Star Wars Roleplay: Chaos

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Toys for the Rim

OUT OF CHARACTER INFORMATION

  • Intent: (Example: 'A personal weapon for Darth Scabious' or 'an advanced armored personnel carrier for the Republic')
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: (Please link the canon link if applicable canon item.)
  • Primary Source: (Please link and cite the sources which you are modifying for your use in your submission.)
PRODUCTION INFORMATION
  • Manufacturer: (Kuat Drive Yards, BlasTech Industries, [Character Name], etc.)
  • Affiliation: (Individual Character Name (an individual PC/NPC who is permitted to use this item), Company Name(s) (Companies authorised to use this submission), Faction Name(s) (Factions authorised to use this submission, Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase), Open-Market (May be used by any character without permission from the Manufacturer), other potential options include a submitted NPC unit, or another general organisation/group.)
  • Model: (Example: E-11 Blaster Rifle. For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
  • Modularity: (Can components of this submission be swapped out for other components? Is it especially easy to modify? For most submissions, put 'No'.)

  • Production: The scale is Unique (Only One Character), Semi-Unique (A single small unit, squad, or squadron), Limited (Only one small group of characters. IE: Small task force, not entire factions.), Minor (Large groups of characters. (IE: Multiple factions, companies, or groups.), Mass-Produced. (Anyone.) Characters refer to NPCs & PCs.
  • Material: (What is it made out of? Certain materials are more resistant, or vulnerable, to certain weapons. Example: 'Durasteel, blaster components.')
SPECIAL FEATURES

  • (Detail briefly in a list format actual contents of the known abilities, special features, qualities of note, etc. If these are notable enough to be strengths, please add them to strengths. )
Strengths:
  • (Provide, in list format, a minimum of 1 strength of this submission.)
Weaknesses:
  • (Provide, in list format, a minimum of 1 weaknesses of this submission.)
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 
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OUT OF CHARACTER INFORMATION

  • Intent: To create a vacuum sealed pilotable walker to be used for resource gathering and salvage.
  • Image Source: Starcraft SCV, Art from SketchFab by JohnMesplay
  • Canon Link: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Starchaser Enterprises and Silk Holdings
  • Affiliation: Open-Market
  • Model: SE-RG-01 Resource Gatherer
  • Modularity: Yes, salvage torches, gas harvesters, mining tools

  • Production: Mass-Produced.
  • Material: Durasteel, glassteel, electronic components
TECHNICAL SPECIFICATIONS
  • Classification: Non-Combat Personal Walker
  • Role: Resource Collection and Salvage Operations
  • Size: Small
  • Weight: Average
  • Minimum Crew: One
  • Optimal Crew: One
  • Propulsion: Repulsorlift, attitude thrusters
  • Speed: Very Slow
  • Maneuverability: Very Low
  • Armaments: None
  • Defenses: Low
  • Passenger Capacity: None
  • Cargo Capacity: Average
SPECIAL FEATURES
  • Variable thrusters
  • Hostile environment shield
  • Variable harvesting tools
  • Compartment for limited storage of gathered resources
Strengths:
  • Hostile Environment- The Starchaser Enterprises Resource Gatherer can be used in a majority of hostile environments, including submerged, and vacuum to collect resources
  • Multiple Resources - Can be reconfigured to collect a variety of resources including salvage work
Weaknesses:
  • Its speed and maneuvering make it very useless for anything but the most boring salvage and mining missions
DESCRIPTION
Nothing very interesting to say here, a project by engineers at Starchaser Enterprises and Silk Industries, the SE-RG-01 is a hostile environment, multiple purpose gathering operations. Easy to maintain, and utilizing interchangeable parts, repairs are very easy, and individual units can be cannibalized for others. The unit is much larger than a standard space suit, but at the same time much smaller than a starship. The use of these are more seen because they are cheap and easily used to get into a variety of locations larger vessels can not.
 
