Governor of Dantooine
This thread is pertaining to OOC coordination and official dice rolls for the Dantooine Open, Laps One through Three.
If you are looking for lap 1 of the Dantooine Open podrace, CLICK HERE
Or for non-racing RP thread, CLICK HERE.
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SEGMENT 1: BOOSTS
Needs to roll:
Trayze Tesar
Eupheira Besserit
Eleena Salwa
Wilhelm Vonreg
Naamino Zuukamano
SIMPLIFIED SWOOP RACING RULES
1. All racers will post each "leg" of a lap. They get to determine what happens to their character and swoop racer in relation to other racers and the track environment. All racers get to decide how they crash, take damage, or sabotage - please write your post allowing the defending racer to react. After a lap, the racers' performances will be evaluated and if they have passed the finish line, under most circumstances, they move on to the next lap. There are 3 threads or "laps" in total, culminating in the Dantooine Open Championship which will take place at the start of March 2025.
2. All racers have until the stipulated day to roll in the OOC Dice Roll Thread (this thread). FOR LAP ONE, you have until Monday Feb 3, 2025 to roll. You do not need to post until the day after that, which is Tuesday Feb 4, 2025. When you post, you are posting for that section of the track. For example, "section 1" is the swoop boosts.
3. After racers roll in this thread, the racers then makes any adjustments to their roll (e.g. crew saves, sabotages, track obstacles). There are track obstacles on sections 1, 4, and 6.
4. The racer must roll a higher number than other racers to push ahead. If a racer rolls one (1), they crash. If a racer rolls a twenty (20)they can save themselves from a crash on the next roll. The order of the competitors is determined by the total number that they have achieved in their dice rolls across ALL LEGS of the lap. If a racer rolls "a lucky seven" (7), then they can sabotage one opponent of their choice, who then loses one race point.
5. The racers will also face special track obstacles on Dantooine.
Race example - Two competitors.
Throughout the OOC thread, Gary rolls: [5, 6, 17, 12, 11, 4]. Gary has 58 race points total. Gary did not hit the boosts in section 1 because he rolled 5 and not 17+. Gary rolled even for section 4, and gets +1. He has 59. Gary also rolls odd on section six. He gets +1. He has 60 total. NIkki then rolls: [4, 7, 7, 17, 20, 20]. Nikki did not get the boost because she rolled 4 and not 17+. Nikki rolls two sevens, and she chooses for Gary to take the penalty, so now Gary has only 58 race points. Nikki was also very lucky and rolled two twenties at the end of the race, meaning she could not crash during the final laps. But she gets -1 for rolling even on leg six, and -1 for rolling odd on leg four. Nikki has 73 points total to Gary's 58. Nikki has more points. Nikki has won the race.
"THE DANTOOINE WHALE"
SECTION 1: LONG STRAIGHTAWAY - The track has a long straightaway with boost to hype up the audience at the start of the run.
SECTION 2: LEFT DIP INTO TUNNEL - A slight left dip; considered the easiest part of the track apart from the straightaway. Tons of boost pads here.
SECTION 3: HARD RIGHTTUNNEL TURN - This leg tests the swoop bike's maneuverability, and that of its pilot!
SECTION 4: HARD LEFT ONTO STRAIGHTAWAY - The pilot needs to switch the swoop from a left turn to a right one, avoiding a collision on this narrow track leg.
SECTION 5: DRIFT LEFT INTO HILL - The pilot must maintain control of their swoop while drifting towards the hill section. This leg passes precariously close to a reinforced window, creating a unique distraction for the pilot.
SECTION 6: HILL SECTION - There are artificial hills going up and down, then the racers turn left into the straightaway as they reach the stands.
SPECIAL OBSTACLES FOR THIS RACE
Leg 1: Boost Pads - If you roll 17 or higher, the next poster takes -1.
Leg 2: None
Leg 3: None
Leg 4: Heckling VIP Section - Even numbers take +1 to roll, but odd numbers take -1 to roll
Leg 5: Degenerate Drunken Pirate Antics - Odd numbers take +1 to roll, but even numbers take -1 to roll
Leg 6: None
If you are looking for lap 1 of the Dantooine Open podrace, CLICK HERE
Or for non-racing RP thread, CLICK HERE.
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Racers! You may now roll for Lap Number One!
[You have untilTuesday February 4, 2025 Feb 10 to finish your dice roll(s).]
[You have until Feb 11, 2025 to post in the RP thread & apply any "crew corrections".]
START LINE
[You have until
[You have until Feb 11, 2025 to post in the RP thread & apply any "crew corrections".]
