Spitfire Soul, Heart of Gold
![2HQjV5Q.png](https://i.imgur.com/2HQjV5Q.png)
Unexpected Alliance
![Picsart-24-10-06-11-12-16-972.png](https://i.postimg.cc/GpgPTJvX/Picsart-24-10-06-11-12-16-972.png)
Outfit: Clothing/Armor | Glove | Right Arm | Talisman
Weapons: Lightsaber 1 | Lightsaber 2 | Hook Swords
SUMMARY
-Location: The Void Haven, a neutral space station on the edge of the Unknown Regions, frequented by smugglers, mercenaries, and wanderers seeking refuge or information.
-Inciting Incident: The pirate warlord Zarik Drex, infamous for raiding Diarchy and Alliance territories alike, launches a surprise assault on the Void Haven. His forces aim to capture critical resources, eliminate rivals, and spread chaos.
Both being at the station for their own seperate reasons, the attack basically traps them both in the chaos, forcing them into an uneasy alliance to escape alive.
Key Objectives:
1. Survive the Void Haven Assault:
-Pirate forces, including mercenaries and combat droids, overrun the station, targeting indiscriminately.
-Key areas of the station, including communications, life support, and the hangar bay, are compromised.
-Find a way to escape before the station collapses (possibly fighting through waves of enemies and secure allies among the station's inhabitants).
2. Evacuate the station and help others do the same.
3. Deal with Zarik Drex
-As they attempt to escape, Drex learns about their presence and becomes fixated on eliminating or capturing them.
Hazards & Complications:
1. Station Collapse
-As the station takes damage, structural integrity begins to fail. Hallways collapse, fires rage, and breached areas require EVA equipment or quick thinking.
-Timed challenges force the two to act quickly or face consequences, such as being cut off from escape routes.
2. Pirate Assault Teams
-Zarik's forces are highly organized, deploying squads of mercenaries, heavily armed droids, and explosives. -These teams will corner and ambush, requiring creative solutions to escape or fight back.
Key NPCs
◇ Zarik Drex
-Location: The Void Haven, a neutral space station on the edge of the Unknown Regions, frequented by smugglers, mercenaries, and wanderers seeking refuge or information.
-Inciting Incident: The pirate warlord Zarik Drex, infamous for raiding Diarchy and Alliance territories alike, launches a surprise assault on the Void Haven. His forces aim to capture critical resources, eliminate rivals, and spread chaos.
Both being at the station for their own seperate reasons, the attack basically traps them both in the chaos, forcing them into an uneasy alliance to escape alive.
Key Objectives:
1. Survive the Void Haven Assault:
-Pirate forces, including mercenaries and combat droids, overrun the station, targeting indiscriminately.
-Key areas of the station, including communications, life support, and the hangar bay, are compromised.
-Find a way to escape before the station collapses (possibly fighting through waves of enemies and secure allies among the station's inhabitants).
2. Evacuate the station and help others do the same.
3. Deal with Zarik Drex
-As they attempt to escape, Drex learns about their presence and becomes fixated on eliminating or capturing them.
Hazards & Complications:
1. Station Collapse
-As the station takes damage, structural integrity begins to fail. Hallways collapse, fires rage, and breached areas require EVA equipment or quick thinking.
-Timed challenges force the two to act quickly or face consequences, such as being cut off from escape routes.
2. Pirate Assault Teams
-Zarik's forces are highly organized, deploying squads of mercenaries, heavily armed droids, and explosives. -These teams will corner and ambush, requiring creative solutions to escape or fight back.
Key NPCs
◇ Zarik Drex
- Role: Antagonist.
- Description: A cunning and ruthless pirate lord who thrives on chaos and power. He values strength and sees Force-users as trophies to used or threats to be eliminated.
- Strengths: Tactical genius, vast resources, and elite enforcers.
- Role: Neutral NPC.
- Description: The administrator of Void Haven, desperately trying to coordinate survivors and save the station.
- Strengths: Knowledge of the station’s layout and hidden resources.
- Role: Ally/Complication.
- Description: A former Republic officer turned mercenary captain, caught in the chaos.
- Potential Role: She can aid the n evacuating or present a wildcard depending on their choices.
The Void Haven was supposed to be a safe stopover. It wasn’t glamorous, not by a long shot—just a neutral space station perched precariously on the edge of the Unknown Regions. But for Azurine, it had promised to be a straightforward assignment: aid a small group of refugees seeking shelter and transport off-world. No firefights, no complications, no surprises.
She should’ve known better.
The first blast shook the station so violently that she barely stayed on her feet. The overhead lights flickered and dimmed, plunging the marketplace into a twilight haze. A deafening alarm blared through the station, and Azzie’s stomach sank. Shouts of confusion turned to screams of terror as civilians scattered in every direction. She spotted a squad of droids and pirates pouring into the marketplace, their blasters firing indiscriminately.
Her hands instinctively flew to the hilts of her dual sabers. “So much for an easy trip,” she muttered under her breath, ducking behind a vendor stall as a blaster bolt sizzled past her ear. She turned to the group of refugees she had been leading, her voice sharp. “Stick together and find cover! I'll cover the escape!” The refugees hesitated, fear rooting them in place.
"Go!” Azzie barked, this time to any civilians within earshot as well, her every move carrying the determined and fiery authority of someone who’d seen too many people freeze at the wrong moment. She couldn't protect them if they were already dead. Luckily, it worked—they scattered, disappearing into the chaos. She felt a flicker of relief before another explosion rocked the station, nearly knocking her off her feet again. Whatever was going on here, this was the absolute worst time. The first thing she needed to do was get hold of Grandmaster Valery. She was woefully out of her depth given the strength of the explosions and the numbers, which sparked a fear in her chest.
<Master, there's a problem at the Void Haven—> She started, but quickly cut herself off when she noticed the device on her arm was not connecting to any frequencies.
"Son of a sarlacc..."
![J9yjJw7.png](https://i.imgur.com/J9yjJw7.png)
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