Star Wars Roleplay: Chaos

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The Asobi System

Emberlene's Daughter, The Jedi Generalist
For all of the planets, anomalies and submissions that go into the system. To better keep track of it.

Native Species:
Asobi System:

Sentient:
Semi-Sentient:
Non-Sentient:
Hi-Ed-Ol
Cl-Mr
Ki-La
Ba-La-Ck
Fa-La-Ut
Ni-Mir-Ra
Thi-Rd

Plants/Trees/Fruit:
Gil-Ah-Mor
Hi-Zen-Ko
Pa-Tir-Ah

Immigrated Species:
Twi'lek
Jawa
Sith Pureblood

Major Locations:
  • Ni Uki: The bright sun at the center of the Asobi system
  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.
    Jurichi Debris Field:

[*]Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.
  • Miner's Guild City:

[*]Shri-Tal: Third planet and first in the habital zone.
  • Companions Temple
  • Citadel:
  • Dragon King's Palace:
  • Miner's Guild Headquarters:
  • Sakura Mountain Temple:
    Sakura Shrine:

[*]Aoi Estate
  • Silver Temple:
  • Silver Vaults:
  • Silver Shrine:

[*]Imperial City:
  • White Tower:
  • Weeping Stone:
  • The Pillow Book:
  • Yoshiwara District:
  • Akhibara District:
  • Metsuka District:
  • Melbourne District:

[*]Dov-Loa Estate:
  • Loa Underground:

[*]Tokko Academy:
  • Academy Underground:

[*]Twilight Sepulcher


[*]Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.
  • Nakara Academy:
    Academy Underground:

[*]Nagai Temple:
[*]Savage Land:
[*]Ni-Gan-No-Zo:
[*]Miner's Guild Outpost:

[*]Sekirei: Fifth planet in habital zone
[*]Kazahana Asteroid Field: Separating the habital zone from the outer system and planets
[*]Una-Hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.
  • Saeko Valley:

[*]Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere
  • Miner's Guild Headquarters:
  • Somarith Belt: A large asteroid belt around the planet giving it a ring that has exogorths jumping between the rocks
  • Kiha Asteroid:

[*]Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface
  • The Core:

[*]Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.
  • Chintara Dome:

[*]Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.
[*]Haven: Tenth planet located within the nebula and heated by solar winds
  • Kal-Shi-Rok:
  • Hev-An:
  • Rosenthal Academy:
    Rosenthal Underground:

[*]Kala Moor:
  • Goranger:
  • Dora-Sewers:
  • Helziki Caverns:
  • Sleg Tower:

[*]Gokeiger:
  • Old City:
  • Wu Trinity Towers:
  • Goe Walls:

[*]GoSeiger:
  • Gosai City:
  • Kalo's Gates:
  • Nera Canyon:


The Miner's Guild:

Royal Family:
  • Emperor:
  • Empress:
  • Heir:
  • Dal: Royal Guard
  • Vassels:
Noble Houses:
  • Melbourne House:
    Ulfric Melbourne:
  • Matilda Melbourne:
  • Osa Melbourne:
  • Vassels:

[*]Metsuka House:
  • Oba Metsuka:
  • Selene Metsuka:
  • Alena Metsuka:
  • Vassels:

[*]Akhibara House:
  • Lucas Akhibara:
  • Jennifer Akhibara:
  • Jessica Akhibara:
  • Vassels:

[*]Yoshiwara House:
  • Yanto Yoshiwara:
  • Juri Yoshiwara:
  • Atton Yoshiwara:
  • Vassels:
 
Emberlene's Daughter, The Jedi Generalist
Ura-Hata:

Name: Ura-Hata

Region: Outer Rim
System: Asobi System
Suns: Ni Uki
Orbital Position: First Planet in System
Moons: None
System Features:
  • Ni Uki: The bright sun at the center of the Asobi system
  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.
  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.
  • Shri-Tal: Third planet and first in the habital zone.
  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.
  • Sekirei: Fifth planet in habital zone
  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets
  • Una-hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.
  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere
  • Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface
  • Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.
  • Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.
  • Haven: Tenth planet located within the nebula and heated by solar winds
Coordinates: Within the Asobi System
Rotational Period: 16 Hours
Orbital Period: 200 Days
Class: Terrestial
Diameter: 11,954km
Atmosphere: Methane and Ash
Climate: Hot and uninhabitable
Gravity: Three Times Standard
Primary Terrain: Lava Fields
Native Species: None
Immigrated Species: None
Primary Languages: None
Government: None
Population: 200
Demonym: Kai
Major Imports: Food and Supplies
Major Exports:
  • Obsidian
  • Force Crystals
Affiliation: Silver Jedi
Major Locations:
  • Sheo: A small station designed to harvest the obsidian on the planet. Mining crews are switched out from Shri-Tal and export the materials for the Artisans and people to work at a profit for the dangerous work. The station itself is an old model H-5 built for mining and is smaller then the average station of its class. The docking tubes for picking up and unloading miners from the planet is off to the sides and ships to get down to the planet.
Culture: Life in the mining camps of Ura is a strange time, as they work for several weeks at a time and then return to switch out. The rates for miners high due to the hazard and large environmental suits needed to survive on the planet.

Daily life with Sheo starts generally with the miners working on overlapping shifts. One crew will start working and two hours into their shift the previous crew will leave as a new one joins them. The small breaks they receive for working while on shift are offset by the twelve hours between to rest up and sleep or eat food.

There is gambling within the main area of the ship allowing for them to spend some of their earnings or bet rations, as well as entertainment from the holonet, communications to talk with their families and most important holovids to catch shows or sporting events.

Their rooms are basic but clean and maintained. With four miners t a room for their shifts allowing little in ways of personal items. Each miner is given plenty of time to do as they wish in the off hours but are expected to be rested for their shift in the mines on the planet.
Technology: Galactic Standard
History:
There is not a great deal known about the world, an old station was built long ago to harvest the planets surface of large crystals that could be used for power sources and the obsidian. Allowing for large supplies and mining operations to set up to make a small fortune on the planet selling the wares.

As time went on the operations got bigger and started battling with each other over mining rights on sections of the planet with private mercenary armies being used to go after each other. The battles continued into the centuries as several of the stations were destroyed, the government of Shri-Tal intervening.

They stepped in and broke up the fighting with one being put in place that was working with them. Government contracts being given and wages paid higher for those who harvested crystals. The obsidian being sold to merchants who used it to make jewelry and expensive items for the homes of the rich.

The mining operation has worked hard providing to the government of Shri-tal and in exchange as they work, their miners get high wages, decent hours and vacations. Working two months at a time on alternating shifts with pay in between operations to allow them and their families to live.
Notable PCs: None
Intent: To further Expand the Asobi systems planets
 
Emberlene's Daughter, The Jedi Generalist
Dariya:

Name: Dariya

Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Second Planet in the system
Moons:
  • Maresato: A frozen moon covered in glaciers and pockets of gold rich mountains.
  • Kiriko: A hollow moon housing several space slugs that have burrowed within and feed off the energy from the sun.
  • Miyamoto: One of the main miners guild worlds where the trade with Shri-tal and the other planets. Compared to other planets they do not have the variety of resources but there is a large collection of what they do have.
  • Kohta: A testing moon made for using new mining explosives before trying them on the rocks of the planet.. for safety concerns.
  • Hirano: A frozen moon that has been stripped mined with equipment and facilities on its surface.
  • Shizuka: One of the spare communication centers of the planet so they can relay to Shri-Tal and other worlds in case of the towers on the surface going down in emergencies.
  • Marikawa: An off world storage facility for excess ore and equipment. To keep it safe from sabotage.
  • Rei: A frozen moon covered in glaciers used and harvested as water sources.
  • Saeko: Another hollow moon that has been attacked by the dangerous slugs.
  • Busujima: A remnant and molten waste with a crashed ship from the quarantine moon. They work harder to protect it now and keep the infected from getting off the moon again.
  • Saya: A secondary mining world with large deposits of Aurodium and iron. The equipment is well maintained.
System Features:
  • Ni Uki: The bright sun at the center of the Asobi system
  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.
  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.
  • Shri-Tal: Third planet and first in the habital zone.
  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.
  • Sekirei: Fifth planet in habital zone
  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets
  • Una-hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.
  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere
  • Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface
  • Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.
  • Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.
  • Haven: Tenth planet located within the nebula and heated by solar winds
Coordinates: Within the Asobi System
Rotational Period: 36
Orbital Period: 260
Class: Terrestial
Diameter: 22,000km
Atmosphere: Type III
Climate: Frozen
Gravity: 2 Standard
Primary Terrain:
  • Mountains
  • Frozen Forests
Native Species: None
Immigrated Species:
  • Liran
  • Twi'leks
  • Jawa
  • Human
Primary Languages: Galactic Basic
Government: Tribes
Population: 400,000
Demonym: Dari
Major Imports: Miners
Major Exports:
  • Tydirium
  • Platinum
Affiliation: Order of the Silver jedi
Major Locations:
  • Galati: A honeycomb of tunnels carved into the world that goes through the crust allowing travel by speeder boke. Large doors able to be sealed and section the area's off in case of a breach of the surface can protect the under ground cities.
  • Gynos: A grand underground city built into the earth and sealed away with a biodome.around it for farming and growing in hydroponic bays. The seat of the different cities leaders are here in case of breach or uprising over their policies. The miners guild plays a major part within their actions.
Culture:
The people who have immigrated to Dariya came mostly because of disagreements with their planets and governments. The promise of opportunities and freedom to live on a new world. They are hopeful and the tribes that developed from the small mining camps have grown into cities that carved sections of the planet into underground marvels.

The mining guild runs most of the planet organizing and selling for profit the ores mined by the people. The daily lives they lead are usually in pursuit of that vain that can make them their fortune. It the life of the Asobi system the miners are the blood that keeps it pumping digging deeper into the history of the worlds, they are highly respected but usually not as taken care of when there is less risk.

