The Mother of All Psy-Pires
Intent: To make a ship for [member="Ian Sade"]
Image Source: https://www.deviantart.com/adamkop/art/Star-Wars-TIE-Fighter-Experimental-342851307
Canon Link: https://starwars.fandom.com/wiki/Phrik/Legends
https://starwars.fandom.com/wiki/Droid_singularity_projector
https://starwars.fandom.com/wiki/Solar_sailer/Legends
https://starwars.fandom.com/wiki/Punworcca_116-class_interstellar_sloop/Legends
https://starwars.fandom.com/wiki/Dooku%27s_solar_sailer
https://starwars.fandom.com/wiki/TIE/sh_VIP_shuttle
https://starwars.fandom.com/wiki/Defel_Mimicker
https://starwars.fandom.com/wiki/Light_absorbing_cell
PRODUCTION INFORMATION
Manufacturer: Sienar Advanced Projects Laboratory (https://starwars.fandom.com/wiki/Sienar_Advanced_Projects_Laboratory/Legends)
Affiliation: Ian Sade
Model: N/A
Production: Unique
Material: Phrik alloy, Special electronics, Kerestian Light Absorbing Cells
TECHNICAL SPECIFICATIONS
Classification: Military-Spec Yacht
Length: 25 meters
Width: 10 meters
Height: 10 meters
Armament: High (Shadowstriker Laser Cannon System (Frontal and Auto turret)
Defenses: Very High (Phase Stealth Drive, Kerestian Light Absorbing Projectors, Phrik Armor)
Hangar Space: None
Hangar Allocations: None
Starfighters: None
Support Craft: None
Maneuverability Rating: High
Speed Rating: Average
Hyperdrive Class: 1 (Back up Class 5)
STANDARD FEATURES
Owner's Quarters / Cargo Hold (1 month consumables)
Cockpit
ADVANCED SYSTEMS
Phasic Recharging Stealth Drive that adapts ancient droid technology to hide someone by pulling them out of normal space for a short time...but only while all other systems except for life support are inactive
Long term stasis chamber doubles as bacta tank
Phrik Alloy Armor allows it to withstand immense damage.
Cockpit doubles as escape pod
Shadowstrike Laser Cannon system allows its frontal weapons and rear facing auto turret to shoot black laser bolts that emit no sound, and barely any detectable emissions on enemy scanners at a rapid rate for short bursts.
Possesses prototype, highly durable Solar Sailor as a back up hyperdrive, driven forward by lasers, attempting to mimic certain qualities of Count Dooku's Solar Sailor, providing a relatively slow form of back up hyperdrive, should the main one be knocked out.
Class 1 Primary Hyperdrive
Strengths:
From the shadows: This yacht possesses powerful prototype stealth laser cannons, which fire midnight black bolts that have barely any detectable emissions due to specialized lenses and power systems. The front weapons fire four shot bursts that have twice the range of a vessel this size normally, while its powerful, auto targeting turrets in the back fire a weaker but longer burst version of the front weapons, at a ten shot burst. This technology was derived from studying Kerestian Light Absorbing Cells and the Defel Mimicker technology. Light Absorbing Cell projectors around the ship (built into the solar sailor array) also allow it to create darkness around it in both atmosphere and space flight, making it difficult to spot at night and for dogfighters at visual range.
And YOU ARE OUTTA HERE!: Possesses a strange prototype stealth drive that is active for only thirty minutes. It functions by temporarily pulling them out of normal space using technology based on ancient droid stealth tech, albeit simply enlarged.
Manuverable:the craft is highly manuverable and responsive, remarkable given its armor
Survivability: The craft comes with a cockpit that doubles as a stasis equipped escape pod, as well as another one in the captain's quarters that doubles as a bacta chamber equipped with surgical tools. The one in the quarters can sustain the occupant for up to three years on minimal ship power, while transmitting a weak distress beacon.
Protective: Its pure (and very thick) phrik alloy armor render it heavily resistant to damage.
Backup: In case its main hyperdrive is knocked out, its frontal array possesses a back up Solar Sailor that is propelled by lasers fired by the craft, in an attempt to somewhat mimic the properties of Count Dooku's Solar Sail, albeit using a far more durable (Highly Classified) material for the sail that stretches to about the same length as Dooku's sail, but the material is an almost ruby color. Using almost no fuel and able to be deployed even away from a star
Fast: Uses a custom class one hyperdrive
Weaknesses:
Don't fight, flee: While it is well equipped to survive the unexpected hunt scenario or skirmish with star fighters, the first option should be to flee, as extended combat would inevitably cause its weaknesses to catch up with it.
