The Battalion
Another Brick in Syd's Wall
THE BATTALION
NAME: The Battalion
FACTION: Unaligned if channeled by Syd
RANK: Master Witch
SPECIES: Shi'ido Sithspawn
AGE: Appears to be in mid thirties
SEX: Female
HEIGHT: Tall
WEIGHT: 220 lbs
EYES: Brown
HAIR: Dark Brown
SKIN: Pale
FORCE SENSITIVE: Yes (Master)
STRENGTHS
Duelist: A Grand Master of Shien, Djem So, Juyo, Makashi, and The Strong Style, The Battalion is a vicious, unpredictable duelist so proficient in her craft that even the best Jedi and Sith duelists are at risk of defeat from her, albeit not QUITE the same level of threat Laertia Io poses in Blade Combat. But it says a lot about The Battalion's skill that even Laertia would weigh her odds and options carefully before fighting her, if it came to that
Enhanced Attributes: Massive Strength, (Though not quite Laertia-levels, allows The Battalion to easily lift a grown Wookie and throw them...or rip someone's limbs off. Also naturally three times faster and more reflexive than a normal human
Intelligence: The Battalion is a master of discerning her opponents weaknesses quickly and coming up with reasonably effective strategies of attack. She is difficult to trick or Lie too, due to her sheer deductive reasoning capability.
Force Strength: The Battalion specializes in Defensive Force Powers. Her talant gives their manifestations of these powers very high strength that is extremely difficult to defeat. If Laertia is a nearly unstoppable force, The Battalion is a nearly immovable object. Her Force Sense is so finely honed she can often predict what the enemy will do before they do it in a fight. Also Possesses very powerful versions of Force Choke, Rage, and Force Poison. Also has an ability to calm and tame lesser Sithspawn such as Rakghouls to do her bidding. The Original, since being consumed and integrated into Syd, has overcome the traditional weakness of Force Spawn not being able to use telekinesis
Magic: Very proficient enchanted, with a focus on strengthening melee weapons and armor, though her other disciplines include temporarily enhancing the Force Powers of others through ritual
Seductress: A self admitted Honey Trap, The Battalion is a master of slowly winning over those who might otherwise be utterly repulsed by her Evil Nature. The original was focused on and ultimately succeeded in doing something even The Amalgam/Darth Phyre II never truly succeeded at by herself. It was Laertia's love for The Battalion that caused her to convert to the Dark Side. Current copies are just as dangerous as the original currently is at it
Acid Blood: Her blood is highly acidic coming into contact with all forms of metal, even lightsaber resistant or Alchemized, eating through them in minutes (but cannot harm organic tissue)
Pilot: Talented at Starfighter Combat
False Persona: The Original Battalion was completely absorbed by Syd Celsius, making her ultimately just another part of the collection. Her personality has been rewritten to be subservient to Syd's aims without realizing it, and any Battalion copy spawned from Syd will be the same.
There may be other Battalion copies however...the original was not stupid. Ironically, as a part of Syd now, that which could be termed as the original Battalion is now more powerful than ever, even if the original technically no longer exists.
Double Gear: Since The Battalion technically IS Syd, that means she can now wear and use Syd's gear
WEAKNESSES
Force Voids: Powers completely cut off in them, and render her heavily sick and nauseated
Ranged: Despises using ranged weapons
Nullification Resin: Severely weakens her physically and weakens her Force Powers
Defenders: A truly stalwart, and unbudging defense can frustrate her into making a mistake. A master of Soresu has the best chance of causing this
Single Bladed Focus: Eschews the more exotic Lightsaber weapons to a fault, with few exceptions. A truly talented user of an exotic blade type could catch her off guard and defeat her
Force Light: Heavily weakens her, causing necrosis unless she fights back with the Dark Side if she is a dark side copy of the original. If it's the Battalion controlled by Syd, however, Force Light will only stun her because she believes she is a Dark Side user.
Telekinetic Weakness: An ongoing deficiency in all Cult if The Brain Demon members as well as most Force Spawn in general with Dark Side Copies. The one controlled by Syd doesn't have this weakness.
Enhancing weakness: Can't seem to use body enhancing Force Powers except through the Dark Side of it's a dark sided copy. The one being puppeted by Syd doesn't have this problem
Nexus Weakness: Cannot draw strength from Light or Nuetral Nexuses until Corrupted
Watered Down: The Original Battalion was one of the most dangerous opponents Syd Celsius ever faced, and the one Dark Side Force Spawn that came the closest anyone ever has other than Nathan himself at killing Syd. Had it not been for Nathan interfering in their duel at Korriban, The Battalion would surely have succeeded in fully killing and absorbing her, and Syd's defeat was so grievous at her hands that Syd was left a shadow of her former self for years afterward. It is worth noting that at their final duel at Khemost, Syd absolutely relied on teamwork to finally defeat her single biggest rival rather than try and take her by herself. And though she fully integrated her, Syd is aware of how dangerous the personality really is without strict control maintained, and how dominating it can be once channeled. While Syd does have the master discipline required, in order to keep a general baseline without accidentally recreating a full powered Battalion, Syd has been forced to "water down" certain aspects of the Original Battalion's personality when pretending to be her, making the one controlled by Syd slightly hammier, a wandering gray Sith who finds excuses to reserve her brutality and scheming to harm evildoers, and seems reluctant to hurt innocent people, yet retains enough relish in the thought of causing pain at all that civilians are quick to stay back. Dark Side Copies are just as vicious as the original, Dark Side Battalion was, so extreme caution should be maintained at all times when encountering The Battalion...you never know which one you are getting...