START LINE
POSITION | RACER | Currently Counted Roll |
[1] | Naamino Zuukamano | Start position |
[2] | Valery Noble | Start position |
[3] | Eleena Salwa | Start position |
[4] | Diarch Rellik | Start position |
[5] | Wilhelm Vonreg | Start position |
[6] | Dani Stellaris | Start position |
[7] | Azurine Varek | Start position |
[8] | Mr. Usher | Start position |
[9] | Trayze Tesar | Start position |
[10] | Eupheira Besserit | Start position |
SEGMENT 1: BOOSTS
POSITION | RACER | Currently Counted Roll |
[1] | Azurine Varek | 17 |
[2] | Valery Noble | 15 |
[3] | Dani Stellaris | 13 |
[4] | Diarch Rellik | 4 |
[5] | Mr. Usher | 3 (-1 Azurine Track Sabotage) (-1 Racer Sabotage) = 1 |
[6] | Not yet rolled. | |
[7] | Not yet rolled. | |
[8] | Not yet rolled. | |
[9] | Not yet rolled. | |
[10] | Not yet rolled. |
Needs to roll:
Trayze Tesar
Eupheira Besserit
Eleena Salwa
Wilhelm Vonreg
Naamino Zuukamano
RACERS, CREW, AND SWOOPS
Racer Name | Pit Crew / Helper | Type of Swoop Bike | Position on Lap 1 | Semi-Final Position Lap 2 | Finals Position Lap 3 |
Naamino Zuukamano | None | DFS-100 | 1 [Forward] | [Race on Feb 17] | [Race on 3/1/2025] |
Valery Noble | Vera Noble | DFS-100 | 2 [Forward] | ??? 15 RacePoints (*5 rolls left) | |
Eleena Salwa | Saul Whesai | Courser Racing Motorcycle | 3 [Forward] | ||
Diarch Rellik | Diarch Reign | DFS-100 | 41 Racepoints (*1 roll remaining) | ||
Wilhelm Vonreg aka "The Crimson Baron" | None | DFS-100 | 5 [Forward] | ||
Dani Stellaris | None | Z-95 | 6 [Forward] | ||
Azurine Varek | Aadihr Lidos | Guardian Crotchrocket | 7 | ||
Mr. Usher | [Self - NPC Crew] | DFS-100 | 8 | ||
Trayze Tesar | None | DFS-100 | 9 | ||
Eupheira Besserit | None | DFS-100 | 10 |
Media, Spectators, and VIPs
Name | Title |
Diarch Reign | Leader, The Diarchy Faction(*Has a Big Announcement.) |
Diarch Rellik | Co-Leader, The Diarchy Faction; favored by the Diarchy to win the race. |
Valery Noble | Grandmaster of the Jedi Temple; favored by Galactic Alliance to win the race. |
Ova Ziss | Race Sponsor and Owner of Dantooine Space Station (*Has a Big Announcement.) |
Marlon Sularen | High Admiral of the Dark Empire - Formerly, New Imperial Order - Veteran fleet commander |
Wilhelm Vonreg aka "Crimson Baron" | Veteran of multiple New Imperial Order military campaigns; favored by the Trade Federation to win the race; Trade Federation may have hacked Crimson Baron into a forward position. |
XaraXunia | King of the Kobok Insectoid Race and "Conqueror of Koboth"; came to place bets |
Serena Harth | Press Box - Interviews with the Racers - Came to get the big scoop. |
Kinley Pryse | Vendor - Deathsticks and other goods |
SIMPLIFIED SWOOP RACING RULES
1. All racers will post each "leg" of a lap. They get to determine what happens to their character and swoop racer in relation to other racers and the track environment. All racers get to decide how they crash, take damage, or sabotage - please write your post allowing the defending racer to react. After a lap, the racers' performances will be evaluated and if they have passed the finish line, under most circumstances, they move on to the next lap. There are 3 threads or "laps" in total, culminating in the Dantooine Open Championship which will take place at the start of March 2025.
2. All racers have until the stipulated day to roll in the OOC Dice Roll Thread (this thread). FOR LAP ONE, you have until Monday Feb 3, 2025 to roll. You do not need to post until the day after that, which is Tuesday Feb 4, 2025. When you post, you are posting for that section of the track. For example, "section 1" is the swoop boosts.
3. After racers roll in this thread, the racers then makes any adjustments to their roll (e.g. crew saves, sabotages, track obstacles). There are track obstacles on sections 1, 4, and 6.
4. The racer must roll a higher number than other racers to push ahead. If a racer rolls one (1), they crash. If a racer rolls a twenty (20)they can save themselves from a crash on the next roll. The order of the competitors is determined by the total number that they have achieved in their dice rolls across ALL LEGS of the lap. If a racer rolls "a lucky seven" (7), then they can sabotage one opponent of their choice, who then loses one race point.
5. The racers will also face special track obstacles on Dantooine.
ON LEG ONE, there are boost pads. If you roll 17 or higher on leg one, the next person to roll takes -1. Yes, this can cause a racer to drop to critical 1 and to crash.
ON LEG FOUR, there are light-side VIPs heckling some racers. Even rolls are good and get +1, while odd rolls are bad and take -1.
ON LEG SIX, there are pirates heckling dark-side racers. Odd rolls are good and get +1, while even rolls are bad and take -1.
Race example - Two competitors.
