss-up. The Eye cannot be gifted to a servant or left to an heir, without it losing much of its current potency.
DESCRIPTION
A black steel band, inscribed with a simple spell in the language of the Draelvasier using the characters of the Sith alphabet. The writing has been inlaid with fine-cut pieces of shining flamestone from the heart of the Sessel Spire. Though the inscription is not a complex enchantment, it forms the foundation of months' worth of alchemy and sorcery. Every inch of this piece radiates with the Dark Side. And its power is still growing...

When Venn was first inducted into the Sith Order, he was raised from a slave with nothing to a faithful disciple who wanted for nothing. The allowances provided him in those early days would be too numerous to count, but two were by far the most fated of gifts.

The first was a ring of petrified Drengir wood, called a Ring of Root-Mind. This powerful artifact was the invention of a former Empress of the Sith, and allowed the wearer to be transported into the shared mindspace of the Drengir species. While inside the Root-Mind, Venn was able to steal memories of ancient Sith magic from the Drengir, which made him arrogant.

The second fated gift was a sphere of Jin'Jsina, the Darksteel. The orb was quite small, roughly the size of a near-human's eyeball. This was because an eye is precisely what the sphere had been made to serve as. Venn's master, Darth Maliphant, had been blinded in his successful bid to discover the location of the secret Mandalorian world of Kestri. Given that the Mandalorians had plucked his eyes from his head, the Greatest Alchemist to Ever Live set about creating new eyes worthy of his craft and power. His material of choice was the Jin'Jsina. Perhaps there was some small geometrical flaw in the shape of the first sphere of steel he inspected. Or perhaps he simply wished to arm his apprentice against the boy's own reckless experimentation. For whatever reason, Maliphant gave Venn the little ball that would not become his eye.

Before too long, Venn's arrogance would come back to haunt him. In an encounter on Kesh with a fellow apprentice, the Ring of Root-Mind would nearly kill him in a dangerous betrayal. Narrowly surviving the encounter, Venn came to a sobering realization: the time had come for a new ring.

Thanks to the Ring of Root-Mind's ability to transport the user to other planes, Venn briefly glimpsed the minds and thoughts of the Bryn'adul remnant still attempting to terraform the planet Kesh to their own ends. This encounter planted an idea within Venn's mind. He began work on an instrument that would allow him to dominate the will of a sentient as easily as he had dominated countless beasts.

The Draelvasier were at once the best and worse choice as the focus of this experiment. They were huge, imposing, and incredibly numerous across the surface of Kesh. But they were also a stubborn, proud, and determined race. Their single-minded devotion was at once an alluring boon and a frustrating obstacle. To rectify this, Venn gave up on all hope of manipulating or conniving the Drael into servitude. There was no Senate to infiltrate, no poisonous lies that could crumble the unflinching superiority felt by all the Bryn'adul. There was only power and strength. There was only the truth of the Dark Side: a truth that would sear the brand of the Sith into their consciousness while they screamed aloud from the pain.

Intending his ring to be a masterwork, Venn rededicated himself to his alchemical studies. Every text and tome his master had lent him he read twice over. He spent months with his master's forge fiends, only pausing in his work to sleep or be instructed on the finer point of Kro'Var Fireshaping by the Tnikatah. Every moment that Maliphant could spare to train and instruct him, Venn took greedily. The young man had seen the power of the Draelvasier firsthand, and the danger the Bryn'adul posed to the planet Kesh. To end the danger, he would steal the power. With an army of Drael forces, he would truly be of real use to his master, and be able to declare Kesh as a Sith world. That singular dream fueled his newfound determination, his greed and pride and wrath taking him closer to the ring he'd envisioned.

The Alchemist's Eye is that vision. With the dream realized, the war can now begin.
 
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T E R R A R I S - C O M M A N D
Factory Judge
Venn Kolis Venn Kolis

Very interesting one. Next time please do not post the submission here before you have the permissions, because it is an incomplete submission, so it will be move into the Pre-Factory. But because the submission has many problems, I'll not move it this time.
  • Please link your bio to the Manufacturer and and Affiliation.
  • Please add the Force Suppression/Force nullification weakness to the weakness list. What happens with the artefact during these effects?
  • And you mentioned a weak Force Bond, please add a weakness to this too. Every time if a Force Bond breaks, it cause mental trauma, because it is only formed between those who are very close to each other, etc. So if it breaks it cause mental pain, mental wounds and emptiness in the soul; until, the Force user able to "heal" itself and to restore the "balance" (loneliness) in their soul.
 
Thanks for your help with this one, it did have a number of issues, I hit send in a rush on my way to a job interview. (Nailed it! Starting Monday.) I should've held off until I'd sat down and really finished. I'll be more prudent with future submissions.

So, the permission for Jin'Jsina was never pending... I don't think. I wrote "pending" to remind myself to link the thread where Maliphant IC gifted Venn a sphere of Darksteel large enough to forge a ring from, and told Venn to go make something with it. So it's not actually pending.... unless there's a rule I didn't know about, stating that IC interactions can't be used as explicit permission to use a Closed-Market material in a submission. (Honestly I would think IC interaction as a permission would be, like, the most kosher way of doing things on here, but I don't know what I don't know.)

My sincere apologies for all of these issues born from my uncouth haste:
  • Manufacturer and Affiliation have been linked.
  • Explicit IC permission from the Darksteel's creator for Venn to "work with it", and the gifting of the entire amount of the material used here, has been linked.
  • Weaknesses detailing Force Bond ramifications and Force Nullification specifics have been added. As someone who genuinely finds weaknesses more interesting than strengths in a submission, I'm rather pleased I had an excuse to add a few more.
Please let me know if there's anything I can do to further accommodate, and as always, thanks so much for your guidance!
 
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