"The Godseer"
OUT OF CHARACTER INFORMATION
Intent
To codify a specific Archaisian vine-root for use as a strong, military-grade psychedelic (smoke/dust/solvent) in PVP encounters.
Image Sources
Canon Links
ArchaisPermissions
Zef Halo
Primary Sources
Soon, if pertinent.PRODUCTION INFORMATION
Name
Name
- Biological Nomenclature: The "Radix Matris" Tertiary
- Common Nomenclature: The Mother's Root
Manufacturers
- The Highland Brotherhood (Weaponized-Synthetic Production)
- The Novanians of Archais (Production for Religious Use)
Affiliation
- Siyarr Ahan-Mitharran (Independent GA-Senator of Archais)
- Yorunarr Ahan-Yan'Sharlim (Deposed Priest-King of Archais)
- Denniston Thrast II (Druid-Grandmaster of the Highland Brotherhood)
- Michael Barran (Lord-Imperator of the Imperial Military Protectorate)
Availability
Market Status: CLOSED - Only open to Novanian Shamans, Druids from Galidraan III, high-ranking officials of the Highland Brotherhood, Pellaeon PMC and authorized IMP-personnel (with IMPAF-clearances granted only by the Lord-Imperator himself)
Modularity
Production
Material
TECHNICAL INFORMATION
Classification
Method of Consumption
Inhalation: SMOKE - Ingested predominantly by the intoxicating fumes of the burned concentrate, derived directly from the dried root itself, or in it's many compounded, broken down forms. From the powder itself, many means of compacting and oil-concentration are made viable through Shamanic ingenuity, and through this inherent need for quality-improvement, many differing preferences are evolved within the Root's ever-evolving array of consensus-driven methods. The only other main method of condensing in compact form, strangely simple though it might seem to laymen observers, would be in honey-wax moulding techniques; with each differing from temple to temple, and with differing ceremonial/ritualistic reasons to each a differing Shamanic denomination, the main focus will align for all on the incense-burning, smoky-hued purpose of cleansing and purifying the air around them in prayer.
Dermavenously: INK - Blended with the right, sect-specific colour pigments, the spiritual practice of tattooing (in Novanian circles exclusively-) is one that should be enacted in conference with **the Ancients. Made all the more niche by the fact Ink-Shamans have become few and far-between over the centuries, and as the art steadily dies out, demand far-outweighs supply, though an attempted-revival has begun to take hold in the Novanian youth of recent-generations. However, great difficulty becomes the crux of the issue, as it was the diminishing skills of it's spiritual tattooists that made learning all the more difficult for the latest iterations, though much is currently being rediscovered on a technical, fundamental level.
**given surface-level mention in the Archais sub, though I intend to expand on that in my impending faith sub.
Average Life/Experience
Effects: 12 - 14 Hours - Full intensity reached within 45 minutes of early-intoxication phase, thus it is said to act like a thunderstorm, with the thunder rolling after the first flash. Hybrids are known to reach the thunder stage much sooner, however, and usually with rushes far more intense than those with experience or the natural near-immunity to it's heaviest effects. Yet even with heightened tolerances considered, the intoxication period usually lasts every part as long for the experienced as it does for the uninitiated, with the only differences being the quickness of recovery for well-adjusted, acclimated consumers; often keeping normalisation aids close to hand, and in veteran understanding of what the body needs in such cases, many such holistic remedies have since been yielded for the sake of the Ajayids among them.
Detox: 24 - 48 Hours (Longer for Recovering Addicts) - The "Comedown" bears no withdrawals hallmarks, thus sleeping quickens the detox and lessens the lethargy, fatigue and all residual micro-hallucinations accordingly. Hydration, Saunas, and eating well is also known for shortening the duration of recovery, along with any good sources of minerals and vitamins, also notably ideal as remedial cushions against barraging acclimation-difficulties of Hybrid-anatomical concern. However, the detox process will always find a way to take longer spans of time for those recovering from illicit narcotic substances, often proving extensively volatile for the opiate-addicted specifically, as these are known to lead to chemical-tox conflicts within the lungs or the veins.
