Character
Suarbi 7/5 System
So, this is the first 'official' faction thread for the Rimward Trade League, setting the story up from the beginning with the signing and approval of the League Charter. Open to anyone with merchant fleets to show off, deals to make, businesses to invest in. Trying to include both the official/legitimate roles of the Merchant Marine, Rescue Service, and private trade fleets with the more seedier, more questionable, scoundrel spacers like Han Solo, so there's room for both to take place. Just be respectful and communicate with writing partners, especially if it affects other people, like say, trying to steal their ship. And please don't drop in an attacking fleet.
The political debates, the referendums, the marches, and the protests were all over now. The charter had been written, amended, amended multiple more times, sent out for a mass referendum, referred back for amendments, revised, and now finally, passed. The Rimward Trade League was officially in business. Literally, in this case, since its first goal was strengthening economic ties between the member-worlds. And to celebrate, all the trade fleets not on route were rerouted to the Suarbi system for a great festive launch of the first ceremonial trade cargoes about to move through the League. All the big shipping companies wanted to be there so they could talk to clients how they supported the League and free interstellar trade from the very beginning.
Of course, the League had to do its great show of power and influence as well, despite not having any of its ships yet, other than what were donated to the Rescue Service by the local defense forces. Even most of those weren't fully ready for operations yet, but their crews and officers were expected to be in and around the crowded spacelanes, both to show they existed, and to maintain some semblance of order and traffic safety.
It may be a giant spaceship festival, but the Rescue Service was going to make sure it was a safe spaceship festival.
Even if it meant borrowing other government ships for the occasion. There was plenty to do, after all. The system, with its one gas giant and thirteen moons, countless space stations, and busy intrasystem lanes were now crowded to capacity with ships from all over the Outer Rim. The Susefvi Defense Force was there in full force, every ship's hull scrubbed and gleaming, with the interiors polished for school tours and guests. Tillian Family Enterprises had recalled their entire trade fleet, ranging from light freighter crewed by a young family to their massive bulk freighters that took thousands of metric tons of reconstruction supplies to Coruscant. The other Susefvi merchant fleets were, as well as those from the other member worlds of Svivren, Sevarcos, Kirdos III, and Elshandruu Pica. Granted, the CEOs and stockholders of many of these were constantly checking their holowatches and calculators, but they enjoyed themselves, even if it was costing them.
There was, after all, more than enough business to go around for this week. Every major company in the Outer Rim was invited, every system in what had been the Outer Planet's Alliance had been invited to send representatives with the authority to write and sign contracts. It was a festival of ships, but also a festival of commerce. Even CIS representatives and corporate officers were invited. No need to give a cold shoulder to the closest galactic superpower, often the next star system over.
Credits and drinks were supposed to flow freely. But that of course had its downside. Many of the shipping companies were completely honest, but this was the Outer Rim, after all, and there's a seedy underside to every silver lining. Smugglers had come under the guise of legitimate tramp freighters, shipjackers, identity thieves, and all those unsavory sorts who were eager to make a quick profit from an excited crowd in big events that filled the streets of Yumfla on the surface, a dozen different civilian space stations, and the entire fleet that hung in orbit, with endless shuttles running around the clock, transferring people back and forth.
In other words, it was a security nightmare and a scoundrel's wildest dream. Which, in all fairness, the League was more than half scoundrel in its roots, so perhaps that was only to be expected. Encouraged, perhaps. "Free trade and free space" was their unofficial motto after all.
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Yumfla- Rimward Rescue Service Provisional Headquarters
Newly promoted Lieutenant Commander Vera Tillian squared her shoulders, ensured every last strand of hair was carefully clipped in place, and placed the white captain's hat on her brow. She tweaked it, carefully adjusting each side until it lay completely flat on her forehead. Her first command, her first ship, even if the Frontier's Hope was still in the construction cradle getting its last pieces put together over the volcanic world of Sullust. It would be ready to receive its skeleton crew for transfer to Susefvi, including herself, the bridge tactical officer, the rest of the command crew, and enough enlisted members to make sure everything worked well.
But not yet. For now, she and her crew were tasked aboard a local patrol ship, maintaining safe traffic flow throughout the system, ensuring nobody crashed into another vessel, and enforcing the 'don't drink and fly policy' that helped prevent the bulk ore and refinery vessels from crashing into each other or the moon below, filling the mostly-pristine oceans and grasslands with toxic and chemical waste.
Vera buttoned up the top of her uniform, took a deep breath, and strode out of her quarters in the sprawling building that was simultaneously the headquarters of the Susefvi Defense Force and the Rimward Rescue Service until the latter's main administrative center could finish construction. She was supposed to meet with the rest of her crew on the shuttle up to their ship, where they'd replace the previous shift and resume patrol duties. Not exactly what she had signed up for when she volunteered for a commission and promotion in the Rescue Service, but it was at least a start. The thought of future missions in her ship, her own ship, filled her with excitement. A ship and a crew sailing out in the farthest reaches of space, rescuing stranded ships, resolving emergency crises, protecting against pirates. She could practically see it already. But first she had to not mess anything up this week.
Day by day. She could do that. But there was a lot that could go wrong in a day. So think smaller. An hour at a time. She could do that. Not as much could go wrong then. But at the speed of spaceships... maybe a minute at a time. No, that could be too short.
One decision at a time. That she could manage. While the weight of responsibility still hung heavy, it at least seemed manageable when she thought of that way. Then again, she wasn't having to make any decisions yet.
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Locations/Ideas/Hooks:
1. Regatta- The main attraction for many of the tourists, civilians, and business leaders, the regatta showcases the various trade ships and merchant fleets operating in the area of the League and the Outer Rim, giving landlubbers a taste of life in space, and helping potential business partners get a strong sense for who they might be working with and what might be carrying their cargo.
2. Space Station Business Center- Several of the various space stations orbiting Susefvi have been set up as business centers with leasable office space, databanks, and secure comms for making deals, conducting business, and inspecting products. Also an excellent cover for shipjackers and corporate spies
3. Yumfla- the capital city of Susefvi, this waterside town is also a place for celebration, housing most of the foreign guests, dignitaries, and the like. With high rise offices, old town business estates, it's the perfect place for solid ground. And its waterside has plenty of dive bars and questionable cantinas that attract the underworld of the Outer Rim, making business deals of their own, often of a more cut-throat, questionably legal nature
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