APPEARANCE:
A curvy, yet muscular and pale woman with long, curly brown hair in a large Perm, often clad in a skintight white Catsuit
BIOGRAPHY:
Once an Essionian Noblewoman and Jedi from The Gulag Plague, Elaine Tear served the Kaissereich established by the Grayson's on Ession and for a long time acted as an enforcer for the Ashlan Church, obsessed with searching accounts of a lost Light Side Super Weapon, and tracked down the last living family to know it's location and demanded they surrender it's location to the Kaissereich, citing it as a matter of Ession's national security. The Family, known as The Bloodscrawls, refused, stating the terrible danger the weapon posed. When she attempted to detain them with the assistance of Essionian Soldiers, a fight broke out and the Bloodscrawls violently resisted detainment, resulting in a deadly fire fight that resulted in what was believed to be the death of the entire family. Ashamed, she exiled herself from Ession and spent years operating as a Light Side Evangelist of Ession's Ashlan Church, her power great enough that she was even able to battle Darth Phyre one on one for an extended time during a one off encounter. She became greatly renowned as a healer and was quite beloved, eventually returning to Ession at the request of the Grayson's where she set up a school to teach Force Healing
But one of the Bloodscrawls had survived the massacre of his family. He had changed his name, yet became a great Jedi open about his Ession heritage, and was considered a great hero by his people. That man was Morris Crownwraithe, biological father of Laertia Io. And he had a long memory and had never forgiven the incident. When he received a prophecy of his inevitable death at the hands of Darth Phyre along with his wife, Lysandra, Morris got it in his head to settle old scores before being forced to clock out. Morris, not caring she was a Light Adept who had spent years atoning for her severe lapse in judgement, leaked her travel arrangements all the way to the Cult of The Brain Demon, hoping they would ambush and kill her, never imagining they would take her alive. Elaine would never even know it was Morris who had damned her, taking the most impersonal revenge he could as she was forcibly turned to the Dark Side by no less than Darth Phyre herself, fusing her with the minds of dozens of evil Witches and creating a powerful enforcer of the Dark Side. Her first victims were her own students. Morris was dead a week after Elaine's rebirth as The Battalion, and she would never even recognize him as the man whose life she had once destroyed. It is this act that is believed to have weakened Morris's strength in the Light when he encountered Darth Phyre on Dantooine: He simply lacked it's full blessing due to his one act of pure vengeance before his inevitable doom, and was punished in a sense, for the destruction his actions wrought.
The Battalion happily lived as an enforcer of the cult, up until Phyre's capture and demise at the hands of the Man In White. Sensing the Cult was in decline, The Battalion preserved herself with magic, entombing herself on Ziost until her revival in modern times at the hands of The Amalgam, who has given her a herculean task: seduce Laertia Io completely to the Darkness...which she ultimately succeeded at, a feat not even The Amalgam can boast of. They married and ruled Khemost for over a decade before she was brutally killed and absorbed into Syd, the "Original" Battalion now a watered down imitation of her former self
PERSONALITY
Dark Side copies of The Battalion thrives on combat and Eschews the sneakier methods of The Cult of The Brain Demon, perfectly comfy on the front lines and always takes a direct approach if possible. She also is aware she is quite beautiful and delights in seducing others for the challenge of it. With Laertia, however, The Battalion grew fascinated with, and eventually thirsted to draw her into the embrace of the Dark Side as well as her own embrace because she genuinely admires Laertia's brutal nature, intelligence, and sheer badassery, all of which were like Catnip to The Battalion, who likes seducing powerful Warriors to Sith service as sport...yet to her own slight Discomfort, with Laertia, it was more than sport...and it eventually blossomed into becoming The Matriarch of House Io's Consort
Vicious and cruel, The Original Battalion delighted in killing Jedi and corrupting the innocent...though she enjoyed killing them also. Unlike most Witches of the Cult, she prefered targets who can actually fight back, and deliberately sought out powerful warriors to test herself against, and takes immense pride in her swordplay. This description of her remains true if we are talking about a Dark Sided copy.
With the original now completely controlled by Syd however, while she remains a vain, immensely (and not without justification) prideful swordfighter, her personality has been retooled slightly to be a wandering Gray Sith, unconsciously carrying out actions that benefit light side factions. Channeling her is immensely dangerous, however as getting TOO into character risks accidentally becoming trapped in the role, and given that the Battalion was Syd's arch enemy she is very reluctant to use this Persona without equally pressing justification.
SHIP:
Edge of Corruption (Baudo Class Yacht)
Ession's Shadow (TIE Reaper)
Z-95 (Heavy)
Z-95 (Classic)
Clone Z-95 (Classic)
V-Wing (Classic)
Rihkxyrk Fighter (Classic)
Kimogila Heavy Fighter (Classic)
Howlrunner Fighter (Hyperdrive Equipped)
Hapan Starfighter (Classic)
HLAF (Classic)
RHO-1 (Classic)
Cutlass-9 Fighter (Classic)
Blast Boat (Classic)
H-60 Tempest (Hyperdrive)
V-19 Torrent Fighter (Classic)
Krayt Gunship (Classic)
Advanced X-Wing
T-65XJ3 (Classic)
T-65BR (Classic)
StealthX (Classic)
T-70 (Classic)
T-85 (Classic)
X-83 (Classic)
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
ROLE-PLAYS:
EQUIPMENT
Warrior's Skin (Catsuit)
Riding Suit
Elaine Tear's Lightsaber (Corrupted)
Heart of Edges (Single Bladed Lightsaber)
Energized Vibroblade
Model 1 Vibroblade
SKILLS AND ABILITIES
FORCE