Throughout the OOC thread, Gary rolls: [5, 6, 17, 12, 11, 4]. Gary has 58 race points total. Gary did not hit the boosts in section 1 because he rolled 5 and not 17+. Gary rolled even for section 4, and gets +1. He has 59. Gary also rolls odd on section six. He gets +1. He has 60 total. NIkki then rolls: [4, 7, 7, 17, 20, 20]. Nikki did not get the boost because she rolled 4 and not 17+. Nikki rolls two sevens, and she chooses for Gary to take the penalty, so now Gary has only 58 race points. Nikki was also very lucky and rolled two twenties at the end of the race, meaning she could not crash during the final laps. But she gets -1 for rolling even on leg six, and -1 for rolling odd on leg four. Nikki has 73 points total to Gary's 58. Nikki has more points. Nikki has won the race.
"THE DANTOOINE WHALE"
SECTION 1: LONG STRAIGHTAWAY - The track has a long straightaway with boost to hype up the audience at the start of the run.
SECTION 2: LEFT DIP INTO TUNNEL - A slight left dip; considered the easiest part of the track apart from the straightaway. Tons of boost pads here.
SECTION 3: HARD RIGHTTUNNEL TURN - This leg tests the swoop bike's maneuverability, and that of its pilot!
SECTION 4: HARD LEFT ONTO STRAIGHTAWAY - The pilot needs to switch the swoop from a left turn to a right one, avoiding a collision on this narrow track leg.
SECTION 5: DRIFT LEFT INTO HILL - The pilot must maintain control of their swoop while drifting towards the hill section. This leg passes precariously close to a reinforced window, creating a unique distraction for the pilot.
SECTION 6: HILL SECTION - There are artificial hills going up and down, then the racers turn left into the straightaway as they reach the stands.
SPECIAL OBSTACLES FOR THIS RACE
Leg 1: Boost Pads - If you roll 17 or higher, the next poster takes -1.
Leg 2: None
Leg 3: None
Leg 4: Heckling VIP Section - Even numbers take +1 to roll, but odd numbers take -1 to roll
Leg 5: Degenerate Drunken Pirate Antics - Odd numbers take +1 to roll, but even numbers take -1 to roll
Leg 6: None
REWARDS FOR LAP 1
All racers who place in the rankings on lap 1 will move on to the Semi-Finals
1st Place - 80,000 credits and guarantees a forward position in the Semi-Final Race.
2nd Place - 40,000 credits and guarantees a forward position in the Semi-Final Race.
3rd Place - 10,000 credits and guarantees a forward position in the Semi-Final Race.
4th Place - 8,000 credits and moves to Semi-Finals.
5th Place - 4,000 credits and moves to Semi-Finals.
6th Place - 2,000 credits and moves to Semi-Finals.
Racers who finish the race, but place lower than 6th place, receive their 1200CR entry fee back.
Racers who place lower than 12th Place are knocked out of the runnings, but they may still observe or pit-crew for other racers.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
There will be an unlimited number of racers during Lap 1.
REWARDS FOR LAP 2
1st Place - 160,000 credits and guarantees a forward position in the Final Race.
2nd Place - 80,000 credits, but no forward position.
3rd Place - 20,000 credits, but no forward position.
Racers who place between 4th-6th place qualify for the final lap, but they only receive 1200CR.
Racer who finish lower than 6th place are knocked out of the runnings for the last race, but they may still observe or pit-crew for other racers.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
There will be up to eight (8) racers in lap 2. Additional racers are at the discretion of the racing authorities.
REWARDS FOR LAP 3
The winner of the Final Race will receive 100,000 credits and the Dantooine Open Cup. The rest will receive an invitation to personally meet with the Diarchs and race sponsors.
The final race can incorporate up to six racers.
Additional racers may be permitted at the discretion of the racing authorities.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
All racers who place in the rankings on lap 1 will move on to the Semi-Finals
1st Place - 80,000 credits and guarantees a forward position in the Semi-Final Race.
2nd Place - 40,000 credits and guarantees a forward position in the Semi-Final Race.
3rd Place - 10,000 credits and guarantees a forward position in the Semi-Final Race.
4th Place - 8,000 credits and moves to Semi-Finals.
5th Place - 4,000 credits and moves to Semi-Finals.
6th Place - 2,000 credits and moves to Semi-Finals.
Racers who finish the race, but place lower than 6th place, receive their 1200CR entry fee back.
Racers who place lower than 12th Place are knocked out of the runnings, but they may still observe or pit-crew for other racers.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
There will be an unlimited number of racers during Lap 1.
REWARDS FOR LAP 2
1st Place - 160,000 credits and guarantees a forward position in the Final Race.
2nd Place - 80,000 credits, but no forward position.
3rd Place - 20,000 credits, but no forward position.
Racers who place between 4th-6th place qualify for the final lap, but they only receive 1200CR.
Racer who finish lower than 6th place are knocked out of the runnings for the last race, but they may still observe or pit-crew for other racers.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
There will be up to eight (8) racers in lap 2. Additional racers are at the discretion of the racing authorities.
REWARDS FOR LAP 3
The winner of the Final Race will receive 100,000 credits and the Dantooine Open Cup. The rest will receive an invitation to personally meet with the Diarchs and race sponsors.
The final race can incorporate up to six racers.
Additional racers may be permitted at the discretion of the racing authorities.
Racers who crash or who "nat 1" with no saving throw will be eliminated.
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