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Approved Starship The Mini-Hulk

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OUT OF CHARACTER INFORMATION

Intent: a deep space station for Star fighter superiority
Image Source: http://www.swcombine.com/rules/?Ships&ID=76
Canon Link: Lucrehulk
Restricted Missions: N/A
Primary Source: Lucrehulk

PRODUCTION INFORMATION

Manufacturer: Aegis Corporation
Model: Mini-Hulk Mk 1
Affiliation: closed market
Production: minor
Material: Durasteel hull

TECHNICAL SPECIFICATIONS

Classification: Star Fighter Space Station

Length: 500m
Width: 500m
Height: 500m

Armament: Low
Defenses: Low
Hangar: Extreme : 6 Squadrons

Maneuverability Rating: Very Low
Speed Rating: Very Low
Hyperdrive Class: None

STANDARD FEATURES:

~Advanced Sensor Array
~Advanced Targeting Systems
~Encryption Network
~Holonet Transciever
~Long-range Communications Array
~Standard Life Support Systems

ADVANCED SYSTEMS:

~Military grade tractor beam (2)
~Matrix Armor Plating
~Particle Shields
~Ray Shields

WEAPONS SYSTEMS:

Ring carrier:
~Point-defense quad laser batteries (27)
~Assault laser cannons (78)
~Turbolasers (8)

Core ship:
~Point-defense quad laser batteries (4)
~Assault laser cannons (8)
~Turbolasers (1)

COMPLEMENT:
~Vulture droid starfighters (168)
~Droid drop pods (5)
~B1 battle droids (43,000)



Strengths:
+ A massive ability to field star fighters and troops
+ ‎heavily reinforced hull

Weaknesses:
- Only a handful of organics
- ‎EMP susceptible
- ‎Jamming communication can inhibit new orders being received by star fighters and troops
- Weak particle shields such are usually deactivated to allow fighters to launch

Description:

As the Aegis Corporation continues their foray into the Galaxy of space stations, the second design has finally come to fruition. Looking for inspiration, Aegis turned to the Confederacy's famed Lucrehulk. Wishing to create a station to supplement the Valknut station and it's lack of hangar, the new station began to take shape.

Utilizing the designs and complement of the Lucrehulk, Aegis downsized the blueprints of the station, weapon systems, and complement by 16.666666667%. while the much smaller vessel and abilities of the grand Lucrehulk may seem to be diminutive, the Mini-Hulk is still a very competent and dangerous station if used correctly.

With an organic crew of less the ten, the automated systems run the majority of the ship and it's armament extension. However with the smaller need for crew accommodations, more focus is able to be spent on utilizing the space available for Droids, fighters, and carriers.
 
Muad Dib said:
Hangar: Extreme
The Hangar rating should have a starfighter squadron number per the template. At "Extreme", this is 6 squadrons.



Muad Dib said:
COMPLEMENT: ~C-9979 landing craft (8) ~Vulture droid starfighters (250) ~Troop carriers (250) ~Multi-Troop Transports (91) ~Armored Assault Tanks (1,000) ~B1 battle droids (54,000)
I realize that the intent is to make this a mini-Lucrehulk, but this isn't physically possible.

Each C-9979 landing craft is 370 meters wide and 210 meters long. In other words, most of this ship's internal volume would dedicated to carrying a single C-9979. I'd really recommend considering this carry a different type of dropship or method of troop conveyance.

The Vulture droid starfighters are regulated by the hangar count of "6 squadrons". Assuming that they are eligible for the max squadron size that we allow here on the board (28 starfighters), we're talking about 168 starfighters.

While we don't have strict regulations for ground vehicles and troops, this is also really quite high. I think it's possible to carry that number of B1 battle droids, but again, the sheer volume of vehicles listed would easily exceed the internal volume of the ship itself. The closest hard numbers that I know of for a ship this size is the Acclamator Assault Ship. This carries a lot of troops, airborne vehicles (LAATs rather than Vulture starfighters), and ground vehicles. While they're not exactly analogous in terms of size, it carries about 84 vehicles (Roughly 2800 meters of vehicles). If we scale that down linearly to a ship this size, we're talking about ~1860 meters worth of vehicles, or approximately 190 Armored Assault Tanks.


The Hangar rating should have a starfighter squadron number per the template. At "Extreme", this is 6 squadrons.
 
[member="Gir Quee"]

If i were to compromise, because I completely see what you are talking about, and drop the troop transports, landing craft, assault Tanks, and landing craft ... Could I have the (6) squadrons of (28) fighters? And then I could do some form of drop pod that is potential a shell, engine, and inertia compensator?
 
Muad Dib said:
Hangar: Extreme : 6 Squadrons (of 28 fighters each)
If you'll remove the "(of 28 fighters each)" from this section.

While I think that would be reasonable number for a vulture drone, the number of starfighters is actually regulated by the starfighter submission for this with its squadron count. We do this to prevent people from listing numbers of starfighters, and then showing up with ridiculously large starfighters (like Skipray Blastboats) in huge numbers.



Muad Dib said:
OMPLEMENT: ~Vulture droid starfighters (168) ~Droid drop pods (5) ~B1 battle droids (54,000)
The Core Ship carries around 60,000 passengers and its a 696 diameter sphere. While this station is not a sphere itself, I think that proportionally, it'd be pretty close for comparison purposes because this station also dedicates room from a hyperdrive and other engine systems that a ship would normally have. A rough linear scale then would place this at around ~43,000 droids.
 
Muad Dib said:
Defenses: Low

Muad Dib said:
+ ‎heavily reinforced hull
These don't really seem to match by themselves. I'd recommend removing the reerence to the heavily reinforced hull. Alternatively, we can keep the heavily reinforced hull but mention that this has really weak shielding (still giving an overall defense rating of 'low').



Muad Dib said:
~Advanced Sensor Array ~Advanced Targeting Systems
Can you describe how these are advanced? Or is this just fluff?
 
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