Aithne Charr
Heir of Fire
This thread is meant to specifically break down the forces that defend the Vitae. Meant as a new concept in which we have a visual representation of the forces we can actually bring to the field, it allows a bit more realism and allows us to avoid the folly of simply going Kashyyyk on enemies.
This will also break down the rank structure and what weapons that the vitae have in which to further the understanding of the forces at our disposal.
Should you want to add a force or information to one, please post below and it will be added first moment we are able to.
Example. The Shadow Legion -
Description: Built as the brain child of Solan Charr while serving the empire of the same name. The shadow legion holds its will and strength in its ability as a structured force with clear roles. Though not numerous, it relies on highly trained units with much of their lives devoted to following under Solan's command. Being the land forces loyal to Solan their usage are on Special Operations and smash and grabs, allowing them to operate under harsher circumstances than that of a normal infantry man.
Numbers: Two thousand soldiers of mixed species background.
Weaponry:
Rank Breakdown:
This will also break down the rank structure and what weapons that the vitae have in which to further the understanding of the forces at our disposal.
Should you want to add a force or information to one, please post below and it will be added first moment we are able to.
Example. The Shadow Legion -
Description: Built as the brain child of Solan Charr while serving the empire of the same name. The shadow legion holds its will and strength in its ability as a structured force with clear roles. Though not numerous, it relies on highly trained units with much of their lives devoted to following under Solan's command. Being the land forces loyal to Solan their usage are on Special Operations and smash and grabs, allowing them to operate under harsher circumstances than that of a normal infantry man.
Numbers: Two thousand soldiers of mixed species background.
Weaponry:
Weapon Load out Per Squad
1 Sniper - http://starwarsrp.net/topic/43808-doomhammer-sniper-rifle/
[*]
Grenades - 2X http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
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Grenades 2 - 2X http://starwars.wikia.com/wiki/Thermal_detonator
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Special Rounds - None
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Special Equipment - Demolition Charges of Varying Nature.
1 Anti Tank Rifleman - http://starwarsrp.net/topic/18459-heklerkok-amr-1-anti-materiel-rifle/
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Grenades - http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
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(Situational) Grenades 2 - http://starwarsrp.net/topic/31621-concentrated-rhak-skuri-venom/
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Special Rounds - http://starwarsrp.net/topic/53664-sith-killer-round/#entry805475
1 Sniper - http://starwarsrp.net/topic/43808-doomhammer-sniper-rifle/
Sidearm - http://starwarsrp.net/topic/53092-cw-77/
Grenades - http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
Special Rounds - None
Sidearm - http://starwarsrp.net/topic/40146-heklerkok-p-2/
Grenades - http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
Grenades 2 - http://starwarsrp.net/topic/53378-particle-shield-grenade/
Special Rounds - None
Sidearm - http://starwarsrp.net/topic/53497-lil-monster-submachine-gun/
Special Round - http://starwarsrp.net/topic/53664-sith-killer-round/#entry805475
[*]
Grenades - 2X http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
[*]
Grenades 2 - 2X http://starwars.wikia.com/wiki/Thermal_detonator
[*]
Special Rounds - None
[*]
Special Equipment - Demolition Charges of Varying Nature.
1 Anti Tank Rifleman - http://starwarsrp.net/topic/18459-heklerkok-amr-1-anti-materiel-rifle/
Sidearm - http://starwarsrp.net/topic/40146-heklerkok-p-2/
Grenades - http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
Special Rounds - None
Sidearm - http://starwarsrp.net/topic/53092-cw-77/
Grenades - 2X http://starwarsrp.net/topic/53378-particle-shield-grenade/
Grenades 2 - 2X http://starwarsrp.net/topic/53336-ray-shield-grenade/
Special Rounds - http://starwarsrp.net/topic/53664-sith-killer-round/#entry805475
Special Equipment - Medipacks and medigel.
Sidearm - http://starwarsrp.net/topic/40146-heklerkok-p-2/
Grenades - http://starwarsrp.net/topic/53533-napalm-grenade/
Special Rounds - http://starwarsrp.net/topic/53664-sith-killer-round/#entry805475
Sidearm - Outlaw Shotgun
Special Rounds - Pack O Punch
[*]
Grenades - http://starwars.wikia.com/wiki/Electro_magnetic_pulse_grenade
[*]
(Situational) Grenades 2 - http://starwarsrp.net/topic/31621-concentrated-rhak-skuri-venom/
[*]
Special Rounds - http://starwarsrp.net/topic/53664-sith-killer-round/#entry805475
Rank Breakdown:
- Shade: Basic soldier, no command.
- Umbra: Squad Commander, command of ten men.
- Revenant: Element Commander, command of a ten squads.
- Shadow Knight: Group Commander, command of ten elements.
- Shadow Prince: Commander of the Legion.