NOTE: The Battalion channeled by Syd uses false versions of dark side powers that are actually well disguised light side abilities of all powers listed. For Dark Side copies, power list remains the same
Force Sense. (****A*********M***********L**************D)
Force Weapon. (****A*********M***********L**************D)
Force Armor (****A*********M***********L**************D)
Force Flight. (****A*********M***********L**************D)
Force Choke
Force Poison
Radius Choke
Force Crush
Death Field
Force Rage
Force Ball Lightning
Psionic Pyrokinesis
MAGIC
Ritual: Enhance Force Powers
Ritual: Embue Weapons/Armor/Items
Ritual: Corrupt Nexus
Spell: Embue Rage. (****W*********C***********E*************S)
Spell: Stationary Scream. (****W---------C-----------E-------------S)
Spell: Stationary Choke. (****W*********C-----------E-------------S)
MELEE
LIGHTSABER
MISC
Piloting (Yachts): 007/10
Speederbikes: 10/10
Starfighters: 8/10
Force Forms
Force Channel
Force Potency
Jedi Stance Discipline
Jedi Focus Discipline
Jedi Training ()
Sith Training ()
Other Personas
Ritual: Channel Lucretia
The Assembly
Force Sense (Grandmaster)
Force Rage (Grandmaster)
Force Crush (Knight)
Kinetite (Padawan)
Life Drain (Grandmaster)
Ricochet Lightning (Grandmaster)
Lightning Barrier (Grandmaster)
Electrokinesis (Grandmaster)
Jar'Kai (Master)
Shotos (Master)
Form 4 (Master)
K'Thiri (Knight)
Stava (Knight)
Daggers (Grandmaster)
Pilot Yacht
Pilot Airspeeders
Pistols (Grandmaster)
Ritual: Create Rakghouls
Ritual: Create Copy
The Multitude
Force Sense
Force Rage
Spear of Midnight Black
Torture by Chagrin
Smoke Demons
Combustion
Geokinesis
Double Bladed Spinning Lightsabers
Form 4
Fast Style
The Swarm
Force Sense
Mass Force Doppelganger
Mass Projected Fighting
Heavy Bolt of Hatred
Drain Force
Energy Resistance
Kinetic Resistance
Light Foils
Form 2
Form 3
The Cavalry
Force Sense
Force Plague
Force Breach
Force Immunity
Force Rage
Soft to Solid
Jar Kai
Form 007
Form 4
Form 5
The Jury
Force Sense
Force Speed
Force Jump
Force Slow (Dark Side)
Form Four
Form 007
Double Bladed Lightsabers
Jar Kai
Lightsaber Pikes
Light Whips
Sword and Shield
Daggers
Drain Life
The Museum
Force Sense (Knight)
Ballista Kinesis (Knight)
Aerokinesis (Padawan)
Metallokinesis (Grandmaster)
Metallomorph (Grandmaster)
Force Scream (Knight)
Force Lightning (Knight)
Double Bladed Lightsaber (Knight)
Form 1 (Knight)
Form 2 (Knight)
The Collaboration
Force Sense (Grandmaster)
Force Jump (Grandmaster)
Force Wave (Grandmaster)
Force Whirlwind (Grandmaster)
Waves of Darkness (Grandmaster)
Pistols (Master)
Rifles (Master)
Stava (Master)
K'Tara (Master)
Single Bladed Lightsaber (Knight)
Sith Soresu (Knight)
The Collage
Force Sense (Grandmaster)
Bolts of Hatred (Grandmaster)
Sky Bolts of Hatred (Grandmaster)
Heavy Bolt of Hatred (Grandmaster)
Torture (Grandmaster)
Tear Knowledge (Grandmaster)
Force Insanity (Grandmaster)
Force Plague (Grandmaster)
Force Cannibalize (Grandmaster)
Inflict Pain (Grandmaster)
Death Wave (Grandmaster)
Single Blade Lightsaber (Grandmaster)
Form 1 (Knight)
Form 007 (Grandmaster)
Fragment of Ersethy
Force Sense
Force Empathy
Force Rage
Dominate Mind
Mass Inflict Pain
Mass Force Choke
Mass Death Field
Waves of Darkness
Force Storm
Dathomir Magic
Incendiary Touch
Swords
Daggers
Bows
The Conspiracy
Force Sense (Master)
Force Illusion (Master)
Force Jump (Master)
Force Speed (Master)
Soft to Solid
Force Doppelganger (Master)
Dark Illusion (Master)
Drain Force (Master)
Form 3 (Master)
Medium Style (Grand Master)
Spell of Illusion Traps
Spell of Illusion Toxins
Spell of Illusion Corruption
Spell of Mind Shield
Ritual: Create Copy
The Orchestra
Force Sense (Knight)
Force Scream (Grandmaster)
Deadly Sight (Master)
Drain Force (Master)
Dominate Mind (Knight)
Spear of Midnight Black (Master)
Fast Style (Grandmaster)
Double Bladed Lightsaber (Grandmaster)
Ritual: Create Copy
Darth Mammon
Force Sense (Knight)
Force Phase (Knight)
Force Flight (Master)
Force Speed (Knight)
Single Bladed Lightsaber (Knight)
Double Bladed Lightsaber (Knight)
Jar'Kai (Knight)
Form Six (Knight)
Form One (Knight)
Rapiers (Knight)
Daggers (Knight)
Pistols (Knight)
Crane (Knight)
Hematokinesis (Grandmaster)
Blood Harvest (Grandmaster)
Waves of Darkness (Knight)
Force Resistance (Master)
Poison Resistance
Liquefy/Solidify
Blood Spell: Enhance Aggression
Blood Spell: Paralytic
Blood Spell: Dark Side Poison
Blood Spell: Slow Disease
Blood Spell: Kill Pain
Blood Spell: Dark Immunity
Blood Spell: Spirit Ward
Blood Spell: Presence Cloak
Blood Spell: Enhance Presence
Ritual: Damage Enhancement
Ritual: Blood Re-Agent
Ritual: Create Sorceress Copy
Elaine Tear (NOTE: This persona can only be created by the Battalion channeled by Syd)
Force Sense
Hematokinesis
Force Bellow
Force Illusion
Dominate Mind
Wall of Light
Force Light
Force Repulse
Telekinesis
Metallokinesis
Force Slow (Light Side)
Force Immunity
Projected Fighting
Mass Force Doppelganger
Electrokinesis
Electric Judgement
Torture
Special: Can use all combat and magic skills of the Battalion
NAME: The Battalion
FACTION: Unaligned if channeled by Syd
RANK: Master Witch
SPECIES: Shi'ido Sithspawn
AGE: Appears to be in mid thirties
SEX: Female
HEIGHT: Tall
WEIGHT: 220 lbs
EYES: Brown
HAIR: Dark Brown
SKIN: Pale
FORCE SENSITIVE: Yes (Master)
STRENGTHS
Duelist: A Grand Master of Shien, Djem So, Juyo, Makashi, and The Strong Style, The Battalion is a vicious, unpredictable duelist so proficient in her craft that even the best Jedi and Sith duelists are at risk of defeat from her, albeit not QUITE the same level of threat Laertia Io poses in Blade Combat. But it says a lot about The Battalion's skill that even Laertia would weigh her odds and options carefully before fighting her, if it came to that
Enhanced Attributes: Massive Strength, (Though not quite Laertia-levels, allows The Battalion to easily lift a grown Wookie and throw them...or rip someone's limbs off. Also naturally three times faster and more reflexive than a normal human
Intelligence: The Battalion is a master of discerning her opponents weaknesses quickly and coming up with reasonably effective strategies of attack. She is difficult to trick or Lie too, due to her sheer deductive reasoning capability.