One or the other: You can have the phase stealth or the light absorbing field active, not both at once.
Ion: Ion will shut down its systems temporarily...about thirty seconds.
No overindulgence: The phase stealth drive can be used a total of once before it needs twenty four hours to recharge. It is best used for emergencies.
No Shields: Relies on its armor to tank damage. Thankfully, its very thick armor.
Speed: About as fast as a good Corellian YT...used.
Controlled bursts: The ship cannot fire its frontal weapos too many bursts without overheating for a few minutes after.
Classy, but not too classy: The Solar Sail used on this vessel is not truely like the Gree example: Though much more durable than normal, the material it is composed of and the way it is propelled make it impossible to hide its signature while deployed, and is significantly slower in hyperspace than it normally is. It is also still a large target when deployed.
Cooldown: The Hyperdrive can be used for three consecutive jumps before needing eighteen minutes to recharge.
DESCRIPTION
The TIE/DP Prototype is a one-off Advanced Projects Design, believed to be dated around just after the end of The Clone Wars, though the lack of records make it uncertain. An unusual cross between the concept of a Tie Shuttle and the infamous yacht of Count Dooku, the Yacht makes use of what seems to be enlarged versions of the technology from the Defel Mimicker, Kerestian Light Absorbing Cells, and Droid Singularity Projector technology enlarged to encompass the entire ship to complete its unusual features, such as a powerful, prototype solar sailor. Possibly a product of Raith Sienar's own hands, the prototype may have been an attempt to create yet another specialized craft for one of Sidious's Inquisitors, only to be rejected due to the fact the Speed problems were never fully resolved due to power requirements for other systems. Other records indicate it was repurposed to serve as High Level Diplomatic transport or diplomatic courier, only to be shelved when its particular technology proved too difficult to mass produce, as well as The Empire fearing the vessel would make a tempting method to try defecting with. What later records exist indicate The Yacht was put in Storage close to an old Advanced Projects Hangar, remarkably well preserved and requiring only a month of repairs and overhauls. Nine learned of its location on Geonosis after accidentally coming across First Order documents detailing their attempts to find and recreate the strange vessel, Nine, after restoring it, allowed it to rest in a private hangar on Atrisia before deciding to gift it to Ian Sade, ironically causing it to fulfill a diplomatic function all the same. It can take an incredible beating and still deliver death that potentiallly won't be seen heading the enemies way.
Image Source: https://www.deviantart.com/adamkop/art/Star-Wars-TIE-Fighter-Experimental-342851307
Canon Link: https://starwars.fandom.com/wiki/Phrik/Legends
https://starwars.fandom.com/wiki/Droid_singularity_projector
https://starwars.fandom.com/wiki/Solar_sailer/Legends
https://starwars.fandom.com/wiki/Punworcca_116-class_interstellar_sloop/Legends
https://starwars.fandom.com/wiki/Dooku%27s_solar_sailer
https://starwars.fandom.com/wiki/TIE/sh_VIP_shuttle
https://starwars.fandom.com/wiki/Defel_Mimicker
https://starwars.fandom.com/wiki/Light_absorbing_cell
PRODUCTION INFORMATION
Manufacturer: Sienar Advanced Projects Laboratory (https://starwars.fandom.com/wiki/Sienar_Advanced_Projects_Laboratory/Legends)
Affiliation: Ian Sade
Model: N/A
Production: Unique
Material: Phrik alloy, Special electronics, Kerestian Light Absorbing Cells
TECHNICAL SPECIFICATIONS
Classification: Military-Spec Yacht
Length: 25 meters
Width: 10 meters
Height: 10 meters
Armament: High (Shadowstriker Laser Cannon System (Frontal and Auto turret)
Defenses: Very High (Phase Stealth Drive, Kerestian Light Absorbing Projectors, Phrik Armor)
Hangar Space: None
Hangar Allocations: None
Starfighters: None
Support Craft: None
Maneuverability Rating: High
Speed Rating: Average
Hyperdrive Class: 1 (Back up Class 5)
STANDARD FEATURES
Owner's Quarters / Cargo Hold (1 month consumables)
Cockpit
ADVANCED SYSTEMS
Phasic Recharging Stealth Drive that adapts ancient droid technology to hide someone by pulling them out of normal space for a short time...but only while all other systems except for life support are inactive
Long term stasis chamber doubles as bacta tank
Phrik Alloy Armor allows it to withstand immense damage.
Cockpit doubles as escape pod
Shadowstrike Laser Cannon system allows its frontal weapons and rear facing auto turret to shoot black laser bolts that emit no sound, and barely any detectable emissions on enemy scanners at a rapid rate for short bursts.
