Star Wars Roleplay: Chaos

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U know how we do! (Micro-IP Peer Review)

Saera Willamina Savan

~+--- Skaidra ---+~ Beskarsmith, Alchemist
So here is a preview of what is possibly the craziest (though likely second-craziest) thing I've ever thought of submitting. Before you lose your panties and scream your disapprovals at the top of your lungs, guys, give it a read - it's not a sub yet, it can always be changed. Give me your opinions. It took a lot of work.




Factory Notes: The original draft was 10% the range and 10x the spread, so if the power/range is too much, cutting it to 1/10 is as simple as knocking off a single digit across the board. Altering the strength (even though it's standard consolidation) can also be easily done changing or removing multipliers. Lastly, projectile velocity can also be decreased (though it has already been reduced from canon).
Intent: Turning the Ion Pulse Cannon into something much, much smaller and less overpowered so that it can be fielded and used. The largest ion weapon possible via 2.0 Guide is the equivalent of this at peak optimal strength, so there is no way possible for this submission to be stronger than a Star Destroyer. Maximum range is the length of 150 ISD's.
Development Thread: None (Already doing one for VIORA in general; 3 writers, 30 posts)
Manufacturer: Ri'ess Regal Drives
Model: VIORA Cannon
Affiliation: Ri'ess Regal Drives
Modularity: None
Production: Limited; only Nine ever made (4 on VIORA RR-001, 4 on VIORA RR-002, 1 at MMS for research), further must be acquired via IC dev thread.
Material: Matrix Armor, Terenthium-Desh Frame
Description: The VIORA Orbital Defense Cannon is nothing more than a halved, weakened version of the Malevolence Ion Pulse Cannon. The range, diameter and strength have all been greatly toned down, and technological advances have allowed the system to be more compact.
Each pulse has a maximum range of 240 km (see visual below), a diameter of 225 m. with an expansion of +75 m./10 km. (1,725 m. @ 200 km.), and an approximate strength loss of 1.5(+.0025/km.)%/10 km..
OUDlDLl.png

*10
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*10
The VIORA Cannon's ionic strength at 50 km. (90% Capacity) is the equivalent of a Heavy Long-Range Quad Ion Cannon Battery:
  • Ion 1*1 (1)
  • Quad Ion 1*4 (4)
  • Long-Range Quad Ion 4*5 (20)
  • Heavy Long-Range Quad Ion 20*2 (40)
  • Heavy Long-Range Quad Ion Battery 40*4 (160)
Classification: Ion Pulse Cannon
Size: Ship-Mounted (160 Points)
Status: Military (min. Star Destroyer / LSD Station)
Length: 239 m.
Height: 247 m.
Weight: 3,046 mt.
Ammunition Type: Ion Pulse
Ammunition Capacity: N/A
Effective Range: 232.5 km.
Optimal Range: 150 km.
Muzzle Velocity: 5.4 km/s
 

Saera Willamina Savan

~+--- Skaidra ---+~ Beskarsmith, Alchemist
O-oh. Okay. In that case, it's been increased by tenthousandfold which puts its maximum range at about two-thirds the distance between the Earth and the Moon (or Terra and Luna, perspectively).

Which sounds freakishly long considering this is supposed to be the mother of all nerfs, but I suppose that's little in the grander scale of naval warfare.

Edit: Doesn't feel right, so dropping it back down.
 
To give you an idea, the Anti-Orbital Ion Cannon on Hoth only had a max range of 180,000 Km and that was one of the biggest guns around. I'm not sure where Tamara is getting her numbers from but I've never seen them.

All that said, this weapon system has historically been classed as a super weapon and denied (only being approved once and with significant and massive setbacks including needing opposing force's permission to use.)
[member="Særa Ayña Savan"]
 

Saera Willamina Savan

~+--- Skaidra ---+~ Beskarsmith, Alchemist
I know it's a superweapon, that's why I'm trying to make us a non-superweapon. That's why the range is so short and the damage is (in comparison) so low. The IPC's concept is excellent, in my opinion, but it was also a 500-meter gun on a 4,800 meter ship which could disable entire fleets. This would be fortunate to disable one ship and the fire rate on this kind of weapon isn't panty-dropping.

The correct thing for me to state, actually, is that the Malevolence Ion Pulse Cannon is a superweapon. This is a fraction of the Malevolence's power, designed to make the weapon concept playable without making a superweapon.

That said, I had dropped it again from 24,000 to 240 because it really didn't feel right. It's incredibly short in comparison to a maximized ion cannon; but good, as it means it can't snipe a Light Star Destroyer from halfway across orbit. The more initial nerf, the better, I figure. :)
 

Ashin Varanin

Professional Enabler
As this weapon has been submitted to factory and the judging process has begun, I'd request that all future edits stem from that thread rather than this one; this thread has served its purpose.
 

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