Force Strength: The Battalion specializes in Defensive Force Powers. Her talant gives their manifestations of these powers very high strength that is extremely difficult to defeat. If Laertia is a nearly unstoppable force, The Battalion is a nearly immovable object. Her Force Sense is so finely honed she can often predict what the enemy will do before they do it in a fight. Also Possesses very powerful versions of Force Choke, Rage, and Force Poison. Also has an ability to calm and tame lesser Sithspawn such as Rakghouls to do her bidding. The Original, since being consumed and integrated into Syd, has overcome the traditional weakness of Force Spawn not being able to use telekinesis
Magic: Very proficient enchanted, with a focus on strengthening melee weapons and armor, though her other disciplines include temporarily enhancing the Force Powers of others through ritual
Seductress: A self admitted Honey Trap, The Battalion is a master of slowly winning over those who might otherwise be utterly repulsed by her Evil Nature. The original was focused on and ultimately succeeded in doing something even The Amalgam/Darth Phyre II never truly succeeded at by herself. It was Laertia's love for The Battalion that caused her to convert to the Dark Side. Current copies are just as dangerous as the original currently is at it
Acid Blood: Her blood is highly acidic coming into contact with all forms of metal, even lightsaber resistant or Alchemized, eating through them in minutes (but cannot harm organic tissue)
Pilot: Talented at Starfighter Combat
False Persona: The Original Battalion was completely absorbed by Syd Celsius, making her ultimately just another part of the collection. Her personality has been rewritten to be subservient to Syd's aims without realizing it, and any Battalion copy spawned from Syd will be the same.
There may be other Battalion copies however...the original was not stupid. Ironically, as a part of Syd now, that which could be termed as the original Battalion is now more powerful than ever, even if the original technically no longer exists.
Double Gear: Since The Battalion technically IS Syd, that means she can now wear and use Syd's gear
WEAKNESSES
Force Voids: Powers completely cut off in them, and render her heavily sick and nauseated
Ranged: Despises using ranged weapons
Nullification Resin: Severely weakens her physically and weakens her Force Powers
Defenders: A truly stalwart, and unbudging defense can frustrate her into making a mistake. A master of Soresu has the best chance of causing this
Single Bladed Focus: Eschews the more exotic Lightsaber weapons to a fault, with few exceptions. A truly talented user of an exotic blade type could catch her off guard and defeat her
Force Light: Heavily weakens her, causing necrosis unless she fights back with the Dark Side if she is a dark side copy of the original. If it's the Battalion controlled by Syd, however, Force Light will only stun her because she believes she is a Dark Side user.
Telekinetic Weakness: An ongoing deficiency in all Cult if The Brain Demon members as well as most Force Spawn in general with Dark Side Copies. The one controlled by Syd doesn't have this weakness.
Enhancing weakness: Can't seem to use body enhancing Force Powers except through the Dark Side of it's a dark sided copy. The one being puppeted by Syd doesn't have this problem
Nexus Weakness: Cannot draw strength from Light or Nuetral Nexuses until Corrupted
Watered Down: The Original Battalion was one of the most dangerous opponents Syd Celsius ever faced, and the one Dark Side Force Spawn that came the closest anyone ever has other than Nathan himself at killing Syd. Had it not been for Nathan interfering in their duel at Korriban, The Battalion would surely have succeeded in fully killing and absorbing her, and Syd's defeat was so grievous at her hands that Syd was left a shadow of her former self for years afterward. It is worth noting that at their final duel at Khemost, Syd absolutely relied on teamwork to finally defeat her single biggest rival rather than try and take her by herself. And though she fully integrated her, Syd is aware of how dangerous the personality really is without strict control maintained, and how dominating it can be once channeled. While Syd does have the master discipline required, in order to keep a general baseline without accidentally recreating a full powered Battalion, Syd has been forced to "water down" certain aspects of the Original Battalion's personality when pretending to be her, making the one controlled by Syd slightly hammier, a wandering gray Sith who finds excuses to reserve her brutality and scheming to harm evildoers, and seems reluctant to hurt innocent people, yet retains enough relish in the thought of causing pain at all that civilians are quick to stay back. Dark Side Copies are just as vicious as the original, Dark Side Battalion was, so extreme caution should be maintained at all times when encountering The Battalion...you never know which one you are getting...
