Cedric Grayson
Ashlan Kaiser
It had taken many months to find this place.
The few resources that yet remained at his disposal had been utterly expended on this hunt. Bridges had been burned and a handful of lives lost to acquire knowledge pertaining to the decrepit thing, but then everything had a cost.
Better the lives of a few gangsters than innocent citizens.
Ambria approached on the vector like a blotch of dust on his cockpit window. The Voidwalker shivered as its stifling presence washed over him. This world was dead, and the remnants of its final demise lingered like festering tumors within the realm of the ethereal. The actions undertaken upon this world had led to the very shaping of the galaxy, and so few knew of its real significance. Perhaps that it was better that they didn't. Knowledge was a dangerous thing, and certain knowledge was not meant for the minds of mortals.
To destroy the arch-enemy one needed to understand them. Only a few could stand to do so without succumbing to the temptations of forbidden knowledge; one could had to be careful when they stared into the abyss.
Thus the Voidwalker had opted to take this journey alone.
His vessel slipped through the dust choked skies as silently as could be managed. It was a sliver of midnight in an otherwise colorless sky, the engines throttling down to a low hum as it made the final descent toward a lake of blackened waters.
It was the only source of water for many miles, though that bore little importance as to the Voidwalker's choice of landing site. He wouldn't be drinking from these accursed tides.
The cockpit hissed as it came open. A warm dry heat immediately assaulted the Voidwalker, along with something far more sinister. The spirits of thousands bound into the lake's tides cried out as his coming; their combined presence smashed against his mental walls.
But the walls did not break.
Leather boots crunched as he fell onto the dirt. The Voidwalker cast a short look about, frowned, and drew his cowl forward. This was an evil place, and one he would be wise to avoid lingering in. His purpose lay only a few miles to the north in a series of old abandoned caves that stood as a vanguard for the hidden ruins underneath.
It was there that he would find his quarry. Such a powerful talisman could not be left unattended, lest it fall into the hands of those that would use it to bring about ruin once again.
Once he was satisfied his vessel was secured, the long walk began.
[member="Darth Abyss"]
The few resources that yet remained at his disposal had been utterly expended on this hunt. Bridges had been burned and a handful of lives lost to acquire knowledge pertaining to the decrepit thing, but then everything had a cost.
Better the lives of a few gangsters than innocent citizens.
Ambria approached on the vector like a blotch of dust on his cockpit window. The Voidwalker shivered as its stifling presence washed over him. This world was dead, and the remnants of its final demise lingered like festering tumors within the realm of the ethereal. The actions undertaken upon this world had led to the very shaping of the galaxy, and so few knew of its real significance. Perhaps that it was better that they didn't. Knowledge was a dangerous thing, and certain knowledge was not meant for the minds of mortals.
To destroy the arch-enemy one needed to understand them. Only a few could stand to do so without succumbing to the temptations of forbidden knowledge; one could had to be careful when they stared into the abyss.
Thus the Voidwalker had opted to take this journey alone.
His vessel slipped through the dust choked skies as silently as could be managed. It was a sliver of midnight in an otherwise colorless sky, the engines throttling down to a low hum as it made the final descent toward a lake of blackened waters.
It was the only source of water for many miles, though that bore little importance as to the Voidwalker's choice of landing site. He wouldn't be drinking from these accursed tides.
The cockpit hissed as it came open. A warm dry heat immediately assaulted the Voidwalker, along with something far more sinister. The spirits of thousands bound into the lake's tides cried out as his coming; their combined presence smashed against his mental walls.
But the walls did not break.
Leather boots crunched as he fell onto the dirt. The Voidwalker cast a short look about, frowned, and drew his cowl forward. This was an evil place, and one he would be wise to avoid lingering in. His purpose lay only a few miles to the north in a series of old abandoned caves that stood as a vanguard for the hidden ruins underneath.
It was there that he would find his quarry. Such a powerful talisman could not be left unattended, lest it fall into the hands of those that would use it to bring about ruin once again.
Once he was satisfied his vessel was secured, the long walk began.
[member="Darth Abyss"]