Star Wars Roleplay: Chaos

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Timeline

Big Chief

Demolition Merchant
- Spoilers Ahead -

20 years have passed since the vault dweller of Vault 111 emerged, finding the home and land he once served to protect a wasteland. Accompanied by a canine companion and a standard Mister Handy unit, they traveled south for Concord in hopes of getting help in finding his lost son, Shaun.

With the last of the Minutemen, Preston Garvey, the Sole Survivor made a final stand against all-odds. While the raiders proved a terrible challenge, it was the Deathclaw that landed the fatal blows on two men that could have changed the Commonwealth forever.

Without the aid of the Sole Survivor, the remaining members of Paladin Danse' recon team perish from a ghoulish onslaught. Alone but bound by duty, Danse traveled to ArcJet only to meet his fate at the hands of the Institute Synths.

Piper Wright remained locked out of Diamond City, forcing her and her sister to resettle south in the Capital Wasteland.

Without the Minutemen, settlements across the Commonwealth began to disappear overnight from roving bands of raiders. Diamond City would be next. Few survived, but those who did have fortified themselves in, and without leadership uncertainty has befallen the great green jewel.

Diamond City elections will begin, while the city itself barely survived, candidates across the Commonwealth flock to the city to promote themselves as their new great mayor, and the town drunks run their own election, deeming it more important than the other, to decide who will be the next owner of the Dugout Inn - the local watering hole.

Diamond City Radio continues to operate, but its host has become evermore terrified of the horrors that lurk outside his trailer. With his few friends bringing him food and water, he has barricaded himself in. Never to see the outside world again.

With no one to come save the detective Nick Valentine, the synth was ultimately killed by the Triggermen, despite the protests of their perceived weak leader during Nicks bid to escape.

Without the Sole Survivor, Vault 81 was helpless to the disease outbreak, and in only a matter of weeks the Vault had become a ghost town for the dead.

Father of the Institute died peacefully one early morning, but with new cold leaders with uncaring hearts for the wastelanders above, the Synth operations only became more aggressive. The Prydwen destroyed, the Railroad dust to the wind.

Hancock did what he could to keep Goodneighbour running, but he was proven wrong that there was honour among thieves when one of his own drove a dagger through his cranium. While Goodneighbour still operates, it is leaderless and lawless.
 

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