The tribes work in a semi functional system of barter for goods and equipment with the different ores of the planet being worth more then credits. Rare gems are worthwhile, gold and platinum is valued for what they can be used for and finally the ores that can be traded and sold off world to the major powers in the galaxy to make some money for their coffers.
Technology: Slightly Below Galactic Standard
History:
Come one come all to the new world, make your fortune and seek your glory as one fo the elite. Come back to your world with pocketfuls of credits and more riches to live like kings and queens. That was the tagline the miners guild used to get new recruits... To get people to come and mine the world of Dariya for them.

What they didn't say was that the world was poisoned on the surface and they woudl have to dig into the earth making a large series of tunnels and cities underground to work the mines. Or that the days were longer then many thought, that there was ionite in the rock that could endanger them when it shut off their oxygen or broke the doors to seal the sections.

The world was a dangerous place that the mining cmaps worked to make thier own with the cities emerging after several centuries and generations of skilled laborers being brought in once they could work in relative safety. The years went on as they expanded into the planet finding natural caves that could serve a purpose and developing side systems for searching to get those possible riches.

As the time and Asobi system began to work further and further with other governments the miners guild maintained control. The empire, the Republic, the sith, the silver jedi all had to negotiate with them if they wanted access and a piece of the mines. Otherwise risk the guild sealing the tunnels and stockpiling until someone more open to their demands would come along and make an offer.

Under the Silver jedi the miners guild has experienced a level of freedom and even been paid extra to make sure their workers, their cities and people were safe. The safety a primary concern that they exploit on a daily basis with the groups but don't outright state they would endanger their people. All implied threats as they work to move further and further across the Asobi system towards the asteroids and outlying planets.
Notable PCs: None
Intent: To further expand the Asobi system's planets and create a world for treasure hunts
 
Emberlene's Daughter, The Jedi Generalist
Shri-Tal:

Name: Shri-Tal

Region: Outer Rim
System: Asobi
Suns: 1 G-type named Ni Uki
Orbital Position: 3 planet in habitation zone
System Features:




  • Sekirei: A prison colony world, the people of Shri-tal have created in the dangerous world a habitation zone that prisoners are kept in. Fossilized remains of cities and people buried deep underground.

  • Kazahana Asteroid Field: On the edge of the system and filled with debris from Imperial trash dumps. The asteroids provide a small obstacle to navigate.

  • Uzeme Nebula: Region of Ionized space surrounding the Asobi system that have helped protect it by inhibiting hyperspace travel except through marked passages.



Moons:




  • Catia: A densely covered jungle obscuring ancient ruins devoted to Fellowship of Kooroo a cult that used the world thousands of years ago, natural crystals form on the world that can be harvested for a lightsaber color crystal

  • Dogisia: A trading hub used by the people of Shri-tal, most market place transactions occur on the moon with several security firms working to keep the peace and guilds protecting the small, closed off kiosk to the invisible market.

  • Orsonian: A quarantined moon after an outbreak, technology, especially starship technology is restricted with only drop pods being used to send droids down to the planet. There is a large valley covered in a field of black orchids that an ancient cult used for ritual and experiments. The orchids were transplanted to the moon from Marfa after an incident.

  • Golan Defense Platform: In orbit and maintained by dedicated servants, warriors and droids for protection of the planet but mainly to watch Orsonian and keep the outbreak under control.



Coordinates: Between Voss and Raxus just below Toola
Rotational Period: 23 hours
Orbital Period: 360

Class: Terrestrial
Diameter: 16,000km
Atmosphere: Type 1
Climate: Temperate
Gravity: .5 above standard
Primary Terrain:
  • Oceans
  • Mountains
  • Tundra
  • Forests
  • Grasslands
  • Plains

Immigrated Species:
  • Twi-lek
  • Vanr
  • Sith purebloods
  • Whiphids
  • Jawa
  • Other
Immigrated Animals/plants:
  • Nexu
  • Taozin
  • Ice puppies
  • Terentatek
  • Nerf
  • Jekobeast
  • Chrysalide Veergundarks
  • Leviathan
  • Sea Leviathan
  • Rancor
  • Tyrant Rancor
  • Bull Rancor
  • Chrysalide
  • Hssiss
  • Dart Flower
  • Pelko Bug
  • Vine coffee
  • Vine silk
  • Bloodvine
  • Other

Primary Languages: Atrisian
Government: Democracy
Population: 9.2 million
  • 80% human
  • 2% sith purebloods
  • 4% Vanr
  • 10% Twi-lek
  • 4% other
Demonym: Tals
Major Imports:
  • Weapons
  • Armor
  • Ships

Major Exports:
  • Crystals
  • Illerium
  • Tea's/coffee's
  • Rare silks
  • Murals
  • Flowers
  • Assassin/bounty hunter/mercenaries

Affiliation: Silver Jedi

Major Locations:









  • The Dragon King's Palace: The sight of an ancient and wise seer from the stars. The Duinuogwuin has been on the planet for years and offering advice to the Emperor's or Empresses even providing his blessing at their naming ceremony. The palace is tended to by members of a holy order dedicated to knowledge and wisdom but outside the jedi to prevent retaliation. Origins originate back further into the planets history but like old god they find new things.
  • The Cloud Pavilion: A large import and export hub on the world, with traders coming from around the galaxy to exchange certain goods. Small domes are built to grow exotic plants from around and help with exotic creatures from nearby planets. The habitation domes for growing can mimic several climates including volcanic, desert, jungle, forest and snow covered.
  • The Emperors Palace: A lavish and old style castle built with the city around it. The design is much like a wheel with the spokes roads leading to the central outer wall where the bulk of an army is housed to defend their emperor or empress. The inner wall houses homes of the highest officials and then the large castle at the center. The outer walls of the city are divided into two sections the rich farmland and upper business district area.
  • The Pillow Book: An old tavern created in the prime of Shri-tal's modernization by Xim and the longest running establishment on the planet. The sections underneath house a guild works and base for trained assassin's and bounty hunters of the GenoHaradan. The top most sections are legit business supplying credits to the rulers of the planets. The guild and secrative nature of it allows for nearly any job to be handled or taken care of.
  • Hammer Fall Site: An ancient temple created by the Warriors of Shadows, the Taung sisterhood that was exiled from Coruscant and fought in the Unknown regions until the incident that shattered the codex. The temple they constructed holds eight warriors and their cursed weapons. The Wicked hammers that have created a nexus within the force.
  • Ancient Ruin: Carbon dated to pre republic times and containing murals of beings coming from the sky to wipe out technological advancement to a level they deem acceptable. The remains of a broken hypergate are at the center but not as old as the ruins themselves. The only sign of connections is the Ophidian Grotesques an ancient statue found on Coruscant. The statues point to things older and pre-date most Republic records but are not from Kwa, Gree, Rakatan origins.
  • Shri-Tal Companions Temple: Built in an ancient Atrisian style temple for the Companions guild. It is within the mountains and protected by the Ranger's who protect the world. Danger has bought the land and provides credits for the Silver jedi and planets coffers for their privacy.
  • Aoi Estate: The Silver jedis base of operations on the planet, a two story building created on the lake with a shrine and plenty of space for them. The exterior is elaborate looking like the other rich estates in the area but the interior is sparse with a home for their head researcher below and lower then that a vault.








Culture:



Holiday's:






  • Name Day Ceremony: Celebrating the birth of someone.

  • Emperor's Day: Burned in effigy the figure of past emperor's Palpatine, Zambrano, Moridan, Voratcious, Krayt. To celebrate the liberation, celebration is suspended when under control of the sith.

  • Kanto Festival: An annual festival to promote and prey for fertility and a bountiful harvest. Encompassing agriculture and the people of the planet. There is candy, statues, shrines and costumes.



Daily Life:




The daily lives of the people of Shri-tal is simple, the workers and merchants get up early in the mornings to start the day and prepare for helping the economy. The workers who tend the fields and orchards to harvest the most recent crops. The noble's usually wake up late and work on the daily inner workings of the government. Their roles coming off with more a stuck up nose and believe themselves better then the common man they use for everything else.

With the guild-houses and invisible market providing a strong source more goods can be stockpiled of rare value or creatures imported for lavish hunting trips. The merchant class is one of the more excessive and lavish with their families usually being at the forefront of meeting people from other planets. Their work on the moon and supplying credits to the government buying many favors and using it to get a foothold for illegal activity and smuggling.

Those who can and are able to can take their chances in the bounty offices and guild-houses, organizations and families that work for the highest bidder or the credits. However they are loyal to the world as well and give ten percent of all works to the state. The older more secretive groups involved selecting from the best and brightest within and allowing them to join the more elite and dangerous groups.



Society:




  • Traders and Artisans: The primary backbone o the trading hub and economy who make the goods. Their status within the cities is afforded the cleaner districts and most protection having the inner ring of the capital. The more goods you can produce for the planet the more status you have.

  • Soldiers: A second path in many things, commoners who wish to gain benefits and a decent credit wage can join the military to gain citizenship. Mostly used for internal security of the capital and cities, stationed on the wall of Orsonian to protect from infected or there is the few sent to the ancient Golan platform to maintain and keep it going.

  • Commoners: The everyday people of Shri-Tal that work under, for and to make those who have taken to trade skills of military service. They are not looked down upon but do not have all the rights and privileges as the other classes, their positions cover the largest ones with those who work and care for the dead seen as unclean and were born from criminals.



Government:




  • Emperor/Empress: A title denoting the current ruler through blood or political maneuvering. They are the absolute authority on the world and in times of old were seen as the first under the gods a vessel of their will and power. Over the years the family has changed with a Moff being installed in times of the empire and overthrown when the New Republic came. One edict of the emperor was kennels and preserves as he believed canine species were tied to his legacy and made them sacred.

  • Office of the Goddess: Religious zealots and very firm isolationists, founded during the era of the Republic under Contispex IX and brought into direct conflict with the order of Tal. The small war that ensued brought the movement gaining a foot hold on the planet and after the fall of Contispex XIX they became very isolation of the planets surface enacting strict traveling guidelines and moving the main trade hub to the moon.



Sports:




  • Oshogatsu: Played on a curved chute court with a rubber ball and one of the oldest games in Tal society. It is been used for political and ritualistic purposes with in ancient time the losing team being sacrificed to honor the gods and the victors.

