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Approved Starship Tritones-class Heavy Cruiser

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OUT OF CHARACTER INFORMATION

  • Intent: To provide an updated Line Heavy Cruiser in Lucerne Labs catalogue

  • Image Source: Spartan Game's Tsunami Cruiser, modified by your's truly

  • Canon Link: N/A

  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS

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Defenses: High

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Hangar: None: 0

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Maneuverability Rating: Low (Very Low when Nimble-5 Ion Engine boost engaged, Average with Gulfstream Maneuvering System engaged)

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Speed Rating: Average (Moderate when Nimble-5 Ion Engine boost is engaged, Low with Gulfstream Maneuvering System engaged)

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Hyperdrive Class: Average: x1.5

STANDARD FEATURES
ADVANCED SYSTEMS
Strengths:

  • Intense Firepower: Tritones carry a very high amount of diverse firepower, making them a capable threat to mot other starships that they encounter.

  • Stalwart: Tritones sport a reinforced hull covered in a thick carapace of armor plating and further protected by extensive shielding, making them fairly durable on the battlefield.
Weaknesses:
  • Not so Nimble: Tritones prioritizes passive defense in the form of heavy armor plating and redundant shielding over agility, making it capable of being outmaneuvered.
  • No support: Tritones-class Heavy Cruisers do not carry any form of starfighter support, which can hamper their ability to project firepower and/or fight off strikecraft.
Description: The Tritones-class Heavy Cruiser is a heavy cruiser designed to act in a typical line position within a fleet, providing significant firepower and durable defense for heavy engagements. Based on Admiral Quee's experiences from the Tercel-class Heavy Cruiser, the Tritones uses a more mixed and modern armament to make it more adaptable not only to different combat ranges, but also different opponents through the use of variable damage types. Along with minor improvements such as in the ship's sensor array and its shielding technologies, the Tritones excels at attacking and destroying many other cruiser-sized vessels in ship to ship engagements, and in groups, can pose a threat to star destroyers and other large vessels. This focus on space superiority means that the Tritones does not carry any fighters of its own, and combined with its mediocre at best flight performance, makes it less suited as a multi-purpose warship. Unsurprisingly, Tritones rarely are deployed on independent missions and are instead mostly found in the company of other warships as part of larger battle and defense fleets within Lucerne Labs-allied factions.

Technical Descriptions

Crew & Automation: The Tritones is an evolution of Lucerne Labs long-lasting interest in automating ships that can trace its roots to the Tercel-class Heavy Cruiser. Like that ship, the Tritones makes extensive of automation via networks of Calor Series Biocomputers connected through Biolux Series Organoform Circuitry that can function under manual override mode. But whereas the Tercel made use of centralized crew compartments, the Tritones crew stations are much more local to the immediate systems that they control and operate. This allows crews to immediate begin troubleshooting with their systems at an operator level in the case of battle damage, malfunctions, or sabotage. As with most other Lucerne Labs ships, however, the Tritones has an internal CIC-style bridge located at almost the center of the hull.

Communications: The Tritones uses a single Oracle-class Communications Packages supplemented by several dozen comm lasers and a Biocomm. This provides the ship with a fairly typical communication's suite for a ship its size.

Hull: The Tritones' lines clearly demonstrate its Mon Calamari origins, through the unusual fork-shaped front is a notable concession from aesthetics to practically improve the vessel's fire arcs. In terms of physical construction, the Tritones uses an Ossis-class Starship frame which acts not only as a skeleton for the vessel's physical frame, but also as the framework for the ship's computer network, linking clusters of BioComputers. Taking advantage of more efficient molecular furnaces now available to the company, this frame has been laminated with criss-crossed layers of Phrik, making it especially resilient to frontal attacks. This frame is[SIZE=9pt] then in covered in a primary belt of Argentum Matrix Armor, which is designed to better mitigate the effects of heavier weapons that can pierce through the ship's low-powered shields. Some vital sections of the ship, such the bridge and engineering sections, are shielded with Agrinicrete to provide protection against unusually strong radiation that may get past the ship's shields and hull.[/SIZE]

Hyperdrive: The Tritones-class is equipped with a x1.5 hyperdrive, giving it relatively average performance for its size. With the prevalence of interdictor technology, this hyperdrive has been hooked up to multiple hyperspace coils to form a HIMS device, allowing it to better penetrate extensive interdiction efforts.