APPEARANCE:
A curvy, yet muscular and pale woman with long, curly brown hair in a large Perm, often clad in a skintight white Catsuit
BIOGRAPHY:
Once an Essionian Noblewoman and Jedi from The Gulag Plague, Elaine Tear served the Kaissereich established by the Grayson's on Ession and for a long time acted as an enforcer for the Ashlan Church, obsessed with searching accounts of a lost Light Side Super Weapon, and tracked down the last living family to know it's location and demanded they surrender it's location to the Kaissereich, citing it as a matter of Ession's national security. The Family, known as The Bloodscrawls, refused, stating the terrible danger the weapon posed. When she attempted to detain them with the assistance of Essionian Soldiers, a fight broke out and the Bloodscrawls violently resisted detainment, resulting in a deadly fire fight that resulted in what was believed to be the death of the entire family. Ashamed, she exiled herself from Ession and spent years operating as a Light Side Evangelist of Ession's Ashlan Church, her power great enough that she was even able to battle Darth Phyre one on one for an extended time during a one off encounter. She became greatly renowned as a healer and was quite beloved, eventually returning to Ession at the request of the Grayson's where she set up a school to teach Force Healing
But one of the Bloodscrawls had survived the massacre of his family. He had changed his name, yet became a great Jedi open about his Ession heritage, and was considered a great hero by his people. That man was Morris Crownwraithe, biological father of Laertia Io. And he had a long memory and had never forgiven the incident. When he received a prophecy of his inevitable death at the hands of Darth Phyre along with his wife, Lysandra, Morris got it in his head to settle old scores before being forced to clock out. Morris, not caring she was a Light Adept who had spent years atoning for her severe lapse in judgement, leaked her travel arrangements all the way to the Cult of The Brain Demon, hoping they would ambush and kill her, never imagining they would take her alive. Elaine would never even know it was Morris who had damned her, taking the most impersonal revenge he could as she was forcibly turned to the Dark Side by no less than Darth Phyre herself, fusing her with the minds of dozens of evil Witches and creating a powerful enforcer of the Dark Side. Her first victims were her own students. Morris was dead a week after Elaine's rebirth as The Battalion, and she would never even recognize him as the man whose life she had once destroyed. It is this act that is believed to have weakened Morris's strength in the Light when he encountered Darth Phyre on Dantooine: He simply lacked it's full blessing due to his one act of pure vengeance before his inevitable doom, and was punished in a sense, for the destruction his actions wrought.
The Battalion happily lived as an enforcer of the cult, up until Phyre's capture and demise at the hands of the Man In White. Sensing the Cult was in decline, The Battalion preserved herself with magic, entombing herself on Ziost until her revival in modern times at the hands of The Amalgam, who has given her a herculean task: seduce Laertia Io completely to the Darkness...which she ultimately succeeded at, a feat not even The Amalgam can boast of. They married and ruled Khemost for over a decade before she was brutally killed and absorbed into Syd, the "Original" Battalion now a watered down imitation of her former self
PERSONALITY
Dark Side copies of The Battalion thrives on combat and Eschews the sneakier methods of The Cult of The Brain Demon, perfectly comfy on the front lines and always takes a direct approach if possible. She also is aware she is quite beautiful and delights in seducing others for the challenge of it. With Laertia, however, The Battalion grew fascinated with, and eventually thirsted to draw her into the embrace of the Dark Side as well as her own embrace because she genuinely admires Laertia's brutal nature, intelligence, and sheer badassery, all of which were like Catnip to The Battalion, who likes seducing powerful Warriors to Sith service as sport...yet to her own slight Discomfort, with Laertia, it was more than sport...and it eventually blossomed into becoming The Matriarch of House Io's Consort
Vicious and cruel, The Original Battalion delighted in killing Jedi and corrupting the innocent...though she enjoyed killing them also. Unlike most Witches of the Cult, she prefered targets who can actually fight back, and deliberately sought out powerful warriors to test herself against, and takes immense pride in her swordplay. This description of her remains true if we are talking about a Dark Sided copy.
With the original now completely controlled by Syd however, while she remains a vain, immensely (and not without justification) prideful swordfighter, her personality has been retooled slightly to be a wandering Gray Sith, unconsciously carrying out actions that benefit light side factions. Channeling her is immensely dangerous, however as getting TOO into character risks accidentally becoming trapped in the role, and given that the Battalion was Syd's arch enemy she is very reluctant to use this Persona without equally pressing justification.
SHIP:
Edge of Corruption (Baudo Class Yacht)
Ession's Shadow (TIE Reaper)
Z-95 (Heavy)
Z-95 (Classic)
Clone Z-95 (Classic)
V-Wing (Classic)
Rihkxyrk Fighter (Classic)
Kimogila Heavy Fighter (Classic)
Howlrunner Fighter (Hyperdrive Equipped)
Hapan Starfighter (Classic)
HLAF (Classic)
RHO-1 (Classic)
Cutlass-9 Fighter (Classic)
Blast Boat (Classic)
H-60 Tempest (Hyperdrive)
V-19 Torrent Fighter (Classic)
Krayt Gunship (Classic)
Advanced X-Wing
T-65XJ3 (Classic)
T-65BR (Classic)
StealthX (Classic)
T-70 (Classic)
T-85 (Classic)
X-83 (Classic)
KILLS:
Post the names of the PC characters (characters role-played by real people) that your character has killed. If possible, include a link to the thread in which your character killed him/her.
BOUNTIES COLLECTED:
Post the names of any bounties you have delivered and the amount of money you gained for it. If possible, include a link to the thread in which it happened.
