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Approved Tech The Lotus

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OUT OF CHARACTER INFORMATION

  • [SIZE=9pt]Intent: [/SIZE][SIZE=9pt]To submit a personal weapon for my character[/SIZE]

  • [SIZE=9pt]Image Source: Image 1[/SIZE][SIZE=9pt], Samuel and Joshua McCarthy, [/SIZE][SIZE=9pt]Image 2[/SIZE][SIZE=9pt], Ivan Santic[/SIZE]

  • [SIZE=9pt]Canon Link: N/A[/SIZE]

  • [SIZE=9pt]Primary Source: N/A[/SIZE]
[SIZE=9pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=9pt]Manufacturer: [/SIZE][SIZE=9pt]Priscilla Utorna[/SIZE]

  • [SIZE=9pt]Affiliation: [/SIZE][SIZE=9pt]Priscilla Utorna[/SIZE]

  • [SIZE=9pt]Model: [/SIZE][SIZE=9pt]Heavily modified [/SIZE][SIZE=9pt]Pacifier Assault Rifle MK II[/SIZE]

  • [SIZE=9pt]Modularity:[/SIZE]

    [SIZE=9pt]Additional scope types can be configured to the weapon. [/SIZE]

  • [SIZE=9pt]A silencer may be attached to the weapon, but this does not come as standard. Of course the silencer only works with certain ammunition types.[/SIZE]

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[SIZE=9pt]Production: [/SIZE][SIZE=9pt]Unique [/SIZE]

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[SIZE=9pt]Material: Durasteel, Rhodium plating, standard components to support the weapon’s functions[/SIZE]

[SIZE=9pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=9pt]Classification: Dual-Purpose rifle[/SIZE]

  • [SIZE=9pt]Size: [/SIZE][SIZE=9pt]Extreme[/SIZE]

  • [SIZE=9pt]Weight: Very Heavy[/SIZE]

  • [SIZE=9pt]Ammunition Type: The ammunition for this weapon is specialized. Ammunition not specifically made for this weapon do not function with it. Other ammunition types are available but may not be listed below.[/SIZE]

    [SIZE=9pt]​Power cell[/SIZE]

  • [SIZE=9pt]Ion/EMP[/SIZE]

  • [SIZE=9pt]Stun charge[/SIZE]

  • [SIZE=9pt]Ballistic[/SIZE]

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[SIZE=9pt]Ammunition Capacity: [/SIZE]

  • [SIZE=9pt]Sniper mode: 8 per chamber (40 in total)[/SIZE]

  • [SIZE=9pt]Assault mode: 60 5.56mm rounds[/SIZE]

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[SIZE=9pt]Reload Speed: [/SIZE]

  • [SIZE=9pt]Sniper mode: [/SIZE][SIZE=9pt]Very Slow[/SIZE]

  • [SIZE=9pt]Assault mode: [/SIZE]Very Slow

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[SIZE=9pt]Effective Range:[/SIZE]

  • [SIZE=9pt]Sniper mode: Battlefield[/SIZE]

  • [SIZE=9pt]Assault mode: Point Blank[/SIZE]

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[SIZE=9pt]Rate of Fire: [/SIZE]

  • [SIZE=9pt]Sniper mode: Low[/SIZE]

  • [SIZE=9pt]Assault mode: [/SIZE]Average

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[SIZE=9pt]Stopping Power: [/SIZE]

  • [SIZE=9pt]Sniper mode: Very high[/SIZE]

  • [SIZE=9pt]Assault mode: Low[/SIZE]

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[SIZE=9pt]Recoil:[/SIZE]

  • [SIZE=9pt]Sniper mode: Very high[/SIZE]

  • [SIZE=9pt]Assault mode: Low[/SIZE]

[SIZE=9pt]SPECIAL FEATURES[/SIZE]

  • [SIZE=9pt]Multi purpose ammunition chambers[/SIZE][SIZE=9pt] - The weapon holds 5 ammunition chambers. Each chamber can be loaded with a unique variant of ammunition. Chamber 5 is dedicated to the assault mode's ammunition and cannot be repurposed.[/SIZE]

  • [SIZE=9pt]Multi purpose barrels - The weapon’s large size comes from several barrels (5 in total) held in a main barrel. Ammunitions all exit from the same point at the end of the gun.[/SIZE]

  • [SIZE=9pt]Digital HUD integration[/SIZE][SIZE=9pt] - HUD from helmets can be integrated to work with this weapon.[/SIZE]

  • [SIZE=9pt]Mounted grappling hook[/SIZE][SIZE=9pt] - The rifle has an attached chamber with a reusable grappling hook.[/SIZE]

  • [SIZE=9pt]Balancing struts[/SIZE][SIZE=9pt] - While in the sniper mode, the weapon has balancing structs which can reduce the recoil penalty of using it in exchange for less mobility. These struts also function as grips when switched to the assault rifle mode.[/SIZE]

  • [SIZE=9pt]Configurable scope attachment [/SIZE][SIZE=9pt]- Including thermal vision scope[/SIZE]

  • [SIZE=9pt]Coolant tube[/SIZE][SIZE=9pt] - Some ammunition types, namely power cell, can overheat the rifle. A coolant tube ensures the rifle does not overheat.[/SIZE]