Security: The Tritones incorporates conventional Lucerne Labs internal security systems, making extensive use of code cylinders and droid-specific passcodes to control sensitive access to the ship and its systems. Tripping or attempting to force one's way into the system can not only trigger silent alarms that inform the ship's security complement, but also trigger any number of automated traps. Forced access to most restricted rooms triggers man traps concealed underneath the deck's plate in an attempt to immobilize the intruder. Key rooms, corridors, and junction points are further guarded by automated Stormfire Repeaters and force-field generators. In terms of electronic protection, the ship utilizes typical pyrowalls and Rapid Repetition Defense Measure programming supervised by a dedicated team of a dozen EI-9 network security droids spread throughout the ship.

Shields: The Tritones has fairly respectable shielding, sporting two identical networks of Aspis Shielding. In true Mon Calamari fashion, these shields are somewhat weaker than on their own than the shield generators of many other warships of comparable size, but their redundant shields allows more flexibility in swapping out damaged shields for battlefield repairs or reconfiguring them against different threats. The Tritones is also the first Lucerne Labs vessel to come equipped with the updated Aegis II Anti-Concussion Field Generator, which boasts improved power efficiency and more effectiveness against enemy warheads and boarding vessels. While the Tritones does not have the extra power to keep the anticoncussion field fully powered at all times, enough power has been reserved to keep it always functioning at a low-level without loss of efficiency or power in other systems. It's not uncommon for the anti-concussion field to be rapidly reinforced with power diverted from the Aspis shield systems against foes who favor projectile weapons or while the Tritones navigates through obstacle-ridden areas of space.

Sublight Drives: The Tritones sports an almost identical engine configuration tothe Pelagic, giving it a similar drive signature and performance to that vessels. This provides the Tritones with average speed for a ship of its size, though the flexibility granted by its drive systems provide the ship's command crew with some flexibility in reacting to changes on the battlefield. Much like the earlier Tercel-class, the Tritones typically uses its ability to temporarily boost its speed to propel sudden advances in pursuit of prey.

Armament: The Tritones carries of blend of kinetic and energy weapons primarily mounted in consolidated batteries guided by a Metis Sensor Array. The primary battery is an octet of Angon-class Hypervelocity Cannons that are mounted equidistantly across the ship's two forward prongs, allowing the Tritones to fully concentrate their fire in a forward arc as well as provide almost half of their firepower in the from the port, starboard, dorsal, and ventral firing arcs as needed, much like the wedge-shape design of the traditional Imperial star destroyers. The secondary batteries of Iris Turbolasers and Rhongomyniad Mass Driver Cannons are spaced out evenly across the vessel, meaning that it doesn't have any particularly vulnerable fire arcs that opponents can maneuver into, but where they can still provide benefits in certain fire arcs in certain circumstances. For typical broadside engagements, many Tritones captains will shift power from Iris turbolasers on the unengaged side and move that power to the Iris turbolasers on the side actively engaged in firing, nnotably increasing each turbolaser's power. Mass Driver Cannons are typically used to not only provide a variable stream of slugs at a different ranges, but also to deploy mission-specific ordinance, especially because the Tritones does not have traditional warhead launchers. Rather than sporting hosts of missiles magazines, the Tritones carries multiple Plasma Energy Torpedo Launchers fire-linked together in a manner similar to turbolasers. Given the nature of these plasma energy torpedoes, the Tritones is capable of hitting long range targets with a variety of damage types. The last of the Tritones' capital-grade weapons are a pair of Aura-class Tractor/Pressor Beam Projectors, mounted on either side at the end of each prong. These projectors and their position allow the Tritones to drag objects behind it, such as stricken craft or asteroids, or to maneuver enemy ships and hold them in position in front of the ship's intense forward firepower. Lastly, the Tritones has an average amount of point defenses for a ship its size in the form of autoblasters and defensive missile launchers spread out equidistantly across the ship's hull.

Carrying Capacity: As a dedicated ship to ship combatant, the Tritones does not carry any fighters of its own. It does have a few auxiliary hangars, protected by Phrik Blast Doors, that allow it to deploy and receive a small number of shuttles and other support craft. For onboard security and protection against boarders, two battalions of troops main the ship's internal fortifications and defenses. In many instances, one of these battalions is almost entirely composed of L1 Marinus Droids, allowing them to not only act as defenders, but also as reserve crewmen.
 
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