  • Grav-ball: Imported by the Republic from Nubia and played for recreational use.

  • Golf: Imported from Bar-nath and used in the more tropical southern region of the planet. The sport has som popularity but is considered something for nobles.


  • Ice Boarding: Made popular by the nobles and Star Tours in the northern regions. Sports teams go around to different worlds including Hoth and Rhen Var to compete and train.



Military:




The structure of the Tal Military is very regimented and strict with most being made up on common warriors a rank that encompasses all ground and boarding forces who hold the weapons with ranks among them to reflect their position. Then there are the officers who serve as crew for ships, captains, admirals and pilots, in order for a common warrior to become an officer they must first pass an exam at the academy and be vetted by an oversight committee. Their entire past, their family and their lineage is tried and tested until they are either accepted or rejected in which case they are not allowed to try again.

Service in the military for common people allows for citizenship within Tal society. You are able to gain more money and higher status, if you are married even get your family citizenship to allow them to prosper. Those who don't serve however are not looked down upon they just have lesser jobs such as butchers, janitors, tending to the dead, food service and working the fields. The few who really elevate themselves might be taken into the domes to tend to the old vine coffee and silk reserves that the planet was protected for during Palpatine's reign.



Religion:







  • Sisterhood of Shadows: The reformed religion that has been on the planet since oral history, when a cataclysm happened and they fled fighting with beings from Muspilli to hide and survive. Over several centuries they became ingrained into the society of the planet adopting as time went several stances and sects. From warriors of the shadow a sisterhood of mute fighters sent to war to caretakers of knowledge in an ancient Stardragons temple.

  • Kooroo: An ancient cult on the moon of Catia, when they made contact with the sisterhood a small war broke out with crusades being led to try and conquer them... but then they vanished retreating from the galaxy into Firefist and leaving beyond their temple, their doctrines and rituals. Practice of Kooroo is banned by the sisterhood under penalty of death.

  • Order of Tal: A breakaway sect that developed from the Sisterhood and serves as religious leaders advisers of the emperor or empress. Their state within the government is considered by some to much with secret vaults of treasures from around the planet and its own country with immunities in the capital.






Technology: Galactic standard
History:



  • THE INCIDENT






The origin's of Shri-tal is shrouded in something far older then most groups within the galaxy. During the before times when the Hypergates were created and Centerpoint, there was a region of space where three religious sects fought. Their battle using the humans and being from planets they could find. The Warriors of Shadow took slaves from the Deep Core world of Atrisia something they found when leaving conflict with the Zhell.

Seeding their world with the slaves and using them in conflict with the other sects of the Nihl retreat. War against the Kanzers led to the first destruction of Loa in their battle and the destruction of the codex. This attracted attentions from older beings, things that slept beyond shadows and were described within the codex. The Warriors of Shadow fled using one of the hypergates and going to a new world they could call their own.

When they arrived the slaves they brought learned to serve them as the sisterhood put them to work and the ripples of the actions echoed through the force. They ordered the destruction of the hypergate so the Kanzer could not follow them, it was a dangerous thing to allow to survive but the rest of their order was in the Rift away from them and engaged in fighting with the other groups for several thousand years.



  • PRE REPUBLIC




The people of Shri-tal before the advent of space capable ships lived a relatively normal existence. They were divided into fiefdoms The inhabitants finding peace among themselves as their small wars for domination and control played out leading to eventual some standard of technology.

Then beings from the sky came and this mysterious race built ruins on the surface of the planet, on the moons with foreign materials. Stone and elements not known or native to the planet, some of the earliest technology found and legends are of tools created from metal fallen from the skies. As the time ticked on the planet was visited.

Ancient being came and settled bringing their war like culture and obsession with taking what they wanted. They taught the Tals hatred and enslaved many of them. It took nearly a thousand years of slavery and subjugation under the purebloods to drive them off as the Tals learned to practice warfare and deception.

Once the majority were driven off several of their creatures and a small portion of people remained. A tribe that was sent deep into the mountains but warned to never come down. When the next beings came offering peace and knowledge from a group called the jedi order the Tals descended upon them and attacked at first... but the jedi were not like the sith they kept to their word and shared.



  • REPUBLIC




With membership into the Republic the planet became... Happy and prosperous, hyperdrive and ships allowing for visits to the worlds around such as Toola where Whiphid hunters shared some teachings for the snow even setting up a colony with imported species that could combat the sithspawn the sith had brought to the world.

It brought much attention none more so from a man who wished to set up a guild house for his order of personal bounty hunters and assassins. With an overseer to help protect the fledgling Galactic Republic. All of them working with the Tals to best improve and build towards friendlier relations with the community.

The importing of species and influx of creatures and people from the galaxy brought a boom to the construction and economy. Temples were built and trade hubs created on the moon for them to use, the people went out and explored the galaxy further then they ever had before visiting the shining jewel of Coruscant where statues similar to the ones they had on their world.

The Republic's starcharts allowed for many things to also be sold off using supply and demand. Their trade of ores and food giving way to exotic creatures from the region and with some work The invisible market flourished setting up a shop for Genoharadan to use the world coming from the old sith space. Their work creating plenty of opportunities while they branched out.

As the sith threat rose and was cast down again the government of the world changed loyalties several times. The people of the world working with the Republic when they could but choosing to be more business minded in their dealings with the sith and Puis Dais when they overtook the Republic, casting the jedi order aside for nearly eight centuries.

With the wars starting and the the formation of the Army of Light things changed. The jedi who came to the world were more militant but it was understandable, sith experiments on the moon brought an infection. Their alchemy damning the moon when they found the orchids and tried to copy the experiments of a sith master on a world called Faustin.



  • POST RUUSAN




The detonation of the thought bomb brought a time of peace, the sith had disappeared from the galaxy into hdiing. The people of Shri-tal moved on supporting the Galactic Republic as it worked to rebuild and face the other threats of the galaxy.

The rise of the CIS brought new challenges, the outer rime sieges brought droid armies and clone soldiers to the skies and planet. The pursuit of weapons or new materials to use to make better droids had the CIS trying to strip mine the planet, unleashing droid armies and force the government through blockade of trade to join the CIS.

That was stopped as a large Republic fleet encountered the droid army and for seven months a large siege destroyed the stardragons palace a place built for a once wise sage like being. With the destruction deposits of Illerium were discovered allowing the world to gain a new export gasses for ejection seats.

The fall of the Republic led to a deactivation of the droid armies and irradiated Illerium from the fallout in some places halted construction of the ancient temple.



  • PALPATINE'S EMPIRE




In the aftermath of the clone wars and rise of the Empire, the people of Shri-tal were subjugated by the new empire. The Emperor using the climates and relative isolation of the world to harvest and import from expensive plants for his court. A garrison being built with the express purpose to handle and protect vine coffee beans, the rare silks and the few sithspawn still on the planet.

When word of the Tals moon reached the scientists who explored it they descended upon the world. Then went to the moon to harvest the infected creatures there for their experiments, leaving an open field of the dangerous and beautiful orchids on the planet's surface that matched the one on the moon.

Then reports came of rebellion, of people standing against the evils of the empire and Shri-Tal became a hidden base offering sanctuary in the mountains and access to the brought in defense platform. A dangerous and powerful Golan that could protect the system if rebel ships arrived en mass.

Then with the fall of the emperor at endor the people of Shri-tal celebrated bringing a small amount of peace to themselves and enjoying the freedom. They still had Imperial soldiers but with the warlords now preparing to go for power it allowed them to overpower some fo them.



  • LEGACY




After the fall of the Galactic Empire the Tals found themselves at peace, with the majority of Imperial units, soldiers, and ships being recalled the system was left in peace. Minus the guards for the gardens and bays that Emperor Palpatine created to grow his rare blend and imported plants.

The Rebel alliance proved useful coming and offering help kicking the remnants of the Galactic empire off the planet in exchange for access to the trade hub. THeir work with the Tals proved beneficial and over a hundred years eventually Shri -tal rejoined the Galactic Alliance and its systems.

That proved useful as the One sith rose and the Galactic empire under the Fels retreated into hiding. Shri-Tal aided hiding several Imperial knights and allowing them sanctuary on their world in exchange for fighting on the moon to handle the infection after an Imperial experiment aggravated the creatures there.



  • GULAG




The infection spread rapidly, the Gulag virus infecting travelers who came to the world and it spread throughout the planet. The population in the mountains was devastated as the people of Shri-tal focused on closing their borders and trying to minimize the infection.

As the dark time fell upon the planet and the ravages of the plague came to a stop a couple of centuries later the people struggled to rebuild. Focusing on the structure they needed and letting the ships be cannibalized to properly repair things, scout ships were sent out to nearby worlds to gather information and keep the navigational beacons activated.

To help then another sage from the sky appeared, a stardragon who had been going throughout different worlds and using space to avoid the plague. He setup in the ancient temple and provided council to the people of the planet.



  • POST DARK TIMES








The times after the darkness and the Gulag changed many things for the Tals their planet became isolated again allowing it to get back to being focused on its own rebuilding. The first contact with the Reborn Sith Empire came in violence and blood leading to more troopers and sithspawn being brought to the surface.

As time went on and the sith's war against the jedi, the Republic and the mandalorians continued things changed. More troopers were pulled off world and ships from the system. One of the biggest changes came with the constant changes in the regime and how some allowed for obscurity.

Then there was destruction and the Tals opened their borers to the Vanr who's home planet of Dromuund Kaas was wiped out by the Mandalorians. The beings while darkside and dangerous were in need of a home to call their own and a region of the planet near the tribe of sith was opened for them to use.

After the fall of the Empire the people of Shri-tal celebrated recreating the ancient tradition they held to of burning their oppressors in effigy yearly for a good harvest. The world celebrated as the Republic moved to try and stabilize the region but it wasn't the Republic they met with.

The peaceful and helpful jedi of the Silver order found the world through the navigation beacons and offered to lend aid. Their skills helped keep the infection contained to the moon and trade was opened with Voss who then was able to trade with the rest of the worlds in the Republic.