ROLE-PLAYS:
EQUIPMENT
Warrior's Skin (Catsuit)
Riding Suit
Elaine Tear's Lightsaber (Corrupted)
Heart of Edges (Single Bladed Lightsaber)
Energized Vibroblade
Model 1 Vibroblade
- Infinity - Energy boosting, makes whoever smells it more alert. (007)
- Blush - Pheromone-infused, designed to attract others and increase the wearer's likeability. (007)
- Chthonic - Wards off spirits from the Netherworld and beyond. (007)
- Sphere - Slightly boosts wearer's connection to the Force; can be used in meditation or in battle. (007)
- Echo - Can trigger the resurfacing of forgotten memories. (007)
- Panic - Fear inducing, clouds the senses of one's opponent if they get too close. (007)
- Seastone - Grants enhanced strength to whoever wears it. (007)
- Sample vials available for purchase in sets of five (007)
SKILLS AND ABILITIES
FORCE
NOTE: The Battalion channeled by Syd uses false versions of dark side powers that are actually well disguised light side abilities of all powers listed. For Dark Side copies, power list remains the same
Force Sense. (****A*********M***********L**************D)
Sense Life, Danger, and Incoming Threats. The Battalion's Force Sense is honed to predict the attack and defense of her enemies--at times, it almost seems like she knows what the enemy is going to do before the enemy does
Initiate: Sense Life, Danger, and Incoming Threats in a defined manner in a wide radius of 21 meters
Apprentice: Sense Life, Danger, and Incoming Threats in a well defined manner in a wide radius of 70 meters
Master: Sense Life, Danger, and Incoming Threats in a very well defined manner in a wide radius of 140 meters. Can predict attack and defense of singular opponent to a good degree
Lord: Sense Life, Danger, and Incoming Threats in an extremely well defined manner in a wide radius of 210 meters. Can predict attack and defense of singular opponent to a very good degree
Dark Lord: Sense Life, Danger, and Incoming Threats in a very well defined manner in a wide radius of 280 meters. Can predict attack and defense of of both single and multiple opponents to an extremely high degree
Initiate: Sense Life, Danger, and Incoming Threats in a defined manner in a wide radius of 21 meters
Apprentice: Sense Life, Danger, and Incoming Threats in a well defined manner in a wide radius of 70 meters
Master: Sense Life, Danger, and Incoming Threats in a very well defined manner in a wide radius of 140 meters. Can predict attack and defense of singular opponent to a good degree
Lord: Sense Life, Danger, and Incoming Threats in an extremely well defined manner in a wide radius of 210 meters. Can predict attack and defense of singular opponent to a very good degree
Dark Lord: Sense Life, Danger, and Incoming Threats in a very well defined manner in a wide radius of 280 meters. Can predict attack and defense of of both single and multiple opponents to an extremely high degree
Force Weapon. (****A*********M***********L**************D)
A Force Power that makes anything the Battalion uses as a weapon able to resist the Lightsaber for a short time
Initiate: Cloak a weapon in the Force, enabling it to resist The Lightsaber for a short time. Focus must be constantly channeled
Apprentice: Most focus must go into Channeling protective Force Energy to the weapon
Master: Moderate Focus required to channel protective Force Energy through weapon. Weapon has slight chance of breaking standard and Synthetic Lightsaber Blades
Lord: Minor focus required to channel power. Good Chance of breaking standard and Synthetic Lightsaber Blades
Dark Lord: Very Minor focus required to channel power. Very good chance of breaking standard and Synthetic Lightsaber Blades
Initiate: Cloak a weapon in the Force, enabling it to resist The Lightsaber for a short time. Focus must be constantly channeled
Apprentice: Most focus must go into Channeling protective Force Energy to the weapon
Master: Moderate Focus required to channel protective Force Energy through weapon. Weapon has slight chance of breaking standard and Synthetic Lightsaber Blades
Lord: Minor focus required to channel power. Good Chance of breaking standard and Synthetic Lightsaber Blades
Dark Lord: Very Minor focus required to channel power. Very good chance of breaking standard and Synthetic Lightsaber Blades
Force Armor (****A*********M***********L**************D)
Provides immense protection from physical Damage for a Short Time of 007 Minutes. User is unable to use other powers while active. Cool down of three minutes
Initiate: Resist heavy Blaster Bolts
Apprentice: Resist Turret Bolts
Master: Resist Grenades
Lord: Resist Rockets, but barrier shatters after hit by one
Dark Lord: Resist bombs, but barrier shatters after hit by one, and must wait 14 minutes before summoning more armor
Initiate: Resist heavy Blaster Bolts
Apprentice: Resist Turret Bolts
Master: Resist Grenades
Lord: Resist Rockets, but barrier shatters after hit by one
Dark Lord: Resist bombs, but barrier shatters after hit by one, and must wait 14 minutes before summoning more armor
Force Flight. (****A*********M***********L**************D)
Enables the character to fly at high speed with telekinesis
Initiate: Can fly limited distances with a very low flight ceiling
Apprentice: Can fly long distances with Low Flight Ceiling
Master: Can fly very long distances with high flight ceiling
Lord: Can Fly extremely long distances with Very high Flight Ceiling
Dark Lord: Can fly spectacularly long distances with extremely high Flight Ceiling
Initiate: Can fly limited distances with a very low flight ceiling
Apprentice: Can fly long distances with Low Flight Ceiling
Master: Can fly very long distances with high flight ceiling
Lord: Can Fly extremely long distances with Very high Flight Ceiling
Dark Lord: Can fly spectacularly long distances with extremely high Flight Ceiling
Force Choke
Rank: 4
Used to construct the throat of a Single being with The Dark Side
Rank 1: Choke beings of great Spiritual and Physical Strength
Rank 2: Choke beings of very great Spiritual and Physical Strength.
Rank 3: Choke beings of very very great Spiritual and Physical Strength
Rank 4: Choke beings of immense Spiritual and Physical Strength. Choke is now possibly lethal
Used to construct the throat of a Single being with The Dark Side
Rank 1: Choke beings of great Spiritual and Physical Strength
Rank 2: Choke beings of very great Spiritual and Physical Strength.
Rank 3: Choke beings of very very great Spiritual and Physical Strength
Rank 4: Choke beings of immense Spiritual and Physical Strength. Choke is now possibly lethal
Force Poison
Rank: 4
Poisons beings with the dark side, rendering them weak, sluggish and vulnerable if they fail to resist
Rank 1: Poisons weak beings
Rank 2: Poisons Strong Beings
Rank 3: Poisons very Strong Beings
Rank 4: Poisons extremely strong beings
Poisons beings with the dark side, rendering them weak, sluggish and vulnerable if they fail to resist
Rank 1: Poisons weak beings
Rank 2: Poisons Strong Beings
Rank 3: Poisons very Strong Beings
Rank 4: Poisons extremely strong beings
Radius Choke
Rank: 2
Choke multiple targets in a wide radius. Heavy Focus required
Rank 1: Choke multiple targets of varying spiritual and physical strength in a twenty meters radius. Cool down of 007 minutes
Rank 2: Radius increased by ten meters
Rank 3: Radius increased by ten meters
Rank 4: Cool down reduced by three minutes, thirty seconds
Choke multiple targets in a wide radius. Heavy Focus required
Rank 1: Choke multiple targets of varying spiritual and physical strength in a twenty meters radius. Cool down of 007 minutes
Rank 2: Radius increased by ten meters
Rank 3: Radius increased by ten meters
Rank 4: Cool down reduced by three minutes, thirty seconds
Force Crush
Rank: 1
Used to try and crush a targets bones and skeleton. High chance of working even against those very strong in the Force, but requires immense focus
Rank 1: Attempt to crush bones and organs Extreme focus required
Rank 2: Very high focus required
Rank 3: High Focus required
Rank 4: Average focus required
Used to try and crush a targets bones and skeleton. High chance of working even against those very strong in the Force, but requires immense focus
Rank 1: Attempt to crush bones and organs Extreme focus required
Rank 2: Very high focus required
Rank 3: High Focus required
Rank 4: Average focus required
Death Field
Rank: 1
Drain Life from Multiple beings, Force Sensitive or not. Very high chance of succeeding, and heals all but the most severe injuries, but massive cool down required
Rank 1: Cool down of 28 minutes
Rank 2: Cool Down of 21 minutes
Rank 3: Cool down of 14 minutes
Rank 4: Cool Down of 007 minutes
Drain Life from Multiple beings, Force Sensitive or not. Very high chance of succeeding, and heals all but the most severe injuries, but massive cool down required
Rank 1: Cool down of 28 minutes
Rank 2: Cool Down of 21 minutes
Rank 3: Cool down of 14 minutes
Rank 4: Cool Down of 007 minutes
Force Rage
Rank: 4
Become extremely resistant to physical damage for a temporary period of time, becoming faster and stronger, at the cost of exhaustion afterward.