Nutritional Value: NONE - Though it has been known to be ingested from time to time, the vine and root are mostly lacking in the nutritional qualities required to sustain bipedal metabolisms, and virtually devoid of any meaningful flavour before and after drying. But in terms of shelf-life, and in contrast to most of it's closely-related groundwater beets growing on Archais, drying the vine and root alike assures a markedly-longer shelf life. The spiritual aspects of the tertiary root (unassuming though the Root had been for millennia before it's eventual discovery) had only been discovered and rediscovered by chance, and mostly on account of it's uselessness as a culinary beet or herb for that matter, and this matter of taste hasn't changed across the years, especially not after gaining tastes for herbs and spices from other planets in the Galaxy.
Allergic Reactions/Side-Effects: MILD - Over recent decades, not many allergic reactions or unforeseen side-effects have been noted to have resulted from use of the Mother's Root, but in reference to those who have reacted poorly to the fumes over the years, lesser-holistic remedies have often proven potent enough to counter the consequent ailments. Though it would also benefit to mention here the lesser-immunity of the planet's hybrid-born Shaman demographic, infamously known for being quite the adverse experience in the beginning, especially with their heightened risks of overdosing considered. Variant, of course, on differences in overall early-experience, thus effects can range from vomiting to stomach-cramps and migraines, visions of the dead, visions of ghosts and apparitions of the sort, all of which guarantees intensity unlike anything else but, oddly, appendicitis delirium.
Purpose
But within the secretive confines of the Highland Brotherhood, (led by the very same man who mentored the Novanian Priest-King throughout his Imperial tenure) it is known by an elite military few that the Mother's Root has since been syntheticized into a military-grade compound, a formula so potent that it's hidden primary function was originally penned to destabilise entire regions on planetary surfaces. Fortunately for all the Galaxy in the new century, however, that versatility offers lesser, more-reasonable options for strategic application, presenting more than enough containment options as a result of the Brotherhood's propensity for level-headed reason, but if such a weapon were to fall into the wrong hands....
SPECIAL FEATURES
Physical
Adrenal Release: Under affected conditions, Shamans, Druids and even soldiers of full-blooded or hybrid birth alike are known to respond to duress in the wildest of varying ways, such that rest far beyond the normative fight-or-flight boundaries of unaffected bodily responses; thus bringing about catalysts for the worst of delayed pain-threshold issues, as even in the days after relying on it's merit in combat, the injuries sustained will hurt all the more when the Root's effects finally wear off. But it just so happens to prove quite handy, and more oft than not, especially with anomalous feats of strength and athleticism serving as deciding factors in life-or-death struggles, rushing through their bloodstream as Root-Intoxicated combatants rise above and beyond the ceilings of their own limitations.
Resting Heartrate: Often associated (and in this case - incorrectly) with the adrenal response in those first rushes of intoxication, the perception of time-slowed may seem somewhat literal to the minds of all Shamans and Warriors who actively utilise the Root, regardless of whether they would for rituals or it's mind-altering properties. If the mind is trained in slow-building tolerance to it's heavier, often-overpowering effects, something of a calm, meditative hypervigilance can be attained, though such is only achieved under two specific circumstances; in the deepest of life-or-death duress, or in the Shamanic case, in clear-headed, serene tribute to the Ancients. The only ones to attain such a state are only ever highly-accomplished in their respective castes, thus only ever seem to shine in the long-run, and in the resulting informational scarcity, have offered limited insight for scholars to study in-depth thusfar.
Spiritual
Unconscious Mastery: All plateaus beneath the summit of wakeful, tangible consciousness (even those resting on the adjacent hill of subconscious instinct) are subject to intoxicant-utilisation via the Mother's Root. However, in the case of the Dreamseer Coven of Arr'Huwal, and in the case of the Priest-King, the realms of restful slumber hide as many secrets as the depths of clear-headed meditation, if not, perhaps more if one knows where to look while wandering within. Initiated and uninitiated alike have noted finding certain doors, gates and obscure pathways in their dreams, and since research began with the Highland Brotherhood's mystics in the Spring of 868 ABY, some of these secret thresholds have reportedly led to realms that escape mortal, sentient means of articulation, much like the Astral Pathway to Melarran's Firmament - the Heaven where all the bravest Novanians ascend when they die.