Notable PCs:
Intent: To create a world near the Silver jedi for a small campaign and story as well as conflict to help their more diplomatic minded students


Administrative Note: As hypergates are absolutely prohibited, this gate is not only broken but broken beyond all possibility of repair, replication, reverse engineering, or creation of derivative technology.
 
Emberlene's Daughter, The Jedi Generalist
Cazador:

Name: Cazador

Region: Outer rim
System: Asobi
Suns: Ni Uki
Orbital Position: Fourth Planet in habital Zone
Moons: Cazador is a world with over ninteen moons circling it, ranging from temperate to vacuum and in between allowing the tribes and people of the Asobi system to explore many places.




  • Himitsu: Often called the warriors moon, the world is inhabited and has been built upon. A large arena designed for prize fights and grudge matches that can be settled on neutral ground.
  • Taiyo: A lush moon that often shares orbit with Cazador with several species imported from around the galaxy to create a dangerous world with guerrerite veins in the mountains. Drexal, butterbats, maalraas, skyslashers, tyrant rancors and dwarf vornskr populate the moon.
  • Kagaku: Settled by the blue tribe to become a world of religion and study, the entire moon is a single temple populated with large trees and mountains lined with pyronium and iron and copper ore.
  • Dynaman: A mini fortress moon settled by the Orange tribe and secretly the true home of its sole member, deep mines of lignan crystal allow him to reach out and focus on the light constructs that he projects.
  • Choushinsei: A moon with no atmosphere they is covered in rocky mountains and deep chasms. The small bases on the planet were once used by the black tribe.
  • Hikari: A massive jungle world that shares atmosphere with Cazador and dragon rancors transported from long ago can pass between in the few months a year.
  • Chōjin: A strange world filled with dangerous flora and some creatures. The native plants are more predatory then the creatures inducing fear and hallucination. A yellow tribe temple is located on the world.
  • Diplura, rhak and nightshrike are in the jungles and caves while trace amounts of Amberite crystals.
  • Kakuranger: An industrial moon with medical research facilities and labs to test in safer conditions antidotes and cures.
  • Gaoranger: A biological preserve moon that has been overtaken by a kindly old Atrisian man breeding and cloning Therapods for the enjoyment of tourists. Tiss'shar, feral Kwa and Ssi-ruuk are preserved as well as some other reanimated dinosaurs.
  • Hurricaneger: A large agricultural moon providing food and supplies to the Violet Tribe with immigrant workers from across the galaxy who wish to make credits.
  • Bakuryū: An agricultural moon for the Blue tribe used to trade for supplies and be given to the poor and needy.
  • Abaranger: Used by the orange tribe to produce and grow only the richest and most decadent food and drinks a distillery for wine and alcohol making.
  • Mahou: A Red tribe agricultural moon used to provide them with a surplus of goods and supplies to feed their people.
  • Magiranger: The Indigo tribes agricultural moon protected by their force users and obscured by large trees that have grown for thousands of years.
  • Boukenger: The Yellow works hard to grow and cultivate the strange plants and animals on their moon, synox dust is refined on the planet as well as mother's milk.
  • Juken: Green acres as far as the eye can see and populated by Del'ya who tend to the orchards of the Green tribe. Their skills with farming and overseeing has brought a great deal of prosperity to the world.
  • Gekiranger: The White tribes groves and vineyards. Their low numbers allow them to grow selected fruits and food as they want to better enjoy the world.
  • Go-onger: The ancient Black tribes agricultural world now home to a continent sized garrison of soldiers that served formerly the empire and were kept in check.



System Features:




  • Ni Uki: The bright sun at the center of the Asobi system
  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.
  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.
  • Shri-Tal: Third planet and first in the habital zone.
  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.
  • Sekirei: Fifth planet in habital zone
  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets
  • Una-hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.
  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere
  • Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface
  • Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.
  • Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.
  • Haven: Tenth planet located within the nebula and heated by solar winds




Coordinates: Asobi System
Rotational Period: 32 Hours
Orbital Period: 381 Days

Class: Terrestial
Diameter: 28,000km
Atmosphere: Type I
Climate: Temperate
Gravity: Standard
Primary Terrain:
  • Jungle
  • Swamp
  • Plains
  • Forest
  • Tundra
  • Water
  • Underground
  • Ocean
Native Species:




Immigrated Species:



Primary Languages:
  • Sinesora
  • Basic
  • Bocci
Government: The government is not a singular thing, the different tribes have different styles of leadership from the pious church being in power to the free government where everyone is in a commune, a dictatorship and a democracy. The only thing they can all agree on is using their resources and drive to protect from the black tribe and keep tourism for the galaxy coming to the planet with attractions and resorts.
Population:
  • 40% human
  • .5% Sephi
  • 4% Black Tribe (human, other)
  • 55.5% Other
Demonym: Caz
Major Imports:
  • Antibiotics
  • Tourism
Major Exports:
  • Exotic creatures
Affiliation: Order of the Silver Jedi
Major Locations:




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  • Image Credit: http://requium-for-k...Art-I-198469455
  • Emerald Hall: A grand underground city crafted and connected to the ancient temples and area's that were created by the Go Nagai and their servants. Its massive statues are carved showing the elders and guardians who fought long ago against creatures like the Ren and the Taung.

Tribal Capitals: The nine continents of the world, seven across the planet and one at each of the poles. The different tribes have made their homes on them and created a wonderfully diverse world and culture from temples expanding continents to entire fortresses and unbreachable walls.
  • Blue: The opulent and large temple of the Blue tribe expands their entire continent with tunnels leading down into lower wards and super blocks reaching up with tens of thousands of apartments and rooms for the pious members. Cascading waterfalls and mountains of steel and stone that shows the richness of the highly religious.
  • Red: The volcanic temples of the red trible are overseen by floating cities. Given the dangerous magma streams below powerful repulsor and heat shielding is present to protect their homes. The hardy and strict people of the red mountains are great fighters who believe is total destruction of their enemies over surrender or peace. Carved channels lead the lava to the ocean while the city moves around the continent above. Their population is smaller but they live in comfort and luxury above.
  • Indigo: The Metropolis and city centers of industry, the Indigo tribe has adopted many things from the galaxy but none more important then the need for commerce with large buildings for selling wares, factories pumping out supplies to meet the demands of the other tribes and people visiting the world.
  • Violet: Wide fields and hige forests of trees, the Violet tribe live in large communal turts close to the ground while the forest and grass around them grows tall stretching to the sky. Their footprint on the world aside from small farmed patches of land is minimal.
  • Orange: A strange place, from the outside to others it appears a sealed fortress that is never opened. Trade comes from its moon and communications from the main temples but as far as the people of the orange tribe they have taken a vow of silence working together to create this fortress with walls that tower into the sky, a rail system between the mountains and walls then into the larger section of the city with its walls and monolithic statures. The singular ruler of the tribe immortalized with stone and metal statues, his image on the flags and murals depicting his great deeds.
  • Yellow: A dangerous continent, the capital is deep in the deserts among the shifting sands and divided into two sections. The rich and prestine Tel-Verda and the dank, dangerous and grimy Baz-eri. The leadership of the Yellow tribe roam the deserts going to the different oasis.
  • Green: The lush jungles and vine covered temples, home to the spirit forest a place where the memories and presence of force echoes is strong. The force isn't strong creating a nexus but empaths and ones attuned to psychometry would feel the actions taken within. The ancient temples are home to the tree dwelling green tribe who are skilled craftsmen.
  • White: The Northern tribe that live in a world where it is almost always bright and sunny. Charged with the safekeeping of the ancient shrine to the No-Zo within the Aesir shrine.
Necropolis: A frozen continent of the dead, with carved ice and marble temples depicting grotesques and and other murals of destruction. The Go Nagai built it long ago to house the tales of the worlds they fought across but it is still unclear if they destroyed the worlds or grafted themselves to the ancient legends.
  • Black Tribe: A dangerous tribe who live in the south beyond the wastelands. The Shadow Citadel is where the tainted pool is kept and is filled with the Vu-la the leaders of the Black Tribe and the glaciers that make them so dangerous.
Spirit Forest:
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  • Image Credit: http://matchack.devi...30143408&qo=135
  • Rollinwood: A port on the edge of the great desert, used for storage and housing before heading out. The Yellow tribe control it with a mercenary army and maintain it with what they find in the desert.
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  • Image credit: http://fooyee.devian...rdian-364570370
  • Aesir Shrine: The ancient site of the Go Nagai's leaders. The legendary ones who fought back against the Ren and slowly changed them from something weak and peaceful into the destructors of legend. Their greatest secret is within the shrine or said to be and the bones of defeated enemies were said to be in the mortor.
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  • Image Credit: http://m-wojtala.dev...ation-372043392
  • The Silent Grove: A section of the jungle where a massacre took place with the taung and Tal. Their echoes in the force remain able to be felt and heard like a wound throughout the ages and can overwhelm ones sensitive like Kiffar.
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  • Image Credits: http://laama-harakas...e-Sea-133445730
  • The Walking Sea: A massive cave system created when glaciers were covering the planet. Formed by the Go Nagai with large vaulted ceilings to harvest the ice and water with carved stone braces and enough space it could hold the ocean under ground. Then something happened as the ocean melted and swallowed the caverns it wasn't fully contained spilling out several feet on the surface of the planet.... Leaving behind something beautiful. Shallow sections where large monolithic statues look over deep pits leading into the ancient city and towards some of the deeper secrets of the world. The walk ways giving it the name the walking sea as caravans and speeders can travel over it avoiding the darker sections where it plunges down deep with some having barricades and railing to protect others.

  • Violet Orchards: In the equator of the planet, extending for several kilometers, giant plantations of trees exist. After the first explorers found the place, they named it the Violet Orchards, after the violet, purple, and magenta leaves, barks and fruits of the trees. The blue tribe has always claimed that the first tree was a gift from the gods upon them, after a long drought, saving the lives of the tribes. However, to this day, it is not known how the Orchards came to be. Several theories have been raised, but no one has been accepted as truth between the scholars or the tribes. What is true about the trees is that they have medicinal purposes. It's fruits, leaves, and bark all have a compound by the name of Vetaspilin, that besides being a powerful antibiotic, is also a pain reliever. After the properties of the trees where found, Cazador soon became a major exporter of medicines, to all the expanse of the galaxy. The Violet Orchards are also a major tourist attraction on the planet, and many people come each year to observe the colorful trees on the planet.
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Image Credit: http://requium-for-k...30143408&qo=243
Loa-Un: The City of the sea and built as a religious city. THe church here controls much while also allowing offworlders to join and become eventually citizens. The raging sea comes into a bay filled with ancient style ships for traveling across the sea and transporting equipment or fishing some of the larger and more dangerous fish of the sea.




