Velok the Younger
When I Was A Young Warthog
[SIZE=11pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=11pt]COMBAT INFORMATION[/SIZE]
[SIZE=11pt]They found a niche supporting local communities against outsiders (exploitative traders, mineral prospecting operations, etc.). [/SIZE]For the most part, they stay home. Sometimes Toglannoq groups will join a Whiphid ship on a raid, procuring supplies and valuables for the homeworld. And on occasion, they'll face off against Jedi, Sith, and other adorable human traditions.
- [SIZE=11pt]Intent: A group of Whiphid Darksiders.[/SIZE]
- [SIZE=11pt]Image Credit: N/A[/SIZE]
- [SIZE=11pt]Role: Whiphid strike team and Force tradition[/SIZE]
- [SIZE=11pt]Links: [/SIZE][SIZE=11pt]Velok the Elder[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Velok the Younger[/SIZE][SIZE=11pt], [/SIZE][SIZE=11pt]Rukhearth[/SIZE]
- [SIZE=11pt]Unit Name: Toglannoq, We Who Walk the Ice[/SIZE]
- [SIZE=11pt]Affiliation: Velok the Younger, the Whiphid people[/SIZE]
- [SIZE=11pt]Classification: Infantry; on snow/glacier, artillery equivalent[/SIZE]
- [SIZE=11pt]Equipment: [/SIZE]
[SIZE=11pt]VLK Blue Ice grenade launcher[/SIZE][SIZE=11pt] or [/SIZE][SIZE=11pt]Hekler’Kok WR-1[/SIZE] - [SIZE=11pt]Long knives and spears, with blades made of [/SIZE][SIZE=11pt]Greater Calama[/SIZE][SIZE=11pt] shell[/SIZE]
- [SIZE=11pt]Whiphid tanglefields[/SIZE]
- [SIZE=11pt]Heavy caraboose-pelt clothing[/SIZE]
[SIZE=11pt]COMBAT INFORMATION[/SIZE]
- [SIZE=11pt]Availability: Unique[/SIZE]
- [SIZE=11pt]Deployment: Limited[/SIZE]
- [SIZE=11pt]Strengths and Weaknesses: [/SIZE][SIZE=11pt]Apart from the maintenance of their own weapons, few are technologically adept. The Toglannoq have zero aptitude for stealth or remaining unobtrusive outside of a winter environment. They struggle with hot climates.[/SIZE] [SIZE=11pt]As Whiphids, they are much larger and stronger than humanoids. They have extreme cold resistance and endurance; escalation requires long solo journeys across the harshest terrain. Their talent and affinity for all things arctic can extend to initiating avalanches and glacial earthquakes, giving them disproportionate effectiveness in appropriate environments. Other noteworthy skills include weather prediction and marching-songs equivalent to the Jedi power called Tapas, allowing control of core body temperature.[/SIZE]
[SIZE=11pt]They found a niche supporting local communities against outsiders (exploitative traders, mineral prospecting operations, etc.). [/SIZE]For the most part, they stay home. Sometimes Toglannoq groups will join a Whiphid ship on a raid, procuring supplies and valuables for the homeworld. And on occasion, they'll face off against Jedi, Sith, and other adorable human traditions.