Mask/Tattoo Activation: When Student-Shamans still lack the ability to activate off the jump with incantations, the main accelerant they utilise to unlock their abilities (and with help from the ink on their hands, arms and torsos) would be the very same powdered psychedelic the Shamans use for their ceremonies. Yet not even their masks are safe from the Root, subject to the same treatment in the process of blending it with their coven-assigned pigments for repainting, thus completing the links in the chain between the bloodstream and all those special abilities bestowed by the Ancients; though not at all without reason, as it is this specific chain-like connection to the realms beyond that transcends the method beyond all speculations of mere symbolism and the like, especially when mask and tattoo alike begin to glow in effervescent, light-bursting hues.
Military
Strategic Compatibility: Regardless of which method of implementation is decided, a vast-majority of the Brotherhood's methods of warfare can be augmented for Root-X Program implementation; from use in tank-shells for the Empire's ubiquitous XT-62 Cataphract, smoke-grenades right down to the liquified coating-gels for unprepared opposition to overcome. But the best, most-potent means of utilisation would be in payloads much stronger than those of lesser warfighting convention, creating blasts substantial enough to scatter the smouldering compound for almost 50 miles in every direction, and destabilising everything sentient caught within such a fallout radius. Every possible tool of war has been considered, yet with a compound too unpredictable to take lightly, it was only a matter of time before Imperials saw it's strategic potential.
Low-Density: Even in it's base powdered form, Shamans have commented on it's light, wispy qualities for centuries, and in moments when the burning-gold power is caught by a sudden breeze, it stands to reason that such qualities weren't lost on the Lord-Regent's son. Especially not in the understanding of it's compatibility with anything capable of creating shockwaves, from the minor, inconsequential booms that dissipate mere feet away, to the grandest, most-frightening reach of nuclear detonation of which he remains hesitant to consider in the first years of the 10th Century ABY. In this, many can understand such apprehension when coupling explosive power with low-density dissipation conceptually, smashing such elements together in a blend that has no right to fit as well as it has in testing-phases already, and in seeing the results in smaller-scale usage, the Tattered Regent has more than enough reason to treat the military-grade compound with it's due, shuddering respect.STRENGTHS
Physical
Pain Tolerance: Whilst bearing many a risk to health and life-expectancy alike, the immediate benefits are enough that foes much stronger find difficulty in fighting Root-intoxicated Novanians, lending abundant credence to the woes of duellists who survive against opponents with sickeningly-high pain thresholds, with almost all encounters of the sort amounting to the closest of scrapes for the Galaxy's best and brightest. In this, these Blood-Tox Numbing effects even proved vital for the Novanian Priest-King in years bygone, relying on this double-edged sword on more than a few occasions in the formative years of his military service with the NIO, as many of Yorunarr's white-eyed compatriots had before him.
Spiritual
Mystical Powers: Despite the small morsels of knowledge found in teachings passed down through the generations, enough is known that the Radix Matris tertiary remains as a vital means of realizing potential in all who treat the concentrate with it's due respect. Thus the Firedance sensibilities apply equally in ritual and in battle alike, gripping the Shaman at varying levels of intoxication until the heavier, psychotropic effects wear off, but in the prayers of war and inner-peace between each necessitated consumption, the intensity of their power is fortunately lessened to controllable, lucid lows. However, much like with anything involved with the lower-adept, lesser tolerances will be met with varying, often-unpredictably strong results in such cases, thus refinement of acclimation matters as much for safety as it would for mastery of the method.
Spiritual Safeguards: When certain predicaments become of an archetypal Novanian Shaman, there an entity often awaits to bring the unfortunate reeling back, and from whatever brink it is the devotee approaches in hubris or duress, sometimes all that is needed is the right little nudge from whatever Ancient happens to see it all unfolding at the time. A renowned safety-blanket for all who go a little too far in their Shamanic endeavours along the way, but as all white-knuckle thrills are known by many to be, this supposed assistance from Beyond is neither afforded everyone or much for the fortunate ones for that matter. If luck would awaken a God's sympathy, then luck would naturally dictate when, where and how the impossible would occur when it is needed most - though this could only be expected from a natural consequence of,"Dancing barefoot on naked flames".