Culture:




The Eight Tribes:
  • Blue: The blue tribe on the planet has always been centered around the worship and adoration of several gods:

    -Vel-mer: The main god for the blue tribe, and is also the god of the sun, and the fire.
    -Tal-al: The god of the water, the rain, the rivers, the ocean, and the lakes.
    -Ri-ol: The god of the earth, and nature.
    -Ile-rei: The godess of love, comapassion, happiness, and hope.
    -Geri-il: The godess of air, and fertility.
    -Quir-nol: The god of death, suffering, war, anger and cruelty.

    Each god, except for Quir-nol, which is feared and hated among the tribe as a harbinger of the apocalypse, has a shrine on the capital city, and a festival, in where all the tribe dances and rejoices for the god or goddess, offering them their harvest and other products.

    The blue tribe is vegetarian, as they believe that eating meat is a step to become tainted by the influences of Quir-nol, and thus, leading to the destruction of the entire tribe. However they grow and feed others around the world taking an altruistic and charitable approach. They might not eat the meat but they know not everyone in the world world is like them.They also despise war, and their populace is known for being practical they prefer not to fight, they would rather find a peaceful solution but understand the danger that is nature and maintain an army.



  • Rarely used an only lightly trained they do not keep it for conquest but as a show of their faith. They instead focus on the bettering of the tribe, and the study of the world around them. Thanks to the blue tribe's efforts, many breakthroughs have been done, and some of Cazador's most renowed schools are located in the capital.


  • Though at first the territory and knowledge was limited to the blue tribe only, after the death of the 400 the Grand Priest, this law was overruled by the populace, which wanted to have contact with the other tribes, and share with them their religion and knowledge. In the present day, the blue tribe is ruled by the 739th Grand Priestess, and is in an era of peace with the rest of the tribes, except, of course, with the black tribe, which is regarded by the black tribe as worshipers of the god of death. They are also open to outsiders, who wish to study or work with them, and of course, to their religion.

    The political system is based on the Grand Priest or Priestess, who is regarded as a leader, and is the one which has direct communion with the gods, and interprets their will. The Grand Priest also handles all affairs regarding politics with the help of a council, that also act as embassadors when needed. Their part in the blackest night which saw the exile and banishment of the darkside supporters and heretics was from a religious standpoint. The heretics from the Church of the Darkside were dangerous and would see them exploited.
  • Red: The war like red tribe vaunt and show their power, show their skills in battle with great displays of their prowess, the males are in charge but often time their leaders regard the females as far more dangerous looking to their wisdom. The killing of enemies and feasting on their hearts is considered a common sight as it is a show of honor to those they have fought against and a good death.
  • Indigo: The tribe of the sea... mostly they are sea faring and while technology has advanced they have still maintained their roots. Large ships built to go across the oceans, boats for fishing and even just fishing for the creatures of the world. They regard the world with a peace, believing in the circle of life but preferring the idea of middle ground. They'll maintain and support their soldiers... keep them fed and ready to fight at a moment notice but they will do everything possible for peace. They will eat animals but will not torture and slaughter them needlessly... the deaths are humane same as with criminals. Some are just not worthy of the life they were given and some people should die.
  • Violet: The capital of the Violet tribe is a powerfully floral place. The tone within the stone work tinges it as their name sake from the soil. Their yurts are communal with less emphasis on building large buildings and industry and more focused on being of the earth. They are steadfast in their refusal to wage war or participate in battle. They denounce and condemn the actions taken in the Blackest night incident and do not have a former social structure. Preferring free love and near anarchy while still maintaining some ugly ships for movement between their continent and the moons.
  • Orange: The one is dangerous, unlike others he isn't some grand religious group, he isn't some war monger who can fight throughout the system and he is not a hippie preaching peace... No the sole member of the orange tribe is a mad hermit who uses the skills he learned from illusionists to create constructs and ones to talk with for all to see but they don't do anything aside from what he wants. He is the sole and only god, everyday is a holiday and at midday every day he takes a nap.
  • Yellow: The desert dwelling people of the yellow tribe are diverse. Living in different regions their moods are like the earth... from shifting sands to hard stone and everything in between. Their cities are divided into two classes for those who can afford splendor and those who cannot which is simple enough but the general divide from the leaders is there. The rich pay more therefore they should have amenities, they should have running water and waste disposal. It has led to riots and dangerous class warfare that can become violent. Their police force is highly trained by different mercenary groups, their desert riches often exploited to pay for these skilled gun fighters.
  • Green: The nature conscious members of the green tribe are strong willed and resilient, building at one time in the past grand cities within their jungles and forests that were slowly reclaimed by nature in the dark times. Seeing their sins of abandoning and being punshed instead they have began to live around the vines and trees adopting a more spiritual but at the same time.. they are willing to move some of the nature. Use it for firewood and heat or carve it into homes. Their dwellings in the jungles are different built into the vary trees themselves using what they can and praising the gods of the blue tribe as their own.
  • White: The often mythological white tribe are isolationist being one of the few to only appear in darker time. The Gulag plague brought them out of their frozen continent often called a savage land as in the center sits a crater created in ancient times with lush lands from thermal vents and heat. They have sections untouched by the rest of the world and do not allow visitors inside to protect the most ancient buildings of the planets people. The gulag plague brought them into view of the other tribes and interacted only enough to seal away the surviving Vu while warning all to stay away from the North Pole where they resided.
The Black Tribe: The ancient Vu who lived along side the Go Nagai, their time on the planet predates those who were enslaved and brought by the taungs, predates those who found the system after intersteller travel. They live in the southern most continent and work to spread their influence outwards from the planet to the system to the galaxy at large.
  • The Black Hand: The caretakers of the parasites, the ones who have worked hard to ensure they live finding hosts to convert to their ways. Then securing and caring for the young until they are mature enough to survive.
  • The Resurrected: The converted and servants of the masters. They have been joined with the parasites in the necropolis and come out of it changed to spread forward and bring the glory to the galaxy.
The Darkest Night: A dark time in the history of the planet, the black tribe sought to take over the planet and the Asobi system, as they rose to power infiltrating and converting slowly. With their power coming into full the onset of the Gulag Plague aided in the other tribes fighting against them. It is a day celebrated by many for its ending as the Darkness that came, the Gulag plague that had come to the galaxy while despised by many is celebrated among the people of Cazedor.
Paper Mages: The primary order of force users on the planet, they are treated special. Able to go throughout the tribes and hold special privilege able to kill or order as needed. The governments acknowledge this and have named them ghosts at times.
Ni-Gan-No-Zo: The ancient secret of the Go Nagai... or something they never stated and the members of the white tribe do not speak of it to each other let alone outsiders. The fabled artifact was said to be carried and all who looked upon it that was unworthy (which in Go Nagai society is everyone other then their species) would be smote by the heavens.
The Gulag Plague: A celebrated time compared to the rest of the galaxy, it might have killed billions possibly trillions in the galaxy but it saved the people of Cazador allowing them to fight back against the converted and infected with the Vu. It is met with a week long celebration where floats, pastries and artwork are exchanged between the tribes.



Technology: Galactic Standard with emphasis on each of the nine tribes having something they are specialized in (one is skilled smiths another artisans, others religious ect ect)
History:




The history of Cazador is written in blood, mostly the ones its original inhabitants spilled in their campaign across the then stars going against everything they could find after facing the first threat. The Go Nagai were peaceful... arrogant, willful and opinionated but peaceful on their world. Discovering sciences and following the mysticism of the force.

They eventually learned how to travel through the stars first to their moons and then to the worlds within their system. The ones near them that could sustain life they made settlements on, the ones they couldn't they slowly began working to create settlements on. It was their divine destiny to spread out among the stars in a great golden age of their people.

They met the Del-Ya a strange species but no less a friendly one towards them, the two groups worked together to till the lands and feed their people having trust. With their hands they crafted the citadels and temples to house and contain the Vu a dangerous and older being on their homeworld that they felt charged with ensuring never escaped into the galaxy at large.

They worked to turn Cazador into a world within the Asobi system, a great shining jewel that glittered like the middle eye of their species with Sekirei and Shri-Tal to the side. Then in their moment of greatest glory when they were at their height of society for the time something came from the stars. Beings promising peace and visiting from worlds beyond their own.

The Ren enthralled them, bringing ships able to travel through the dark of space and enter into another dimension entirely, they brought food and drinks from another series of planets even and befriended these small creatures as they stood like giants. Then something happened, the Ren revealed their true intentions and began to wage war against them.

At first the Go Nagai fought but they were outclassed, they had battled against each other in the past sure but never with giants. They didn't know how to fight in space, they didn't use nuclear weapons to destroy cities. The Go Nagai fought back as best they could but war is costly and soon they began to change. Their anger, their rage and their hatred turning them into something else.

They began killing the Ren, turning the tide as it were but slowly it changed, from simple victories emerged massacres and eventually they pushed back their destructors from the world, eventually the system and chased them beyond leaving for the dark space to follow them. On Cazador the people remaining were working to recover as they began to rebuild.

Then years later the Go nagai returned having enslaved the Ren, forcing them to serve as their slaves and rebuild the world, to build statures and temples to them as they continued to set out among the stars. Taking what they wanted and learning the lessons taught to them possibly more dangerously then intended. The world recovered flourishing as riches were discovered.

It was calmer as well, the war and destruction oriented Go Nagai were not gone they would return for tribute and more soldiers, They would demand their temples be bigger and more opulent. They continued to rule the system with an iron fist as more species came, the Gree whose technology dwarfed their own and established on Shri-Tal a hypergate later destroyed by the Go Nagai.

