Lady Kyoteru Seraphine
The Phantom Queen
Open to Any one
The casino thrummed with glamor and subterfuge, a mesmerizing blend of hushed bets, tinkling glasses, and the barely audible exchange of credits. Canto Bight had long been a refuge for the audacious and the reckless, where fortunes could rise or plummet with the smallest flick of a wrist.
Lady Seraphine practically flourished in such an atmosphere.
She navigated the opulent corridors with elegance and grace. Her emerald gown flowed around her like liquid silk, glinting under the soft golden light. It wasn't her attire that turned heads; it was the way she moved. Her poise was infused with confidence, offering an almost magnetic presence that drew in admiration and scrutiny in equal measure. She relished both.
To a casual onlooker, she might have appeared to be another high-rolling aristocrat indulging in the night’s thrill. But beneath that dazzling exterior, her mind was a finely honed tool, a blade grating against stone, sharpening with each tick of the clock.
The artifact was nearby, hidden within this gilded den of vice. Securing it was her goal, and she intended to succeed before the night slipped away.
She stepped into the private lounge, a sanctuary reserved for the most formidable players. The air thick with unspoken wagers and veiled intentions. This was where the real games were played, not just of luck, but of power.
Then a stillness settled over the space.
A subtle quiet where the usual din should have roared.
Her eyes glanced across the room, and there were; a presence that did not belong. A figure too familiar, a gaze that cut through the smoke and indulgence like a blade poised at her throat.
There was a minuscule hiccup in the dealer’s movements, a beat too long, a flash of recognition suppressed too late. Every fiber of Seraphine’s being screamed danger, the unmistakable sense that she had just walked into something deeper than even she had planned for, and yet...
The game had begun.
And someone at that table was playing for far more than mere credits.
The casino thrummed with glamor and subterfuge, a mesmerizing blend of hushed bets, tinkling glasses, and the barely audible exchange of credits. Canto Bight had long been a refuge for the audacious and the reckless, where fortunes could rise or plummet with the smallest flick of a wrist.
Lady Seraphine practically flourished in such an atmosphere.
She navigated the opulent corridors with elegance and grace. Her emerald gown flowed around her like liquid silk, glinting under the soft golden light. It wasn't her attire that turned heads; it was the way she moved. Her poise was infused with confidence, offering an almost magnetic presence that drew in admiration and scrutiny in equal measure. She relished both.
To a casual onlooker, she might have appeared to be another high-rolling aristocrat indulging in the night’s thrill. But beneath that dazzling exterior, her mind was a finely honed tool, a blade grating against stone, sharpening with each tick of the clock.
The artifact was nearby, hidden within this gilded den of vice. Securing it was her goal, and she intended to succeed before the night slipped away.
She stepped into the private lounge, a sanctuary reserved for the most formidable players. The air thick with unspoken wagers and veiled intentions. This was where the real games were played, not just of luck, but of power.
Then a stillness settled over the space.
A subtle quiet where the usual din should have roared.
Her eyes glanced across the room, and there were; a presence that did not belong. A figure too familiar, a gaze that cut through the smoke and indulgence like a blade poised at her throat.
There was a minuscule hiccup in the dealer’s movements, a beat too long, a flash of recognition suppressed too late. Every fiber of Seraphine’s being screamed danger, the unmistakable sense that she had just walked into something deeper than even she had planned for, and yet...
The game had begun.
And someone at that table was playing for far more than mere credits.