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The Flagship (Communal Development Thread.)

Ladies, Gentlemen, and Everything between;

I've gotten a tad bored working on other submissions of mine, and as our fundraiser event had come to the halfway point (Which I believe is sufficient enough to argue we've collected enough funds and donations from interested parties to garner the possession of a Flagship) I believe it's fitting that we'll shift gears and work on fleshing the massive vessel out both in the IC thread itself, as well as here in this communal development thread.

While the listing will be under my original post, it will be edited as new updates are thrown into this thread. Be it pictures, description paragraphs, or additional items of note that will be tossed into their relevant sections. While the IC thread itself is open to any and all comers, I ask that only those whom consider the Galactic Alliance as an ally, friend, or distant acquaintance post in this thread with their contributions.

There will be a secondary thread in the OOC forum that will be tied to this one, so please keep the relevant discussion to the appropriate topics.

And without further adieu, I give you the framework of our Flagship. (It'll look prettier once it gets through development - I swear! :p )


Image Source: Insert Links Here.
Affiliation: The Galactic Alliance, Galactic Alliance Defense Force, Alliance Navy.
Manufacturer: Incom Corporation, SoroSuub Corporation, Corellian Engineering Corporation, Firemane Industries and Technologies, Republic Engineering Corporation (Insert more links here for Interested Alliance friendly Companies.)
Model:
Modularity: Yes; Detailed Below.
Production: Unique.
Material: Titanium reinforced Alusteel Frame, Quadanium Steel Hull Plating, Durasteel Interior Decks, Electronic Components, Etc.
Classification: Command Ship, Star Defender, System-Assault Carrier, Battlecruiser.

Length: Four Thousand, Nine Hundred and Fifty Meters. (Including forward mounted Antenna's and Ramming spikes.)
Width: Nine Hundred and Five Meters (Including externally mounted modules.)
Height/Depth: One Thousand and Seventy-Three Meters (Including externally mounted modules.)
Power Source: Hypermatter Reactor, Solar Ionization Reactor, Solar Ionization Reactor (Backup), Reserve Power Cells.
Skeleton Crew: TBD
Optimum Crew: TBD
Troop Complement: TBD
Non-Combatant Passenger Capacity: Seven Thousand (Including Prisoners.)
Cargo Capacity: 25,000 Tonnes
Consumables: Six Years (Including Perishables.)

Armament:

Firing Arc: Bow.​
  • Javelin Hypervelocity Cannon(s) [x]
  • Heavy Turbolaser(s) [x]
  • Heavy Ion Cannon(s) [x]
  • Concussion Missile Pod(s) [x]
  • Quad-Laser Turret(s) (Fire-linked, Point Defense Weaponry.) [x]
  • Antimissile Octet(s) [x]

Firing Arc: Starboard.​
  • Heavy Sustained Turbolaser Turret(s) [x]
  • Heavy Turbolaser(s) [x]
  • Heavy Ion Cannon(s) [x]
  • Assault Concussion Missile Tube(s) [x]
  • Concussion Missile Pod(s) [x]
  • Quad-Laser Turret(s) (Fire-linked, Point Defense Weaponry.) [x]
  • Antimissile Octet(s) [x]

Firing Arc: Port.​
  • Heavy Sustained Turbolaser Turret(s) [x]
  • Heavy Turbolaser(s) [x]
  • Heavy Ion Cannon(s) [x]
  • Assault Concussion Missile Tube(s) [x]
  • Concussion Missile Pod(s) [x]
  • Quad-Laser Turret(s) (Fire-linked, Point Defense Weaponry.) [x]
  • Antimissile Octet(s) [x]

Firing Arc: Stern.​
  • Heavy Turbolaser(s) [x]
  • Heavy Ion Cannon(s) [x]
  • Assault Concussion Missile Tube(s) [x]
  • Concussion Missile Pod(s) [x]
  • Quad-Laser Turret(s) (Fire-linked, Point Defense Weaponry.) [x]
  • Antimissile Octet(s) [x]

Armament Rating: Seventeen

Defenses:
  • Point Defense Weaponry
  • Multiple Shield Generators (Overlapping.)
  • Backup Shield Generators (Overlapping.)
  • Electronic Countermeasures (ECM)
  • Thick Armour [500 Centimeters Thick.] (197 Inches)
  • Automated Internal Defenses.
  • Emergency Lockdown Protocols.

Defensive Rating: Sixteen

Hangar Complement:
  • Capital Ships: Four Escort Corvettes/ Frigates
  • Starfighters: Four Wings (One Hundred and Forty-Four Starfighters and Bombers.)
  • Troop Transports: X Approx
  • Boarding Shuttles: X Approx
  • Dropships: X Approx
  • Landing Barges: X Approx
  • (Eight Port and Starboard Hangar Bays, Two Ventral.)