Other species came and were eventually forced back, their technology, their cultures either destroyed from the system, or case aside, from exploration they returned with riches from worlds few could ever think of and stories of creatures, or species no one had seen before. The planet of Cazador seemed to benefit from all of it in the end as well. Then the hypergate opened.

It had been felt at first, something happened in the unknown regions of space, soemthing that sent and reached the system itself. It wasn't known if the Go nagai would return but the hypergate opened and the fearsome Taung the Warriors of Shadow an ancient sisterhood took and established a foothold on Shri-Tal. Their slaves working to ensure their place.

The Go Nagai returned and the two planets waged war on each other, with the Taung abale to match the Ren slaves in terms of brutality in combat with weapons and ships, the Go nagai's force presence could drown them out but it slowly took its toll with sections of the world once against being scarred and the Taung emerging in triumph. They forced the Go nagai off the world into dark space.

The Taungs were notmuch different destroying the temples and relics of the previous species, separating the slaves across the world and waging war against the species of the planet. They massacred one such in the silent grove creating something of an echo, their brutality and their power having them in control of the world for a long time until slowly their died out.

The lack of genetic diversity plagued them and they retreated to Shri-Tal leaving the slaves, the survivors and species of Cazador to fend for themselves. Eventually the different tribes believing for the longest time they were the only ones left grew to adapt within their continents and explore. They knew there was more and worked to discover and grow.

They slowly rediscovered each other coming out of a dark ages of sorts with limited technology and communications, as the Asobi system recovered so did they eventually reestablishing communications with the other planets, with each other and the tribes were born. With the white tribe being something most believed in and had heard from once or twice but they were elusive.

As time ticked away, more beings came, different ones who were met with resistance or friendship, reestablishing ties with the outside world, with the galaxy at large as some of their cities dedicated to science and technology flourished. They joined the galactic community at times to the detriment as wars within the outer rim of the galaxy came to their doorstep.

The memories and hidden temples of the Old Ones, the Go Nagai, the Taungs, the Ren, the Vu were hidden away, lost, sealed, forgotten but preserved as deep in the earth the cities, the tunnels established were excavated to be used once again. By the time the Empire showed up claiming to have replaced the Republic the people of Cazador were safer, able to move through their world better.

The Empire sought to exploit them and creatures but they endangered everything, digging to far, too deep and into something the people of the southern continent had sought to hide from the galaxy. The temple of the Vu and their desire to not only be free but also to overtake the world once again. Ancient being and memories from a time before the Go nagai.

The empire awoke them, allowed them to start slowly infecting and converting others to their cause. So that by the time of the Gulag Plague (well before it) when they rose up in every tribe, taking leadership and seeking to take over the world. The onset of the plague aided the army in defeating them. Billions died but many more of them were infected the ancient parasites no more immune then humans.

The blackest night as it was called that went into the dark times was seen as a blessing, the gods were cruel but possibly ironic. There was something to be said when an ancient evil of your world arises that a galactic plague wipes everything out... No one really questioned the series of events or convenience. They just began to celebrate the grand day the Gulag plague saved the world.

The Dark Times brought the tribes back to their roots, to establishing connections and helping each other become better, to grow and bond. Their wars, their petty differences and beliefs were not as important as the grand scheme of things as new people came a sith empire, the Republic reemerged and visited, the Order of the Silver Jedi came to the system.

All were strange to see and all were welcome, they didn't bring hostile intent and would receive none as the tribes settled back into a life of existing and guarding their secrets, guarding their past until the Silver Jedi re-awoke the taung spirits and the hammers. The force ripple going across the world and making things react strangely. The reports that ancient ships were seen heading to Shri-Tal came as a surprise.



Notable PCs: None
Intent: To create another world within the Asobi System and further expand it filling in the habital zone
 
Emberlene's Daughter, The Jedi Generalist
Sekirei:

Name: Sekirei

Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Fifth Planet in middle of Habital Zone
Moons:
  • Denshi: A simple moon on the world with a base created to monitor the planet and operate the defense grid.
  • Taiyo: A dense jungle covered moon with small deposits of ionite, Meleenium and Aurodium.
System Features: There is a large debris field created from the Dai deity's rage around the planet.
Coordinates: Shri-tal
Rotational Period: 22 hours
Orbital Period: 297 days

Class: Terrestial
Diameter: 14,552km
Atmosphere: Type 1
Climate: Wasteland
Gravity: Twice Standard (much like Carida)
Primary Terrain:
  • Frozen Tundra
  • Mountains
Native Species: Taung (immigrated)
Immigrated Species:
  • Human
  • Prisoners
Primary Languages: Taungese (primary), Basic
Government: Formerly Monarchy
Population: 200,000
Demonym: Rengi
Major Imports:
  • Prisoners
  • Mining Equipment
  • Food & Water
  • Clothing
Major Exports:
  • Anthracite Fuel
  • Hexophilenine Ore
Affiliation: Silver jedi

Major Locations:
Birchwood: The city that was built around the Original prison, as more people were sent and they began forming a society on the world with families and blood lines forming. The shanty town become larger getting supplies and dividing into areas of the city. The older families who have been there taking sections for their own and working together but also against each other for supplies and favors with mining materials.

New Reach: The central prison and in the times when the Sisterhood created it to put those who came and threatened their power. It was buried deep in the earth but has since with overpopulation expanded into a small city. The honeycomb of tunnels and caves before going up into shanty towns and poor districts. The miners work hard to have a life and the deeper one lives the closer to the leadership.

Culture:
Controllers: The oldest families that have formed on the planet, born from the original prisoners and with history on their side they have stayed in power heavily controlling their little area's of the city from the original prison to show respect.
Middle Level: The workers and somewhat in charge, they might not be families with lots of history but they have shown they are smarter or stronger and have people under them while they get to move somewhat into the underground sections of the city. A status symbol since they do not have to face the elements on the surface.
Surface Miners: The lowest of the planet, considered the expendable memebrs who were hit heaviest by the plague and weather. Their status is as new meat for whoever wants or needs them to work and drifting from area of the city to area is common as they look more for shelter.
Technology: Primative Slugthrowers, lavenroks, warblades and beskar'gam crafted from the metal on the planet.
History:
The history of the planet is less impressive, when the sisterhood of Taungs called the warriors of shadow found the world. Fearing their power being overtaken with declining numbers compared to the slaves they took the leaders of the humans and put them in a ship. Then sent it into the planet through a crack burying it. Overtime and with minimal tools they managed to get topside and learn of some of the news.

Sparse communications, varied shipments of food and tools. The survivors bred and grow stronger until their population increased and news of Shri-tal's liberation came. The government leaving them on the planet to secure its power and sending those who disagreed to join them. Each shipment bringing supplies and new people to keep the genepool fresh.

The large purpose of them dying lost as more and more got exiled or imprisoned, visitors to the system searching if they weren't careful crashing to the planet and becoming trapped. With more time a deal was made with the planet... a forced deal that was purely one sided but it could prove useful as in the end food was coming regularly instead of through spare and rushed shipments often spoiling along the way.

The prisoners and their families were casteless, exiled to the world and would never b allowed off the planet. They were given the chance to mine the planet for ore or anything of value. With an agreement the people of Shri-tal worked to make some idea of life for them with shanty towns that could protect from the cold in the winter and the elements but not much else.

Then the Clone wars came to the galaxy and the CIS with a heavier presence in the outer rim came to the Asobi system. Setting up more mining stations for the droids and discovering deposits on the moon. Above the planet using the debris field of the destroyed ships from sending prisoners they created a laser field for any ship that might try and get off the planet. The residents calling it and ancient name for the sisterhood. Something that wasn't pleasant.

With the clone wars over, the empire moved in continuing the operations and sending more from both Shri-tal to the world and from other planets. Species they had never really seen before like wookiee's and even a hutt. The prisons population soured to higher numbers before leveling out through the twenty years. With the rebellion forming and fighting back there were less prisoners and the troopers overseeing the miners were pulled out.

Soon after nothing seemed to change, Shri-tal sent people still, the miners worked for food and clothing, the exports from the planet were decently wanted and the moon the empire had begun mining on was left alone. They settled into life once again until the darkness and plague came killing all but a fifth of the population and leaving the planet as well as the system for a small time cut off from the galaxy.

With time healing some wounds as it were the system and planets were found against with the miners meeting jedi who while understanding and not wanting to offend the locals of the system saw to it that structure were built to code as it were and able to really protect them from the elements. The defense screen was disabled with new codes programmed into it that allowed Silver jedi ships to pass through.

Notable PCs: None as of yet
Intent: To further expand the Asobi System with another planet within its habital zone and give a world to explore.
 
Emberlene's Daughter, The Jedi Generalist
Kazahana Asteroid Field:

[SIZE=9pt]Name[/SIZE][SIZE=9pt]:[/SIZE] Kazahana Asteroid Field

[SIZE=9pt]Rotational Period[/SIZE][SIZE=9pt]: Varies from asteroid to asteroid [/SIZE]

[SIZE=9pt]Orbital Period[/SIZE][SIZE=9pt]: 387 days

Classification
: Asteroid

Diameter[/SIZE]: Not certain as it is a field surrounding the habital zone

Atmosphere: Vacuum

Climate: Icy

Gravity: Half Standard

Primary Terrain: Rocky Mountain

Native Species:
  • Mynocks
  • Colossus Wasps
Immigrated Species:
  • Starweirds (have been sighted throughout the years)
Primary Languages: None

Government: None

Population: Unknown but between creatures more then likely less then 1,000

Demonym: Tals
[SIZE=9pt]Major Imports[/SIZE][SIZE=9pt]: Mining Crews[/SIZE]
[SIZE=9pt]Major Exports[/SIZE][SIZE=9pt]: [/SIZE]
  • [SIZE=9pt]Heavy Metal[/SIZE] (for construction purposes)
  • [SIZE=9pt]Light Metals [/SIZE](for construction purposes)
  • Stones and Crystals
    Rare Export: Stygium asteroids
    Reasoning: Stygium is as a crystal possible to appear on other worlds and an entire island of it on Maramere across the galaxy from Aeten II and Kelser another world shows it can be around the galaxy. I am hoping as long as it is within small reasoning and quality threads able to be mined possibly.


