DARKWIRE SCION
The Fioran Heist
The streets have turned hot for Darkwire with bold moves being made against the corporations. Shadowrunners have briefly taken over public radio broadcasts and interfered with legal proceedings, only two of their most recent, blatant actions taken on the world of Denon. Changes have been subtle, but Corpsec are becoming more active, more multiple unit patrols, more heavily armed, everyone is gearing up for a fight.
Darkwire needs to be ready to meet this fight, and to do that they need to rearm and resupply. One of their closest allies in the fight and current Shadowrunner, Ivory Stroud, also fronts the criminal organization known as The Family. Her contacts as the Donna rival Darkwire's on Denon, reaching offworld to Coruscant and far-flung planets beyond. A simple transaction would raise too many eyebrows, The Family has a reputation to uphold and Darkwire's terrorist nature means that any direct deals are bad for business. There must be another way to get this job done.
Enter Marcella Fiora, Caporegime of the Family and owner of Fiora Defence Systems, a maker of high quality armaments. Her warehouse facilities on Denon, while well guarded, would make an excellent place to steal large amounts of weaponry, provided you had someone on the inside to wave you through. Being a business-minded woman, Marcella's opinion of Darkwire plans against the Corpos is not favourable; if she is going to have a momentary lapse in security, it better be worth her while. So, in exchange for a rather large favour, to be collected at a time that suits her, she is willing to leave the key under the metaphorical rug and have her Donna’s allies collect what they need.
This is a simple objective right? Steal some weapons from someone who is letting them be stolen?
You thought wrong. Fiora Defense Systems must be beyond scrutiny here, so the lapse of security will be minimal and short lived. The cameras must be dealt with by skilled shadowrunners, and the small number of Moonveil guards neutralised. Marcella is keeping the in-house security's response times to herself, but Corpsec take no more than 30 minutes to arrive. In 30 minutes from the breach, several heavily armoured speeders will arrive with a large number of armed Seccers, with orders to “shoot to kill”. This is an arms depot after all.
The Establishment is not your grimy, oily workshop that many Denon residents might expect, but a clean, efficient and well lit premises that could be mistaken for a producer of electronic components. Try not to make a mess.
Below is a breakdown of what you might find, these cases are heavy but packed with high quality weapons. It is enough to arm a small army but make sure you have a way to get it out in time.
Cases | Item | Items per case |
2 | MagPistols | 14 |
2 | Scattergun Magrifle | 12 |
2 | Assault MagRifle | 8 |
3 | MagRifle | 4 |
2 | MagSniper | 1 |
50 | MagRounds | 100 rounds |
30 | MagShells | 60 rounds |
2 | FDS 4P Blaster Pistol | 20 |
1 | FDS 5R Light Repeating Blaster | 10 |
We know Darkwire are coming, we know what they want, and Marcella is very insistent they stick to their script. We also know how unlikely that is. Some Family members will be there simply to observe, in case sticky fingered teens decide to go exploring. Other family members will engage Darkwire, ordered not to kill until that 30 minute window is over. If you are still there after 30, either you vanish or you do as the security forces do, we don’t want any questions as to why the Family were pulling their punches. Several low ranking and out-of-favour members have been selected to be unaware of the mission, if they are found inside and questioned, they will support the official line to protect our assets.
Out of character information
This is an inside job so any PVP done is not with the aim or killing each other, the aim is simply to convince the authorities that the heist was real. There are a very small number of Family goon NPCs on site who are unaware that the fight is staged if necessary but still, the aim should be incapacitating not execution.