M E A T B A G
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Despite being flavoured by the regional dialects of its people and various tribal customs, the Culture of Thyrsus fundamentally remains as a warrior society. Formed upon the three pillars that are commonly seen amongst similar sentient collectives, those of martial strength, community and religion, the Thyrsians developed into a fiercely independent people, whose traditions diametrically opposed their genetic cousins in the Echani. As one can imagine, having developed on the surface of a harsh, and arid world, the Thyrsians were not tolerant of weakness, and often set about culling their weakest links - either by casting them out in the hopes that they would return stronger, or by feeding the native population of worms that dominate the sands. From this seemingly heartless stance, comes the widespread drive to worth and respect the balance between the strength of an individual's character, and their natural abilities to surmount their myriad flaws. While this wasn’t an accepted practice amongst several of the planet’s clans, it was a widespread belief due to the fact that one’s own spirit reflects their outwardly, and martial prowess.
Unlike their genetic cousins and eventual enslavers, the Thyrsians are a male-dominated and patriarchal species, as many ageing warriors find themselves taking political and authoritative roles within the Clans. This fact was only true because of the lower birth rate of females amongst the populace, which resulted in periods of sexist discrimination throughout the ages. However, such ideals faded when Thyrsus was enslaved by the Scions of Eshan and was supplanted by a meritocratic mindset, where everyone - regardless of their gender - has the chance to retain their varied positions in society if they proved themselves capable of doing so to any that strived to advance themselves. Originally, this was believed to be a temporary setback in their misogynistic ways, but as the war for their independence dragged on for nearly four generations - it became an essential part of their traditions. All stood equally judged under the light of the Sun.
With many believing that the greatest dividing force between Thyrsians were their genders, the concept was born from the viewpoints established after the conflict known as the Bengali Uprising, where a male-dominated culture of Thyrsus fought a female-dominated culture of Eshan. While that may be a preconceived notion, it was the furthest thing from the truth. Instead, the true dividing line between the myriad peoples of Thyrsus was the concepts of personal power and material wealth; where those who possess an abundance of the former rise to heights undreamed of by those found lacking the latter. While many amongst the stars believe that this mindset is detrimental, often leading to periods of chaotic repetition, such an uncivilized demeanour suited the Thyrsians perfectly. If someone in power proved to be unworthy, more often than not, the figure with an equal mixture of wealth and power was violently deposed; only to be replaced by someone believed to be more competent.
Aside from the two materially-bound portions of Thyrsian culture, there was a caste system that existed between the varied Clans that were remnants of the hierarchy that existed in the days following the colonization of their new homeworld. There were five known castes that presided over the populace and held little restrictions that locked one person in a particular role, allowing for their effort to determine where they belonged. The first and most prominent societal caste was that of the Warrior; who were primarily formed from those that were the protectors and eventual rulers of the Clan - whose efforts were ultimately supported by those outside of the caste. This stance was meant to keep those within the Warrior caste cognizant of the dangers that an elitist mindset creates, essentially creating a cultural mindset of self-policing, as anyone from any Caste may replace them at any time. The second caste was that of the Technologist, whose primary concerns were of using their intellect to drive the technological advancements of their respective tribes and provide the warrior caste with a vast array of deadly new weapons. While this afforded them great power over the other castes, they were kept in check by their supposed betters - who relished reminding these errant souls of their place in society.
With their power being reportedly less than the Warriors and the Technologists, the third caste was that of the Merchants, who primarily dealt with the acquisition, or manufacture of any and all materials needed by the Clan. These individuals were also known to traverse the dunes during the eras they had yet to master the technology that had brought them to Thyrsus, and sailed upon the solar winds when they took to the stars. However, through the acquisition of wealth, there has been periods throughout Thyrsian history were a Merchant had sought to acquire power that wasn’t theirs; hiring several of the warrior caste to do their dirty work. This practice hadn’t started off well, as when the wellspring of coin had dried out, the Warriors beat their paymaster to death. Underneath the Merchants, and forming the second largest portion of any of the Clans, were the Labourers - who worked with the other castes, getting their hands dirty and forming the foundations of Thyrsian society.
The last and most recent addition to their caste system was the Helot caste. When the Echani had enslaved the Scions of Thyrsus and sought to break their supposedly barbaric culture, they ironically passed along the fundamental ideas of slavery. After Thyrsus fought for its freedom and independence from the rule of distant Eshan, they had taken their captives and pressed them into service - using them in place of droids because of the mindset that flesh was cheap and that a droid was better suited to exist in the Labourer caste (simply due to the manufacturing costs.) These Helots were often forced to work in the harshest environments and were considered less than sentient- if not property - by those that had the luxury of owning a gaggle of slaves. In the time after their successful rebellion against the Echani Command, this caste was primarily filled with forgotten prisoners of war and Echani who couldn’t flee the Thyrsus system once the Pact at Almera was made. However, due to recent events have echoed the past, this caste is all but non-existent.
What has lasted throughout the ages, however, despite the various attempts to crush their culture, was the Thyrsian belief in the Sun holding the secrets of creation. To them, their twinned Suns were the drought from which all life had supped, and considered to be the remnants of ancient gods that had once dominated their culture. Before the coming of the Echani, it was believed that the gods proved to be more troublesome than they were worth, having become meddlesome in the lives of mortals - thus resulting in a mythical figure rising up from amongst the ashes and slaying their ancient pantheon. The names of these gods were meaningless and were even forgotten during the Echani occupation, but the Thyrsian who slew the gods became an everlasting fixture throughout the ages. This man was known to the masses as the Son of Suns. His legend came with an old prophecy, one that stated he would one day be reincarnated when the need was most dire, and the scales between the forces of light and dark needed to be balanced.
With a preference shown towards the reverence of a warrior’s legacy or an astronomical object, rather than a figment of imagination concocted by the weak to control the masses, the Thyrsian thirst for conflict became their primary means of worship.