Special Features:
  • Internal Command Bridge
  • Internal Secondary Command Bridge.
  • Secured Observation Deck (With Holographic Tactical Terminals.)
  • HoloNet Transceiver.
  • External Capital Ship Docking Clamps.
  • Starfighter Repair Bays.
  • Emergency Repair Drones.
  • Advanced Targeting Systems.
  • Encrypted Long-range Communications Array.
  • Detention and Containment Deck (Can Contain Five Thousand Detainees.)
  • Alliance Encryption Network.
  • Escape Pods.
  • Internal Heavy Deflector Shield Generators.
  • Internal Redundant Shield Generators.
  • Reinforced Hull Plating.
  • Life Support Systems (Military Grade.)
  • Navigational Systems (Military Grade.)
  • Sensor Array [Passive and Active Systems.] (Military Grade.)
  • Tractor Beam Emitters [x]
  • Emergency Maneuvering Thrusters.
  • Modular New Jedi Order Training Facilities.
  • Meditation Garden.
  • Modular Alliance Defense Force Training Facilities.
  • Luxury Ambassadorial Suites.

Maneuverability: 15
Speed Rating: 17
Hyperdrive Class: 2.0
Backup Hyperdrive Class: 10

Strengths: TBD
Weaknesses: TBD

Description: Insert photos and paragraphs describing the ship and the multitude of decks.

Development Thread: Insert Link to the Fundraiser Gala, and Various Faction and Dominion Threads relevant to the Flagship.
Intent: To create a Flagship for the Galactic Alliance.
Who Can Use This: Galactic Alliance Supreme Commander, Flag Admiral.
Primary Source: Repurposed Canon Articles.
 
Just pointing out for listing purposes, but Corellian Arms (A subsidy of Corellian Engineering) produces the Javelin Hypervelocity Cannon weapon system.

Some other notes from my own observations and thoughts. You're more than welcome to disregard them all, use them all, or pick-and-choose


  • To help keep costs down where possible, and to help speed up production, I'd suggest a more common durasteel-titanium allow for the general hull playing while heavier plating is placed over more critical areas of the ship such as the engine housings, reactors, etc. Any potential reduction in hull plating defense is absolutely negligible, while we can plate the more vital areas with something a bit stronger like turadium.
  • A clear design focus will help maximize the ship's potential. The current specs, while incomplete, seems to lean towards a more agile ship than others of its class. As there's already the Leviathan, a ship that leans more towards long range support / artillery barrage while supporting a fleet with its extensive suite of starfighters and auxiliary craft, and the Spirit of Druckenwell, a ship that lends itself more towards attracting fire and taking it unflinchingly while looking to seek to throw heavy hits at its attacked. So we have a support ship and a defensive ship. What I think is needed then is a ship that is geared primarily towards offense.
  • To that end, I think hanger space would be better served in other areas, in particular the frigate hanger space. The ship will be agile and quick for its size, but that's going to mean it won''t pack quite as heavy a punch and/or it won't be served very well in a straight fight. You might consider working out a short range (sub 100 km) micro jump drive of some sort.
  • Talking with a couple other folks over ideas, it might be interesting to pack a couple of shield emitters, a la Shield Cruiser, on the flanks of the ship while it goes in for a kill. Dive into an enemy formation and take out a vital ship in the middle to send things off into chaos
  • If this thing is gonna get in close, I highly suggest someone contact Iron Crown Productions for their ACP weapon system. These things can rip apart shields like nobody's business. Fly in close, rip open a hole in an enemy's shields with these, and then drop your choice of boarding torpedoes or time-delayed assault concussion missiles. Or magnetic mines.
I'm sure there are some other thoughts I can come up with, but figured I'd pitch this first.
 
Ayden Cater said:
If this thing is gonna get in close, I highly suggest someone contact Iron Crown Productions for their ACP weapon system. These things can rip apart shields like nobody's business. Fly in close, rip open a hole in an enemy's shields with these, and then drop your choice of boarding torpedoes or time-delayed assault concussion missiles. Or magnetic mines.
Someone called?
 

Ashin Varanin

Professional Enabler
[member="Astarii Saren"]

You might have noticed me subbing a lot of space probes. I'm going to do a couple more types and a launcher. I'm aiming for the launcher to be worth a couple of light warhead launchers or something along those lines - minimal drain on stats, pretty significant boost in strategic situational awareness. It's not a huge project, but I think it'll be a cool set of options for a command ship to have on hand.
 

Ashin Varanin

Professional Enabler
[member="Astarii Saren"]

And here it is, pending approval. Sublight and hyperspace probes, stuff for scanning cover or flushing things out, tactical interdiction, hyperlane monitoring, long-range recon, all kinds of options. Armament cost: one light warhead launcher.
 

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