Military
Synthetic Augmentation: In the wake of the Root-X Project's formation, much has been discovered about their military-grade compound, thus the base element itself has undergone three phases of evolution since the Project's initial inception, giving rise to the threefold RX-Grading system in their arming-stages. An imperative of necessity on many levels of thought on it's implementation, and despite it's previously-nonlethal properties, considerations for potency and lasting-sanity have still be made at arduous length, giving Research & Development research more than enough time to perfect and evolve the Root's synthetic formula. All from the tertiary root of an otherwise-unremarkable vine, all from a powdered discovery of esoteric, holistic origin, thus guiding the scientist caste as such - influencing minds to respect the Root as they would the natural habitat of which had given rise to it in the first place.
Varied Application: From the results of the RX1 program, Research & Development quickly yielded methods of disorientation, disarmings both in sedation and surrender alike, granting the Highland Brotherhood rights of production through it's nonlethal properties at the time. Starting with the humble-yet-versatile smoke grenade, a method's conduit that performed far beyond all expectations, consequently inspiring the creations of a vast array of implementation-devices from there, even sparking the required nucleus for starting both RX2 and RX3 programs in latter decades. But of these other devices at base-level, the results have comprised of gun-darts, blade-coating gel, and solvent gases, (to name but a select few) but in research-notes on both later iterations, their experimentation is reported to have yielded numerous applications of grander, more-complex design in contrast.
WEAKNESSES
Physical
Diminished Lucidity: Besides the numerous issues brought on by the onset of Pain-Threshold increases, diminished self-control is also a factor in the general affectation of cohesive judgement, and for all who dance with naked feet on the flames, the element of the incommunicable can (and will-) always bear the risk of inviting altered thinking that borders on ferality. Although this only seems relevent for those under the influence of RX solvents, and though it has been known to occur in battle for Novanians and Goidels under duress, the highest risk will always mark experienced Shamans most of all, and in such cases almost-always occurring whilst on the verge of unprecedented Spiritual Growth - thus it becomes easier to understand how such vacant states of mind can become an issue for allies or compatriots.
Spiritual
Force-Adjacence: With it's binding relation to the realms of Force-Adjacent souls, the Root's very own wellspring of power is known to obey an entirely-different ruleset to that of Kyber-Wielding convention, thus making the psychedelic concentrate all the more difficult to master without Force-Sensitive theoretics aiding as a fundamental guidepost, a helping-hand of which hampers the advanced stages of Shamanic education under it's influence. Making the process of mastery (and tolerance-building for some-) all the more volatile for a traditional practice that is still in it's second infancy, and for some, supremely dangerous at particularly-advanced levels of proficiency, risks of which are known to force many into early-retirement, with the cited reasoning mostly being in the interest of self-preservation.
Hidden Potential: While the Ancients were always considered to exist as Force-Adjacent entities by recent generations of Novanian scholars and Shamans alike, the attributes bestowed from these obscure, celestial souls certainly seem as though their root origin stems from something else entirely. Or at least for now, and until researchers and archaeologists uncover more in the near-future, there remains no tangible means (or at least - none beyond the most-believable of scholarly theories on the matter) of linking the Root's Mask/Tattoo-activation with the well-archived ontological corner of Force Spirit-related studies. Connecting with the Ancients was never easy, nor was it ever meant to be easy for that matter, significantly grinding research down to slow, snail's pace; and for a vineroot so-heavily studied, so revered for it's mystical qualities, the concentrate itself has been nothing but a pain for those who covet it's true power since it's rediscovery.
Military
Force-Sensitives: In usage of holistic strains, matters of Ajayid and Force-Sensitive Overload aren't unheard of, especially not among the older Shamans living in Novania, but what is supressed from public record is the reaction of Force-Sensitives to the lower-rungs of the RX Program, and this will remain a scientific taboo for as long as the Brotherhood's Shamans forbid Force-Sensitive humanoid/near-human experimentation. Enough research can be found on the matter through the unforeseen variables of previous implementations, and in those alone can multitudes of examples can be found, but to make matters all the more taboo is the fact this mistake may be what cost the lives of entities to whom the Novanians still pray; creating monsters of their enemies, that which none of the Ancients could muster enough to power to outlast them, adding all the dread needed to dissuade from all thoughts of abominable tests with sentients.