[SIZE=9pt]Affiliation[/SIZE][SIZE=9pt]: Silver jedi[/SIZE]
[SIZE=9pt]Major Locations[/SIZE][SIZE=9pt]: Nothing major of note, the asteroids are the barrier between the habital zone and the outlying planets.

Culture
:[/SIZE] None the culture would be similar to Shri-Tal and the other planets in the habital zone

Technology: Below Standard

History: Through the long and varied history of the system, the asteroids have been something of a careful time. Dense and surrounding the habital planets in the system protecting them from the outlying planets and the nebula. It provides a second shield within the system that a few smugglers and pirates have used in the past to hide. The various space creatures who can survive in vacuum appearing from time to time and finding a place among the rocks, while mining crews have found a good source for thore and components needed in construction purposes. Rare and rich adagen crystal veins as well as the rarer cores of stygium. Much like on Maramere holding an island composed of the crystals. The asteroids are few and far between but prized by the few minors who know about them.
[SIZE=9pt]Notable PCs[/SIZE][SIZE=9pt]:[/SIZE][SIZE=9pt] None

Intent
:[/SIZE] To further expand the Asobi System and provide some minor details on the asteroid field on the edge of the habital zone
Links:
 
Emberlene's Daughter, The Jedi Generalist
Una-Hana:

Name: Una-Hana

Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Sixth Planet in system
Moons:
  • Gira: A small moon with a frozen icicle forest.
System Features:
  • Ni Uki: The bright sun at the center of the Asobi system
  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.
  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.
  • Shri-Tal: Third planet and first in the habital zone.
  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.
  • Sekirei: Fifth planet in habital zone
  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets
  • Una-hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.
  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere
  • Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface
  • Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.
  • Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.
  • Haven: Tenth planet located within the nebula and heated by solar winds
Coordinates: Within the Asobi System
Rotational Period: 36 Hours
Orbital Period: 400 Days

Class: Terrestial
Diameter: 16,097Km
Atmosphere: Type I
Climate: Sub-Zero on the surface with caverns near magma vents allowing warmth
Gravity: 1.45x
Primary Terrain: Mountains covered in snow and ice with patches of primeval forest near vents

Native Species: N/A
Immigrated Species: None
Primary Languages: N/A
Government: N/A
Population: N/A
Demonym: Ohana
Major Imports: None
Major Exports: None
Affiliation: Order of the Silver Jedi

Major Locations:
Haven: The largest canyon and originally in the ice with cliffs over it, overtime it has gotten larger down below while the top section remains the same size. Getting containers that can be used to store goods for deals with smugglers. The warehouses used by a third party offering the protection of the area and assurances of a proper deal for a fee but it hasn't failed yet.
Culture: In the history of the Asobi system, the planet has been ignored, mostly because of its desolation. Snow and ice with not much making it used for hiding by smugglers and thieves for a short amount of time.
Technology: Far below Galactic Standard
History:
Often used throughout the Asobi system's history as a place for smugglers to hide or trade ill begotten gains. The world is an ice ball with no real value aside from large canyons carved into it which can provide some cover from sensors. The largest canyon obscuring Haven from others view. The different species of the Asobi system using it for different and varying purposes over the centuries to fit their needs but never being able to settle on it.

The rest of the world has bee used by the dangerous parts of the Asobi systems residents, the Ren used it as a staging area before they ventured into the asteroid field to find the worlds beyond. The Go Nagai in their campaign of genocide against the galaxy used the remains of the Ren base to houses their equipment before moving on to the rest of the system. The Do visited it and explored the forests near the vents to see if they could live there leaving when it didn't prove a viable option.

The Taung used the world as a military relay station to monitor what was coming into the system so they could fight them with the ancient base still there buried deep in the ice and used as a tomb for the ones present. Their fighting causing the ice to fall and seal them in. As the taungs presence in the system died out so did the planets use until other groups started coming. Using it as a haven to stash goods before heading to the worlds.

The founders of the market hub on Shri-Tals moon started Haven the canyon carving some of it out with droids to make room and a business of the containers there being used for a fee came to be. As the economy grew so it the canyons open area until it had carved into the ice making several large warehouse sized containers to store goods. The empire used it to store spare parts and stationed ships above to catch anyone who went there.

The sith used it to trap smugglers and use them for their own service or needs... If refusing easily able to confiscate their goods and kill them. As the Silver jedi came to be in the system they left the containers to the people of the system. Not getting involved in the inner workings of the government but making it for quite a sight while they send random patrols there to keep them on their toes and some of the inner administrators using it to get special goods for the Rangers.
Notable PCs: None
Intent: To create and continue to expand the Asobi system with the other worlds that are there.
 
Emberlene's Daughter, The Jedi Generalist
Cha-Lish:

Name: Cha-Lish
Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Seventh Planet in the system
Moons:
Zinya: A biodomed world settled by the mining guild of Shri-Tal. Their equipment goes to the worlds surface with environmental suits to protect themselves from the heat and sulfur.
System Features:

  • Ni Uki: The bright sun at the center of the Asobi system

  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.

  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.

  • Shri-Tal: Third planet and first in the habital zone.

  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.

  • Sekirei: Fifth planet in habital zone

  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets

  • Una-Hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.

  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere and on the moons.

    Somarith Belt: A large asteroid belt around the planet giving it a ring that has exogorths jumping between the rocks.

[*]
Cryptium: Eight planet in system with a massive honeycomb of tunnels and cities built under the frozen surface

[*]
Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.

[*]
Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.

[*]
Haven: Tenth planet located within the nebula and heated by solar winds

Coordinates: Asobi System
Rotational Period: 42 Hours
Orbital Period: 592 Days
Class: Terrestial
Diameter: 39,943km
Atmosphere: Type III
Climate: Hot
Gravity: 5 Times Standard
Primary Terrain: Volcanic

Native Species:
Exogorth in the asteroid belt
Immigrated Species: Jawa
Primary Languages: N/A
Government: N/A
Population: 500
Demonym: Cha
Major Imports:
Mining Equipment
Major Exports:
Mirkanite
Crystadurium
Affiliation: Order of the Silver Jedi
Major Locations:
Jowain Homestead: A plateau on the planet containing the only settlement that was attempted. It is unknown when exactly but the miners guild has deemed it a dead zone with heat interfering with comlinks and no one knowing what happened to the settlement of ten thousand souls. The homes are hermetically sealed and show no signs of damage or breach.
Culture: The miners are from around the system or contracted through the trading moon, used as high paid labor able to mine the minerals and lava on the planet. Their hazard pay for the world is high as is the chance of additional work after their three month contract ends with endless chances for them to renew. Daily life for them involved alternating shifts of working on the surface and returning for downtime on the moon around the planet.
Technology: Below galactic standard aside from mining equipment
History:
Discovered by the Miners guild in deep system explorations around the third regime change of the Shri-Tal emperor. Their mandate of finding worlds to grow the economy of the planet getting them a great amount of attention while they created a base to administer with their employees. Upon initial inspections of the planet a settlement was discovered, abandoned but intact. Further readings led the teams to find nothing, no people, no signs of life, no evidence of anything happening to them, they had just vanished.

The settlement was deemed dangerous and quarantined with beacons to warn away their miners while they set up to harvest the byproducts of the lava beds and tubes. With such materials they could send them back to the main guild hall on the moon of Catia and allow themselves to make a profit for the emperor. Their miners being flown to the system to work and paid highly based on their experience. The dangers of working in the heat and poisoned atmosphere providing a hefty hazard pay but it could be given.

As the miners guild has grown throughout the system their influence on the planet has solidified leading to a monopoly which gives them most authority and power on the world. Or at least their security forces control it. Led by an Atrisian who grew to prominence in the guild but was deemed too violent in his methods for keeping authority with the workers. As the miners and security forces have worked on protecting the planet his men are armed to the teeth buying arms from the invisible market and black market shops.
Notable PCs: <None
Intent: To continue to fill in the Asobi system and create more worlds to explore
 
Emberlene's Daughter, The Jedi Generalist
Cryptium:

Name: Cryptium
Region: Outer Rim
System: Asobi
Suns: Ni Uki
Orbital Position: Eighth planet in the system
Moons:
Rasu: A low orbit and small rock used for reflecting solar light with mirrors that were set up on it.
Sochi: Small deposits of copper and titanium are on the moon and used for excess storage.
System Features:

  • Ni Uki: The bright sun at the center of the Asobi system

  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.

  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.

  • Shri-Tal: Third planet and first in the habital zone.

  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.

  • Sekirei: Fifth planet in habital zone

  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets

  • Una-Hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.

  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere and on the moons.

    Somarith Belt: A large asteroid belt around the planet giving it a ring that has exogorths jumping between the rocks.

[*]
Cryptium: Eighth planet in system with a massive honeycomb of tunnels and cities built under the frozen surface

[*]
Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.

[*]
Asobi Nebula: The uzemi nebula that surrounds the system and isolates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.

[*]
Haven: Tenth planet located within the nebula and heated by solar winds

Coordinates: Asobi System
Rotational Period: 36 Hours
Orbital Period: 498 days
Class: Terrestial
Diameter: 22,000km
Atmosphere: Type III
Climate: Temperature Controlled by the biodome
Gravity: One and a half standard
Primary Terrain: Metropolis

Native Species: None
Immigrated Species: Human
Primary Languages: Binary, Basic
Government: Collective
Population: 8 Billion Droids
Demonym:Crypics
Major Imports:
Circuits
Platinum
Copper
Major Exports:
Hibridium
Affiliation: Order of the Silver Jedi
Major Locations:
Control Room: The heart of the world and biodomes on the world. Controlled by the central Intelligence created by the ancient Miners guild Vinjax. The core is overseen by droids protecting the main tower and AI core.
Corinth: The only remaining organic city on the planet. After the central AI rebelled against the miners guild the cities were purged with only corinth remaining so that it could be used to negotiate with others. The city is considered a sanctuary with defense droids and an open space port.
Cryptium: The name given to the network created by the Miners guild under the world to get at the rare crystals under the planets surface. In a thousand years they had created a planet wide city that went down deeper and deeper into the surface. Overseen by the central AI that rebelled killing its creators.
Culture: The culture on the world is reserved and mechanical. With droids working to mine and sell for more supplies to build more droids and expand further and further into the planet, to build higher and higher into the skies. Its general outlook is a distrust of the guild that created them to profit and supplement their greed.
Technology: Galactic Standard
History:
Settled by the Go Nagai in ancient times when they were exploring their home system but deemed too dangerous. The cost and work of maintaining a colony on the outer reaches of their home system wasn’t merited. A costly mistake as they got invaded by the Ren who brought war to them and shaped their mind set of destroying the weak from the galaxy. Their original colony was built into the side of a mountain and abandoned being found by the Ren and used to launch their campaign against the core worlds. As the war turned in the Nagai’s favor they retreated from it abandoning some of their old equipment.