Out of Character Information
  • Intent: To create Coren Starchaser's personal unit, being used from the Galactic Alliance through the Outer Rim Coalition
  • Image Credit:
  • Role: Coren Starchaser's personal company
  • Links:
General Information -
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  • Unit Name: The Tiburons
  • Affiliation: Alliance Remnant, Sullustan Home Guard
  • Classification: Special Forces
  • Equipment: Spirit of the Alliance, Sarcos Dropships, GA Shock Trooper Armor, various weapons from the GADF army manifest
  • Description: The Tiburons are a unit of elite special forces troopers and pilots comprised of beings from various aspects of the Alliance Remnant and Underground. Assembled by General Coren Starchaser during the heyday of the Galactic Alliance, the Tiburons were as versed in strike fighter tactics, using a variety of craft, from Alliance, to Imperial, to Freelance designs, and asymmetrical combat techniques. Based off the Spear of the Alliance, and now working from the Liberator II class cruiser the Spirit of the Alliance, the team is used to hunt down Imperial units heckling allied worlds, of the Jedi, former Alliance, and Coalition. The pilots are also skilled in Underground and shock trooper tactics. Able to get onto a world by way of starfighters, the team are versed in heavy assault and strikes on ground targets.
Combat Information
  • Unit Size: Small
  • Unit Availability: Unique
  • Unit Experience: Elite
  • Combat Function: Strike Pilots and Shock Troopers
Strengths:
  • Strike Pilots - While a varied fighter unit, having worked together for the time that they have, the pilots know their roles and can complete a variety of strike tasks with precision.
  • Shock Troopers - The Tiburons are used for their tendency to follow the Coren Starchaser method of combat, find the biggest target, and eliminate it as cleanly as conditions allow
Weaknesses:
  • Strike Team - a team with limited numbers, the Tiburons are used in extreme circumstances and are thrown into hostile situations with only their own support
  • Scorched Earth - Armed with the specific purpose of striking the enemy, the Tiburons are not used to fighting on friendly territory and are known for causing more collateral damage than other Coalition units.
Historical Information: The Tiburons are the elite fighting force created by Coren Starchaser during the height of the Galactic Alliance. Serving first from the Strike Cruiser Tyrene and later from the Star Defender Spear of the Alliance. Created from the walks of life Coren Starchaser has served, smuggler, Imperial pilot, and shock trooper, the Tiburons echo all of these aspects to help defend the Galactic Alliance, then the Alliance in Exile, and most currently the Alliance Remnant, Sullustan Home Guard, and the Outer Rim Coalition. Serving from the Liberator II-class Cruiser Spirit of the Alliance, the Tiburons are formed of 16 pilot/soldiers. Built of a pair of Alliance X-Wings XJ9s, a pair of TIE Exalts, a pair of Alliance Y-Wings, two Alliance B-Wings, two Alliance E-Wings, two Preybird Starfighters, two Cutlass Patrol fighters, with the last two being rounded out by Coren and his apprentice.

The unit has served on multiple battlefields, ranging from the first strike on the One Sith controlled Coruscant, through until the events of Endgame on the same world. Designed and used primarily as a strike and shock trooper unit, the team has been seen as often in space combat operations as on the ground, assisting Alliance Pathfinders, Underground cells, and Coalition Partisans. Currently used to defend the Alliance Remnant within the Coalition's borders, the Tiburons shine when they can be launched into combat in hostile situations.
 

Braelyn Zale

Guest
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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: Hoersch-Kessel Drive - Originally, Braelyn Zale - Modifications
  • Affiliation: Braelyn Zale
  • Model: FloodTide Racing Starfighter

  • Production: Unique
  • Material: Alusteel, glasteel, electronic components
TECHNICAL SPECIFICATIONS
  • Classification: Starfighter
  • Length: 13.0 meters
  • Width: 9.5 meters
  • Height: 6.5 meters
  • Armament: Average - 2 rapid fire laser cannons, 2 energy missile launching tubes
  • Defenses: Average - light shields
  • Squadron Count: None: 1
  • Maneuverability Rating: High
  • Speed Rating: Very High
  • Hyperdrive Class: Fast: 1
STANDARD FEATURES
  • Standard Civilian Equipment
  • Standard light blasters
  • Loudspeaker
  • Music player

ADVANCED SYSTEMS
  • Advanced astrogation computer
  • Advanced maneuvering engines
  • SLAM Engine
Strengths:
  • High Speed Racer
  • Very Agile
Weaknesses:
  • Custom construction and modifications - not factory standard and systems may not always agree
  • Lightly armored and armed - not a combat vessel
Description: Having started its life as a Hoersch-Kessel Drive T-Wing, it was purchased by the Zale family when they arrived on Pamarthe. By the time Braelyn was ready to take up a starfighter, the family had purchased several other T-Wings and modified them into local courier and transit crafts. Taking one, and painting it a dark blue, Braelyn began the work to create the FloodTide. Based on one of her sailing racers in controls, the Y-Wing has been modified to be more stable in atmosphere and much more of a racer. Modifying the engines from three to one, and losing the tri-foil wings into a ring shaped inertial distributor to reduce inertia and gravity fluctuations.
 

Kyle Farnes

Guest
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OUT OF CHARACTER INFORMATION

PRODUCTION INFORMATION
  • Manufacturer: MandalArms
  • Affiliation: Restricted
  • Model: MA11- Scout Rifle
  • Modularity: No
  • Production: Mass-Produced
  • Material: Durasteel
TECHNICAL SPECIFICATIONS
  • Classification: Slugthrower Sniper Rifle
  • Size: Average
  • Weight: Heavy
  • Ammunition Type: Power cell, gas canister
  • Ammunition Capacity: 20 Slugs (Clip)
  • Reload Speed: Slow
  • Effective Range: Battlefield
  • Rate of Fire: Average
  • Stopping Power: High
  • Recoil: Very High
SPECIAL FEATURES
  • Iron Sights
Strengths:
  • Incredible stopping power. Particularly useful against lightsabers.
  • Battlefield range
Weaknesses:
  • Stopping power comes at the cost of high recoil and low rate of fire.
DESCRIPTION
(Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
 

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