Rank 1: Extreme exhaustion for 007 minutes afterward
Rank 2: Very High exhaustion
Rank 3: High exhaustion
Rank 4: Moderate exhaustion
Become extremely resistant to physical damage for a temporary period of time, becoming faster and stronger, at the cost of exhaustion afterward.
Rank 1: Extreme exhaustion for 007 minutes afterward
Rank 2: Very High exhaustion
Rank 3: High exhaustion
Rank 4: Moderate exhaustion
Force Ball Lightning
Rank: 1
Unleashes an orb of condensed electricity in a straight path, which flings out bolts of electricity at random in a small radius of twenty meters around it, at the cost of relatively slow travel speed. Main lightning ball can damage even the toughest Conventional Armor...if it connects
Rank 1: Radius of random bolts from lightning ball increased by ten meters
Rank 2: Radius increased by Ten Meters
Rank 3: Frequency of random Lightning bursts from Main Ball increases
Rank 4: Bal travels slightly faster
Unleashes an orb of condensed electricity in a straight path, which flings out bolts of electricity at random in a small radius of twenty meters around it, at the cost of relatively slow travel speed. Main lightning ball can damage even the toughest Conventional Armor...if it connects
Rank 1: Radius of random bolts from lightning ball increased by ten meters
Rank 2: Radius increased by Ten Meters
Rank 3: Frequency of random Lightning bursts from Main Ball increases
Rank 4: Bal travels slightly faster
Psionic Pyrokinesis
Rank: 4
A unique non lethal, yet Dark Side form of Pyrokinesis, similar to The Amalgam's Spell of Psionic Flame, Enabling a generation of non lethal flames, infused with negative emotions especially good at breaking the wills of Light Adepts and causing Force Horror like effects among victims bathed in the flames, rapidly demoralizing them. Can be extinguished only by Force Light
Rank 1: Direct Flames with Extreme Concentration
Rank 2: Flames linger much longer, and resist dispersion by Force Light. Very high concentration required
Rank 3: Flames linger for long periods and are very resistant to Force Light dispersion Average focus required to direct Flames
Rank 4: Very low focus required to direct Flames. Flames linger for very long periods and are extremely resistant to Force Light dispersion
A unique non lethal, yet Dark Side form of Pyrokinesis, similar to The Amalgam's Spell of Psionic Flame, Enabling a generation of non lethal flames, infused with negative emotions especially good at breaking the wills of Light Adepts and causing Force Horror like effects among victims bathed in the flames, rapidly demoralizing them. Can be extinguished only by Force Light
Rank 1: Direct Flames with Extreme Concentration
Rank 2: Flames linger much longer, and resist dispersion by Force Light. Very high concentration required
Rank 3: Flames linger for long periods and are very resistant to Force Light dispersion Average focus required to direct Flames
Rank 4: Very low focus required to direct Flames. Flames linger for very long periods and are extremely resistant to Force Light dispersion
MAGIC
Ritual: Enhance Force Powers
This ritual enhances a specific Force ability by a massive amount for a short time
Ritual: Embue Weapons/Armor/Items
Used to craft Alchemized Items
Ritual: Corrupt Nexus
This ritual can Rapidly Corrupt a Force Nexus. No ranks
Spell: Embue Rage. (****W*********C***********E*************S)
This Spell embues recipients with Force Rage like effects, making them stronger, faster, and unable to feel pain, at the cost of loss of self control and exhaustion afterward
Initiate: Spell lasts for 007 minutes
Weaver: Spell lasts 14 minutes
Caster: Spell lasts 21 minutes
Elder: Spell lasts 28 minutes
Sorceress: Spell lasts 35 minutes
Initiate: Spell lasts for 007 minutes
Weaver: Spell lasts 14 minutes
Caster: Spell lasts 21 minutes
Elder: Spell lasts 28 minutes
Sorceress: Spell lasts 35 minutes
Spell: Stationary Scream. (****W---------C-----------E-------------S)
Lays a magical trap that triggers a Force scream like effect when stepped on, potentially causing immense injury
Initiate: Lay one trap
Weaver: Lay two traps
Caster: Lay three traps
Elder: Lay five traps
Sorceress: Lay 007 traps
Initiate: Lay one trap
Weaver: Lay two traps
Caster: Lay three traps
Elder: Lay five traps
Sorceress: Lay 007 traps
Spell: Stationary Choke. (****W*********C-----------E-------------S)
Lays a magical trap that causes Force Choke like effects when stepped on.