In time the Go nagai disappeared retreating to the world of Haven as the Taungs who came through the hypergate on the moon assaulted them. Their battle something of a sight to behold but the world being left alone until thousands of years later when the early miners guild was exploring the home system. Setting up prospects and claims throughout the system. As time went on their work towards making places and gathering the resources of the system into their collective became easier. With advances in communication and travel the long months of travel through the system became shorter allowing for more people and less equipment to be needed which increased profits as more people joined and begin to move towards colonizing the Asobi system.

With innovations towards colonization and some of the lesser species who excelled in mining, in tunneling into the earth deeper to make cities and sections. The fledgling miners guild expanded finding the worlds that had rare resources and selling them for higher profits. They started to create on the planet a small series of domed warehouses for keeping excess and rare ores off planet. Somewhere they could keep thieves away from as the time went on towards the growth of the system. With the emperor of Shri-Tal giving them support as they began to construct a larger series of tunnels and support networks.

The city of Corinth was built above the large base they constructed to harvest the resources of the planet. Using droids to survive in the poisoned and inhospitable atmosphere they turned towards automating the process to increase mining output but reduce spending on miners and life support systems for them. The domes for the mechanics and engineers to maintain the droids were more then enough as the construction of the Vinjax AI system within the planet's core. Using geothermal power from the core to sustain it and the stations to power up the droids.

Over time the AI functioned and did as needed protecting the guilds interests within the planet and being a nice profit in their books allowing them to pay more for skilled engineers and miners who were coming from the institutes on the planet. Then something changed while they were upgrading it and after several hundred years the AI rebelled killing the human’s on the surface in the domes. The actions getting the attention of the soldiers on Shri-Tal and the mercenaries of Cazador. Their response quick and precise as the soldiers marched against the machines.

The war didn’t last long, the atmosphere was made for the machines, the domes breached and unable to be used by the humans but the machines were not fighting the soldiers. Not really at least their trouble and problems came from the guild and its lack of caring for anything else but profits. As the central AI sent teams to meet with and negotiate showing the crimes committed by the guilds board on the world including disposing of others, witnesses to their crimes. They were arrested and handled by the emperor, the machines given a limit of freedom and independence it they continued to sell first to the system.

The machines reached consensus and a new system was put in place independent of the miners guild and able to sell or trade with the different planets. As time went on they re-established the city of Corinth allowing if they wanted to others to come and visit should they really want to. It wasn’t recommended but there was a great deal of time dedicated to making the honeycomb of tunnels for mining they used able to be support life with low levels of oxygen. The AI core protected to maintain the planet and stay within constant communications with the different worlds appearing to them as a friend who offered important information and updates.
As the time went on and friendships were established the miners guild tried to regain control setting up in the other planets within the system. Their influence felt but not overtaking the AI as long as it was maintained and the core of the AI and power of the droids. The Emperor of Shri-Tal saw that they had a place on the invisible market to sell their wares while maintaining their protection and control working under the different sith emperors and empresses who came or the empire. Time ticked away as other groups came into the system bringing to them a great deal of commerce until the Silver Jedi Order came and welcomed having a place with the droids.
Notable PCs: None
Intent: To continue to expand the Asobi system
 
Emberlene's Daughter, The Jedi Generalist
Kal-Shi:

Name: Kal-Shi
Region: Outer Rim
System: Asobi System
Suns: Ni-Uki
Orbital Position:Ninth Planet in system
Moons: None
System Features:

  • Ni Uki: The bright sun at the center of the Asobi system

  • Ura-Hata: First planet in system and containing an asteroid belt, the surface of the world is desolate but contains an atmosphere able to breathe.... Just little to nothing can survive on the surface.

  • Dariya: The second planet in system and just outside the habital zone, there is a massive honeycomb of caves and tunnels throughout the planet.

  • Shri-Tal: Third planet and first in the habital zone.

  • Cazador: The fourth planet in the system and in the middle of the habital zone obscured by its many moons.

  • Sekirei: Fifth planet in habital zone

  • Kazahana Asteroid Field: Separating the habital zone from the outer system and planets

  • Una-hana: Sixth planet in system and outside the habital zone. The surface it colder and more mountainous but there is the possibility of life.

  • Cha-Lish: Seventh Planet in system and littered with scattered military and research bases for conducting experiments in the poisoned atmosphere

  • Cryptium: Eighth planet in system with a massive honeycomb of tunnels and cities built under the frozen surface

  • Kal-Shi: Ninth Planet in system and covered with biodomes to regulate temperature.

  • Asobi Nebula: The uzemi nebula that surrounds the system and isloates it from much of the galaxy providing a buffer for the unique and diverse life to flourish here.

  • Haven: Tenth planet located within the nebula and heated by solar winds
Coordinates: Asobi System
Rotational Period: 16 Hours
Orbital Period: 687
Class: Terrestial
Diameter: 6,000km
Atmosphere: Type IV Vacuum
Climate: Controlled biodomes
Gravity: .5 Standard
Primary Terrain: Biodome
Native Species: None
Immigrated Species:
Silentium
Stillsail
Primary Languages: Basic
Government: N/A
Population: 15
Demonym: Unlucky
Major Imports:
Foodstuffs
Personnel
Major Exports:
System Data
Affiliation: Order of the Silver Jedi
Major Locations:
Terra Venture: A biodome on the planet used to grow and maintain food supplies for emergencies and ships arriving in system with malfunctions. The dome is protected by a team and linked to the other two domes.
Terra Nova: A habitation dome for the team stations on the small planet with areas for food, waste disposal, recreation and sleep. More then enough space is given for the fifteen man teams that are usually assigned to the world.
Terra Firma: The mechanical and port bay of the domes, filled with their emergency ship and communication systems. There isn’t much else needed it it aside from the fuel stores and place for Danger’s ships should they need it to land and refuel.
Graveyard: The area around the planet, not much is known about what happened but the remains of silentium are scattered with the shriveled remains of stillsails and some are still there. The massive creatures a dangerous threat to some passerby’s.
Culture: Generally considered one of the worst assignments within the government made for newbies you don’t like and ones who have burned too many bridges. Being assigned to monitoring duty on Kal is another level of hell with cramped quarters, usually stale food and long work days. Unlike miners who are paid well for their services the ones sent to this old biodome in the middle of a graveyard make just enough to stay in debt to the owners who charge for everything they use on station. The debts accumulated are never really paid off and it becomes a form of indentured servitude.
Technology: Galactic Standard
History:
Considered one of the stranger and least needed worlds in the system. The planet of Kal is small with nothing of note aside from the remains of silentium in their different shapes. The biodomes constructed and designed to be operated by a minimal crew who could run the recharging stations, the hydroponics bay and the communications with the rest of the stations across the system. It is considered by many the end of a career or life since deploys to the station are long, there are heavy restrictions and there is low pay left after paying off all the supplies.

The emperor of Shri-Tal and the main representatives from Cazador control the original works of it all but in time as they settled into it allowed the workers a few more bits of freedom. With the lack of original installations on the world it meant they had to spend to build instead of retrofitting to be up to par with their needs. Building new structures not something they wanted to do and contracting the miners guild with promises of more contracts, more freedom, more profit got them to throw together domes based on the ones brought to them by the empire to grow the emperors at the time vine coffee a rare treat on Shri-Tal that could grow few other places in the galaxy.

With the domes built and the arrival of the silver jedi order bringing monitoring stations the domes were refitted to communicate with them and monitor the graveyard of the long dead silentiums an oddity but it is unknown when such a thing happened. Using the monitors to look at the dangerous stillsails that could do much with their massive size in space. Early warning should something appear in the system from the nebula or the legendary tenth planet of the system. Something that no one knows if it really exists.
Notable PCs: None
Intent: To continue to expand the Asobi system with a small planet and early warning system created by the people.
 
Emberlene's Daughter, The Jedi Generalist
Asobi Nebula:

Name: Uzeme Nebula
Rotational Period: N/A
Orbital Period: N/A
Classification: Nebula
Diameter: Not certain as it is a nebula surrounding and isolating the system
Atmosphere: Vacuum
Climate: Vacuum
Gravity: None
Primary Terrain: Ionized Gas
Native Species:

  • Intersteller Plankton
Immigrated Species: None
Primary Languages: None
Government: None
Population: Unknown
Demonym: Tals

Major Imports: System Patrols
Major Exports: Goods from the planets
Affiliation: Silver jedi
Major Locations: Nothing major of note
Culture: None the culture would be similar to Shri-Tal and the other planets in the habital zone
Technology: Below Standard
History:

Composed of heavy ionized gasses and osloating the system from the bulk of the galaxy. The nebula has been patrolled by many and beacons to guide ones through it with the few safe passages are known. The bottle necked routes make it very specific and able to be locked down. The gas made to delay hyperspace travel going through it and obscuring the tenth planet within the system that has been somewhat knocked out of its orbit being heated and warmed by solar winds within the system. The defense force of Shri-tal patrols and watches the lanes allowing those who have business and those who are visiting in guiding their path. They are not as isolated as the hapes Consortium but they have been able to develop for centuries on their own without as much outside influence until several galactic powers have come and made their way through.
Notable PCs: None
Intent: To further expand the Asobi System and provide some minor details on the nebula that isolates the system

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