Mandalorian Legend
F R O N T I E R
W A R
Pzob.
Since the joint Jedi-Mandalorian operation on V'shar, the forces of scum and villainy had been left scrambling -- and their panic had only increased when a Pirate Lord of the Kraken Coalition had been captured by Enclave hunters on Tatooine. Thus, eyes had turned towards the unassuming forested planet of Pzob, home to warring clans of Gamorreans. Looking for easy muscle, pirates and criminal lords had descended on the Midnight Clearing Tapcaf, a small spaceport and tapcaf that was the planet's only infrastructure catered to offworlders. Intelligence suggested that they had hoped to win over a few Gamorrean clans or two to bolster their numbers and make trouble for the Mandalorians.
The only problem is, intelligence also suggests that they all. . . disappeared.
Whatever force that may be capable of eliminating an entire delegation of well-armed criminals is a force that the Mandalorian Enclave must be aware of, lest the Mando'ade become its next target. And thus a specialized scout team has been dispatched to investigate. Get in, get your information, and get out. And most importantly of all: don't let whatever fate befell the pirates come upon you.