Initiate: Trap chokes weak beings
Weaver: Trap chokes average strength beings
Caster: Trap chokes high strength beings
Elder: Trap chokes very high strength beings
Sorceress: Trap chokes extremely high strength beings
Initiate: Trap chokes weak beings
Weaver: Trap chokes average strength beings
Caster: Trap chokes high strength beings
Elder: Trap chokes very high strength beings
Sorceress: Trap chokes extremely high strength beings
MELEE
Longswords (****A*********M***********L**************D)
LIGHTSABER
Form 1. (****A*********M-----------L)
Form 2. (****A*********M***********L**************D)
Form Five (****A*********M***********L**************D)
Djem So (****A*********M***********L**************D)
Form 007 (****A*********M***********L**************D)
Strong Style (****A*********M***********L**************D)
Form 2. (****A*********M***********L**************D)
Form Five (****A*********M***********L**************D)
Djem So (****A*********M***********L**************D)
Form 007 (****A*********M***********L**************D)
Strong Style (****A*********M***********L**************D)
MISC
Piloting (Yachts): 007/10
Speederbikes: 10/10
Starfighters: 8/10
Force Forms
Force Channel
Force Potency
Jedi Stance Discipline
Jedi Focus Discipline
Jedi Training ()
Sith Training ()
Other Personas
Ritual: Channel Lucretia
The Assembly
Force Sense (Grandmaster)
Force Rage (Grandmaster)
Force Crush (Knight)
Kinetite (Padawan)
Life Drain (Grandmaster)
Ricochet Lightning (Grandmaster)
Lightning Barrier (Grandmaster)
Electrokinesis (Grandmaster)
Jar'Kai (Master)
Shotos (Master)
Form 4 (Master)
K'Thiri (Knight)
Stava (Knight)
Daggers (Grandmaster)
Pilot Yacht
Pilot Airspeeders
Pistols (Grandmaster)
Ritual: Create Rakghouls
Ritual: Create Copy
The Multitude
Force Sense
Force Rage
Spear of Midnight Black
Torture by Chagrin
Smoke Demons
Combustion
Geokinesis
Double Bladed Spinning Lightsabers
Form 4
Fast Style
The Swarm
Force Sense
Mass Force Doppelganger
Mass Projected Fighting
Heavy Bolt of Hatred
Drain Force
Energy Resistance
Kinetic Resistance
Light Foils
Form 2
Form 3
The Cavalry
Force Sense
Force Plague
Force Breach
Force Immunity
Force Rage
Soft to Solid
Jar Kai
Form 007
Form 4
Form 5
The Jury
Force Sense
Force Speed
Force Jump
Force Slow (Dark Side)
Form Four
Form 007
Double Bladed Lightsabers
Jar Kai
Lightsaber Pikes
Light Whips
Sword and Shield
Daggers
Drain Life
The Museum
Force Sense (Knight)
Ballista Kinesis (Knight)
Aerokinesis (Padawan)
Metallokinesis (Grandmaster)
Metallomorph (Grandmaster)
Force Scream (Knight)
Force Lightning (Knight)
Double Bladed Lightsaber (Knight)
Form 1 (Knight)
Form 2 (Knight)
The Collaboration
Force Sense (Grandmaster)
Force Jump (Grandmaster)
Force Wave (Grandmaster)
Force Whirlwind (Grandmaster)
Waves of Darkness (Grandmaster)
Pistols (Master)
Rifles (Master)
Stava (Master)
K'Tara (Master)
Single Bladed Lightsaber (Knight)
Sith Soresu (Knight)
The Collage
Force Sense (Grandmaster)
Bolts of Hatred (Grandmaster)
Sky Bolts of Hatred (Grandmaster)
Heavy Bolt of Hatred (Grandmaster)
Torture (Grandmaster)
Tear Knowledge (Grandmaster)
Force Insanity (Grandmaster)
Force Plague (Grandmaster)
Force Cannibalize (Grandmaster)
Inflict Pain (Grandmaster)
Death Wave (Grandmaster)
Single Blade Lightsaber (Grandmaster)
Form 1 (Knight)
Form 007 (Grandmaster)
Fragment of Ersethy
Force Sense
Force Empathy
Force Rage
Dominate Mind
Mass Inflict Pain
Mass Force Choke
Mass Death Field
Waves of Darkness
Force Storm
Dathomir Magic
Incendiary Touch
Swords
Daggers
Bows
The Conspiracy
Force Sense (Master)
Force Illusion (Master)
Force Jump (Master)
Force Speed (Master)
Soft to Solid
Force Doppelganger (Master)
Dark Illusion (Master)
Drain Force (Master)
Form 3 (Master)
Medium Style (Grand Master)
Spell of Illusion Traps
Spell of Illusion Toxins
Spell of Illusion Corruption
Spell of Mind Shield
Ritual: Create Copy
The Orchestra
Force Sense (Knight)
Force Scream (Grandmaster)
Deadly Sight (Master)
Drain Force (Master)
Dominate Mind (Knight)
Spear of Midnight Black (Master)
Fast Style (Grandmaster)
Double Bladed Lightsaber (Grandmaster)
Ritual: Create Copy
Darth Mammon
Force Sense (Knight)
Force Phase (Knight)
Force Flight (Master)
Force Speed (Knight)
Single Bladed Lightsaber (Knight)
Double Bladed Lightsaber (Knight)
Jar'Kai (Knight)
Form Six (Knight)
Form One (Knight)
Rapiers (Knight)
Daggers (Knight)
Pistols (Knight)
Crane (Knight)
Hematokinesis (Grandmaster)
Blood Harvest (Grandmaster)
Waves of Darkness (Knight)
Force Resistance (Master)
Poison Resistance
Liquefy/Solidify
Blood Spell: Enhance Aggression
Blood Spell: Paralytic
Blood Spell: Dark Side Poison
Blood Spell: Slow Disease
Blood Spell: Kill Pain
Blood Spell: Dark Immunity
Blood Spell: Spirit Ward
Blood Spell: Presence Cloak
Blood Spell: Enhance Presence
Ritual: Damage Enhancement
Ritual: Blood Re-Agent
Ritual: Create Sorceress Copy
Elaine Tear (NOTE: This persona can only be created by the Battalion channeled by Syd)
Force Sense
Hematokinesis
Force Bellow
Force Illusion
Dominate Mind
Wall of Light
Force Light
Force Repulse
Telekinesis
Metallokinesis
Force Slow (Light Side)
Force Immunity
Projected Fighting
Mass Force Doppelganger
Electrokinesis
Electric Judgement
Torture
Special: Can use all combat and magic skills of the Battalion
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