Possesses prototype, highly durable Solar Sailor as a back up hyperdrive, driven forward by lasers, attempting to mimic certain qualities of Count Dooku's Solar Sailor, providing a relatively slow form of back up hyperdrive, should the main one be knocked out.
Class 1 Primary Hyperdrive
Strengths:
From the shadows: This yacht possesses powerful prototype stealth laser cannons, which fire midnight black bolts that have barely any detectable emissions due to specialized lenses and power systems. The front weapons fire four shot bursts that have twice the range of a vessel this size normally, while its powerful, auto targeting turrets in the back fire a weaker but longer burst version of the front weapons, at a ten shot burst. This technology was derived from studying Kerestian Light Absorbing Cells and the Defel Mimicker technology. Light Absorbing Cell projectors around the ship (built into the solar sailor array) also allow it to create darkness around it in both atmosphere and space flight, making it difficult to spot at night and for dogfighters at visual range.
And YOU ARE OUTTA HERE!: Possesses a strange prototype stealth drive that is active for only thirty minutes. It functions by temporarily pulling them out of normal space using technology based on ancient droid stealth tech, albeit simply enlarged.
Manuverable:the craft is highly manuverable and responsive, remarkable given its armor
Survivability: The craft comes with a cockpit that doubles as a stasis equipped escape pod, as well as another one in the captain's quarters that doubles as a bacta chamber equipped with surgical tools. The one in the quarters can sustain the occupant for up to three years on minimal ship power, while transmitting a weak distress beacon.
Protective: Its pure (and very thick) phrik alloy armor render it heavily resistant to damage.
Backup: In case its main hyperdrive is knocked out, its frontal array possesses a back up Solar Sailor that is propelled by lasers fired by the craft, in an attempt to somewhat mimic the properties of Count Dooku's Solar Sail, albeit using a far more durable (Highly Classified) material for the sail that stretches to about the same length as Dooku's sail, but the material is an almost ruby color. Using almost no fuel and able to be deployed even away from a star
Fast: Uses a custom class one hyperdrive
Weaknesses:
Don't fight, flee: While it is well equipped to survive the unexpected hunt scenario or skirmish with star fighters, the first option should be to flee, as extended combat would inevitably cause its weaknesses to catch up with it.
One or the other: You can have the phase stealth or the light absorbing field active, not both at once.
Ion: Ion will shut down its systems temporarily...about thirty seconds.
No overindulgence: The phase stealth drive can be used a total of once before it needs twenty four hours to recharge. It is best used for emergencies.
No Shields: Relies on its armor to tank damage. Thankfully, its very thick armor.
Speed: About as fast as a good Corellian YT...used.
Controlled bursts: The ship cannot fire its frontal weapos too many bursts without overheating for a few minutes after.
Classy, but not too classy: The Solar Sail used on this vessel is not truely like the Gree example: Though much more durable than normal, the material it is composed of and the way it is propelled make it impossible to hide its signature while deployed, and is significantly slower in hyperspace than it normally is. It is also still a large target when deployed.
Cooldown: The Hyperdrive can be used for three consecutive jumps before needing eighteen minutes to recharge.
DESCRIPTION
The TIE/DP Prototype is a one-off Advanced Projects Design, believed to be dated around just after the end of The Clone Wars, though the lack of records make it uncertain. An unusual cross between the concept of a Tie Shuttle and the infamous yacht of Count Dooku, the Yacht makes use of what seems to be enlarged versions of the technology from the Defel Mimicker, Kerestian Light Absorbing Cells, and Droid Singularity Projector technology enlarged to encompass the entire ship to complete its unusual features, such as a powerful, prototype solar sailor. Possibly a product of Raith Sienar's own hands, the prototype may have been an attempt to create yet another specialized craft for one of Sidious's Inquisitors, only to be rejected due to the fact the Speed problems were never fully resolved due to power requirements for other systems. Other records indicate it was repurposed to serve as High Level Diplomatic transport or diplomatic courier, only to be shelved when its particular technology proved too difficult to mass produce, as well as The Empire fearing the vessel would make a tempting method to try defecting with. What later records exist indicate The Yacht was put in Storage close to an old Advanced Projects Hangar, remarkably well preserved and requiring only a month of repairs and overhauls. Nine learned of its location on Geonosis after accidentally coming across First Order documents detailing their attempts to find and recreate the strange vessel, Nine, after restoring it, allowed it to rest in a private hangar on Atrisia before deciding to gift it to Ian Sade, ironically causing it to fulfill a diplomatic function all the same. It can take an incredible beating and still deliver death that potentiallly won't be seen heading the enemies way.