  • [SIZE=9pt]Reconfigure mode [/SIZE][SIZE=9pt]- The back and part of the front of the weapon can be quickly switched into a small assault gun, making for easier carrying and storage. This can be swapped back into the sniper rifle mode, however this process takes longer.[/SIZE]

  • [SIZE=9pt]Mounted projectile launcher [/SIZE][SIZE=9pt]- A projectile launcher is mounted on the side of the sniper rifle mode, capable of firing anything that will fit into the launch tube.[/SIZE]

  • [SIZE=9pt]Assembly required[/SIZE][SIZE=9pt] - The entire weapon can be deconstructed and reassembled. Instruction manual included.[/SIZE]

  • [SIZE=9pt]Supercharge round[/SIZE][SIZE=9pt] - Once per magazine, a round can be supercharged, increasing the velocity and power of whatever is fired. This will cause the barrel of the rifle to become red hot and the recoil is even more immense than before.[/SIZE]

  • [SIZE=9pt]Blossom [/SIZE][SIZE=9pt]- An alternative firing mode for the sniper rifle. All 5 separated barrels will extend beyond the main barrel and fire a round at reduced firepower.[/SIZE]
[SIZE=9pt]Strengths:[/SIZE]

  • [SIZE=9pt]Versatile - The dual firing mode capability allows the user to defend themselves up close when the weapon might otherwise not allow. Multiple ammunition chambers also allow the user to change ammunition types depending on necessity. [/SIZE]

  • [SIZE=9pt]Mobility - The sniper rifle has a mounted grappling hook which allows the user to position to more advantageous high ground, or indeed low ground, positions.[/SIZE]

  • [SIZE=9pt]Modernized - The weapon features complete integration with modern holo systems and can connect to the holonet using a mounted digital pad.[/SIZE]

  • [SIZE=9pt]Long range - The primary mode of the weapon enables it to fire across long distances[/SIZE]

  • [SIZE=9pt]High power - The weapon’s enormous size and specialized ammunition enables it to carry high powered rounds which can inflict serious damage in its primary mode.[/SIZE]

  • [SIZE=9pt]Utility - The rifle has a number of utility options provided by its special features. For example, the mounted projectile launcher can not only launch grenades and such, but small objects such as rocks or detonation devices. [/SIZE]
[SIZE=9pt]Weaknesses:[/SIZE]

  • [SIZE=9pt]Forced deconstruction - In order to swap the weapon to its assault rifle mode, the following special features must be disabled; Mounted projectile launcher, Coolant tube, Configurable Scope attachment and Digital HUD integration, Supercharge round, Blossom. [/SIZE][SIZE=9pt]Each of these special features must be reconfigured fully before the sniper rifle mode can be activated again, and switching modes often is not recommended.[/SIZE]

  • [SIZE=9pt]Extremely inconvenient - There is no other way to put it. This weapon is extremely noticeable and heavy. It is generally not suitable for use in stealth missions unless far away, and is difficult to move.[/SIZE]

  • [SIZE=9pt]Long reload duration - The weapon needs to basically be pulled apart in order to reload. Only specialized ammunition may be used.[/SIZE]

  • [SIZE=9pt]Recoil - The trade off of damage the weapon deals comes in the obvious form of recoil. Without struts deployed, it is well known that the weapon can dislocate body parts through the sheer force of it. Whatsmore, it broke an unprepared tester’s arm in development, but this has not be replicated since.[/SIZE]

  • [SIZE=9pt]Emergency weapon (Assault Rifle mode) - The secondary mode of the weapon is obviously much weaker than the primary. It is to be used in situations where the sniper rifle is simply impossible to maneuver, but it packs nowhere near the same punch.[/SIZE]

  • [SIZE=9pt]Automatic reload - The weapon will only allow ejection of a magazine when it is completely empty. [/SIZE]
[SIZE=9pt]DESCRIPTION[/SIZE]

[SIZE=9pt]The weapon’s name, the Lotus, is derived from the appearance of one of its features, “Blossom” where it resembles a somewhat abstract blossom of bullets. The original model from which the design was taken has almost been completely stripped and replaced with upgraded parts and entirely new functions.[/SIZE]

[SIZE=9pt]The weapon is extremely large. While it can be deconstructed, reconstruction can take time and is not advisable. The size of the weapon allows it to facilitate a number of lesser barrels hidden within an even bigger main one. These each lead to a separate ammunition chamber for specialized ammunition rounds, along with any equipment needed to facilitate these rounds. The standard magazines include ballistic rounds, power cell based ones, a stun charge, ion and finally a separate ballistic chamber dedicated to the assault rifle. When a chamber is completely empty, it will be released and dropped on the floor. The specialized magazines are spherical in shape and contain 8 separate rounds. What round is being fired can be changed by the user quickly in battle. When a round is selected, other chambers are locked and only the chamber for that specific type of ammunition will remain open. Reloading is a much more complicated task, as the weapon must reconfigure the new magazine to its electronic systems. This process takes around 30 seconds to complete. Manual reconfiguration can speed this up but is only advised for advanced users.[/SIZE]

[SIZE=9pt]Perhaps surprisingly, it is extremely simple to swap the weapon’s modes, at least from primary-secondary. There is a button located on the back that must be held for 3 seconds, afterwards the additional parts unlock and can be removed. The user simply needs to retract the barrel by pushing it down and the chambers will alter as necessary. Components of the weapon outlined above must be detached before the weapon, and this will disable most special features that the weapon possesses.[/SIZE]

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