TiCira D'Arr Hawk
Singing Mountain Clan
Here
Extended out and not retracted.
Permafrost Crystal
Image Source: Here, I shopped itIntent: Due to the new enforced transfer rules about transferred tech, I am putting in sub format the Lightwhip of one Ti'Cira D'Arr Hawk created on the Sithlore website.
Development Thread:
- Whip it good - includes the search for the lightsaber parts, the use of a PC Mandalorian Armssmith to aid in gathering and forging of the parts required, and the construction of the lightwhip in it of itself. ( Have pity on my writing... it was done back in 2009 >.> )
Model: Lightwhip
Affiliation: Personal, Ti'Cira D'Arr Hawk
Modularity: Yes.
Production: Unique
Material: Equal parts crystal-studded Mandalorian metal, Mandalorian metal hilt, and pliant lightsaber energy.
Classification: Beskar metal lightwhip
Size: Hand held
Length: Up to 6 meters; retractable.
Weight: 4kg
Blade length: Variable
Ammunition Capacity: N/A
Effective Range: Up to 6 meters; retractable.
Rate of Fire: N/A
Special Features:
- Durability
The inner parts and outer casing are made of Mandalorian Iron (beskar), a metal that when manufactured was virtually indestructible, her lightwhip's hilts are resistant to another lightsaber blade to prevent the destruction of her weapon.
[*]Waterproof
- Each weapon holds two crystals that take advantage of a Bifurcating cyclical-ignition pulse, a pulse that allowed the Lightsaber to activate underwater. Her lightwhip uses a Velmorite and Hurrikaine combination, while her shoto uses two small Krayt dragon pearls. The combination of both allowed for a more graceful and fluid welding whipshaft that was very good at penetrating defenses.
[*]Deadman’s Pressure Plate
- Used as a safety and located on the hilts grip, this device allows both her lightwhip and her shoto to shut off should they fall from her hand.
[*]Lack of dimetris circuits
- Prevents short out of blade due to cortosis.
[*]Taozin Nodule at the hilt allows it to not be detected easily by a Force-sensitive, as they would blur and clouded the force senses.
However, for those who had previous exposure to Taozin nodules and were able to recognize the fuzzy nature of it, would make it easier to detect, leaving the element of surprise out of it ---- at least until they try to force push it away.
Description:
"…Biting metal and stinging light…"
--Ti'Cira Hawk
P E R M A F R O S T L I G H T W H I P
A product of her own design, it has a one of a kind curved hilt and three meter whipshaft notched whipshaft forged from Mandalorian Iron, allowing her to use it as a normal whip when not ignited. It uses Permafrost as the primary focusing crystal, producing a deep, icy blue whipshaft.
O R I G I N S
It took months to collect the components needed to make both of the lightweapons. A two month search for a Mandalorian blacksmith to create the whipshaft and the hilts out of Mandalorian iron to her specific designs.
T H E C R Y S T A L S
The main focusing crystal for her lightwhip is Permafrost, encasing the Mandalorian Iron whipshaft in an icy blue hue when activated.
Her lightwhip uses a Velmorite and Hurrikaine combination to make it waterproof. The combination of both allowed for a more graceful and fluid welding whipshaft that was very good at penetrating defenses.
T H E W H I P S H A F T
Ti'Cira Hawk's Lightwhip is a unique lightweapon that combines that produced beams of pliant energy in conjunction with physical matter. A lightwhip, also known as an energy whip or a laser whip, was a rare variation of the lightsaber.
Lightwhips generally functioned on the same principles and mechanics as lightsabers, emitting a coherent beam of energy that was used as a weapon. However, rather than the straight, meter long blades emitted by standard lightsabers, Ti'Cira's lightwhip featured long, flexible whipshaft with notched groves that emitted that reached six meters in length, although there was the potential to retract them into the hilt to effect better control.
It operated in the same manner as a traditional lightsaber in that a switch was required on the hilt to activate the weapon's energy portion. When the energy extensions of her lightwhip were used, the weapon resonated with a snap-hiss similar in sound to that produced by a lightsaber. Its cerulean-hot beam had the ability to rend durasteel, and cleave body parts, organic or otherwise. Severe wounds could also have been inflicted by the extension even after the whip was deactivated.
Modifications throughout the years have added a Taozin Nodule at the hilt allows it to not be detected easily by a Force-sensitive, as they would blur and clouded the force senses.
However, for those who had previous exposure to Taozin nodules and were able to recognize the fuzzy nature of it, would make it easier to detect, leaving the element of surprise out of it ---- at least until they try to force push it away.
W E A K N E S S E S
- Lightwhip could potentially be defeated by a warrior of a master skill in the Jar'Kai dueling style.
- The energy beam had the potential to short out violently if sufficient force was applied with a lightsaber.
- The use of speed to eliminate the whip's ability to gather sufficient swinging momentum and brute force to hammer at its master's defenses was also an effective offensive combination.
- Certain projectile weapons, such as a flechette launcher, rendered the lightwhip's copious range obsolete, and strong Force-pushes were even able to slow the speed of the whip cracks.
Primary Source: http://starwars.wikia.com/wiki/Lumiya%27s_lightwhip
Canon References:
http://starwars.wikia.com/wiki/Lumiya
http://starwars.wikia.com/wiki/Lumiya%27s_lightwhip
http://starwars.wikia.com/wiki/Mandalorian_iron
http://starwars.wikia.com/wiki/Permafrost_crystal
http://starwars.wikia.com/wiki/Velmorite
http://starwars.wikia.com/wiki/Hurrikaine_crystal
http://starwars.wikia.com/wiki/Taozin